Author: Alastair J. L. Blanshard
Publisher: Bristol Classical Press
ISBN: 9780715637241
Category : History
Languages : en
Pages : 0
Book Description
Cinema loves Greece and Rome. Hollywood epics, animated movies, avant-garde features - all have turned to classical antiquity for inspiration. On the silver screen, we see a world of virtuous Christians, depraved pagans, gladiators, charioteers, Spartan warriors, and muscle-bound demigods - a potent mix of sex, violence and art. So pervasive are these images that this cinematic output dominates the public understanding of the ancient world. Through analysis of ten influential films, this book examines the representation of Greece and Rome in both popular and art-house cinema, arranged by cinematic genre. Key scenes are discussed and each film is located in its historical context.
Classics on Screen
Author: Alastair J. L. Blanshard
Publisher: Bristol Classical Press
ISBN: 9780715637241
Category : History
Languages : en
Pages : 0
Book Description
Cinema loves Greece and Rome. Hollywood epics, animated movies, avant-garde features - all have turned to classical antiquity for inspiration. On the silver screen, we see a world of virtuous Christians, depraved pagans, gladiators, charioteers, Spartan warriors, and muscle-bound demigods - a potent mix of sex, violence and art. So pervasive are these images that this cinematic output dominates the public understanding of the ancient world. Through analysis of ten influential films, this book examines the representation of Greece and Rome in both popular and art-house cinema, arranged by cinematic genre. Key scenes are discussed and each film is located in its historical context.
Publisher: Bristol Classical Press
ISBN: 9780715637241
Category : History
Languages : en
Pages : 0
Book Description
Cinema loves Greece and Rome. Hollywood epics, animated movies, avant-garde features - all have turned to classical antiquity for inspiration. On the silver screen, we see a world of virtuous Christians, depraved pagans, gladiators, charioteers, Spartan warriors, and muscle-bound demigods - a potent mix of sex, violence and art. So pervasive are these images that this cinematic output dominates the public understanding of the ancient world. Through analysis of ten influential films, this book examines the representation of Greece and Rome in both popular and art-house cinema, arranged by cinematic genre. Key scenes are discussed and each film is located in its historical context.
Classic
Author:
Publisher:
ISBN:
Category : Motion pictures
Languages : en
Pages : 750
Book Description
Publisher:
ISBN:
Category : Motion pictures
Languages : en
Pages : 750
Book Description
Great Classics of the Silver Screen
Author: Ann Lloyd
Publisher:
ISBN: 9780883656310
Category : Motion pictures
Languages : en
Pages : 70
Book Description
Fifty years of the Great Classics of the Silver Screen recalled with key shots, brief resume of the story, screen credits and background details of what went on behind the scenes of twenty-nine movie classics.
Publisher:
ISBN: 9780883656310
Category : Motion pictures
Languages : en
Pages : 70
Book Description
Fifty years of the Great Classics of the Silver Screen recalled with key shots, brief resume of the story, screen credits and background details of what went on behind the scenes of twenty-nine movie classics.
American Classic Screen Features
Author: John C. Tibbetts
Publisher: Scarecrow Press
ISBN: 0810876795
Category : Performing Arts
Languages : en
Pages : 346
Book Description
In American Classic Screen Features, editors John C. Tibbetts and James M. Welsh have assembled some of the most significant and memorable essays and critical pieces written for the magazine over its ten-year history. This collection contains fascinating accounts of Hollywood history including articles on Marilyn Monroe's first screen test, John Ford's favorite film, Olivia De Havilland's lawsuit against Warner Bros., Walt Disney's unfinished projects, and Stanley Kubrick's early noir classics. This volume also contains in-depth examinations of classic films, including Birth of a Nation, The Big Parade,The Jazz Singer, King Kong, and Citizen Kane. This compendium of essays recaptures the spirit and scholarship of that time and will appeal to both scholars and fans who have an abiding interest in the American motion picture industry.
