Author: Bruce Pandolfini
Publisher: Simon and Schuster
ISBN: 0671795015
Category : Crafts & Hobbies
Languages : en
Pages : 278
Book Description
Presents three hundred chess problems for beginners, each of which requires no more than ten pieces on the board and can be solved in one move, covering eleven tactical themes including forks, pins, traps, and direct checkmates.
Beginning Chess
Author: Bruce Pandolfini
Publisher: Simon and Schuster
ISBN: 0671795015
Category : Crafts & Hobbies
Languages : en
Pages : 278
Book Description
Presents three hundred chess problems for beginners, each of which requires no more than ten pieces on the board and can be solved in one move, covering eleven tactical themes including forks, pins, traps, and direct checkmates.
Publisher: Simon and Schuster
ISBN: 0671795015
Category : Crafts & Hobbies
Languages : en
Pages : 278
Book Description
Presents three hundred chess problems for beginners, each of which requires no more than ten pieces on the board and can be solved in one move, covering eleven tactical themes including forks, pins, traps, and direct checkmates.
51 Chess Openings for Beginners
Author: Bruce Alberston
Publisher: Cardoza Publishing
ISBN: 1580425267
Category : Games & Activities
Languages : en
Pages : 226
Book Description
Chess openings are the most important part of every novices journey and the most fun. The most common and important openings are presented in an easy-to-use format with large, frequent diagrams showing every position along with clear explanations of the goals, objectives, and concepts behind the moves. No other book so perfectly presents the openings in a manner so easy to learn and use. 176 pages.
Publisher: Cardoza Publishing
ISBN: 1580425267
Category : Games & Activities
Languages : en
Pages : 226
Book Description
Chess openings are the most important part of every novices journey and the most fun. The most common and important openings are presented in an easy-to-use format with large, frequent diagrams showing every position along with clear explanations of the goals, objectives, and concepts behind the moves. No other book so perfectly presents the openings in a manner so easy to learn and use. 176 pages.
The Game of Chess
Author: Siegbert Tarrasch
Publisher: Courier Corporation
ISBN: 0486144550
Category : Games & Activities
Languages : en
Pages : 450
Book Description
Classic introduction offers superb coverage of all aspects, especially Middle Game, combination play. Hundreds of games analyzed. Over 340 diagrams.
Publisher: Courier Corporation
ISBN: 0486144550
Category : Games & Activities
Languages : en
Pages : 450
Book Description
Classic introduction offers superb coverage of all aspects, especially Middle Game, combination play. Hundreds of games analyzed. Over 340 diagrams.
Beginning Chess Play
Author: Bill Robertie
Publisher: Cardoza Publishing
ISBN: 1580425305
Category : Games & Activities
Languages : en
Pages : 144
Book Description
Targeted for beginning and novice players, this step-by-step approach uses more than a hundred actual chess diagrams to bring out the excitement of chess and show you an easy method of learning and playing. You learn the basic principles of opening, middle and end game strategies, development and pawn structure, different ways to checkmate opponents, and the important openings and defenses. You'll also learn how to join a chess club, use a chess clock, get rated, enter tournaments, and use notation to both record your own games and play back others. Two completely annotated games show you how strategic thinking is used in an actual game. More than 100,000 books sold! 168 pages
Publisher: Cardoza Publishing
ISBN: 1580425305
Category : Games & Activities
Languages : en
Pages : 144
Book Description
Targeted for beginning and novice players, this step-by-step approach uses more than a hundred actual chess diagrams to bring out the excitement of chess and show you an easy method of learning and playing. You learn the basic principles of opening, middle and end game strategies, development and pawn structure, different ways to checkmate opponents, and the important openings and defenses. You'll also learn how to join a chess club, use a chess clock, get rated, enter tournaments, and use notation to both record your own games and play back others. Two completely annotated games show you how strategic thinking is used in an actual game. More than 100,000 books sold! 168 pages
Beginner Chess Puzzles
Author: Martin Bennedik
Publisher: Simon and Schuster
ISBN: 1507223048
Category : Games & Activities
Languages : en
Pages : 256
Book Description
Build new chess skills and practice key tactics with these 500 entertaining, beginner chess exercises so you can improve your game. For new chess enthusiasts who are eager to practice and grow their skills, Beginner Chess Puzzles has hundreds of puzzles to up your game! 500 puzzles take you through all aspects of the game—from openings and middlegame strategies to endgame moves that will take you to checkmate. Including the basic rules and instructions on how to play the puzzles, Beginner Chess Puzzles takes you through all the must-know motifs with puzzles to practice each. “Workout” sections throughout include puzzles that practice any of the skills learned up to that point; without additional information, players must detect which motifs need to be deployed—much like an actual chess game. Clear chessboard diagrams allow players to picture every puzzle, and the detailed answer key lets players check their work and ensure they come up with the best solution. Allowing new players to improve skills on their own, offline, and in a take-anywhere format, Beginner Chess Puzzles is the perfect gift for chess fanatics of any age.
