Author: Sarah Wilson
Publisher: Harper Trophy
ISBN: 9780064431866
Category : Juvenile Fiction
Languages : en
Pages : 512
Book Description
A little girl sets sail across the bay and discovers that the dragons there, about which her mother has warned her, only want to play.
Beware the Dragons!
Author: Sarah Wilson
Publisher: Harper Trophy
ISBN: 9780064431866
Category : Juvenile Fiction
Languages : en
Pages : 512
Book Description
A little girl sets sail across the bay and discovers that the dragons there, about which her mother has warned her, only want to play.
Publisher: Harper Trophy
ISBN: 9780064431866
Category : Juvenile Fiction
Languages : en
Pages : 512
Book Description
A little girl sets sail across the bay and discovers that the dragons there, about which her mother has warned her, only want to play.
Dragons Beware!
Author: Jorge Aguirre
Publisher: First Second
ISBN: 1626724326
Category : Juvenile Fiction
Languages : en
Pages : 162
Book Description
Scrappy Claudette sets out once again with her pal Marie and her little brother Gaston to right wrongs and fight evil. And this time, it's personal. Claudette is out to get the dragon who ate her father's legs...and his legendary sword. But as usual, nothing is as simple as it seems, and Claudette is going to need Marie and Gaston's help more than ever. Funny, fast, high-energy storytelling in an inventive and perilous fantasy landscape makes Dragons Beware! a fantastic follow-up to 2012's middle-grade hit Giants Beware!
Publisher: First Second
ISBN: 1626724326
Category : Juvenile Fiction
Languages : en
Pages : 162
Book Description
Scrappy Claudette sets out once again with her pal Marie and her little brother Gaston to right wrongs and fight evil. And this time, it's personal. Claudette is out to get the dragon who ate her father's legs...and his legendary sword. But as usual, nothing is as simple as it seems, and Claudette is going to need Marie and Gaston's help more than ever. Funny, fast, high-energy storytelling in an inventive and perilous fantasy landscape makes Dragons Beware! a fantastic follow-up to 2012's middle-grade hit Giants Beware!
Beware the Dragon
Author: Erik Durschmied
Publisher: Andre Deutsch
ISBN:
Category : History
Languages : en
Pages : 376
Book Description
'Beware the Dragon' is a dramatic survey of a millennium of monumental collisions between China and the West.
Publisher: Andre Deutsch
ISBN:
Category : History
Languages : en
Pages : 376
Book Description
'Beware the Dragon' is a dramatic survey of a millennium of monumental collisions between China and the West.
The Book Dragon
Author: Kell Andrews
Publisher: Union Square Kids
ISBN: 9781454926856
Category : JUVENILE FICTION
Languages : en
Pages : 0
Book Description
The fearsome Book Dragon snatches books from villagers in the middle of the night to add to her own stash. Only brave young Rosehilda vows to challenge her in this fun fairy tale that delivers a loving message about not judging a book by its cover. Full color.
Publisher: Union Square Kids
ISBN: 9781454926856
Category : JUVENILE FICTION
Languages : en
Pages : 0
Book Description
The fearsome Book Dragon snatches books from villagers in the middle of the night to add to her own stash. Only brave young Rosehilda vows to challenge her in this fun fairy tale that delivers a loving message about not judging a book by its cover. Full color.
Confronting the Dragon
Author: Mark Cheverton
Publisher: Simon and Schuster
ISBN: 1634500474
Category : Juvenile Fiction
Languages : en
Pages : 308
Book Description
An evil army threatens to destroy all of Minecraft in the third Gameknight999 adventure! The ghast king Malacoda and the terrible enderman Erebus have led their monster army to the server that houses the Source, with plans to destroy Minecraft and all the digital lives on its servers before escaping once and for all into the real world. Only Gameknight999, the User-that-is-not-a-user, and his small army of NPCs can stop them. But the monster horde is growing bigger by the day, as if they are being helped by an unknown someone . . . or something. A secret lurks in the shadows as Gameknight and his friends race across the server, a secret with evil glowing white eyes. To defeat the monsters of the night, Gameknight will first need to find out how monsters are being created so quickly. His quest will eventually take his army into a different dimension altogether, where an island floats ominously in the Void and a deadly creature flaps its gigantic wings . . . Sky Pony Press, with our Good Books, Racehorse and Arcade imprints, is proud to publish a broad range of books for young readers—picture books for small children, chapter books, books for middle grade readers, and novels for young adults. Our list includes bestsellers for children who love to play Minecraft; stories told with LEGO bricks; books that teach lessons about tolerance, patience, and the environment, and much more. In particular, this adventure series is created especially for readers who love the fight of good vs. evil, magical academies like Hogwarts in the Harry Potter saga, and games like Minecraft, Terraria, and Pokemon GO. While not every title we publish becomes a New York Times bestseller or a national bestseller, we are committed to books on subjects that are sometimes overlooked and to authors whose work might not otherwise find a home.
