Author: Anniina Koivu
Publisher:
ISBN: 9783037786048
Category :
Languages : en
Pages : 160
Book Description
Big-Game is a design studio based in Lausanne, Switzerland, founded in 2004 by Augustin Scott de Martinville, Grégoire Jeanmonod and Elric Petit. Based on a series of interviews with the founders, this book looks at 15 years of the group's industrial design work on everyday objects, by way of anecdotes about the inception of their most successful work. Illustrated with 200 diagrams and photographs made for this publication (which is published on the occasion of a retrospective at Lausanne's Mudac Museum), the book examines projects including wine bottles designed for supermarkets, a set of cutlery for an airline, a collaboration with Japanese potters and a piece of Ikea furniture. The design critic Anniina Koivu provides the main text, alongside an introduction by curator Susanne Hilpert Stuber situating the studio in the context of the Swiss art world.
Big-Game: Everyday Objects
Author: Anniina Koivu
Publisher:
ISBN: 9783037786048
Category :
Languages : en
Pages : 160
Book Description
Big-Game is a design studio based in Lausanne, Switzerland, founded in 2004 by Augustin Scott de Martinville, Grégoire Jeanmonod and Elric Petit. Based on a series of interviews with the founders, this book looks at 15 years of the group's industrial design work on everyday objects, by way of anecdotes about the inception of their most successful work. Illustrated with 200 diagrams and photographs made for this publication (which is published on the occasion of a retrospective at Lausanne's Mudac Museum), the book examines projects including wine bottles designed for supermarkets, a set of cutlery for an airline, a collaboration with Japanese potters and a piece of Ikea furniture. The design critic Anniina Koivu provides the main text, alongside an introduction by curator Susanne Hilpert Stuber situating the studio in the context of the Swiss art world.
Publisher:
ISBN: 9783037786048
Category :
Languages : en
Pages : 160
Book Description
Big-Game is a design studio based in Lausanne, Switzerland, founded in 2004 by Augustin Scott de Martinville, Grégoire Jeanmonod and Elric Petit. Based on a series of interviews with the founders, this book looks at 15 years of the group's industrial design work on everyday objects, by way of anecdotes about the inception of their most successful work. Illustrated with 200 diagrams and photographs made for this publication (which is published on the occasion of a retrospective at Lausanne's Mudac Museum), the book examines projects including wine bottles designed for supermarkets, a set of cutlery for an airline, a collaboration with Japanese potters and a piece of Ikea furniture. The design critic Anniina Koivu provides the main text, alongside an introduction by curator Susanne Hilpert Stuber situating the studio in the context of the Swiss art world.
Brief Histories of Everyday Objects
Author: Andy Warner
Publisher: Picador
ISBN: 1250078660
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
Hilarious, entertaining, and illustrated histories behind some of life's most common and underappreciated objects - from the paperclip and the toothbrush to the sports bra and roller skates In the tradition of A Cartoon History of the Universe and, most recent, Randall Munroe's What If? comes Brief Histories of Everyday Objects, a graphic tour through the unusual creation of some of the mundane items that surround us in our daily lives. Chapters are peppered with ballpoint pen riots, cowboy wars, and really bad Victorian practical jokes. Structured around the different locations in our home and daily life—the kitchen, the bathroom, the office, and the grocery store—award-nominated illustrator Andy Warner traces the often surprising and sometimes complex histories behind the items we often take for granted. Readers learn how Velcro was created after a Swiss engineer took his dog for a walk; how a naval engineer invented the Slinky; a German housewife, the coffee filter; and a radical feminist and anti-capitalist, the game Monopoly. This is both a book of histories and a book about histories. It explores how lies become legends, trade routes spring up, and empires rise and fall—all from the perspective of your toothbrush or toilet.
Publisher: Picador
ISBN: 1250078660
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
Hilarious, entertaining, and illustrated histories behind some of life's most common and underappreciated objects - from the paperclip and the toothbrush to the sports bra and roller skates In the tradition of A Cartoon History of the Universe and, most recent, Randall Munroe's What If? comes Brief Histories of Everyday Objects, a graphic tour through the unusual creation of some of the mundane items that surround us in our daily lives. Chapters are peppered with ballpoint pen riots, cowboy wars, and really bad Victorian practical jokes. Structured around the different locations in our home and daily life—the kitchen, the bathroom, the office, and the grocery store—award-nominated illustrator Andy Warner traces the often surprising and sometimes complex histories behind the items we often take for granted. Readers learn how Velcro was created after a Swiss engineer took his dog for a walk; how a naval engineer invented the Slinky; a German housewife, the coffee filter; and a radical feminist and anti-capitalist, the game Monopoly. This is both a book of histories and a book about histories. It explores how lies become legends, trade routes spring up, and empires rise and fall—all from the perspective of your toothbrush or toilet.
