Author: Andrew "AndHeDrew" Miller
Publisher:
ISBN: 9780692578896
Category :
Languages : en
Pages :
Book Description
The Cloud Dungeon
Author: Andrew "AndHeDrew" Miller
Publisher:
ISBN: 9780692578896
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9780692578896
Category :
Languages : en
Pages :
Book Description
Cloud Dungeon
Author: Nathan Valerio
Publisher:
ISBN: 9781717710987
Category :
Languages : en
Pages : 280
Book Description
In the many parallel worlds filling the universe, earth is a rare world which possessed the largest amount of 'interference' from other worlds. The most common interference is the summoning of heroes and reincarnation. This story is no different except that in the process of calling the desired people, the efforts of three goddesses were messed with causing the summoned to not be the older brother or the father. Instead a four year old child was summoned.Backed by her love of fairy tales and folklore, we shall see how this young child with the help of her lazy best friend and pet cat will change the very face of the world starting from a tiny cloud and becoming a dungeon filled with any and all fairy tales she had heard of and watched.Following her adventures, what will the coming of her next floor bring
Publisher:
ISBN: 9781717710987
Category :
Languages : en
Pages : 280
Book Description
In the many parallel worlds filling the universe, earth is a rare world which possessed the largest amount of 'interference' from other worlds. The most common interference is the summoning of heroes and reincarnation. This story is no different except that in the process of calling the desired people, the efforts of three goddesses were messed with causing the summoned to not be the older brother or the father. Instead a four year old child was summoned.Backed by her love of fairy tales and folklore, we shall see how this young child with the help of her lazy best friend and pet cat will change the very face of the world starting from a tiny cloud and becoming a dungeon filled with any and all fairy tales she had heard of and watched.Following her adventures, what will the coming of her next floor bring
The Cloud Walker
Author: Edmund Cooper
Publisher: Gateway
ISBN: 0575116447
Category : Fiction
Languages : en
Pages : 166
Book Description
The Civilizations of the First and Second Man have been destroyed by the products of their own technology. Now the world is emerging from a new dark age into the dawn of a second Middle Ages. Britain is dominated by a Luddite Church and by the doctrine that all machines are evil. Into this strange world comes Kieron, an artist's apprentice who is inflamed by a forbidden dream - to construct a flying machine which will enable man to soar through the air like a bird.
Publisher: Gateway
ISBN: 0575116447
Category : Fiction
Languages : en
Pages : 166
Book Description
The Civilizations of the First and Second Man have been destroyed by the products of their own technology. Now the world is emerging from a new dark age into the dawn of a second Middle Ages. Britain is dominated by a Luddite Church and by the doctrine that all machines are evil. Into this strange world comes Kieron, an artist's apprentice who is inflamed by a forbidden dream - to construct a flying machine which will enable man to soar through the air like a bird.
The Story of Dream Land
Author: Brenda Sheng
Publisher: Dalriada Books ltd
ISBN:
Category :
Languages : en
Pages : 70
Book Description
The Story of Dream Land
Publisher: Dalriada Books ltd
ISBN:
Category :
Languages : en
Pages : 70
Book Description
The Story of Dream Land
Haunted Humor
Author:
Publisher: Booktango
ISBN: 1468923242
Category :
Languages : en
Pages : 421
Book Description
Publisher: Booktango
ISBN: 1468923242
Category :
Languages : en
Pages : 421
Book Description
Exploring Roguelike Games
Author: John Harris
Publisher: CRC Press
ISBN: 1000169499
Category : Art
Languages : en
Pages : 931
Book Description
