Author: Milton S. Katz
Publisher: University of Arkansas Press
ISBN: 9781557288479
Category : Sports & Recreation
Languages : en
Pages : 288
Book Description
Winner, William Rockhill Nelson Award John B. McLendon was the last living protégé of basketball’s inventor, Dr. James Naismith, and one of the “top ten basketball coaches of the century” in Billy Packer’s opinion. McLendon’s amazing records in college and pro basketball earned him a spot in the Basketball Hall of Fame (the first black coach to be inducted), and his coaching philosophy has had a huge influence on basketball coaches. Breaking Through is also a powerful and inspirational story about segregation and a champion’s struggle for equality in 1940s and 50s America. Black Magic, ESPN’s Peabody Award–winning documentary about players and coaches who attended historically black colleges and universities, covers many of the events in McLendon’s life that Katz writes about in his book. John McLendon was elected to the Naismith Memorial Basketball Hall of Fame in 2016.
Breaking the Game
Author: Kenji Matsumoto
Publisher: CreateSpace
ISBN: 9781505583281
Category :
Languages : en
Pages : 198
Book Description
Written by one of the best Scrabble players in the world, Breaking the Game delves into Scrabble like you've never seen before. Whether you are a new player who wants to beat your friends and family, an avid word lover who wants to know about Scrabble, an avid game player who wants to pick up the game, or an experienced Scrabble master, Breaking the Game can help anyone become a better Scrabble player. Breaking the Game covers basic Scrabble concepts (such as anagramming and board vision) to more complex concepts such as leaves, fishing, setups, and endgame. While it describes these concepts at a high level, it is written simply, at a level that anyone can understand! This book will become a reference for any Scrabble enthusiast that they can come back to time and time again!
Publisher: CreateSpace
ISBN: 9781505583281
Category :
Languages : en
Pages : 198
Book Description
Written by one of the best Scrabble players in the world, Breaking the Game delves into Scrabble like you've never seen before. Whether you are a new player who wants to beat your friends and family, an avid word lover who wants to know about Scrabble, an avid game player who wants to pick up the game, or an experienced Scrabble master, Breaking the Game can help anyone become a better Scrabble player. Breaking the Game covers basic Scrabble concepts (such as anagramming and board vision) to more complex concepts such as leaves, fishing, setups, and endgame. While it describes these concepts at a high level, it is written simply, at a level that anyone can understand! This book will become a reference for any Scrabble enthusiast that they can come back to time and time again!
Breaking Into the Game Industry
Author: Brenda Brathwaite
Publisher: Course Technology
ISBN: 9781435458048
Category : Computer games industry
Languages : en
Pages : 0
Book Description
Provides an overview of the game industry and offers advice from experienced professionals on entering the video game industry.
Publisher: Course Technology
ISBN: 9781435458048
Category : Computer games industry
Languages : en
Pages : 0
Book Description
Provides an overview of the game industry and offers advice from experienced professionals on entering the video game industry.
The Breaks of the Game
Author: David Halberstam
Publisher: Hachette UK
ISBN: 1401305199
Category : Sports & Recreation
Languages : en
Pages : 416
Book Description
A New York Times bestseller, David Halberstam's The Breaks of the Game focuses on one grim season (1979-80) in the life of the Bill Walton-led Portland Trail Blazers, a team that only three years before had been NBA champions. More than six years after his death David Halberstam remains one of this country's most respected journalists and revered authorities on American life and history in the years since WWII. A Pulitzer Prize-winner for his groundbreaking reporting on the Vietnam War, Halberstam wrote more than 20 books, almost all of them bestsellers. His work has stood the test of time and has become the standard by which all journalists measure themselves. The tactile authenticity of Halberstam's knowledge of the basketball world is unrivaled. Yet he is writing here about far more than just basketball. This is a story about a place in our society where power, money, and talent collide and sometimes corrupt, a place where both national obsessions and naked greed are exposed. It's about the influence of big media, the fans and the hype they subsist on, the clash of ethics, the terrible physical demands of modern sports (from drugs to body size), the unreal salaries, the conflicts of race and class, and the consequences of sport converted into mass entertainment and athletes transformed into superstars -- all presented in a way that puts the reader in the room and on the court, and The Breaks of the Game in a league of its own.
