Author: Michael J. Ciaravella
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 98
Book Description
TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental flags at half-mast. What triumphs and tragedies shaped the Eridani Light Horse and its traditions? What drove them to become a force to be reckoned with, an elite mercenary unit with one of the longest histories and the deepest traditions in the Inner Sphere? Witness the unit’s origins in the Star League and follow their evolution all the way through the Succession Wars and the Clan Invasion to their downfall in the Dark Age and their resurrection in the uncertain future of the ilClan era. Part Ten: Strong as Steel by Michael J. Ciaravella: In the uncertain future following the fall of the Republic of the Sphere, the Eridani Light Horse name has reemerged, but can this reborn unit live up to the weight of its own storied history?
BattleTech: Strong as Steel
Author: Michael J. Ciaravella
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 98
Book Description
TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental flags at half-mast. What triumphs and tragedies shaped the Eridani Light Horse and its traditions? What drove them to become a force to be reckoned with, an elite mercenary unit with one of the longest histories and the deepest traditions in the Inner Sphere? Witness the unit’s origins in the Star League and follow their evolution all the way through the Succession Wars and the Clan Invasion to their downfall in the Dark Age and their resurrection in the uncertain future of the ilClan era. Part Ten: Strong as Steel by Michael J. Ciaravella: In the uncertain future following the fall of the Republic of the Sphere, the Eridani Light Horse name has reemerged, but can this reborn unit live up to the weight of its own storied history?
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 98
Book Description
TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental flags at half-mast. What triumphs and tragedies shaped the Eridani Light Horse and its traditions? What drove them to become a force to be reckoned with, an elite mercenary unit with one of the longest histories and the deepest traditions in the Inner Sphere? Witness the unit’s origins in the Star League and follow their evolution all the way through the Succession Wars and the Clan Invasion to their downfall in the Dark Age and their resurrection in the uncertain future of the ilClan era. Part Ten: Strong as Steel by Michael J. Ciaravella: In the uncertain future following the fall of the Republic of the Sphere, the Eridani Light Horse name has reemerged, but can this reborn unit live up to the weight of its own storied history?
BattleTech: Conflicts of Interest
Author: Joel Steverson
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 77
Book Description
TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental flags at half-mast. What triumphs and tragedies shaped the Eridani Light Horse and its traditions? What drove them to become a force to be reckoned with, an elite mercenary unit with one of the longest histories and the deepest traditions in the Inner Sphere? Witness the unit’s origins in the Star League and follow their evolution all the way through the Succession Wars and the Clan Invasion to their downfall in the Dark Age and their resurrection in the uncertain future of the ilClan era. Part One: Conflicts of Interest by Joel Steverson: As part of the Star League Defense Force, the Eridani Light Horse battled the army of a madman for a dozen years, and helped bring peace to the Inner Sphere. But a new threat is rising as House Lords jockey for position and power, and soon the men and woman of the ELH face another terrible decision—stay and try to protect the Inner Sphere from being engulfed in war again, or leave...perhaps forever...
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 77
Book Description
TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental flags at half-mast. What triumphs and tragedies shaped the Eridani Light Horse and its traditions? What drove them to become a force to be reckoned with, an elite mercenary unit with one of the longest histories and the deepest traditions in the Inner Sphere? Witness the unit’s origins in the Star League and follow their evolution all the way through the Succession Wars and the Clan Invasion to their downfall in the Dark Age and their resurrection in the uncertain future of the ilClan era. Part One: Conflicts of Interest by Joel Steverson: As part of the Star League Defense Force, the Eridani Light Horse battled the army of a madman for a dozen years, and helped bring peace to the Inner Sphere. But a new threat is rising as House Lords jockey for position and power, and soon the men and woman of the ELH face another terrible decision—stay and try to protect the Inner Sphere from being engulfed in war again, or leave...perhaps forever...