Since 1980, in-the-know computer gamers have been enthralled by the unpredictable, random, and incredibly deep gameplay of Rogue and those games inspired by it, known to fans as "roguelikes." For decades, this venerable genre was off the radar of most players and developers for a variety of reasons: deceptively simple graphics (often just text characters), high difficulty, and their demand that a player brings more of themselves to the game than your typical AAA title asks. This book covers many of the most prominent titles and explains in great detail what makes them interesting, the ways to get started playing them, the history of the genre, and more. It includes interviews, playthroughs, and hundreds of screenshots. It is a labor of love: if even a fraction of the author’s enthusiasm for these games gets through these pages to you, then you will enjoy it a great deal. Key Features: Playing tips and strategy for newcomers to the genre Core roguelikes Rogue, Angband, NetHack, Dungeon Crawl Stone Soup, ADOM, and Brogue The "lost roguelikes" Super Rogue and XRogue, and the early RPG dnd for PLATO systems The Japanese console roguelikes Taloon’s Mystery Dungeon and Shiren the Wanderer Lesser-known but extremely interesting games like Larn, DoomRL, HyperRogue, Incursion, and Dungeon Hack "Rogue-ish" games that blur the edges of the genre, including Spelunky, HyperRogue, ToeJam & Earl, Defense of the Oasis, Out There, and Zelda Randomizer Interviews with such developers as Keith Burgun (100 Rogues and Auro), Rodain Joubert (Desktop Dungeons), Josh Ge (Cogmind), Dr. Thomas Biskup (ADOM), and Robin Bandy (devnull public NetHack tournament) An interview regarding Strange Adventures in Infinite Space Design issues of interest to developers and enthusiasts Author Bio: John Harris has bumped around the Internet for more than 20 years. In addition to writing the columns @Play and Pixel Journeys for GameSetWatch and developer interviews for Gamasutra, he has spoken at Roguelike Celebration. John Harris has a MA in English Literature from Georgia Southern University.
Publisher: CRC Press
ISBN: 1000169499
Category : Art
Languages : en
Pages : 931
Book Description
Since 1980, in-the-know computer gamers have been enthralled by the unpredictable, random, and incredibly deep gameplay of Rogue and those games inspired by it, known to fans as "roguelikes." For decades, this venerable genre was off the radar of most players and developers for a variety of reasons: deceptively simple graphics (often just text characters), high difficulty, and their demand that a player brings more of themselves to the game than your typical AAA title asks. This book covers many of the most prominent titles and explains in great detail what makes them interesting, the ways to get started playing them, the history of the genre, and more. It includes interviews, playthroughs, and hundreds of screenshots. It is a labor of love: if even a fraction of the author’s enthusiasm for these games gets through these pages to you, then you will enjoy it a great deal. Key Features: Playing tips and strategy for newcomers to the genre Core roguelikes Rogue, Angband, NetHack, Dungeon Crawl Stone Soup, ADOM, and Brogue The "lost roguelikes" Super Rogue and XRogue, and the early RPG dnd for PLATO systems The Japanese console roguelikes Taloon’s Mystery Dungeon and Shiren the Wanderer Lesser-known but extremely interesting games like Larn, DoomRL, HyperRogue, Incursion, and Dungeon Hack "Rogue-ish" games that blur the edges of the genre, including Spelunky, HyperRogue, ToeJam & Earl, Defense of the Oasis, Out There, and Zelda Randomizer Interviews with such developers as Keith Burgun (100 Rogues and Auro), Rodain Joubert (Desktop Dungeons), Josh Ge (Cogmind), Dr. Thomas Biskup (ADOM), and Robin Bandy (devnull public NetHack tournament) An interview regarding Strange Adventures in Infinite Space Design issues of interest to developers and enthusiasts Author Bio: John Harris has bumped around the Internet for more than 20 years. In addition to writing the columns @Play and Pixel Journeys for GameSetWatch and developer interviews for Gamasutra, he has spoken at Roguelike Celebration. John Harris has a MA in English Literature from Georgia Southern University.
Blood on the Altar
Author: Bud Gilham
Publisher: AuthorHouse
ISBN: 1434374149
Category : Fiction
Languages : en
Pages : 330
Book Description
The tale centers on a young Human male and a young Elvin female. These two characters are the sole survivors of a terrible battle and head off to warn their people. The journey takes them through political intrigue, betrayal and prejudices. The two characters come to terms with their own fears and doubts, as they journey towards a pre-ordained destiny. Along the way their past is revealed, as is their direction and final confrontation with evil. Mixed in are subplots, new friendships, allies, murder and kidnapping. Through all of this new love and new life are born, only to be viciously ripped apart by assassination. Death is not the final chapter, as the final battle takes place on another plane of existence. It is a tale of courage, growth, weakness and fear, all the human qualities of self, set amid a land of magic in a time of legend.