Publisher: Hachette UK
ISBN: 1401305199
Category : Sports & Recreation
Languages : en
Pages : 416
Book Description
A New York Times bestseller, David Halberstam's The Breaks of the Game focuses on one grim season (1979-80) in the life of the Bill Walton-led Portland Trail Blazers, a team that only three years before had been NBA champions. More than six years after his death David Halberstam remains one of this country's most respected journalists and revered authorities on American life and history in the years since WWII. A Pulitzer Prize-winner for his groundbreaking reporting on the Vietnam War, Halberstam wrote more than 20 books, almost all of them bestsellers. His work has stood the test of time and has become the standard by which all journalists measure themselves. The tactile authenticity of Halberstam's knowledge of the basketball world is unrivaled. Yet he is writing here about far more than just basketball. This is a story about a place in our society where power, money, and talent collide and sometimes corrupt, a place where both national obsessions and naked greed are exposed. It's about the influence of big media, the fans and the hype they subsist on, the clash of ethics, the terrible physical demands of modern sports (from drugs to body size), the unreal salaries, the conflicts of race and class, and the consequences of sport converted into mass entertainment and athletes transformed into superstars -- all presented in a way that puts the reader in the room and on the court, and The Breaks of the Game in a league of its own.
FGTeeV: Game Break!
Author: FGTeeV
Publisher: HarperCollins
ISBN: 0063092999
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
FGTeeV: Game Break! has descriptive copy which is not yet available from the Publisher.
Publisher: HarperCollins
ISBN: 0063092999
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
FGTeeV: Game Break! has descriptive copy which is not yet available from the Publisher.
Breaking the Intimidation Game
Author: Judith Fein
Publisher:
ISBN: 9780929523149
Category : Self-defense
Languages : en
Pages : 220
Book Description
¿Self-defense is a battle of intimidation; whoever wins this intimidation game wins!¿ states Judith Fein, Ph.D., and black belt in Tae k¿won do. Dr. Fein combines her 35+ years of self-defense instruction with 35 years of rape resistance and avoidance research into this scholarly yet practical 220-page guide. She inspires her readers to develop their own personal power with actual first person success stories (¿If She Can Do It¿So Can I¿), and provides powerful and valuable information in ¿The Psychology of Self-Defense¿The Intimidation Game¿, ¿Research Into Rape Avoidance and Defense¿With Practical Applications¿, ¿Come Into My Parlor Said The Spider To the Fly¿Defense Against Known Assailants¿, ¿Domestic Violence Prevention¿ and ¿Streetwise and Body Safe¿Keeping Your Personal Power On The Streets¿. The chapter ¿Basic Physical Defense and Intimidation Skills¿¿How To Fight Back and Win¿ offers hands-on practical step-by-step lessons in physical self-defense, utilizing 65 instructional photographs. ¿The Art of Self-Defense¿ is the subtitle for ¿Breaking The Intimidation Game¿. This double entendre word play refers to the social commentary art of internationally acclaimed artist Nancy Worthington, M.F.A., who created the cover art ¿Game Pieces¿ and whose unique and social commentary artworks appear as ten color faceplates at the beginning of each chapter to enhance and illuminate the text. ¿Breaking The Intimidation Game¿The Art of Self-Defense¿ is Dr. Fein¿s fourth book on self-defense. Judith Fein and Nancy Worthington have collaborated to make this book a unique journey of transformation into self-esteem and personal power.
Publisher:
ISBN: 9780929523149
Category : Self-defense
Languages : en
Pages : 220
Book Description
¿Self-defense is a battle of intimidation; whoever wins this intimidation game wins!¿ states Judith Fein, Ph.D., and black belt in Tae k¿won do. Dr. Fein combines her 35+ years of self-defense instruction with 35 years of rape resistance and avoidance research into this scholarly yet practical 220-page guide. She inspires her readers to develop their own personal power with actual first person success stories (¿If She Can Do It¿So Can I¿), and provides powerful and valuable information in ¿The Psychology of Self-Defense¿The Intimidation Game¿, ¿Research Into Rape Avoidance and Defense¿With Practical Applications¿, ¿Come Into My Parlor Said The Spider To the Fly¿Defense Against Known Assailants¿, ¿Domestic Violence Prevention¿ and ¿Streetwise and Body Safe¿Keeping Your Personal Power On The Streets¿. The chapter ¿Basic Physical Defense and Intimidation Skills¿¿How To Fight Back and Win¿ offers hands-on practical step-by-step lessons in physical self-defense, utilizing 65 instructional photographs. ¿The Art of Self-Defense¿ is the subtitle for ¿Breaking The Intimidation Game¿. This double entendre word play refers to the social commentary art of internationally acclaimed artist Nancy Worthington, M.F.A., who created the cover art ¿Game Pieces¿ and whose unique and social commentary artworks appear as ten color faceplates at the beginning of each chapter to enhance and illuminate the text. ¿Breaking The Intimidation Game¿The Art of Self-Defense¿ is Dr. Fein¿s fourth book on self-defense. Judith Fein and Nancy Worthington have collaborated to make this book a unique journey of transformation into self-esteem and personal power.