Publisher: Scarecrow Press
ISBN: 0810876795
Category : Performing Arts
Languages : en
Pages : 346
Book Description
In American Classic Screen Features, editors John C. Tibbetts and James M. Welsh have assembled some of the most significant and memorable essays and critical pieces written for the magazine over its ten-year history. This collection contains fascinating accounts of Hollywood history including articles on Marilyn Monroe's first screen test, John Ford's favorite film, Olivia De Havilland's lawsuit against Warner Bros., Walt Disney's unfinished projects, and Stanley Kubrick's early noir classics. This volume also contains in-depth examinations of classic films, including Birth of a Nation, The Big Parade,The Jazz Singer, King Kong, and Citizen Kane. This compendium of essays recaptures the spirit and scholarship of that time and will appeal to both scholars and fans who have an abiding interest in the American motion picture industry.
Cultural Afterlives and Screen Adaptations of Classic Literature
Author: H. Shachar
Publisher: Springer
ISBN: 1137262877
Category : Performing Arts
Languages : en
Pages : 211
Book Description
Film and television adaptations of classic literature have held a longstanding appeal for audiences, an appeal that this book sets out to examine. With a particular focus on Wuthering Heights , the book examines adaptations made from the 1930s to the twenty-first century, providing an understanding of how they help shape our cultural landscape.
Publisher: Springer
ISBN: 1137262877
Category : Performing Arts
Languages : en
Pages : 211
Book Description
Film and television adaptations of classic literature have held a longstanding appeal for audiences, an appeal that this book sets out to examine. With a particular focus on Wuthering Heights , the book examines adaptations made from the 1930s to the twenty-first century, providing an understanding of how they help shape our cultural landscape.
Three Classic Silent Screen Comedies Starring Harold Lloyd
Author: Donald W. McCaffrey
Publisher: Fairleigh Dickinson Univ Press
ISBN: 9780838614556
Category : Biography & Autobiography
Languages : en
Pages : 272
Book Description
The focus of this book is on three of Harold Lloyd's features, Grandma's Boy (1922), Safety Last (1923), and The Freshman (1925), and it presents a thorough investigation of the structure, characters, and comic techniques employed in these films.
Publisher: Fairleigh Dickinson Univ Press
ISBN: 9780838614556
Category : Biography & Autobiography
Languages : en
Pages : 272
Book Description
The focus of this book is on three of Harold Lloyd's features, Grandma's Boy (1922), Safety Last (1923), and The Freshman (1925), and it presents a thorough investigation of the structure, characters, and comic techniques employed in these films.
Playthings
Author:
Publisher:
ISBN:
Category : Toys
Languages : en
Pages : 1212
Book Description
Publisher:
ISBN:
Category : Toys
Languages : en
Pages : 1212
Book Description
The Educational Screen
Author:
Publisher:
ISBN:
Category : Audio-visual education
Languages : en
Pages : 498
Book Description
Publisher:
ISBN:
Category : Audio-visual education
Languages : en
Pages : 498
Book Description
Classical Antiquity in Video Games
Author: Christian Rollinger
Publisher: Bloomsbury Publishing
ISBN: 1350066656
Category : Games & Activities
Languages : en
Pages : 294
Book Description
From gaming consoles to smartphones, video games are everywhere today, including those set in historical times and particularly in the ancient world. This volume explores the varied depictions of the ancient world in video games and demonstrates the potential challenges of games for scholars as well as the applications of game engines for educational and academic purposes. With successful series such as “Assassin's Creed” or "Civilization” selling millions of copies, video games rival even television and cinema in their role in shaping younger audiences' perceptions of the past. Yet classical scholarship, though embracing other popular media as areas of research, has so far largely ignored video games as a vehicle of classical reception. This collection of essays fills this gap with a dedicated study of receptions, remediations and representations of Classical Antiquity across all electronic gaming platforms and genres. It presents cutting-edge research in classics and classical receptions, game studies and archaeogaming, adopting different perspectives and combining papers from scholars, gamers, game developers and historical consultants. In doing so, it delivers the first state-of-the-art account of both the wide array of 'ancient' video games, as well as the challenges and rewards of this new and exciting field.
