Climbing Games

Climbing Games PDF Author: Paul Smith
Publisher: Pesda Press
ISBN: 1906095167
Category : Sports & Recreation
Languages : en
Pages : 129

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Book Description
If you are new to climbing, you will find games which introduce some essential skills (such as 'crimping' a hold - Chapter 10). If you are an old hand, you will find some great games to help add variety to your weekly club sessions (have you tried 'The Octopus'? - Chapter 6). Playing some of these games can become addictive as your friends and rivals find new ways to play. The overview of skills used in each game will help you turn play into progress. Each chapter deals with a fundamental climbing technique. Some chapters focus on a particular aspect of a climbing session, e.g. the use of foot or handholds, traversing or roped climbing. You can pick and choose activities from each chapter to suit your session and goals. Each chapter begins with a brief introduction, followed by a list of all the activities within that section along with their learning goals. The games are listed in a random order. Many of the games develop more than one aspect of climbing. To help you make the most of them, icons appear beside each title to give you information about the possible ways they can be used at a glance.

Advanced Rock Climbing

Advanced Rock Climbing PDF Author: Topher Donahue
Publisher: Mountaineers Books
ISBN: 1680510134
Category : Sports & Recreation
Languages : en
Pages : 527

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Book Description
“The old way of climbing was systematic, methodical, and consistent. Now it’s anything goes, reacting to every situation differently.” —Tommy Caldwell • For skilled climbers who want to push to the next level • Tips and advice from Tommy Caldwell, Steph Davis, Lynn Hill, Alex Honnold and more of the world’s best climbers • 250 color photographs and 12 illustrations Advanced Rock Climbing: Expert Skills and Techniques is for good climbers who want to get even better—from training to gear, sport climbing to multi-pitch efficiency, and beyond. Each chapter has detailed advice from some of the world’s best climbers and guides—Tommy Caldwell, Angela Hawse, Justen Sjong, Steph Davis, Sonny Trotter, Alex Honnold, Lynn Hill, and more. Through clear, step-by-step instruction, detailed color photographs, and hard-earned wisdom, this new guide helps strong climbers increase their speed on multi-pitch climbs, conserve energy on big faces, train for tendon strength, improvise self-rescue, and more. Advanced Rock Climbing is for someone who has been climbing for several years and aspires to transition from intermediate to advanced levels, experienced climbers who are stuck in a rut, and naturally talented climbers who are climbing high grades but who may not have the experience to go further safely.

Climbing - Philosophy for Everyone

Climbing - Philosophy for Everyone PDF Author: Stephen E. Schmid
Publisher: John Wiley & Sons
ISBN: 1444341464
Category : Philosophy
Languages : en
Pages : 256

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Book Description
Climbing - Philosophy for Everyone presents a collection of intellectually stimulating new essays that address the philosophical issues relating to risk, ethics, and other aspects of climbing that are of interest to everyone from novice climbers to seasoned mountaineers. Represents the first collection of essays to exclusively address the many philosophical aspects of climbing Includes essays that challenge commonly accepted views of climbing and climbing ethics Written accessibly, this book will appeal to everyone from novice climbers to seasoned mountaineers Includes a foreword written by Hans Florine Shortlisted for the Boardman Tasker Prize for Mountain Literature, 2010

Dangerous Games

Dangerous Games PDF Author: Andrew Todhunter
Publisher: Anchor
ISBN: 0385486448
Category : Athletes
Languages : en
Pages : 193

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Book Description
In this elegant and exciting collection Andrew Todhunter, himself an extreme sportsman and the author of the critically acclaimed Fall of the Phantom Lord, takes readers along as men and women push themselves to their limits in the world’s riskiest sports. In several of these essays Todhunter writes from personal experience, joining his subjects as they free fall from cliffs, wriggle through narrow underground crevices, and dive deep beneath the ice of a frozen lake. In these adrenaline-laced accounts of extreme sportsmanship, Todhunter captures not only the thrill of conquest but the deep pleasure of being someplace few others have gone as well.

9 Out of 10 Climbers Make the Same Mistakes

9 Out of 10 Climbers Make the Same Mistakes PDF Author: Dave MacLeod
Publisher:
ISBN: 9780956428103
Category : Rock climbing
Languages : en
Pages : 0

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Book Description
"9 out of 10 climbers are stuck. They are stuck on the same things. Some of the things that hold climbers back from improving their climbing standard are the same as they were twenty years ago: motivation, managing time, and not being able to analyse and correct their own basic technical or tactical errors. But they are also stuck for a new set of reasons. Twenty years ago, the problem was that no one knew how to train for climbing. Information was scarce and couldn't travel fast among the participants. Today, it's the opposite problem. Book after book lists techniques for climbing, exercises for climbing, tips for climbing. Navigating this barrage of information, filtering out the irrelevant and homing in on what matters to your life, your climbing and your circumstances has been the limiting step for today's climber."--Page 4 of cover.