Breaking Through
Author: Milton S. Katz
Publisher: University of Arkansas Press
ISBN: 9781557288479
Category : Sports & Recreation
Languages : en
Pages : 288
Book Description
Winner, William Rockhill Nelson Award John B. McLendon was the last living protégé of basketball’s inventor, Dr. James Naismith, and one of the “top ten basketball coaches of the century” in Billy Packer’s opinion. McLendon’s amazing records in college and pro basketball earned him a spot in the Basketball Hall of Fame (the first black coach to be inducted), and his coaching philosophy has had a huge influence on basketball coaches. Breaking Through is also a powerful and inspirational story about segregation and a champion’s struggle for equality in 1940s and 50s America. Black Magic, ESPN’s Peabody Award–winning documentary about players and coaches who attended historically black colleges and universities, covers many of the events in McLendon’s life that Katz writes about in his book. John McLendon was elected to the Naismith Memorial Basketball Hall of Fame in 2016.
Publisher: University of Arkansas Press
ISBN: 9781557288479
Category : Sports & Recreation
Languages : en
Pages : 288
Book Description
Winner, William Rockhill Nelson Award John B. McLendon was the last living protégé of basketball’s inventor, Dr. James Naismith, and one of the “top ten basketball coaches of the century” in Billy Packer’s opinion. McLendon’s amazing records in college and pro basketball earned him a spot in the Basketball Hall of Fame (the first black coach to be inducted), and his coaching philosophy has had a huge influence on basketball coaches. Breaking Through is also a powerful and inspirational story about segregation and a champion’s struggle for equality in 1940s and 50s America. Black Magic, ESPN’s Peabody Award–winning documentary about players and coaches who attended historically black colleges and universities, covers many of the events in McLendon’s life that Katz writes about in his book. John McLendon was elected to the Naismith Memorial Basketball Hall of Fame in 2016.
Rules Of Poker: Essentials For Every Game
Author: Lou Krieger
Publisher: Kensington Publishing Corp.
ISBN: 081840731X
Category : Games & Activities
Languages : en
Pages : 308
Book Description
The Ultimate Argument Settler This book holds the answer to every poker argument, standstill, or face-off imaginable. Experts Lou Krieger and Sheree Bykofsky provide answers to hundreds of tough questions like: • What is the minimum raise in a no-limit game? • Can you bet and raise with a single chip? • Can you cut a deal at the final table? • Do players have the right to see the winning hand? • And much more: • Comprehensive rules for all the major games • An easy-to-use index • Handy charts • Anecdotes from dealers, players, and poker room staff around the world about real-life arguments and how they were settled. Here is the poker bible that will let you concentrate on what's really important--winning.
Publisher: Kensington Publishing Corp.
ISBN: 081840731X
Category : Games & Activities
Languages : en
Pages : 308
Book Description
The Ultimate Argument Settler This book holds the answer to every poker argument, standstill, or face-off imaginable. Experts Lou Krieger and Sheree Bykofsky provide answers to hundreds of tough questions like: • What is the minimum raise in a no-limit game? • Can you bet and raise with a single chip? • Can you cut a deal at the final table? • Do players have the right to see the winning hand? • And much more: • Comprehensive rules for all the major games • An easy-to-use index • Handy charts • Anecdotes from dealers, players, and poker room staff around the world about real-life arguments and how they were settled. Here is the poker bible that will let you concentrate on what's really important--winning.
Rules of Play
Author: Katie Salen Tekinbas
Publisher: MIT Press
ISBN: 9780262240451
Category : Computers
Languages : en
Pages : 680
Book Description
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
Publisher: MIT Press
ISBN: 9780262240451
Category : Computers
Languages : en
Pages : 680
Book Description
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
Android Arcade Game App
Author: Jerome DiMarzio
Publisher: Apress
ISBN: 1430245468
Category : Computers
Languages : en
Pages : 98
Book Description
Apress, the leading Android books publisher, continues to provide you with very hands-on, practical books for teaching and showing app developers how to build and design apps, including game apps, that can be built and deployed in the various Android app stores out there. Android Arcade Game App: A Real World Project - Case Study Approach is no different in that it walks you through creating an arcade style Prison Break game app—top to bottom—for an Android smartphone or tablet. This book teaches you the unique characteristics and challenges of creating an Arcade style game And it provides you with the full source code for this sample game app. After working through this book, you can re-use its Prison Break app as your very own personal template, then customize for your specific variables, design and build your own Android game app - top to bottom. Then, deploy in one or more of the available Android app stores. Have fun and get coding.