Publisher: Bloomsbury Publishing
ISBN: 1350066656
Category : Games & Activities
Languages : en
Pages : 294
Book Description
From gaming consoles to smartphones, video games are everywhere today, including those set in historical times and particularly in the ancient world. This volume explores the varied depictions of the ancient world in video games and demonstrates the potential challenges of games for scholars as well as the applications of game engines for educational and academic purposes. With successful series such as “Assassin's Creed” or "Civilization” selling millions of copies, video games rival even television and cinema in their role in shaping younger audiences' perceptions of the past. Yet classical scholarship, though embracing other popular media as areas of research, has so far largely ignored video games as a vehicle of classical reception. This collection of essays fills this gap with a dedicated study of receptions, remediations and representations of Classical Antiquity across all electronic gaming platforms and genres. It presents cutting-edge research in classics and classical receptions, game studies and archaeogaming, adopting different perspectives and combining papers from scholars, gamers, game developers and historical consultants. In doing so, it delivers the first state-of-the-art account of both the wide array of 'ancient' video games, as well as the challenges and rewards of this new and exciting field.
Vitagraph
Author: Andrew A. Erish
Publisher: University Press of Kentucky
ISBN: 0813181216
Category : Performing Arts
Languages : en
Pages : 305
Book Description
Winner of the 2022 Peter C. Rollins Book Award and the 2022 Browne Best Edited Reference/Primary Source Work in Popular and American Culture Award In Vitagraph: America's First Great Motion Picture Studio, Andrew A. Erish provides a comprehensive examination and reassessment of the company most responsible for defining and popularizing the American movie. This history challenges long-accepted Hollywood mythology that Paramount and Fox invented the feature film, that Universal created the star system, and that these companies, along with MGM and Warner Bros., developed motion pictures into a multimillion-dollar business. In fact, the truth about Vitagraph is far more interesting than the myths that later moguls propagated about themselves. Established in 1897 by J. Stuart Blackton and Albert E. Smith, Vitagraph was the leading producer of motion pictures for much of the silent era. Vitagraph established America's studio system, a division of labor utilizing specialized craftspeople and artists and developed fundamental aspects of American movies, from framing, lighting, and performance style to emphasizing character-driven comedy and drama in stories that respected and sometimes poked fun at every demographic of Vitagraph's vast audience. For most of its existence America's most influential studio was headquartered in Brooklyn, New York, before relocating to Hollywood. A historically rigorous and thorough account of the most influential producer of American motion pictures during the silent era, Erish draws on valuable primary material long overlooked by other historians to introduce readers to the fascinating, forgotten pioneers of Vitagraph.
Publisher: University Press of Kentucky
ISBN: 0813181216
Category : Performing Arts
Languages : en
Pages : 305
Book Description
Winner of the 2022 Peter C. Rollins Book Award and the 2022 Browne Best Edited Reference/Primary Source Work in Popular and American Culture Award In Vitagraph: America's First Great Motion Picture Studio, Andrew A. Erish provides a comprehensive examination and reassessment of the company most responsible for defining and popularizing the American movie. This history challenges long-accepted Hollywood mythology that Paramount and Fox invented the feature film, that Universal created the star system, and that these companies, along with MGM and Warner Bros., developed motion pictures into a multimillion-dollar business. In fact, the truth about Vitagraph is far more interesting than the myths that later moguls propagated about themselves. Established in 1897 by J. Stuart Blackton and Albert E. Smith, Vitagraph was the leading producer of motion pictures for much of the silent era. Vitagraph established America's studio system, a division of labor utilizing specialized craftspeople and artists and developed fundamental aspects of American movies, from framing, lighting, and performance style to emphasizing character-driven comedy and drama in stories that respected and sometimes poked fun at every demographic of Vitagraph's vast audience. For most of its existence America's most influential studio was headquartered in Brooklyn, New York, before relocating to Hollywood. A historically rigorous and thorough account of the most influential producer of American motion pictures during the silent era, Erish draws on valuable primary material long overlooked by other historians to introduce readers to the fascinating, forgotten pioneers of Vitagraph.