Author: Impressions
Publisher:
ISBN: 9781892544209
Category : Games & Activities
Languages : en
Pages : 228
Book Description
Chosen RPG
Chosen RPG
Author: Impressions
Publisher:
ISBN: 9781892544209
Category : Games & Activities
Languages : en
Pages : 228
Book Description
Chosen RPG
Publisher:
ISBN: 9781892544209
Category : Games & Activities
Languages : en
Pages : 228
Book Description
Chosen RPG
Exalted
Author: Richard E. Dansky
Publisher: White Wolf Publishing
ISBN: 9781588468000
Category : Fiction
Languages : en
Pages : 292
Book Description
Publisher: White Wolf Publishing
ISBN: 9781588468000
Category : Fiction
Languages : en
Pages : 292
Book Description
Arcane Kingdom Online: The Chosen
Author: Jakob Tanner
Publisher: Independently Published
ISBN: 9781728709116
Category : Fiction
Languages : en
Pages : 252
Book Description
Log-in or die. Those are the only choices left for Clay Hopewell. Infected with the ZERO virus, he has less than twenty-four hours before he bites the dust. With no cure available, there
Publisher: Independently Published
ISBN: 9781728709116
Category : Fiction
Languages : en
Pages : 252
Book Description
Log-in or die. Those are the only choices left for Clay Hopewell. Infected with the ZERO virus, he has less than twenty-four hours before he bites the dust. With no cure available, there
The Chosen Few
Author: Gregg Zoroya
Publisher: Da Capo Press
ISBN: 0306824841
Category : History
Languages : en
Pages : 441
Book Description
The never-before-told story of one of the most decorated units in the war in Afghanistan and its fifteen-month ordeal that culminated in the 2008 Battle of Wanat, the war's deadliest A single company of US paratroopers--calling themselves the "Chosen Few"--arrived in eastern Afghanistan in late 2007 hoping to win the hearts and minds of the remote mountain people and extend the Afghan government's reach into this wilderness. Instead, they spent the next fifteen months in a desperate struggle, living under almost continuous attack, forced into a slow and grinding withdrawal, and always outnumbered by Taliban fighters descending on them from all sides. Month after month, rocket-propelled grenades, rockets, and machine-gun fire poured down on the isolated and exposed paratroopers as America's focus and military resources shifted to Iraq. Just weeks before the paratroopers were to go home, they faced their last--and toughest--fight. Near the village of Wanat in Nuristan province, an estimated three hundred enemy fighters surrounded about fifty of the Chosen Few and others defending a partially finished combat base. Nine died and more than two dozen were wounded that day in July 2008, making it arguably the bloodiest battle of the war in Afghanistan. The Chosen Few would return home tempered by war. Two among them would receive the Medal of Honor. All of them would be forever changed.
Publisher: Da Capo Press
ISBN: 0306824841
Category : History
Languages : en
Pages : 441
Book Description
The never-before-told story of one of the most decorated units in the war in Afghanistan and its fifteen-month ordeal that culminated in the 2008 Battle of Wanat, the war's deadliest A single company of US paratroopers--calling themselves the "Chosen Few"--arrived in eastern Afghanistan in late 2007 hoping to win the hearts and minds of the remote mountain people and extend the Afghan government's reach into this wilderness. Instead, they spent the next fifteen months in a desperate struggle, living under almost continuous attack, forced into a slow and grinding withdrawal, and always outnumbered by Taliban fighters descending on them from all sides. Month after month, rocket-propelled grenades, rockets, and machine-gun fire poured down on the isolated and exposed paratroopers as America's focus and military resources shifted to Iraq. Just weeks before the paratroopers were to go home, they faced their last--and toughest--fight. Near the village of Wanat in Nuristan province, an estimated three hundred enemy fighters surrounded about fifty of the Chosen Few and others defending a partially finished combat base. Nine died and more than two dozen were wounded that day in July 2008, making it arguably the bloodiest battle of the war in Afghanistan. The Chosen Few would return home tempered by war. Two among them would receive the Medal of Honor. All of them would be forever changed.
The Chosen
Author: Taran Matharu
Publisher: Feiwel & Friends
ISBN: 125013871X
Category : Young Adult Fiction
Languages : en
Pages : 352
Book Description
The Chosen introduces the first book in the Contender trilogy, an epic young adult fantasy from Taran Matharu, author of the New York Times–bestselling Summoner series. Throughout history, people have vanished with no explanation. A group of teenagers are about to discover why. Cade is settling into a new boarding school, contemplating his future, when he finds himself transported to another realm. He soon discovers their new world is populated with lost remnants from the past: prehistoric creatures, ancient relics, and stranger still—people. Overwhelmed by his new surroundings, Cade has little time to adjust, for soon he and his fellow classmates are forced to become contenders in a brutal game, controlled by mysterious overlords. But who are these beings and why did they choose these teens? Cade must prepare for battle . . . because hiding is not an option. Fans of fantasy and LitRPG will welcome this new character and world from the author of the Summoner series.
Publisher: Feiwel & Friends
ISBN: 125013871X
Category : Young Adult Fiction
Languages : en
Pages : 352
Book Description
The Chosen introduces the first book in the Contender trilogy, an epic young adult fantasy from Taran Matharu, author of the New York Times–bestselling Summoner series. Throughout history, people have vanished with no explanation. A group of teenagers are about to discover why. Cade is settling into a new boarding school, contemplating his future, when he finds himself transported to another realm. He soon discovers their new world is populated with lost remnants from the past: prehistoric creatures, ancient relics, and stranger still—people. Overwhelmed by his new surroundings, Cade has little time to adjust, for soon he and his fellow classmates are forced to become contenders in a brutal game, controlled by mysterious overlords. But who are these beings and why did they choose these teens? Cade must prepare for battle . . . because hiding is not an option. Fans of fantasy and LitRPG will welcome this new character and world from the author of the Summoner series.
ZWEIHANDER Grim & Perilous RPG
Author: Daniel D. Fox
Publisher: Andrews McMeel Publishing
ISBN: 1524854964
Category : Games & Activities
Languages : en
Pages : 1658
Book Description
Powered by HTML, this Zweihander eBook edition is published with a nuanced reflowable document layout. It includes: Reflowable text and images Sidebar navigation via device contents Hyperlinked Table of Contents and Index for fast, easy searches Hyperlinked cross-references throughout the book Tap and zoom illustrations This digital format differs from standard fixed layouts and PDFs. We highly suggest users download a sample before purchasing. WELCOME TO GRIM & PERILOUS GAMING Featured on Forbes.com, ranked one of the best-selling fantasy tabletop role-playing games at DriveThruRPG, and having sold over 90,000 copies worldwide, ZWEIHÄNDER Grim & Perilous RPG is a bloodier, grimmer, and grittier version of classical tabletop role-playing games. This revised edition is published in celebration with Andrews McMeel Publishing and features a refreshed layout, new artwork, rules clarifications, color plates by Dejan Mandic, and errata. ZWEIHÄNDER Grim & Perilous RPG is a game where your characters will: Live in a gritty, "realistic" fantasy world Make morally grey decisions & enact vicious reprisals Uncover insidious plots & political intrigue Take part in heart-pumping chase scenes Venture into the wilderness & survive its perils Desperately fight in clandestine & open field combat Defend themselves from injuries, madness, & mutations Encounter sanity-blasting creatures & their minions Using the Powered By ZWEIHÄNDER d100 game engine, you will create grim characters, write perilous adventures, and build your own low fantasy & dark fantasy campaigns. These rules are a perfect fit for Renaissance and medieval-styled adventures, too. You can also use this book to create your own home-brewed worlds, whether inspired by the works of Andrzej Sapkowski’s The Witcher, George R.R. Martin’s Game of Thrones, Glen Cook’s Black Company, Myke Cole’s The Armored Saint, Robert E. Howard’s Solomon Kane, Scott Lynch’s Gentlemen Bastard series, or other "grimdark"-inspired media. This all-in-one game includes most of what you need to play: a character creation guide, game mastery rules, and a bestiary brimming with creatures both fair & foul. All that’s left are a few friends, pencils, and a handful of dice. ZWEIHÄNDER Grim & Perilous RPG awaits, and the fate of your grim & perilous tale hangs in the balance!
Publisher: Andrews McMeel Publishing
ISBN: 1524854964
Category : Games & Activities
Languages : en
Pages : 1658
Book Description
Powered by HTML, this Zweihander eBook edition is published with a nuanced reflowable document layout. It includes: Reflowable text and images Sidebar navigation via device contents Hyperlinked Table of Contents and Index for fast, easy searches Hyperlinked cross-references throughout the book Tap and zoom illustrations This digital format differs from standard fixed layouts and PDFs. We highly suggest users download a sample before purchasing. WELCOME TO GRIM & PERILOUS GAMING Featured on Forbes.com, ranked one of the best-selling fantasy tabletop role-playing games at DriveThruRPG, and having sold over 90,000 copies worldwide, ZWEIHÄNDER Grim & Perilous RPG is a bloodier, grimmer, and grittier version of classical tabletop role-playing games. This revised edition is published in celebration with Andrews McMeel Publishing and features a refreshed layout, new artwork, rules clarifications, color plates by Dejan Mandic, and errata. ZWEIHÄNDER Grim & Perilous RPG is a game where your characters will: Live in a gritty, "realistic" fantasy world Make morally grey decisions & enact vicious reprisals Uncover insidious plots & political intrigue Take part in heart-pumping chase scenes Venture into the wilderness & survive its perils Desperately fight in clandestine & open field combat Defend themselves from injuries, madness, & mutations Encounter sanity-blasting creatures & their minions Using the Powered By ZWEIHÄNDER d100 game engine, you will create grim characters, write perilous adventures, and build your own low fantasy & dark fantasy campaigns. These rules are a perfect fit for Renaissance and medieval-styled adventures, too. You can also use this book to create your own home-brewed worlds, whether inspired by the works of Andrzej Sapkowski’s The Witcher, George R.R. Martin’s Game of Thrones, Glen Cook’s Black Company, Myke Cole’s The Armored Saint, Robert E. Howard’s Solomon Kane, Scott Lynch’s Gentlemen Bastard series, or other "grimdark"-inspired media. This all-in-one game includes most of what you need to play: a character creation guide, game mastery rules, and a bestiary brimming with creatures both fair & foul. All that’s left are a few friends, pencils, and a handful of dice. ZWEIHÄNDER Grim & Perilous RPG awaits, and the fate of your grim & perilous tale hangs in the balance!
Silverfall
Author: Ed Greenwood
Publisher:
ISBN: 9780786935727
Category : Fiction
Languages : en
Pages : 370
Book Description
Presents seven interlinked novellas that tell the story of seven sisters who battle the diabolical evil that threatens all Faern. Reprint.
Publisher:
ISBN: 9780786935727
Category : Fiction
Languages : en
Pages : 370
Book Description
Presents seven interlinked novellas that tell the story of seven sisters who battle the diabolical evil that threatens all Faern. Reprint.