Publisher: Apress
ISBN: 1430245468
Category : Computers
Languages : en
Pages : 98
Book Description
Apress, the leading Android books publisher, continues to provide you with very hands-on, practical books for teaching and showing app developers how to build and design apps, including game apps, that can be built and deployed in the various Android app stores out there. Android Arcade Game App: A Real World Project - Case Study Approach is no different in that it walks you through creating an arcade style Prison Break game app—top to bottom—for an Android smartphone or tablet. This book teaches you the unique characteristics and challenges of creating an Arcade style game And it provides you with the full source code for this sample game app. After working through this book, you can re-use its Prison Break app as your very own personal template, then customize for your specific variables, design and build your own Android game app - top to bottom. Then, deploy in one or more of the available Android app stores. Have fun and get coding.
Fannie Pearson Hardy
Author: Lost Century of Sports Collection
Publisher: The Lost Century of Sports Collection
ISBN: 1964197473
Category : Sports & Recreation
Languages : en
Pages : 294
Book Description
Fannie Pearson Hardy was a young woman in her mid-twenties when she wrote the articles in this volume of the Sports She Wrote series in the early 1890s. Her upbringing in Maine's wilderness instilled a profound connection with nature, evident in her insightful writings on hunting, fishing, environment and wildlife preservation. As a pioneer for women's involvement in outdoor pursuits, she founded The Audubon Society chapter at Smith College while she was a student, and her lifelong interest in education drove her to became Maine's first female school superintendent. Hardy's contributions to this volume (102,000 words), drawn from Forest and Stream magazine, include three major essays published in 1891 and 1892, reflecting her deep understanding of Maine's landscapes, wildlife, and game laws. These multi-part series, along with additional standalone pieces, offer invaluable insights into the socio-cultural and environmental fabric of the era. Her articles, complemented by commentary from male writers, serve as primary sources for scholars and historians exploring nature and the life of an outdoorswoman in 19th-century America. She was inspired by the accomplishments of her father, a noted guide and outdoorsman with whom she often traveled and explored the backwoods. Beyond her literary achievements, Hardy's legacy extends into the 20th century, solidifying her reputation as a leading authority on ornithology and Native American culture in the State of Maine. She left an enduring mark on 19th-century outdoor literature and her words endure as a testament to her indomitable spirit and the timeless allure of the Maine wilderness. Additional articles about hunting and shooting are available in the following volumes of the Sports She Wrote series: Fisherwomen; Camping Out; Women on the Hunt; Equestrian Reports; The Horsewoman’s Trilogy; Diana’s Outdoor Sports; and Adelia Brainerd, The Outdoor Woman of Harper’s Bazar. Sports She Wrote is a 31-volume time-capsule of primary documents written by more than 500 women in the 19th century.
Publisher: The Lost Century of Sports Collection
ISBN: 1964197473
Category : Sports & Recreation
Languages : en
Pages : 294
Book Description
Fannie Pearson Hardy was a young woman in her mid-twenties when she wrote the articles in this volume of the Sports She Wrote series in the early 1890s. Her upbringing in Maine's wilderness instilled a profound connection with nature, evident in her insightful writings on hunting, fishing, environment and wildlife preservation. As a pioneer for women's involvement in outdoor pursuits, she founded The Audubon Society chapter at Smith College while she was a student, and her lifelong interest in education drove her to became Maine's first female school superintendent. Hardy's contributions to this volume (102,000 words), drawn from Forest and Stream magazine, include three major essays published in 1891 and 1892, reflecting her deep understanding of Maine's landscapes, wildlife, and game laws. These multi-part series, along with additional standalone pieces, offer invaluable insights into the socio-cultural and environmental fabric of the era. Her articles, complemented by commentary from male writers, serve as primary sources for scholars and historians exploring nature and the life of an outdoorswoman in 19th-century America. She was inspired by the accomplishments of her father, a noted guide and outdoorsman with whom she often traveled and explored the backwoods. Beyond her literary achievements, Hardy's legacy extends into the 20th century, solidifying her reputation as a leading authority on ornithology and Native American culture in the State of Maine. She left an enduring mark on 19th-century outdoor literature and her words endure as a testament to her indomitable spirit and the timeless allure of the Maine wilderness. Additional articles about hunting and shooting are available in the following volumes of the Sports She Wrote series: Fisherwomen; Camping Out; Women on the Hunt; Equestrian Reports; The Horsewoman’s Trilogy; Diana’s Outdoor Sports; and Adelia Brainerd, The Outdoor Woman of Harper’s Bazar. Sports She Wrote is a 31-volume time-capsule of primary documents written by more than 500 women in the 19th century.