Catalyst by Tutorials (Third Edition) PDF Download
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Author: raywenderlich Tutorial Team
Publisher: Razeware LLC
ISBN: 9781950325702
Category :
Languages : en
Pages : 0
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Book Description
Learn to Run Your iOS Apps on macOS Using Catalyst! Catalyst allows you to take code that you've written for iOS devices and run it on macOS, opening up a whole new platform - and a new universe of users - that you can reach using your existing code and knowledge. But, there are differences in the platforms; you need to know these differences to make great macOS apps. In this book, you'll learn how to take an iOS app to macOS the easy way: by following fun and easy-to-read tutorials. Who This Book Is For This book is for any developer who wants to learn how to use Catalyst to apply iOS skills to developing apps for macOS. Topics Covered in Catalyst by Tutorials Drag-and-Drop: Copy and move images in your app using Drag-and-Drop API. Multi-Window Support: Learn how to support multiple app windows on iPad and Mac. Menus: Context menus are new to iPad, but on Mac, they're essential. Learn how to create context menus and the main menu for your Mac app. Keyboard shortcuts: Learn how to give your users a productivity boost with keyboard shortcuts. Preferences: Give your users control over settings in your apps with preferences. Mouse: One of the main differences between iOS and Mac apps is mouse support. Learn how this difference impacts your Catalyst app. Toolbar and TouchBar: Give your app some extra polish by supporting these Mac-only UI elements. Distribution: Once you have your Mac app, you'll learn to roll out your app to testers using TestFlight. Finally, you'll learn what's different from iOS in getting that app to your users. One thing you can count on: After reading this book, you'll be prepared to take advantage of all that Catalyst has to offer!
Author: raywenderlich Tutorial Team
Publisher: Razeware LLC
ISBN: 9781950325702
Category :
Languages : en
Pages : 0
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Book Description
Learn to Run Your iOS Apps on macOS Using Catalyst! Catalyst allows you to take code that you've written for iOS devices and run it on macOS, opening up a whole new platform - and a new universe of users - that you can reach using your existing code and knowledge. But, there are differences in the platforms; you need to know these differences to make great macOS apps. In this book, you'll learn how to take an iOS app to macOS the easy way: by following fun and easy-to-read tutorials. Who This Book Is For This book is for any developer who wants to learn how to use Catalyst to apply iOS skills to developing apps for macOS. Topics Covered in Catalyst by Tutorials Drag-and-Drop: Copy and move images in your app using Drag-and-Drop API. Multi-Window Support: Learn how to support multiple app windows on iPad and Mac. Menus: Context menus are new to iPad, but on Mac, they're essential. Learn how to create context menus and the main menu for your Mac app. Keyboard shortcuts: Learn how to give your users a productivity boost with keyboard shortcuts. Preferences: Give your users control over settings in your apps with preferences. Mouse: One of the main differences between iOS and Mac apps is mouse support. Learn how this difference impacts your Catalyst app. Toolbar and TouchBar: Give your app some extra polish by supporting these Mac-only UI elements. Distribution: Once you have your Mac app, you'll learn to roll out your app to testers using TestFlight. Finally, you'll learn what's different from iOS in getting that app to your users. One thing you can count on: After reading this book, you'll be prepared to take advantage of all that Catalyst has to offer!
Author: Kodeco Team
Publisher:
ISBN: 9781950325900
Category :
Languages : en
Pages : 0
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Book Description
Dive into Combine!Writing asynchronous code can be challenging, with a variety of possible interfaces to represent, perform and consume asynchronous work - delegates, notification center, KVO, closures, etc. Juggling all of these different mechanisms can be somewhat overwhelming. Does it have to be this hard? Not anymore!In this book, you'll learn about Combine - Apple's framework to work with asynchronous events in a unified and reactive way that ensures your app is always up to date based on the latest state of its data.Who This Book Is ForThis book is for intermediate iOS developers who already know the basics of iOS and Swift development but who are interested in taking their app and state management to the next level by learning declarative/reactive programming.You'll also enjoy this book if you're interested in SwiftUI, since many of the reactive capabilities keeping your SwiftUI views up-to-date are built on top of Combine.Topics Covered in Combine: Asynchronous Programming With SwiftWhat & Why: Learn what Combine and reactive programming are, the problems they solve and how you can unify all of your asynchronous pieces of work.Operators: Learn how to compose, transform, filter and otherwise manipulate different pieces of asynchronous work using operators.In Practice: Gain knowledge on various topics and techniques you'll leverage when writing your own real-life apps. You'll then practice these techniques with actual hands-on apps and projects.SwiftUI: Discover how Combine is deeply rooted within SwiftUI, providing it with the ability to reactively update its views based on the state of your app.Advanced Combine: Once you've got a handle on the basics, you'll dive into advanced Combine topics such as Error Handling, Schedulers, and Custom Publishers.By the end of this book, you'll be a pro in building full-fledged apps using Combine's various abilities.