Publisher: AuthorHouse
ISBN: 1434374149
Category : Fiction
Languages : en
Pages : 330
Book Description
The tale centers on a young Human male and a young Elvin female. These two characters are the sole survivors of a terrible battle and head off to warn their people. The journey takes them through political intrigue, betrayal and prejudices. The two characters come to terms with their own fears and doubts, as they journey towards a pre-ordained destiny. Along the way their past is revealed, as is their direction and final confrontation with evil. Mixed in are subplots, new friendships, allies, murder and kidnapping. Through all of this new love and new life are born, only to be viciously ripped apart by assassination. Death is not the final chapter, as the final battle takes place on another plane of existence. It is a tale of courage, growth, weakness and fear, all the human qualities of self, set amid a land of magic in a time of legend.
The National Geographic Magazine
Author:
Publisher:
ISBN:
Category : Geography
Languages : en
Pages : 754
Book Description
Publisher:
ISBN:
Category : Geography
Languages : en
Pages : 754
Book Description
Commanding the World
Author: , Zhenyinfang
Publisher: Funstory
ISBN: 1648461670
Category : Fiction
Languages : en
Pages : 460
Book Description
Chen Feng, just an ordinary martial artist, is constantly striving for strength. But with the improvement of strength, there are more and more strange things.Get the Sun Temple, surpass the God King, and become the strongest person in the right way.Solve everyone's crisis and kill the deacon in black.In the final World War I, the enemy was the Scorpion King who everyone talked about. Launch the strongest strike, and lead the gods to the earth to defeat the great demon called by the Scorpion King.Finally, he established the strongest title, became the sun god in people's eyes, and left an eternal legend.
Publisher: Funstory
ISBN: 1648461670
Category : Fiction
Languages : en
Pages : 460
Book Description
Chen Feng, just an ordinary martial artist, is constantly striving for strength. But with the improvement of strength, there are more and more strange things.Get the Sun Temple, surpass the God King, and become the strongest person in the right way.Solve everyone's crisis and kill the deacon in black.In the final World War I, the enemy was the Scorpion King who everyone talked about. Launch the strongest strike, and lead the gods to the earth to defeat the great demon called by the Scorpion King.Finally, he established the strongest title, became the sun god in people's eyes, and left an eternal legend.
Glitch: A Graphic Novel
Author: Sarah Graley
Publisher: Scholastic Inc.
ISBN: 1338174533
Category : Juvenile Fiction
Languages : en
Pages : 194
Book Description
From comics rising star Sarah Graley, a fresh and funny middle-grade graphic novel featuring a girl who must save a virtual world... and her own! Izzy has an incredible secret -- she can enter the world of her new video game! She meets Rae, a robot who says Izzy is destined to save Dungeon City from the Big Boss. How is this possible?! And how can she fight for this virtual world when she's got a whole real life to keep up with: her family (though she could do without her mom's annoying cat), and her best friend, Eric. Things get even weirder when Izzy loses a life while inside the game, and she starts to worry about what might happen if she gets a Game Over for good. Meanwhile, Eric has been super upset with Izzy since she's been keeping secrets and bailing on their plans. Can Izzy survive Dungeon City and save their friendship?
Publisher: Scholastic Inc.
ISBN: 1338174533
Category : Juvenile Fiction
Languages : en
Pages : 194
Book Description
From comics rising star Sarah Graley, a fresh and funny middle-grade graphic novel featuring a girl who must save a virtual world... and her own! Izzy has an incredible secret -- she can enter the world of her new video game! She meets Rae, a robot who says Izzy is destined to save Dungeon City from the Big Boss. How is this possible?! And how can she fight for this virtual world when she's got a whole real life to keep up with: her family (though she could do without her mom's annoying cat), and her best friend, Eric. Things get even weirder when Izzy loses a life while inside the game, and she starts to worry about what might happen if she gets a Game Over for good. Meanwhile, Eric has been super upset with Izzy since she's been keeping secrets and bailing on their plans. Can Izzy survive Dungeon City and save their friendship?