Publisher: Simon and Schuster
ISBN: 1507223048
Category : Games & Activities
Languages : en
Pages : 256
Book Description
Build new chess skills and practice key tactics with these 500 entertaining, beginner chess exercises so you can improve your game. For new chess enthusiasts who are eager to practice and grow their skills, Beginner Chess Puzzles has hundreds of puzzles to up your game! 500 puzzles take you through all aspects of the game—from openings and middlegame strategies to endgame moves that will take you to checkmate. Including the basic rules and instructions on how to play the puzzles, Beginner Chess Puzzles takes you through all the must-know motifs with puzzles to practice each. “Workout” sections throughout include puzzles that practice any of the skills learned up to that point; without additional information, players must detect which motifs need to be deployed—much like an actual chess game. Clear chessboard diagrams allow players to picture every puzzle, and the detailed answer key lets players check their work and ensure they come up with the best solution. Allowing new players to improve skills on their own, offline, and in a take-anywhere format, Beginner Chess Puzzles is the perfect gift for chess fanatics of any age.
Chess from beginner to winner!
Author: Kévin Bordi
Publisher: Cassell
ISBN: 1788404610
Category : Games & Activities
Languages : en
Pages : 285
Book Description
Want to learn chess? Not sure where to start? Go from beginner to winner quicker than you ever imagined with this simple-to-follow guide! Chess streaming sensation Kévin Bordi and FIDE master Samy Robin introduce you to a world of fun and excitement. Drawing on their experiences and unique playing style, they demystify the rules of the games, arm you with winning tactics and propel you towards success. With more than 450 annotated illustrations, you will gain invaluable tips and tricks to refine your strategies and finally understand what is going on in the heads of champions.
Publisher: Cassell
ISBN: 1788404610
Category : Games & Activities
Languages : en
Pages : 285
Book Description
Want to learn chess? Not sure where to start? Go from beginner to winner quicker than you ever imagined with this simple-to-follow guide! Chess streaming sensation Kévin Bordi and FIDE master Samy Robin introduce you to a world of fun and excitement. Drawing on their experiences and unique playing style, they demystify the rules of the games, arm you with winning tactics and propel you towards success. With more than 450 annotated illustrations, you will gain invaluable tips and tricks to refine your strategies and finally understand what is going on in the heads of champions.
Beginning iOS Game Development
Author: Patrick Alessi
Publisher: John Wiley & Sons
ISBN: 1118231619
Category : Computers
Languages : en
Pages : 434
Book Description
Get in the game and start building games for the iPhone or iPad! Whether you only have a little experience with iOS programming or even none at all, this accessible guide is ideal for getting started developing games for the iPhone and iPad. Experienced developer and author Patrick Alessi presents the iOS system architecture, gives you the step-by-step of game development, and introduces the languages used to develop games. From the basic building blocks to including drawing, responding to user interaction, animation, and sound, this book provides a one-stop-shop for getting your game up and running. Explores the tools and methodology used to develop games for the iPhone and iPad Requires no previous experience with building a game for the iOS platform Details how iOS games require different considerations than other applications Addresses working with the Xcode programming environment, how to draw with the Quartz 2D API, ways to handle user input, and techniques for incorporating animation with Core Animation and sound with Core Audio If you're ready to jump on the gaming app bandwagon, then this book is what you need to get started!
Publisher: John Wiley & Sons
ISBN: 1118231619
Category : Computers
Languages : en
Pages : 434
Book Description
Get in the game and start building games for the iPhone or iPad! Whether you only have a little experience with iOS programming or even none at all, this accessible guide is ideal for getting started developing games for the iPhone and iPad. Experienced developer and author Patrick Alessi presents the iOS system architecture, gives you the step-by-step of game development, and introduces the languages used to develop games. From the basic building blocks to including drawing, responding to user interaction, animation, and sound, this book provides a one-stop-shop for getting your game up and running. Explores the tools and methodology used to develop games for the iPhone and iPad Requires no previous experience with building a game for the iOS platform Details how iOS games require different considerations than other applications Addresses working with the Xcode programming environment, how to draw with the Quartz 2D API, ways to handle user input, and techniques for incorporating animation with Core Animation and sound with Core Audio If you're ready to jump on the gaming app bandwagon, then this book is what you need to get started!
Chess in the Middle Ages and Early Modern Age
Author: Daniel E. O'Sullivan
Publisher: Walter de Gruyter
ISBN: 3110288818
Category : Literary Criticism
Languages : en
Pages : 264
Book Description
The game of chess was wildly popular in the Middle Ages, so much so that it became an important thought paradigm for thinkers and writers who utilized its vocabulary and imagery for commentaries on war, politics, love, and the social order. In this collection of essays, scholars investigate chess texts from numerous traditions – English, French, German, Latin, Persian, Spanish, Swedish, and Catalan – and argue that knowledge of chess is essential to understanding medieval culture. Such knowledge, however, cannot rely on the modern game, for today’s rules were not developed until the late fifteenth century. Only through familiarity with earlier incarnations of the game can one fully appreciate the full import of chess to medieval society. The careful scholarship contained in this volume provides not only insight into the significance of chess in medieval European culture but also opens up avenues of inquiry for future work in this rich field.
