Author: R Ramakrishnan
Publisher: VAGDEVI books Opc pvt Ltd
ISBN:
Category : Games & Activities
Languages : en
Pages : 500
Book Description
This series is a collection of 5 books that are perfect for puzzle enthusiasts of all ages. Each book features a unique and challenging Circular (triangular lattice) Maze that will keep readers engaged for hours. With difficulty levels ranging from easy to expert, these mazes are suitable for ages 4 to 99. The series is designed to be both educational and entertaining. The mazes are not just a test of problem-solving skills, but they also teach spatial awareness and improve hand-eye coordination. As readers progress through the series, they will find the mazes becoming more complex, encouraging them to think outside the box and use critical thinking skills to find the solution. Each book in the series is beautifully illustrated.The mazes themselves are also expertly designed. The series is ideal for use in the classroom, as a fun and interactive way to teach spatial awareness and problem-solving skills. They are also perfect for families to enjoy together, providing hours of entertainment for all ages. The books are also great for individuals who want to challenge themselves or to keep their mind active. This series is a must-have for any puzzle enthusiast, young or old. It is perfect for anyone looking to improve their problem-solving skills, spatial awareness, and hand-eye coordination. Type: Maze (Circular triangular - lattice) Level: Book 4 No. of Puzzles: 498 The level increases approximately every 50 puzzles. For more puzzles, please check out our other Books.
Circular (triangular - lattice) maze - Book 4
Author: R Ramakrishnan
Publisher: VAGDEVI books Opc pvt Ltd
ISBN:
Category : Games & Activities
Languages : en
Pages : 500
Book Description
This series is a collection of 5 books that are perfect for puzzle enthusiasts of all ages. Each book features a unique and challenging Circular (triangular lattice) Maze that will keep readers engaged for hours. With difficulty levels ranging from easy to expert, these mazes are suitable for ages 4 to 99. The series is designed to be both educational and entertaining. The mazes are not just a test of problem-solving skills, but they also teach spatial awareness and improve hand-eye coordination. As readers progress through the series, they will find the mazes becoming more complex, encouraging them to think outside the box and use critical thinking skills to find the solution. Each book in the series is beautifully illustrated.The mazes themselves are also expertly designed. The series is ideal for use in the classroom, as a fun and interactive way to teach spatial awareness and problem-solving skills. They are also perfect for families to enjoy together, providing hours of entertainment for all ages. The books are also great for individuals who want to challenge themselves or to keep their mind active. This series is a must-have for any puzzle enthusiast, young or old. It is perfect for anyone looking to improve their problem-solving skills, spatial awareness, and hand-eye coordination. Type: Maze (Circular triangular - lattice) Level: Book 4 No. of Puzzles: 498 The level increases approximately every 50 puzzles. For more puzzles, please check out our other Books.
Publisher: VAGDEVI books Opc pvt Ltd
ISBN:
Category : Games & Activities
Languages : en
Pages : 500
Book Description
This series is a collection of 5 books that are perfect for puzzle enthusiasts of all ages. Each book features a unique and challenging Circular (triangular lattice) Maze that will keep readers engaged for hours. With difficulty levels ranging from easy to expert, these mazes are suitable for ages 4 to 99. The series is designed to be both educational and entertaining. The mazes are not just a test of problem-solving skills, but they also teach spatial awareness and improve hand-eye coordination. As readers progress through the series, they will find the mazes becoming more complex, encouraging them to think outside the box and use critical thinking skills to find the solution. Each book in the series is beautifully illustrated.The mazes themselves are also expertly designed. The series is ideal for use in the classroom, as a fun and interactive way to teach spatial awareness and problem-solving skills. They are also perfect for families to enjoy together, providing hours of entertainment for all ages. The books are also great for individuals who want to challenge themselves or to keep their mind active. This series is a must-have for any puzzle enthusiast, young or old. It is perfect for anyone looking to improve their problem-solving skills, spatial awareness, and hand-eye coordination. Type: Maze (Circular triangular - lattice) Level: Book 4 No. of Puzzles: 498 The level increases approximately every 50 puzzles. For more puzzles, please check out our other Books.