Publisher: Simon and Schuster
ISBN: 1634500474
Category : Juvenile Fiction
Languages : en
Pages : 308
Book Description
An evil army threatens to destroy all of Minecraft in the third Gameknight999 adventure! The ghast king Malacoda and the terrible enderman Erebus have led their monster army to the server that houses the Source, with plans to destroy Minecraft and all the digital lives on its servers before escaping once and for all into the real world. Only Gameknight999, the User-that-is-not-a-user, and his small army of NPCs can stop them. But the monster horde is growing bigger by the day, as if they are being helped by an unknown someone . . . or something. A secret lurks in the shadows as Gameknight and his friends race across the server, a secret with evil glowing white eyes. To defeat the monsters of the night, Gameknight will first need to find out how monsters are being created so quickly. His quest will eventually take his army into a different dimension altogether, where an island floats ominously in the Void and a deadly creature flaps its gigantic wings . . . Sky Pony Press, with our Good Books, Racehorse and Arcade imprints, is proud to publish a broad range of books for young readers—picture books for small children, chapter books, books for middle grade readers, and novels for young adults. Our list includes bestsellers for children who love to play Minecraft; stories told with LEGO bricks; books that teach lessons about tolerance, patience, and the environment, and much more. In particular, this adventure series is created especially for readers who love the fight of good vs. evil, magical academies like Hogwarts in the Harry Potter saga, and games like Minecraft, Terraria, and Pokemon GO. While not every title we publish becomes a New York Times bestseller or a national bestseller, we are committed to books on subjects that are sometimes overlooked and to authors whose work might not otherwise find a home.
Buyer Beware
Author: Kelly Rogers
Publisher: ABDO
ISBN: 1680790463
Category : Juvenile Fiction
Languages : en
Pages : 51
Book Description
Curious Ellie buys a snake egg from Ms. Fleek. Or at least she thought it was a snake egg. But the creature that hatches from it has hands, feet, and wings! Ellie isn't sure what Ms. Fleek sold her. But she knows she isn't returning to Rm. 201. Aligned to Common Core standards and correlated to state standards. Spellbound is an imprint of Magic Wagon, a division of ABDO.
Publisher: ABDO
ISBN: 1680790463
Category : Juvenile Fiction
Languages : en
Pages : 51
Book Description
Curious Ellie buys a snake egg from Ms. Fleek. Or at least she thought it was a snake egg. But the creature that hatches from it has hands, feet, and wings! Ellie isn't sure what Ms. Fleek sold her. But she knows she isn't returning to Rm. 201. Aligned to Common Core standards and correlated to state standards. Spellbound is an imprint of Magic Wagon, a division of ABDO.
Monsters Beware!
Author: Jorge Aguirre
Publisher: First Second Books
ISBN: 1626721807
Category : Juvenile Nonfiction
Languages : en
Pages : 177
Book Description
She's fought giants, clobbered dragons, and now Claudette faces her biggest challenge yet... herself! In the final book of the Claudette graphic novel series, Claudette is put to the ultimate test. With her honor on the line will she learn that there's more to a fight than just winning?
Publisher: First Second Books
ISBN: 1626721807
Category : Juvenile Nonfiction
Languages : en
Pages : 177
Book Description
She's fought giants, clobbered dragons, and now Claudette faces her biggest challenge yet... herself! In the final book of the Claudette graphic novel series, Claudette is put to the ultimate test. With her honor on the line will she learn that there's more to a fight than just winning?