Publisher: Walter de Gruyter
ISBN: 3110288818
Category : Literary Criticism
Languages : en
Pages : 264
Book Description
The game of chess was wildly popular in the Middle Ages, so much so that it became an important thought paradigm for thinkers and writers who utilized its vocabulary and imagery for commentaries on war, politics, love, and the social order. In this collection of essays, scholars investigate chess texts from numerous traditions – English, French, German, Latin, Persian, Spanish, Swedish, and Catalan – and argue that knowledge of chess is essential to understanding medieval culture. Such knowledge, however, cannot rely on the modern game, for today’s rules were not developed until the late fifteenth century. Only through familiarity with earlier incarnations of the game can one fully appreciate the full import of chess to medieval society. The careful scholarship contained in this volume provides not only insight into the significance of chess in medieval European culture but also opens up avenues of inquiry for future work in this rich field.
Chess For Dummies
Author: James Eade
Publisher: John Wiley & Sons
ISBN: 1118162366
Category : Games & Activities
Languages : en
Pages : 559
Book Description
For all levels of chess players, Chess For Dummies, 3rd Edition, brings readers an updated guide to the wide world of chess. Offering easily-understood explanations of the game and its components, this book is a must have for those developing an interest or looking for an extra edge in chess. Chess For Dummies, 3rd Edition: Offers easily-understood explanations of the game and its components Provides introductory chapters and then introduces readers to different perspectives on chess from strategy and etiquette, to winning defensive and offensive secrets Contains approximately 25% new material, including updated chapters on computer chess games, playing chess online, new tournament rules and much more
Publisher: John Wiley & Sons
ISBN: 1118162366
Category : Games & Activities
Languages : en
Pages : 559
Book Description
For all levels of chess players, Chess For Dummies, 3rd Edition, brings readers an updated guide to the wide world of chess. Offering easily-understood explanations of the game and its components, this book is a must have for those developing an interest or looking for an extra edge in chess. Chess For Dummies, 3rd Edition: Offers easily-understood explanations of the game and its components Provides introductory chapters and then introduces readers to different perspectives on chess from strategy and etiquette, to winning defensive and offensive secrets Contains approximately 25% new material, including updated chapters on computer chess games, playing chess online, new tournament rules and much more
Children and Chess
Author: Alexey W. Root
Publisher: Bloomsbury Publishing USA
ISBN: 0897899938
Category : Language Arts & Disciplines
Languages : en
Pages : 137
Book Description
This book helps educators and librarians prepare students to succeed in University Interscholastic League (UIL) Chess Puzzle. Children and Chess: A Guide for Educators is the first book to show the connection between accepted educational theories and chess. It features lesson plans teachers can use immediately, and from which they can learn the basics of the game. Since the plans meet academic goals through chess, teachers also learn that chess can be a part of reading, math, science, and social studies. An appendix showing how chess meets the requirements of curriculum standards is another plus. Children and Chess: A Guide for Educators is the first book to show the connection between accepted educational theories and chess. The relationship of chess to academic and humanistic educational goals is convincingly illustrated as curriculum and psychological theories from John D. McNeil, Mihaly Csikszentmihalyi, and Howard Gardner are outlined and applied to the question why chess? Children and Chess features lesson plans teachers can use immediately, and from which they can learn the basics of the game. Since the plans meet academic goals through chess, teachers also learn that chess can be a part of reading, math, science, and social studies. An appendix showing how chess meets the requirements of curriculum standards is another plus. Grades 4-8.
Publisher: Bloomsbury Publishing USA
ISBN: 0897899938
Category : Language Arts & Disciplines
Languages : en
Pages : 137
Book Description
This book helps educators and librarians prepare students to succeed in University Interscholastic League (UIL) Chess Puzzle. Children and Chess: A Guide for Educators is the first book to show the connection between accepted educational theories and chess. It features lesson plans teachers can use immediately, and from which they can learn the basics of the game. Since the plans meet academic goals through chess, teachers also learn that chess can be a part of reading, math, science, and social studies. An appendix showing how chess meets the requirements of curriculum standards is another plus. Children and Chess: A Guide for Educators is the first book to show the connection between accepted educational theories and chess. The relationship of chess to academic and humanistic educational goals is convincingly illustrated as curriculum and psychological theories from John D. McNeil, Mihaly Csikszentmihalyi, and Howard Gardner are outlined and applied to the question why chess? Children and Chess features lesson plans teachers can use immediately, and from which they can learn the basics of the game. Since the plans meet academic goals through chess, teachers also learn that chess can be a part of reading, math, science, and social studies. An appendix showing how chess meets the requirements of curriculum standards is another plus. Grades 4-8.