Magic Tricks with Coins, Cards and Everyday Objects
Author: Jake Banfield
Publisher: QED Publishing
ISBN: 9781784935993
Category :
Languages : en
Pages : 120
Book Description
Do you know your riffle shuffle from your French drop? Can you make a bottle disappear or read someone's mind? Learn the greatest magic tricks around and astound your friends and family, all without buying fancy props or equipment. From coins to muffins, make magic with anything you can get your hands on. Including over 50 step-by-step magic tricks of varying levels of difficulty, this book is a great insight into the popular world of 'street magic' - where magicians specialise in up-close, informal tricks to bamboozle their audiences. A mix of graphics and up-close photography, and with clear, easy-to-read text and fascinating facts, this book is guaranteed to keep you entertained for hours.
Publisher: QED Publishing
ISBN: 9781784935993
Category :
Languages : en
Pages : 120
Book Description
Do you know your riffle shuffle from your French drop? Can you make a bottle disappear or read someone's mind? Learn the greatest magic tricks around and astound your friends and family, all without buying fancy props or equipment. From coins to muffins, make magic with anything you can get your hands on. Including over 50 step-by-step magic tricks of varying levels of difficulty, this book is a great insight into the popular world of 'street magic' - where magicians specialise in up-close, informal tricks to bamboozle their audiences. A mix of graphics and up-close photography, and with clear, easy-to-read text and fascinating facts, this book is guaranteed to keep you entertained for hours.
Self-Working Table Magic
Author: Karl Fulves
Publisher: Courier Corporation
ISBN: 0486319083
Category : Games & Activities
Languages : en
Pages : 145
Book Description
Ninety-seven mystifying tricks done with ordinary objects that can be borrowed from the audience. Make coins appear or disappear; matchsticks jump into the air; classic cups and balls; more. 185 illustrations.
Publisher: Courier Corporation
ISBN: 0486319083
Category : Games & Activities
Languages : en
Pages : 145
Book Description
Ninety-seven mystifying tricks done with ordinary objects that can be borrowed from the audience. Make coins appear or disappear; matchsticks jump into the air; classic cups and balls; more. 185 illustrations.
Rock, Paper, Scissors
Author: Len Fisher
Publisher: Basic Books
ISBN: 0786726938
Category : Science
Languages : en
Pages : 280
Book Description
Praised by Entertainment Weekly as “the man who put the fizz into physics,” Dr. Len Fisher turns his attention to the science of cooperation in his lively and thought-provoking book. Fisher shows how the modern science of game theory has helped biologists to understand the evolution of cooperation in nature, and investigates how we might apply those lessons to our own society. In a series of experiments that take him from the polite confines of an English dinner party to crowded supermarkets, congested Indian roads, and the wilds of outback Australia, not to mention baseball strategies and the intricacies of quantum mechanics, Fisher sheds light on the problem of global cooperation. The outcomes are sometimes hilarious, sometimes alarming, but always revealing. A witty romp through a serious science, Rock, Paper, Scissors will both teach and delight anyone interested in what it what it takes to get people to work together.
Publisher: Basic Books
ISBN: 0786726938
Category : Science
Languages : en
Pages : 280
Book Description
Praised by Entertainment Weekly as “the man who put the fizz into physics,” Dr. Len Fisher turns his attention to the science of cooperation in his lively and thought-provoking book. Fisher shows how the modern science of game theory has helped biologists to understand the evolution of cooperation in nature, and investigates how we might apply those lessons to our own society. In a series of experiments that take him from the polite confines of an English dinner party to crowded supermarkets, congested Indian roads, and the wilds of outback Australia, not to mention baseball strategies and the intricacies of quantum mechanics, Fisher sheds light on the problem of global cooperation. The outcomes are sometimes hilarious, sometimes alarming, but always revealing. A witty romp through a serious science, Rock, Paper, Scissors will both teach and delight anyone interested in what it what it takes to get people to work together.