Circular (triangular - lattice ) maze - Book 3
Author: R Ramakrishnan
Publisher: VAGDEVI books Opc pvt Ltd
ISBN:
Category : Juvenile Nonfiction
Languages : en
Pages : 500
Book Description
This series is a collection of 5 books that are perfect for puzzle enthusiasts of all ages. Each book features a unique and challenging Circular (triangular lattice) Maze that will keep readers engaged for hours. With difficulty levels ranging from easy to expert, these mazes are suitable for ages 4 to 99. The series is designed to be both educational and entertaining. The mazes are not just a test of problem-solving skills, but they also teach spatial awareness and improve hand-eye coordination. As readers progress through the series, they will find the mazes becoming more complex, encouraging them to think outside the box and use critical thinking skills to find the solution. Each book in the series is beautifully illustrated.The mazes themselves are also expertly designed. The series is ideal for use in the classroom, as a fun and interactive way to teach spatial awareness and problem-solving skills. They are also perfect for families to enjoy together, providing hours of entertainment for all ages. The books are also great for individuals who want to challenge themselves or to keep their mind active. This series is a must-have for any puzzle enthusiast, young or old. It is perfect for anyone looking to improve their problem-solving skills, spatial awareness, and hand-eye coordination. Type: Maze (Circular) Level: Book 3 No. of Puzzles: 498 The level increases approximately every 50 puzzles. For more puzzles, please check out our other Books.
Publisher: VAGDEVI books Opc pvt Ltd
ISBN:
Category : Juvenile Nonfiction
Languages : en
Pages : 500
Book Description
This series is a collection of 5 books that are perfect for puzzle enthusiasts of all ages. Each book features a unique and challenging Circular (triangular lattice) Maze that will keep readers engaged for hours. With difficulty levels ranging from easy to expert, these mazes are suitable for ages 4 to 99. The series is designed to be both educational and entertaining. The mazes are not just a test of problem-solving skills, but they also teach spatial awareness and improve hand-eye coordination. As readers progress through the series, they will find the mazes becoming more complex, encouraging them to think outside the box and use critical thinking skills to find the solution. Each book in the series is beautifully illustrated.The mazes themselves are also expertly designed. The series is ideal for use in the classroom, as a fun and interactive way to teach spatial awareness and problem-solving skills. They are also perfect for families to enjoy together, providing hours of entertainment for all ages. The books are also great for individuals who want to challenge themselves or to keep their mind active. This series is a must-have for any puzzle enthusiast, young or old. It is perfect for anyone looking to improve their problem-solving skills, spatial awareness, and hand-eye coordination. Type: Maze (Circular) Level: Book 3 No. of Puzzles: 498 The level increases approximately every 50 puzzles. For more puzzles, please check out our other Books.
Circular (triangular lattice) Maze - Book 1
Author: R Ramakrishnan
Publisher: VAGDEVI books Opc pvt Ltd
ISBN:
Category : Juvenile Nonfiction
Languages : en
Pages : 500
Book Description
This series is a collection of 5 books that are perfect for puzzle enthusiasts of all ages. Each book features a unique and challenging Circular (triangular lattice) Maze that will keep readers engaged for hours. With difficulty levels ranging from easy to expert, these mazes are suitable for ages 4 to 99. The series is designed to be both educational and entertaining. The mazes are not just a test of problem-solving skills, but they also teach spatial awareness and improve hand-eye coordination. As readers progress through the series, they will find the mazes becoming more complex, encouraging them to think outside the box and use critical thinking skills to find the solution. Each book in the series is beautifully illustrated.The mazes themselves are also expertly designed. The series is ideal for use in the classroom, as a fun and interactive way to teach spatial awareness and problem-solving skills. They are also perfect for families to enjoy together, providing hours of entertainment for all ages. The books are also great for individuals who want to challenge themselves or to keep their mind active. This series is a must-have for any puzzle enthusiast, young or old. It is perfect for anyone looking to improve their problem-solving skills, spatial awareness, and hand-eye coordination. Type: Maze (Circular- triangular lattice) Level: Book 1 No. of Puzzles: 498 The level increases approximately every 50 puzzles. For more puzzles, please check out our other Books.