Author: Antonio Bello
Publisher: Razeware LLC
ISBN: 9781950325382
Category :
Languages : en
Pages : 610
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Book Description
Learn & Master SwiftUI! Every developer wants to build the most fluid and engaging declarative UI for their apps with as little code as possible. SwiftUI will help you do just that. Learn all the main concepts through an easy-to-follow tutorials where you'll build apps that teach you to create modern, responsive UI and animations that look great on iOS, iPadOS, watchOS, tvOS, and even macOS. Who This Book Is For This book is for intermediate iOS developers who already know the basics of iOS, and who wish to know everything there is to know about SwiftUI. Topics Covered in SwiftUI by Tutorials SwiftUI Overview: Learn SwiftUI features, as well as the differences between Apple ́s platforms with SwiftUI. Customize your apps for AppKit, UIKit, WatchKit, tvOS, iPadOS and even Catalyst. Testability: See how to apply UI Testing to your SwiftUI apps in this very simple, yet powerful course. Controls & User Input: Learn about controls such as TextField, Button, Toggle, Slider, Stepper, pickers and many more. State & Data Flow: Learn how to bind data to the UI, about reactive updates to the UI through state management, and in-depth usage of the attributes related to SwiftUI. Accessibility: Learn how to navigate your app with VoiceOver on an iOS device and use the SwiftUI Accessibility API attributes to improve your app's accessible UI. Drawing Custom Graphics & Animations: Create drawings, graphics, animations and even view transitions in SwiftUI. macOS: Learn how to create a document-based Mac app and later start with an existing iOS app and learn how to re-use code, views and assets for creating a macOS app. One thing you can count on: After you finish reading this book, you'll be able to take advantage of the latest and greatest features of SwiftUI to bring modern declarative UX to your apps.
Author: Greg Everett
Publisher: Catalyst Athletics, LLC
ISBN: 9780990798545
Category : Health & Fitness
Languages : en
Pages : 0
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Book Description
"Since shortly after its original release in 2008, Olympic Weightlifting: A Complete Guide for Athletes & Coaches has been the most popular book on the sport of weightlifting in the world and has become the standard text for learning and teaching the snatch and clean & jerk. The book presents a complete progression for athletes and coaches starting with foundational elements such as breath control and trunk stabilisation, squatting, balance and weight distribution, warming-up, and individual variation. It moves on to complete learning and teaching progressions for the snatch, clean and jerk; covering training program design extensively, including assessment for recruiting and new lifters, and 16 sample training programs; technical error correction, supplemental exercises, nutrition, bodyweight manipulation, and mobility. It includes a thorough section on competition to prepare both lifters and coaches."--Provided by publisher.
Author: Robert A. Meyers
Publisher: McGraw Hill Professional
ISBN: 0071500944
Category : Technology & Engineering
Languages : en
Pages : 941
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Book Description
* Offers detailed description of process chemistry and thermodynamics and product by-product specifications of plants * Contributors are drawn from the largest petroleum producers in the world, including Chevron, Mobil, Shell, Exxon, UOP, and Texaco * Covers the very latest technologies in the field of petroleum refining processes * Completely updated 3rd Edition features 50% all new material
Author: Terese M. Bergfors
Publisher: Internat'l University Line
ISBN: 0972077448
Category : Medical
Languages : en
Pages : 505
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Book Description
Author: raywenderlich Tutorial Team
Publisher:
ISBN: 9781950325542
Category :
Languages : en
Pages :
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Book Description
Learn & Master SwiftUI!?Every developer wants to build the most fluid and engaging declarative UI for their apps with as little code as possible. SwiftUI will help you do just that. Learn all the main concepts through an easy-to-follow tutorials where you'll build apps that teach you to create modern, responsive UI and animations that look great on iOS, iPadOS, watchOS, tvOS, and even macOS.?Who This Book Is For?This book is for intermediate iOS developers who already know the basics of iOS, and who wish to know everything there is to know about SwiftUI.?Topics Covered in SwiftUI by Tutorials?SwiftUI Overview: Learn SwiftUI features, as well as the differences between Apple ́s platforms with SwiftUI. Customize your apps for AppKit, UIKit, WatchKit, tvOS, iPadOS and even Catalyst.Testability: See how to apply UI Testing to your SwiftUI apps in this very simple, yet powerful course.Controls & User Input: Learn about controls such as TextField, Button, Toggle, Slider, Stepper, pickers and many more.State & Data Flow: Learn how to bind data to the UI, about reactive updates to the UI through state management, and in-depth usage of the attributes related to SwiftUI.Accessibility: Learn how to navigate your app with VoiceOver on an iOS device and use the SwiftUI Accessibility API attributes to improve your app's accessible UI.Drawing Custom Graphics & Animations: Create drawings, graphics, animations and even view transitions in SwiftUI.macOS: Learn how to create a document-based Mac app and later start with an existing iOS app and learn how to re-use code, views and assets for creating a macOS app.One thing you can count on: After you finish reading this book, you'll be able to take advantage of the latest and greatest features of SwiftUI to bring modern declarative UX to your apps.