Cooperative Information Agents XI

Cooperative Information Agents XI PDF Author: Matthias Klusch
Publisher: Springer Science & Business Media
ISBN: 3540751181
Category : Computers
Languages : en
Pages : 371

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Book Description
This book constitutes the refereed proceedings of the 11th International Workshop on Cooperative Information Agents, CIA 2007, held in Delft, The Netherlands, September 2007. The 19 revised full papers presented together with four invited papers were carefully reviewed and selected from 38 submissions. The papers are organized in topical sections on information search and processing, applications, rational cooperation, interaction and cooperation and trust.

Rock Climbing Technique

Rock Climbing Technique PDF Author: John Kettle
Publisher:
ISBN: 9781999654405
Category :
Languages : en
Pages : 140

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Book Description
The definitive practical guide to improving your rock climbing technique, and making your movement more effortless and efficient. Fully illustrated with over 35 skills exercises supported by online videos. Suitable for rock climbers from intermediate up to elite in sport climbing, bouldering and traditional climbing.

Ethnomethodology at Play

Ethnomethodology at Play PDF Author: Peter Tolmie
Publisher: Routledge
ISBN: 1317140621
Category : Social Science
Languages : en
Pages : 353

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Book Description
This book outlines the specific character of the ethnomethodological approach to 'play'; that is, to everyday sport and leisure activities that people generally engage in for enjoyment, at home or as a 'hobby'. With chapters on cooking, running, playing music, dancing, rock climbing, sailing, fly fishing and going out for the day as a family, Ethnomethodology at Play provides an introduction to the key conceptual resources drawn upon by ethnomethodology in its studies of these activities, whilst exploring the manner in which people 'work' at their everyday leisure. Demonstrating the breadth of ethnomethodological analysis and showing how no topic is beyond ethnomethodology's fundamental respecification, Ethnomethodology at Play sets out for the serious reader and researcher the precise contribution of ethnomethodology to sociological studies of sport and leisure and ordinary domestic pastimes. As such this groundbreaking volume constitutes a significant contribution to both ethnomethodology and sociology in general, as well as to the sociology of sport and leisure, the sociology of domestic and daily life and cultural studies.

Building Blocks of Tabletop Game Design

Building Blocks of Tabletop Game Design PDF Author: Geoffrey Engelstein
Publisher: CRC Press
ISBN: 1000539210
Category : Computers
Languages : en
Pages : 626

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Book Description
"If games were lands to be explored, they would be far too large for one explorer to master. Building Blocks of Tabletop Game Design is a much-needed atlas for the explorer—giving a framework of what to look for in a game, and a focus for game play that will be useful for understanding the whole. The game scholar will find this invaluable." —Richard Garfield, creator of Magic: The Gathering "People talk about the art of game design or the craft of game design. Engelstein and Shalev hone in on the science of game design with a razor-sharp scalpel. This book will be within arm’s reach as I work on games and I expect it to be consulted often." —Rob Daviau, creator of Risk: Legacy and Chief Restoration Officer of Restoration Games "The most comprehensive and well-researched encyclopedia of game mechanisms that I’ve seen to date." —Matt Leacock, creator of Pandemic Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms, Second Edition compiles hundreds of game mechanisms, organized by category. The book can be read cover-to-cover and used as a reference to solve a specific design problem or for inspiration and research on new designs. This second edition collects even more mechanisms, expands on and updates existing entries, and includes color images. Building Blocks is a great starting point for new designers, a handy guidebook for the experienced, and an ideal classroom reference. Each Game Mechanisms Entry Contains: The definition of the mechanism An explanatory diagram of the mechanism Discussion of how the mechanism is used in successful games Considerations for implementing the mechanism in new designs Geoffrey Engelstein is a game designer and educator. His designs include the Space Cadets series, The Dragon & Flagon, The Expanse, and Super Skill Pinball. He has published several books on game design, including GameTek: The Math and Science of Gaming, Achievement Relocked, and Game Production. He is on the faculty of the NYU Game Center as an adjunct professor for Board Game Design and has been invited to speak about game design at PAX, GenCon, Metatopia, and the Game Developers Conference. Isaac Shalev is a game designer, author, and educational games consultant. He has designed tabletop titles including Seikatsu, Waddle, and Show & Tile. He runs Sage70, Inc., a data strategy and games-based learning consultancy that serves nonprofit organizations. He lives in Cary, North Carolina with his wife, three children, and a dog.

Chambers Card Games

Chambers Card Games PDF Author: Peter Chambers
Publisher: Chambers
ISBN: 0550106863
Category : Games & Activities
Languages : en
Pages : 540

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Book Description
Chambers Card Games includes a wide-ranging selection of almost 100 card games: setting out the rules, explaining how to play and offering strategies and hints. Clear and concise, this new fully-illustrated collection is authoritative yet - as importantly - great fun.