Board Games in 100 Moves

Board Games in 100 Moves PDF Author: Ian Livingstone
Publisher: Penguin
ISBN: 1465498710
Category : Games & Activities
Languages : en
Pages : 178

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Book Description
Surprising stories behind the games you know and love to play. Journey through 8,000 years of history, from Ancient Egyptian Senet and Indian Snakes and Ladders, right up to role-play, fantasy and hybrid games of the present day. More than 100 games are explored chronologically, from the most ancient to the most modern. Every chapter is full of insightful anecdotes exploring everything from design and acquisition to game play and legacy.

Favorite Board Games You Can Make and Play

Favorite Board Games You Can Make and Play PDF Author: Asterie Baker Provenzo
Publisher: Courier Corporation
ISBN: 0486264106
Category : Games & Activities
Languages : en
Pages : 258

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Book Description
Instructions, over 300 illustrations for creating boards and playing pieces for 39 games: Pachisi, Alquerque, Solitaire, Queen's Guard, 35 others. Lexicon, supply list, more.

What Board Games Mean To Me

What Board Games Mean To Me PDF Author: Donna Gregory
Publisher: Simon and Schuster
ISBN: 1839082712
Category : Games & Activities
Languages : en
Pages : 180

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Book Description
Celebrating the role that board games hold in our lives, celebrities, industry professionals and lifelong gamers share the remarkable and personal stories of their profound love for gaming People want to feel good about their passions, their hobbies included. People want to talk about them, and to listen to others who share their enthusiasm. This book celebrates that sense of affinity while providing diverse perspectives on board games that will allow readers to reflect on what drives their passion in their own particular case. From uber-competitive players learning to lose with grace to the fascinating history of the very first games humans played, and bonding with far-away stepsiblings to the story of the first board game café in Africa, there’s something here for everyone. WITH CONTRIBUTIONS FROM: Jervis Johnson, KC Ogbuagu, Allen Stroud, Gav Thorpe, Edoardo Albert, Will McDermott, Gabriela Santiago, Holly Nielsen, Fertessa Allyse Scott, Ian Livingstone, Alessio Cavatore, Sen-Foong Lim, John Kovalic, Reiner Knizia, Susan McKinley Ross, Leslie Scott, Geoff Engelstein, Calvin Wong, Jenn Bartlett, Cathleen Williams, Lynn Potyen, Matt Coward-Gibbs, Steve Jackson, Christopher John Eggett, James Wallis, Matt Forbeck, Donna Gregory, Jack Doddy

A Book of Historic Board Games

A Book of Historic Board Games PDF Author: Damian Gareth Walker
Publisher: Lulu.com
ISBN: 1326066951
Category : Crafts & Hobbies
Languages : en
Pages : 235

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Book Description
Board games have been played throughout the world for thousands of years. Many times, in many different cultures, people have amused themselves by devising mock races, battles and hunts, played in miniature on a small surface. The rules and the level of sophistication has changed through the ages, but the general idea has remained the same. Some of the oldest games, like backgammon, chess and draughts, are still popular today. This book looks at twelve different games taken from various periods of history. Most will not be recognised by the general public, but deserve to be better known. They are pachisi, halma, agon, tâb, fanorona, nine men's morris, wari, konane, xiang qi, tablut, asalto and renju. Each game has a whole chapter to itself, which includes a history, the rules, and a section on strategy and tactics. It is the author's intention that the reader will gain appreciation and enthusiasm for these wonderful old games, and be entertained by them for years to come.

It's All a Game

It's All a Game PDF Author: Tristan Donovan
Publisher: Macmillan
ISBN: 1250082730
Category : Games & Activities
Languages : en
Pages : 296

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Book Description
"[A] timely book...It’s All a Game provides a wonderfully entertaining trip around the board, through 4,000 years of game history."—The Wall Street Journal Board games have been with us longer than even the written word. But what is it about this pastime that continues to captivate us well into the age of smartphones and instant gratification? In It’s All a Game, British journalist and renowned games expert Tristan Donovan opens the box on the incredible and often surprising history and psychology of board games. He traces the evolution of the game across cultures, time periods, and continents, from the paranoid Chicago toy genius behind classics like Operation and Mouse Trap, to the role of Monopoly in helping prisoners of war escape the Nazis, and even the scientific use of board games today to teach artificial intelligence how to reason and how to win. With these compelling stories and characters, Donovan ultimately reveals why board games--from chess to Monopoly to Settlers of Catan, and more--have captured hearts and minds all over the world for generations.