Author: Matthijs Hollemans
Publisher:
ISBN: 9780989675154
Category : Application software
Languages : en
Pages : 804
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Book Description
Learn iPhone and iPad Programming via Tutorials! If you're new to iOS and Swift, or to programming in general, learning how to write an app can seem incredibly overwhelming. That's why you need a book that: Shows you how to write an app step-by-step Has tons of illustrations and screenshots to make everything clear Is written in a fun and easygoing manner! In this book, you will learn how to make your own iPhone and iPad apps, through a series of four epic-length hands-on tutorials. These hands-on tutorials describe in full detail how to build a new app from scratch. Four tutorials, four apps. Each new app will be a little more advanced than the one before, and together they cover everything you need to know to make your own apps. By the end of the series you'll be experienced enough to turn your ideas into real apps that you can sell on the App Store. Tutorial 1: Bull's Eye. In the first tutorial in the book, you'll start off by building a simple but fun game to learn the basics of iPhone programming. In the process, you'll get familiar with Xcode, Interface Builder, and Swift in an easygoing manner. Tutorial 2: Checklists. In the second tutorial in the series, you'll create your own to-do list app. In the process, you'll learn about the fundamental design patterns that all iOS apps use and about table views, navigation controllers and delegates. Now you're making apps for real! Tutorial 3: MyLocations. In the third tutorial, you'll develop a location-aware app that lets you keep a list of spots that you find interesting. In the process, you'll learn about Core Location, Core Data, Map Kit, and much more! Tutorial 4: StoreSearch. Mobile apps often need to talk to web services and that's what you'll do in this final tutorial of the book. You'll make a stylish app for iPhone and iPad that lets you search for products on the iTunes store using HTTP requests and JSON. It is my sincere belief that this series can turn you from a complete newbie into an accomplished iOS developer, but you do have to put in the time and effort. By writing this book I've done my part, now it's up to you...
Author: Gordon Dryden
Publisher: A&C Black
ISBN: 9781855391833
Category : Education
Languages : en
Pages : 560
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Book Description
A new and updated edition of the hugely successful Learning Revolution. >
Author: Norman Lieberman
Publisher: McGraw Hill Professional
ISBN: 0071640967
Category : Technology & Engineering
Languages : en
Pages : 625
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Book Description
Diagnose and Troubleshoot Problems in Chemical Process Equipment with This Updated Classic! Chemical engineers and plant operators can rely on the Third Edition of A Working Guide to Process Equipment for the latest diagnostic tips, practical examples, and detailed illustrations for pinpointing trouble and correcting problems in chemical process equipment. This updated classic contains new chapters on Control Valves, Cooling Towers, Waste Heat Boilers, Catalytic Effects, Fundamental Concepts of Process Equipment, and Process Safety. Filled with worked-out calculations, the book examines everything from trays, reboilers, instruments, air coolers, and steam turbines...to fired heaters, refrigeration systems, centrifugal pumps, separators, and compressors. The authors simplify complex issues and explain the technical issues needed to solve all kinds of equipment problems. Comprehensive and clear, the Third Edition of A Working Guide to Process Equipment features: Guidance on diagnosing and troubleshooting process equipment problems Explanations of how theory applies to real-world equipment operations Many useful tips, examples, illustrations, and worked-out calculations New to this edition: Control Valves, Cooling Towers, Waste Heat Boilers, Catalytic Effects, and Process Safety Inside this Renowned Guide to Solving Process Equipment Problems • Trays • Tower Pressure • Distillation Towers • Reboilers • Instruments • Packed Towers • Steam and Condensate Systems • Bubble Point and Dew Point • Steam Strippers • Draw-Off Nozzle Hydraulics • Pumparounds and Tower Heat Flows • Condensers and Tower Pressure Control • Air Coolers • Deaerators and Steam Systems • Vacuum Systems • Steam Turbines • Surface Condensers • Shell-and-Tube Heat Exchangers • Fire Heaters • Refrigeration Systems • Centrifugal Pumps • Separators • Compressors • Safety • Corrosion • Fluid Flow • Computer Modeling and Control • Field Troubleshooting Process Problems