The Elements of a Home
Author: Amy Azzarito
Publisher: Chronicle Books
ISBN: 1452179026
Category : House & Home
Languages : en
Pages : 229
Book Description
The Elements of a Home reveals the fascinating stories behind more than 60 everyday household objects and furnishings. Brimming with amusing anecdotes and absorbing trivia, this captivating collection is a treasure trove of curiosities. With tales from the kitchen, the bedroom, and every room in between, these pages expose how napkins got their start as lumps of dough in ancient Greece, why forks were once seen as immoral tools of the devil, and how Plato devised one of the earliest alarm clocks using rocks and water—plus so much more. • A charming book for anyone who loves history, design, or décor • Readers discover tales from every nook and cranny of a home. • Entries feature historical details from locations all over the world, including Europe, Asia, North America, and Africa. As a design historian and former managing editor of Design*Sponge, author Amy Azzarito has crafted an engaging, whimsical history of the household objects you've never thought twice about. The result is a fascinating book filled with tidbits from a wide range of cultures and places about the history of domestic luxury. • Filled with lovely illustrations by Alice Pattullo • Perfect for anyone who adores interior design, trivia, history, and unique facts • Great for those who enjoyed The Greatest Stories Never Told: 100 Tales from History to Astonish, Bewilder, and Stupefy by Rick Beyer, An Uncommon History of Common Things by Bethanne Patrick and John Thompson, Encyclopedia of the Exquisite: An Anecdotal History of Elegant Delights by Jessica Kerwin Jenkins
Publisher: Chronicle Books
ISBN: 1452179026
Category : House & Home
Languages : en
Pages : 229
Book Description
The Elements of a Home reveals the fascinating stories behind more than 60 everyday household objects and furnishings. Brimming with amusing anecdotes and absorbing trivia, this captivating collection is a treasure trove of curiosities. With tales from the kitchen, the bedroom, and every room in between, these pages expose how napkins got their start as lumps of dough in ancient Greece, why forks were once seen as immoral tools of the devil, and how Plato devised one of the earliest alarm clocks using rocks and water—plus so much more. • A charming book for anyone who loves history, design, or décor • Readers discover tales from every nook and cranny of a home. • Entries feature historical details from locations all over the world, including Europe, Asia, North America, and Africa. As a design historian and former managing editor of Design*Sponge, author Amy Azzarito has crafted an engaging, whimsical history of the household objects you've never thought twice about. The result is a fascinating book filled with tidbits from a wide range of cultures and places about the history of domestic luxury. • Filled with lovely illustrations by Alice Pattullo • Perfect for anyone who adores interior design, trivia, history, and unique facts • Great for those who enjoyed The Greatest Stories Never Told: 100 Tales from History to Astonish, Bewilder, and Stupefy by Rick Beyer, An Uncommon History of Common Things by Bethanne Patrick and John Thompson, Encyclopedia of the Exquisite: An Anecdotal History of Elegant Delights by Jessica Kerwin Jenkins
The Design of Everyday Things
Author: Don Norman
Publisher: Constellation
ISBN: 0465050654
Category : Business & Economics
Languages : en
Pages : 370
Book Description
Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. The fault, argues this ingenious—even liberating—book, lies not in ourselves, but in product design that ignores the needs of users and the principles of cognitive psychology. The problems range from ambiguous and hidden controls to arbitrary relationships between controls and functions, coupled with a lack of feedback or other assistance and unreasonable demands on memorization. The Design of Everyday Things shows that good, usable design is possible. The rules are simple: make things visible, exploit natural relationships that couple function and control, and make intelligent use of constraints. The goal: guide the user effortlessly to the right action on the right control at the right time. In this entertaining and insightful analysis, cognitive scientist Don Norman hails excellence of design as the most important key to regaining the competitive edge in influencing consumer behavior. Now fully expanded and updated, with a new introduction by the author, The Design of Everyday Things is a powerful primer on how—and why—some products satisfy customers while others only frustrate them.
Publisher: Constellation
ISBN: 0465050654
Category : Business & Economics
Languages : en
Pages : 370
Book Description
Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. The fault, argues this ingenious—even liberating—book, lies not in ourselves, but in product design that ignores the needs of users and the principles of cognitive psychology. The problems range from ambiguous and hidden controls to arbitrary relationships between controls and functions, coupled with a lack of feedback or other assistance and unreasonable demands on memorization. The Design of Everyday Things shows that good, usable design is possible. The rules are simple: make things visible, exploit natural relationships that couple function and control, and make intelligent use of constraints. The goal: guide the user effortlessly to the right action on the right control at the right time. In this entertaining and insightful analysis, cognitive scientist Don Norman hails excellence of design as the most important key to regaining the competitive edge in influencing consumer behavior. Now fully expanded and updated, with a new introduction by the author, The Design of Everyday Things is a powerful primer on how—and why—some products satisfy customers while others only frustrate them.
House of Invention
Author: David Lindsay
Publisher: Globe Pequot
ISBN: 9781585746255
Category : Inventions
Languages : en
Pages : 0
Book Description
Take a look around you--every little object and product has its own story to tell, and here are the most fascinating. (SEE 2 QUOTES.)
Publisher: Globe Pequot
ISBN: 9781585746255
Category : Inventions
Languages : en
Pages : 0
Book Description
Take a look around you--every little object and product has its own story to tell, and here are the most fascinating. (SEE 2 QUOTES.)
Look Both Ways
Author: Jason Reynolds
Publisher: Simon and Schuster
ISBN: 1481438298
Category : Juvenile Fiction
Languages : en
Pages : 240
Book Description
"A collection of ten short stories that all take place in the same day about kids walking home from school"--
Publisher: Simon and Schuster
ISBN: 1481438298
Category : Juvenile Fiction
Languages : en
Pages : 240
Book Description
"A collection of ten short stories that all take place in the same day about kids walking home from school"--
The Usborne Big Book of Science Things to Make and Do
Author: Rebecca Gilpin
Publisher: Usborne Books
ISBN: 9780746080382
Category : Children's literature, English
Languages : en
Pages : 0
Book Description
Over fifty fantastically fun projects that use easy-to-find everyday materials.
Publisher: Usborne Books
ISBN: 9780746080382
Category : Children's literature, English
Languages : en
Pages : 0
Book Description
Over fifty fantastically fun projects that use easy-to-find everyday materials.