Board Games in 100 Moves

Board Games in 100 Moves PDF Author: Ian Livingstone
Publisher: Penguin
ISBN: 1465498710
Category : Games & Activities
Languages : en
Pages : 178

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Book Description
Surprising stories behind the games you know and love to play. Journey through 8,000 years of history, from Ancient Egyptian Senet and Indian Snakes and Ladders, right up to role-play, fantasy and hybrid games of the present day. More than 100 games are explored chronologically, from the most ancient to the most modern. Every chapter is full of insightful anecdotes exploring everything from design and acquisition to game play and legacy.

Board Games as Media

Board Games as Media PDF Author: Paul Booth
Publisher: Bloomsbury Publishing USA
ISBN: 1501357182
Category : Games & Activities
Languages : en
Pages : 297

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Book Description
Leading expert Paul Booth explores the growth in popularity of board games today, and unpacks what it means to read a board game. What does a game communicate? How do games play us? And how do we decide which games to play and which are just wastes of cardboard? With little scholarly research in this still-emerging field, Board Games as Media underscores the importance of board games in the ever-evolving world of media.

Celebrating Board Games

Celebrating Board Games PDF Author: Nina Chertoff
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402738951
Category : Antiques & Collectibles
Languages : en
Pages : 170

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Book Description
This beautiful and nostalgic pictorial celebration of board games will transport readers back to a simpler time, when child’s play didn’t involve video games or computer screens of any kind. More than 100 of the best are featured, from the 19th century until today, with pictures of both the boards and the various pieces. They include Animal Crackers, which dates from 1883; Across the Continent (1888); the ever-popular children’s favorite Candyland (1938); Nurse Ames (1944); the mystery game Clue (1950); Elvis (1958); and many more. Some are well-known, others more rare, but they will surely send readers scrambling to their old toy chests to play another round.

For the Love of Board Games

For the Love of Board Games PDF Author: Erin Dean
Publisher: For the Love of Board Games
ISBN: 9781543954234
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
A book that explores how modern, popular games were created by interviewing the board designers behind the games.

The Everything Tabletop Games Book

The Everything Tabletop Games Book PDF Author: Bebo
Publisher: Simon and Schuster
ISBN: 1507210639
Category : Games & Activities
Languages : en
Pages : 320

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Book Description
Tabletop and board games aren’t just for rainy days or awkward family events anymore. As the game industry grows, people of all ages are jumping to play “the original social network.” In our ever-increasing technological world, playing old-school games is a welcome retreat from the overexposure to Instagram, Twitter, Facebook, and the rest of social media. Over the past few years, board games have become the hot new hobby. Instead of friends sitting around the same table and staring at their phones, they are now either working with or against each other. Millions upon millions of new fans have begun to join their friends in real life for a fun game of Pandemic, 7 Wonders, or Ticket to Ride. The Everything Tabletop Games Book shows how to play some of the best tabletop games in the world, from classic strategy games like Settlers of Catan to great new games like Gloomhaven. Throughout the book, you’ll learn the different genres of tabletop and board games; how to play each game; rules and strategies to help you win; and even where to play online—including new expansions to keep your favorite games fresh and exciting. So gather up some friends, pick a game from this book, and start playing! You’ll be having a blast in no time.

Board Games in the CLIL Classroom

Board Games in the CLIL Classroom PDF Author: Thomai Alexiou
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 3110997258
Category : Language Arts & Disciplines
Languages : en
Pages : 272

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Book Description
The present book explores how modern board gaming and language teaching can be beneficially combined to achieve optimal impact. Modern board games have a lot to offer language learners and teachers, and they should play a much more significant role in what has been labelled "Content and Language Integrated Learning" or CLIL. Modern board games require cooperation, problem-solving, active discovery, interpretation and analysis. Most importantly, modern board games allow students to explore a hypothetical environment without the risk of language errors. The key ingredient of the present book is "game-based learning and teaching theory", or GBLTT, a theoretical framework which measures learning outcomes based on gaming and learning procedures. GBLTT is focused on balancing information and gameplay as well as putting a focus on the ability of each learner to retain language competence and to put their subject to realistic situations.