Slaying the Dragon
Author: Ben Riggs
Publisher: Jabberwocky Literary Agency, Inc.
ISBN: 1625675828
Category : Business & Economics
Languages : en
Pages : 316
Book Description
Dungeons & Dragons. It’s the fantasy role-playing game first conceived over fifty years ago by the now-legendary company TSR ,which has enthralled millions of devoted gamers around the world for generations. It’s a test of skill, intelligence, audacity, and survival. But no D&D game ever played could compare to the stunning behind-the-scenes melee for power and dominance that was the true story of TSR. Slaying the Dragon chronicles the rise and fall of TSR (Tactical Studies Rules), how the brilliant and wild minds of the legendary Gary Gygax and his co-creator Dave Arneson gave birth to a game that would capture the imagination of outsiders and underdogs throughout the world. From its humble beginnings in the small town of Lake Geneva, Wisconsin to its emergence as a cultural phenomenon, TSR soon spawned an unlikely empire of games and geekdom—with Dungeons & Dragons leading the way—that was decades ahead of its time, inviting both hyper-devoted fans as well as hysteria surrounding the game’s supposed corrupting influence on America’s youth. TSR was in the news, in the money, and on top of the world. But success soon took its toll, with creative control and rivalries within the firm threatening the stability of TSR. Former allies grew apart personally and professionally, and the formerly fun, freewheeling firm founded by a band of misfits collapsed into a desperate struggle for survival. Despite attempts to grow in a changing market, setbacks and management decisions put TSR in a downward spiral in the 1990s which resulted in the company's death and then resurrection by the most unlikely of saviors. With author access to previously unreleased documents and insider stories, and interviews with former TSR employees and associates who witnessed the high-stakes machinations and maneuvering that would eventually seal the company’s fate, Slaying the Dragon is a fascinating, revealing tale of friends turned enemies, success and failure, and loyalty and betrayal that no roll of the die could predict... "Riggs has written a fascinating and dishy account of the business hits and whistling misses of a band of dreamers, writers, artists, and geeks... A must-read for fighters, magic-users, and even bards -- and everyone else, too." — Brad Ricca, Edgar-nominated author of Mrs. Sherlock Holmes and True Raiders"Far from a fluff piece on a beloved hobby, this book goes behind the GM's screen to take a hard-nosed look at the people and circumstances that first gave rise to D&D, then nearly killed it -- twice. Riggs takes you on a roller-coaster from boom to near bankruptcy, but never loses sight of the individuals involved, the good, the bad, and the geeky." — Marie Brennan, Hugo-Award nominated author of the Memoirs of Lady Trent series
Publisher: Jabberwocky Literary Agency, Inc.
ISBN: 1625675828
Category : Business & Economics
Languages : en
Pages : 316
Book Description
Dungeons & Dragons. It’s the fantasy role-playing game first conceived over fifty years ago by the now-legendary company TSR ,which has enthralled millions of devoted gamers around the world for generations. It’s a test of skill, intelligence, audacity, and survival. But no D&D game ever played could compare to the stunning behind-the-scenes melee for power and dominance that was the true story of TSR. Slaying the Dragon chronicles the rise and fall of TSR (Tactical Studies Rules), how the brilliant and wild minds of the legendary Gary Gygax and his co-creator Dave Arneson gave birth to a game that would capture the imagination of outsiders and underdogs throughout the world. From its humble beginnings in the small town of Lake Geneva, Wisconsin to its emergence as a cultural phenomenon, TSR soon spawned an unlikely empire of games and geekdom—with Dungeons & Dragons leading the way—that was decades ahead of its time, inviting both hyper-devoted fans as well as hysteria surrounding the game’s supposed corrupting influence on America’s youth. TSR was in the news, in the money, and on top of the world. But success soon took its toll, with creative control and rivalries within the firm threatening the stability of TSR. Former allies grew apart personally and professionally, and the formerly fun, freewheeling firm founded by a band of misfits collapsed into a desperate struggle for survival. Despite attempts to grow in a changing market, setbacks and management decisions put TSR in a downward spiral in the 1990s which resulted in the company's death and then resurrection by the most unlikely of saviors. With author access to previously unreleased documents and insider stories, and interviews with former TSR employees and associates who witnessed the high-stakes machinations and maneuvering that would eventually seal the company’s fate, Slaying the Dragon is a fascinating, revealing tale of friends turned enemies, success and failure, and loyalty and betrayal that no roll of the die could predict... "Riggs has written a fascinating and dishy account of the business hits and whistling misses of a band of dreamers, writers, artists, and geeks... A must-read for fighters, magic-users, and even bards -- and everyone else, too." — Brad Ricca, Edgar-nominated author of Mrs. Sherlock Holmes and True Raiders"Far from a fluff piece on a beloved hobby, this book goes behind the GM's screen to take a hard-nosed look at the people and circumstances that first gave rise to D&D, then nearly killed it -- twice. Riggs takes you on a roller-coaster from boom to near bankruptcy, but never loses sight of the individuals involved, the good, the bad, and the geeky." — Marie Brennan, Hugo-Award nominated author of the Memoirs of Lady Trent series
Dragons
Author: Carla Mooney
Publisher: ABDO Publishing Company
ISBN: 1629681601
Category : Juvenile Nonfiction
Languages : en
Pages : 50
Book Description
Dragons introduces you to one of the world's most popular legendary creatures. Learn where and why these legends began, how they are reflected in different cultures, and how they are understood today. Complete with well-researched, clearly written informational text, primary sources with accompanying questions, charts, graphs, diagrams, timelines, and maps, multiple prompts, and more. Aligned to Common Core Standards and correlated to state standards. Core Library is an imprint of Abdo Publishing, a division of ABDO.
Publisher: ABDO Publishing Company
ISBN: 1629681601
Category : Juvenile Nonfiction
Languages : en
Pages : 50
Book Description
Dragons introduces you to one of the world's most popular legendary creatures. Learn where and why these legends began, how they are reflected in different cultures, and how they are understood today. Complete with well-researched, clearly written informational text, primary sources with accompanying questions, charts, graphs, diagrams, timelines, and maps, multiple prompts, and more. Aligned to Common Core Standards and correlated to state standards. Core Library is an imprint of Abdo Publishing, a division of ABDO.
Dragon Hoops
Author: Gene Luen Yang
Publisher: First Second
ISBN: 1250783143
Category : Young Adult Nonfiction
Languages : en
Pages : 433
Book Description
In his latest graphic novel, Dragon Hoops, New York Times bestselling author Gene Luen Yang turns the spotlight on his life, his family, and the high school where he teaches. Gene understands stories—comic book stories, in particular. Big action. Bigger thrills. And the hero always wins. But Gene doesn’t get sports. As a kid, his friends called him “Stick” and every basketball game he played ended in pain. He lost interest in basketball long ago, but at the high school where he now teaches, it's all anyone can talk about. The men’s varsity team, the Dragons, is having a phenomenal season that’s been decades in the making. Each victory brings them closer to their ultimate goal: the California State Championships. Once Gene gets to know these young all-stars, he realizes that their story is just as thrilling as anything he’s seen on a comic book page. He knows he has to follow this epic to its end. What he doesn’t know yet is that this season is not only going to change the Dragons’s lives, but his own life as well.
Publisher: First Second
ISBN: 1250783143
Category : Young Adult Nonfiction
Languages : en
Pages : 433
Book Description
In his latest graphic novel, Dragon Hoops, New York Times bestselling author Gene Luen Yang turns the spotlight on his life, his family, and the high school where he teaches. Gene understands stories—comic book stories, in particular. Big action. Bigger thrills. And the hero always wins. But Gene doesn’t get sports. As a kid, his friends called him “Stick” and every basketball game he played ended in pain. He lost interest in basketball long ago, but at the high school where he now teaches, it's all anyone can talk about. The men’s varsity team, the Dragons, is having a phenomenal season that’s been decades in the making. Each victory brings them closer to their ultimate goal: the California State Championships. Once Gene gets to know these young all-stars, he realizes that their story is just as thrilling as anything he’s seen on a comic book page. He knows he has to follow this epic to its end. What he doesn’t know yet is that this season is not only going to change the Dragons’s lives, but his own life as well.