Publisher: VAGDEVI books Opc pvt Ltd
ISBN:
Category : Juvenile Nonfiction
Languages : en
Pages : 500
Book Description
This series is a collection of 5 books that are perfect for puzzle enthusiasts of all ages. Each book features a unique and challenging Circular (triangular lattice) Maze that will keep readers engaged for hours. With difficulty levels ranging from easy to expert, these mazes are suitable for ages 4 to 99. The series is designed to be both educational and entertaining. The mazes are not just a test of problem-solving skills, but they also teach spatial awareness and improve hand-eye coordination. As readers progress through the series, they will find the mazes becoming more complex, encouraging them to think outside the box and use critical thinking skills to find the solution. Each book in the series is beautifully illustrated.The mazes themselves are also expertly designed. The series is ideal for use in the classroom, as a fun and interactive way to teach spatial awareness and problem-solving skills. They are also perfect for families to enjoy together, providing hours of entertainment for all ages. The books are also great for individuals who want to challenge themselves or to keep their mind active. This series is a must-have for any puzzle enthusiast, young or old. It is perfect for anyone looking to improve their problem-solving skills, spatial awareness, and hand-eye coordination. Type: Maze (Circular- triangular lattice) Level: Book 1 No. of Puzzles: 498 The level increases approximately every 50 puzzles. For more puzzles, please check out our other Books.
NSW Targeting Maths. Year 4
Author: Robyn Hurley
Publisher: Pascal Press
ISBN: 9781920728113
Category : Juvenile Nonfiction
Languages : en
Pages : 196
Book Description
Publisher: Pascal Press
ISBN: 9781920728113
Category : Juvenile Nonfiction
Languages : en
Pages : 196
Book Description
Targeting Maths for Victoria
Author: Robyn Hurley
Publisher: Pascal Press
ISBN: 9781740201728
Category : Juvenile Nonfiction
Languages : en
Pages : 200
Book Description
Publisher: Pascal Press
ISBN: 9781740201728
Category : Juvenile Nonfiction
Languages : en
Pages : 200
Book Description
Mazes for Programmers
Author: Jamis Buck
Publisher: Pragmatic Bookshelf
ISBN: 1680503960
Category : Computers
Languages : en
Pages : 385
Book Description
Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration. From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job. You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces. Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities! What You Need: The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics.
Publisher: Pragmatic Bookshelf
ISBN: 1680503960
Category : Computers
Languages : en
Pages : 385
Book Description
Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration. From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job. You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces. Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities! What You Need: The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics.
Annals of the Cape Provincial Museums
Author:
Publisher:
ISBN:
Category : Natural history
Languages : en
Pages : 230
Book Description
Publisher:
ISBN:
Category : Natural history
Languages : en
Pages : 230
Book Description
Sculpture
Author:
Publisher:
ISBN:
Category : Installations (Art)
Languages : en
Pages : 348
Book Description
Publisher:
ISBN:
Category : Installations (Art)
Languages : en
Pages : 348
Book Description
Annals of the Cape Provincial Museums
Author: Cape Provincial Museums
Publisher:
ISBN:
Category :
Languages : en
Pages : 792
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 792
Book Description
Classic Computer Science Problems in Java
Author: David Kopec
Publisher: Simon and Schuster
ISBN: 1638356548
Category : Computers
Languages : en
Pages : 262
Book Description
Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz
Publisher: Simon and Schuster
ISBN: 1638356548
Category : Computers
Languages : en
Pages : 262
Book Description
Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz