Author: Kimberlie Birks
Publisher: Phaidon Press
ISBN: 9780714875194
Category : Design
Languages : en
Pages : 0
Book Description
A comprehensive, genre-defining survey of children's product and furniture design from Bauhaus to today Design for Children, a must-have book for all style-conscious and design-savvy readers, documents the evolution of design for babies, toddlers, and beyond. The book spotlights more than 450 beautiful, creative, stylish, and clever examples of designs created exclusively for kids - from toys, furniture, and tableware, to textiles, lights, and vehicles. Contemporary superstars and twentieth-century masters, including Philippe Starck, Nendo, Marc Newson, Piero Lissoni, Kengo Kuma, and Marcel Wanders, are showcased.
Design for Children
Author: Kimberlie Birks
Publisher: Phaidon Press
ISBN: 9780714875194
Category : Design
Languages : en
Pages : 0
Book Description
A comprehensive, genre-defining survey of children's product and furniture design from Bauhaus to today Design for Children, a must-have book for all style-conscious and design-savvy readers, documents the evolution of design for babies, toddlers, and beyond. The book spotlights more than 450 beautiful, creative, stylish, and clever examples of designs created exclusively for kids - from toys, furniture, and tableware, to textiles, lights, and vehicles. Contemporary superstars and twentieth-century masters, including Philippe Starck, Nendo, Marc Newson, Piero Lissoni, Kengo Kuma, and Marcel Wanders, are showcased.
Publisher: Phaidon Press
ISBN: 9780714875194
Category : Design
Languages : en
Pages : 0
Book Description
A comprehensive, genre-defining survey of children's product and furniture design from Bauhaus to today Design for Children, a must-have book for all style-conscious and design-savvy readers, documents the evolution of design for babies, toddlers, and beyond. The book spotlights more than 450 beautiful, creative, stylish, and clever examples of designs created exclusively for kids - from toys, furniture, and tableware, to textiles, lights, and vehicles. Contemporary superstars and twentieth-century masters, including Philippe Starck, Nendo, Marc Newson, Piero Lissoni, Kengo Kuma, and Marcel Wanders, are showcased.
Children Designers
Author: Idit Harel
Publisher: Praeger
ISBN:
Category : Computers
Languages : en
Pages : 500
Book Description
In this book, the author presents a new vision of learning through design and production, and describes computer programming as a source of a learning and design power. As means of studying this extended notion of children's programming, the author implemented Instructional Software Design Projects to explore the learning that takes place when students develop complete mathematical software products designed for other students in their school. The results demonstrate that the young designers learned not only about mathematics (fractions) and programming (Logo), but also about design and user interfaces, as well as representational, pedagogical, and communicational issues.
Publisher: Praeger
ISBN:
Category : Computers
Languages : en
Pages : 500
Book Description
In this book, the author presents a new vision of learning through design and production, and describes computer programming as a source of a learning and design power. As means of studying this extended notion of children's programming, the author implemented Instructional Software Design Projects to explore the learning that takes place when students develop complete mathematical software products designed for other students in their school. The results demonstrate that the young designers learned not only about mathematics (fractions) and programming (Logo), but also about design and user interfaces, as well as representational, pedagogical, and communicational issues.
Understanding Kids, Play, and Interactive Design
Author: Mark Schlichting
Publisher: CRC Press
ISBN: 0429667558
Category : Computers
Languages : en
Pages : 411
Book Description
This book is a way of sharing insights empirically gathered, over decades of interactive media development, by the author and other children’s designers. Included is as much emerging theory as possible in order to provide background for practical and technical aspects of design while still keeping the information accessible. The author's intent for this book is not to create an academic treatise but to furnish an insightful and practical manual for the next generation of children’s interactive media and game designers. Key Features Provides practical detailing of how children's developmental needs and capabilities translate to specific design elements of a piece of media Serves as an invaluable reference for anyone who is designing interactive games for children (or adults) Detailed discussions of how children learn and how they play Provides lots of examples and design tips on how to design content that will be appealing and effective for various age ranges Accessible approach, based on years of successful creative business experience, covers basics across the gamut from developmental needs and learning theories to formats, colors, and sounds
Publisher: CRC Press
ISBN: 0429667558
Category : Computers
Languages : en
Pages : 411
Book Description
This book is a way of sharing insights empirically gathered, over decades of interactive media development, by the author and other children’s designers. Included is as much emerging theory as possible in order to provide background for practical and technical aspects of design while still keeping the information accessible. The author's intent for this book is not to create an academic treatise but to furnish an insightful and practical manual for the next generation of children’s interactive media and game designers. Key Features Provides practical detailing of how children's developmental needs and capabilities translate to specific design elements of a piece of media Serves as an invaluable reference for anyone who is designing interactive games for children (or adults) Detailed discussions of how children learn and how they play Provides lots of examples and design tips on how to design content that will be appealing and effective for various age ranges Accessible approach, based on years of successful creative business experience, covers basics across the gamut from developmental needs and learning theories to formats, colors, and sounds
Designing Games for Children
Author: Carla Fisher
Publisher: CRC Press
ISBN: 1317915135
Category : Computers
Languages : en
Pages : 257
Book Description
When making games for kids, it’s tempting to simply wing-it on the design. We were all children once, right? The reality is that adults are far removed from the cognitive changes and the motor skill challenges that are the hallmark of the developing child. Designing Games for Children, helps you understand these developmental needs of children and how to effectively apply them to games. Whether you’re a seasoned game designer, a children's media professional, or an instructor teaching the next generation of game designers, Designing Games for Children is the first book dedicated to service the specific needs of children's game designers. This is a hands-on manual of child psychology as it relates to game design and the common challenges designers face. Designing Games for Children is the definitive, comprehensive guide to making great games for kids, featuring: Guidelines and recommendations divided by the most common target audiences – babies and toddlers (0-2), preschoolers (3-5), early elementary students (6-8), and tweens (9-12). Approachable and actionable breakdown of child developmental psychology, including cognitive, physical, social, and emotional development, as it applies to game design Game design insights and guidelines for all aspects of game production, from ideation to marketing
Publisher: CRC Press
ISBN: 1317915135
Category : Computers
Languages : en
Pages : 257
Book Description
When making games for kids, it’s tempting to simply wing-it on the design. We were all children once, right? The reality is that adults are far removed from the cognitive changes and the motor skill challenges that are the hallmark of the developing child. Designing Games for Children, helps you understand these developmental needs of children and how to effectively apply them to games. Whether you’re a seasoned game designer, a children's media professional, or an instructor teaching the next generation of game designers, Designing Games for Children is the first book dedicated to service the specific needs of children's game designers. This is a hands-on manual of child psychology as it relates to game design and the common challenges designers face. Designing Games for Children is the definitive, comprehensive guide to making great games for kids, featuring: Guidelines and recommendations divided by the most common target audiences – babies and toddlers (0-2), preschoolers (3-5), early elementary students (6-8), and tweens (9-12). Approachable and actionable breakdown of child developmental psychology, including cognitive, physical, social, and emotional development, as it applies to game design Game design insights and guidelines for all aspects of game production, from ideation to marketing
Interaction Design and Children
Author: Juan Pablo Hourcade
Publisher: Now Publishers Inc
ISBN: 1601981287
Category : Communication and technology
Languages : en
Pages : 129
Book Description
Interaction Design and Children surveys the research on children's cognitive and motor development, safety issues related to technologies and design methodologies and principles. It also provides an overview of current research trends in the field of interaction design and children and identifies challenges for future research.
Publisher: Now Publishers Inc
ISBN: 1601981287
Category : Communication and technology
Languages : en
Pages : 129
Book Description
Interaction Design and Children surveys the research on children's cognitive and motor development, safety issues related to technologies and design methodologies and principles. It also provides an overview of current research trends in the field of interaction design and children and identifies challenges for future research.
Design and Anthropology
Author: Wendy Gunn
Publisher: Routledge
ISBN: 1317152611
Category : Social Science
Languages : en
Pages : 375
Book Description
Design and Anthropology challenges conventional thinking regarding the nature of design and creativity, in a way that acknowledges the improvisatory skills and perceptual acuity of people. Combining theoretical investigations and documentation of practice based experiments, it addresses methodological questions concerning the re-conceptualisation of the relation between design and use from both theoretical and practice-based positions. Concerned with what it means to draw 'users' into processes of designing and producing this book emphasises the creativity of design and the emergence of objects in social situations and collaborative endeavours. Organised around the themes of perception and the user-producer, skilled practices of designing and using, and the relation between people and things, the book contains the latest work of researchers from academia and industry, to enhance our understanding of ethnographic practice and develop a research agenda for the emergent field of design anthropology. Drawing together work from anthropologists, philosophers, designers, engineers, scholars of innovation and theatre practitioners, Design and Anthropology will appeal to anthropologists and to those working in the fields of design and innovation, and the philosophy of technology and engineering.
Publisher: Routledge
ISBN: 1317152611
Category : Social Science
Languages : en
Pages : 375
Book Description
Design and Anthropology challenges conventional thinking regarding the nature of design and creativity, in a way that acknowledges the improvisatory skills and perceptual acuity of people. Combining theoretical investigations and documentation of practice based experiments, it addresses methodological questions concerning the re-conceptualisation of the relation between design and use from both theoretical and practice-based positions. Concerned with what it means to draw 'users' into processes of designing and producing this book emphasises the creativity of design and the emergence of objects in social situations and collaborative endeavours. Organised around the themes of perception and the user-producer, skilled practices of designing and using, and the relation between people and things, the book contains the latest work of researchers from academia and industry, to enhance our understanding of ethnographic practice and develop a research agenda for the emergent field of design anthropology. Drawing together work from anthropologists, philosophers, designers, engineers, scholars of innovation and theatre practitioners, Design and Anthropology will appeal to anthropologists and to those working in the fields of design and innovation, and the philosophy of technology and engineering.
Design and Technology for Children
Author: Marilyn Fleer
Publisher: Pearson Higher Education AU
ISBN: 1486023223
Category : Education
Languages : en
Pages : 249
Book Description
Design and technology education is now an established field of study in primary schools and in many early childhood centres. Authors Marilyn Fleer and Beverley Jane offer the definitive text on this curriculum area. Design and Technology for Children 3e is a comprehensive and innovative account of teaching and research in design and technology education. It gives pre-service and in-service teachers opportunities to reflect upon and further develop their understanding of technology and technological knowledge, and to consider several different approaches in a practical and interactive way. he third edition has been written to reflect current research and practice in design and technology education for Australian children and pre-service teachers.
Publisher: Pearson Higher Education AU
ISBN: 1486023223
Category : Education
Languages : en
Pages : 249
Book Description
Design and technology education is now an established field of study in primary schools and in many early childhood centres. Authors Marilyn Fleer and Beverley Jane offer the definitive text on this curriculum area. Design and Technology for Children 3e is a comprehensive and innovative account of teaching and research in design and technology education. It gives pre-service and in-service teachers opportunities to reflect upon and further develop their understanding of technology and technological knowledge, and to consider several different approaches in a practical and interactive way. he third edition has been written to reflect current research and practice in design and technology education for Australian children and pre-service teachers.
Now Make this
Author: Thomas Bärnthaler
Publisher: Phaidon Press
ISBN: 9780714875293
Category : Crafts & Hobbies
Languages : en
Pages : 0
Book Description
24 of the world's leading designers contribute one object each for kids to make themselves For the young makers in the family, this beautifully designed handbook offers 24 unique and practical objects for kids to make and use. Each project features fully-illustrated step-by-step instructions, a photographic list of materials, the approximate cost, timing, and a photograph of the finished product. The 24 contributors range from lauded graphic designers to successful industrial designers, all of whom considered this young audience in the creation of their projects. This unusual and engaging book of activities grants children access to world-class design in their very own homes, and may even inspire a few to become designers themselves! Ages 8-11
Publisher: Phaidon Press
ISBN: 9780714875293
Category : Crafts & Hobbies
Languages : en
Pages : 0
Book Description
24 of the world's leading designers contribute one object each for kids to make themselves For the young makers in the family, this beautifully designed handbook offers 24 unique and practical objects for kids to make and use. Each project features fully-illustrated step-by-step instructions, a photographic list of materials, the approximate cost, timing, and a photograph of the finished product. The 24 contributors range from lauded graphic designers to successful industrial designers, all of whom considered this young audience in the creation of their projects. This unusual and engaging book of activities grants children access to world-class design in their very own homes, and may even inspire a few to become designers themselves! Ages 8-11
Design Mom
Author: Gabrielle Stanley Blair
Publisher: Artisan
ISBN: 1579656552
Category : House & Home
Languages : en
Pages : 289
Book Description
New York Times best seller Ever since Gabrielle Stanley Blair became a parent, she’s believed that a thoughtfully designed home is one of the greatest gifts we can give our families, and that the objects and decor we choose to surround ourselves with tell our family’s story. In this, her first book, Blair offers a room-by-room guide to keeping things sane, organized, creative, and stylish. She provides advice on getting the most out of even the smallest spaces; simple fixes that make it easy for little ones to help out around the house; ingenious storage solutions for the never-ending stream of kid stuff; rainy-day DIY projects; and much, much more.
Publisher: Artisan
ISBN: 1579656552
Category : House & Home
Languages : en
Pages : 289
Book Description
New York Times best seller Ever since Gabrielle Stanley Blair became a parent, she’s believed that a thoughtfully designed home is one of the greatest gifts we can give our families, and that the objects and decor we choose to surround ourselves with tell our family’s story. In this, her first book, Blair offers a room-by-room guide to keeping things sane, organized, creative, and stylish. She provides advice on getting the most out of even the smallest spaces; simple fixes that make it easy for little ones to help out around the house; ingenious storage solutions for the never-ending stream of kid stuff; rainy-day DIY projects; and much, much more.
Design for Sustainability
Author: Janis Birkeland
Publisher: Routledge
ISBN: 1136568409
Category : Architecture
Languages : en
Pages : 289
Book Description
With radical and innovative design solutions, everyone could be living in buildings and settlements that are more like gardens than cargo containers, and that purify air and water, generate energy, treat sewage and produce food - at lower cost. Birkeland introduces systems design thinking that cuts across academic and professional boundaries and the divide between social and physical sciences to move towards a transdiciplinary approach to environmental and social problem-solving. This sourcebook is useful for teaching, as each topic within the field of environmental management and social change has pairs of short readings providing diverse perspectives to compare, contrast and debate. Design for Sustainability presents examples of integrated systems design based on ecological principles and concepts and drawn from the foremost designers in the fields of industrial design, materials, housing design, urban planning and transport, landscape and permaculture, and energy and resource management.
Publisher: Routledge
ISBN: 1136568409
Category : Architecture
Languages : en
Pages : 289
Book Description
With radical and innovative design solutions, everyone could be living in buildings and settlements that are more like gardens than cargo containers, and that purify air and water, generate energy, treat sewage and produce food - at lower cost. Birkeland introduces systems design thinking that cuts across academic and professional boundaries and the divide between social and physical sciences to move towards a transdiciplinary approach to environmental and social problem-solving. This sourcebook is useful for teaching, as each topic within the field of environmental management and social change has pairs of short readings providing diverse perspectives to compare, contrast and debate. Design for Sustainability presents examples of integrated systems design based on ecological principles and concepts and drawn from the foremost designers in the fields of industrial design, materials, housing design, urban planning and transport, landscape and permaculture, and energy and resource management.