Procedural Generation in Game Design
Author: Tanya Short
Publisher: CRC Press
ISBN: 1498799205
Category : Computers
Languages : en
Pages : 339
Book Description
Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction. This form of development enables games to create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each element individually. Readers will learn to create randomized maps, weave accidental plotlines, and manage complex systems that are prone to unpredictable behavior. Tanya Short’s and Tarn Adams’ Procedural Generation in Game Design offers a wide collection of chapters from various experts that cover the implementation and enactment of procedural generation in games. Designers from a variety of studios provide concrete examples from their games to illustrate the many facets of this emerging sub-discipline. Key Features: Introduces the differences between static/traditional game design and procedural game design Demonstrates how to solve or avoid common problems with procedural game design in a variety of concrete ways Includes industry leaders’ experiences and lessons from award-winning games World’s finest guide for how to begin thinking about procedural design
Publisher: CRC Press
ISBN: 1498799205
Category : Computers
Languages : en
Pages : 339
Book Description
Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction. This form of development enables games to create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each element individually. Readers will learn to create randomized maps, weave accidental plotlines, and manage complex systems that are prone to unpredictable behavior. Tanya Short’s and Tarn Adams’ Procedural Generation in Game Design offers a wide collection of chapters from various experts that cover the implementation and enactment of procedural generation in games. Designers from a variety of studios provide concrete examples from their games to illustrate the many facets of this emerging sub-discipline. Key Features: Introduces the differences between static/traditional game design and procedural game design Demonstrates how to solve or avoid common problems with procedural game design in a variety of concrete ways Includes industry leaders’ experiences and lessons from award-winning games World’s finest guide for how to begin thinking about procedural design
Chosen Prey
Author: Cheyenne McCray
Publisher: Cheyenne McCray LLC
ISBN: 1939778042
Category : Fiction
Languages : en
Pages : 313
Book Description
Hidden Lyra Collins thought she was safe, hiding in a sleepy artists’ community in Arizona. Having escaped from a cult five years ago, she keeps a low profile, making a living as a sculptor. But when a mysterious man with a dark, dangerous look appears on her doorstep, she knows it’s time to run again. Hero Former lawman, now PI, Dare Lancaster accidentally leads a bunch of fanatical cult members straight to Lyra’s door. Now it’s up to him to protect her. The danger, as well as their growing attraction, is greater than anything’s he’s ever faced before. Horror Neal Barker, the grandson of the first Prophet Jericho, rules the Temple of Light commune unchecked. According to his visions, he and Lyra are destined to produce the new Messiah, so he will stop at nothing to make her his own. Dare soon discovers just how far he’s willing to go to safeguard Lyra—and never let her go.
Publisher: Cheyenne McCray LLC
ISBN: 1939778042
Category : Fiction
Languages : en
Pages : 313
Book Description
Hidden Lyra Collins thought she was safe, hiding in a sleepy artists’ community in Arizona. Having escaped from a cult five years ago, she keeps a low profile, making a living as a sculptor. But when a mysterious man with a dark, dangerous look appears on her doorstep, she knows it’s time to run again. Hero Former lawman, now PI, Dare Lancaster accidentally leads a bunch of fanatical cult members straight to Lyra’s door. Now it’s up to him to protect her. The danger, as well as their growing attraction, is greater than anything’s he’s ever faced before. Horror Neal Barker, the grandson of the first Prophet Jericho, rules the Temple of Light commune unchecked. According to his visions, he and Lyra are destined to produce the new Messiah, so he will stop at nothing to make her his own. Dare soon discovers just how far he’s willing to go to safeguard Lyra—and never let her go.
The Chosen City
Author: Nicholas Schoon
Publisher: Taylor & Francis
ISBN: 1134515650
Category : Architecture
Languages : en
Pages : 386
Book Description
There is endless talk about the need for an urban renaissance; can it happen in the real world? In this broad, challenging and highly engaging book, Nicholas Schoon argues that the foremost priority for regeneration is to make neighbourhoods and cities places where people with choices choose to live. The author surveys the last two centuries of metropolitan growth and decay, analyzes the successes and failures of recent changes in urban policy and proposes a wide range of radical measures to make the renaissance a reality. Comprehensively researched, The Chosen City is a wake up call for everyone interested and involved in urban regeneration - degree students and academics, planning and housing professionals, architects, surveyors, developers and politicians. The text is illustrated with powerful black and white images from a leading national newspaper photographer.
Publisher: Taylor & Francis
ISBN: 1134515650
Category : Architecture
Languages : en
Pages : 386
Book Description
There is endless talk about the need for an urban renaissance; can it happen in the real world? In this broad, challenging and highly engaging book, Nicholas Schoon argues that the foremost priority for regeneration is to make neighbourhoods and cities places where people with choices choose to live. The author surveys the last two centuries of metropolitan growth and decay, analyzes the successes and failures of recent changes in urban policy and proposes a wide range of radical measures to make the renaissance a reality. Comprehensively researched, The Chosen City is a wake up call for everyone interested and involved in urban regeneration - degree students and academics, planning and housing professionals, architects, surveyors, developers and politicians. The text is illustrated with powerful black and white images from a leading national newspaper photographer.