BattleTech: There's No We In Mercenary
Author: Jason Hansa
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 87
Book Description
TRADITIONS RUN DEEP... Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental flags at half-mast. What triumphs and tragedies shaped the Eridani Light Horse and its traditions? What drove them to become a force to be reckoned with, an elite mercenary unit with one of the longest histories and the deepest traditions in the Inner Sphere? Witness the unit’s origins in the Star League and follow their evolution all the way through the Succession Wars and the Clan Invasion to their downfall in the Dark Age and their resurrection in the uncertain future of the ilClan era. Part Five: There's No We In Mercenary by Jason Hansa: On the battlefields of the Fourth Succession War, the Eridani Light Horse faces down the fearsome Warrior House Hiritsu, but defeating the Capellan force might require the ultimate sacrifice.
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 87
Book Description
TRADITIONS RUN DEEP... Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental flags at half-mast. What triumphs and tragedies shaped the Eridani Light Horse and its traditions? What drove them to become a force to be reckoned with, an elite mercenary unit with one of the longest histories and the deepest traditions in the Inner Sphere? Witness the unit’s origins in the Star League and follow their evolution all the way through the Succession Wars and the Clan Invasion to their downfall in the Dark Age and their resurrection in the uncertain future of the ilClan era. Part Five: There's No We In Mercenary by Jason Hansa: On the battlefields of the Fourth Succession War, the Eridani Light Horse faces down the fearsome Warrior House Hiritsu, but defeating the Capellan force might require the ultimate sacrifice.
BattleTech: No Greater Honor
Author: John Helfers
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 463
Book Description
TRADITIONS RUN DEEP… Most mercenary units fly flags on two flagpoles at their headquarters: one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental flags at half-mast. What triumphs and tragedies shaped the Eridani Light Horse and its traditions? What drove them to become a force to be reckoned with, an elite mercenary unit with one of the longest histories and the deepest traditions in the Inner Sphere? Now, collected for the first time, nine of BattleTech’s finest authors bring the legacy of this storied unit to life like never before. Witness the Eridani Light Horse’s origins in the Star League, and follow their evolution all the way through the Succession Wars and the Clan Invasion to their downfall during the Dark Age and their resurrection in the uncertain future of the ilClan era. Featuring stories from: Joel Steverson Craig A. Reed, Jr. Chris Hussey Randall N. Bills Jason Hansa Daniel Isberner Alan Brundage Jason Schmetzer Michael J. Ciaravella
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 463
Book Description
TRADITIONS RUN DEEP… Most mercenary units fly flags on two flagpoles at their headquarters: one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental flags at half-mast. What triumphs and tragedies shaped the Eridani Light Horse and its traditions? What drove them to become a force to be reckoned with, an elite mercenary unit with one of the longest histories and the deepest traditions in the Inner Sphere? Now, collected for the first time, nine of BattleTech’s finest authors bring the legacy of this storied unit to life like never before. Witness the Eridani Light Horse’s origins in the Star League, and follow their evolution all the way through the Succession Wars and the Clan Invasion to their downfall during the Dark Age and their resurrection in the uncertain future of the ilClan era. Featuring stories from: Joel Steverson Craig A. Reed, Jr. Chris Hussey Randall N. Bills Jason Hansa Daniel Isberner Alan Brundage Jason Schmetzer Michael J. Ciaravella
BattleTech: No Tears
Author: Craig A. Reed, Jr.
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 76
Book Description
TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental flags at half-mast. What triumphs and tragedies shaped the Eridani Light Horse and its traditions? What drove them to become a force to be reckoned with, an elite mercenary unit with one of the longest histories and the deepest traditions in the Inner Sphere? Witness the unit’s origins in the Star League and follow their evolution all the way through the Succession Wars and the Clan Invasion to their downfall in the Dark Age and their resurrection in the uncertain future of the ilClan era. Part Two: No Tears by Craig A. Reed, Jr.: During the First Succession War, a tragedy borne of spite strikes the Eridani Light Horse on the Draconis Combine world of Sendai, and they will stop at nothing to exact their revenge.
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 76
Book Description
TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental flags at half-mast. What triumphs and tragedies shaped the Eridani Light Horse and its traditions? What drove them to become a force to be reckoned with, an elite mercenary unit with one of the longest histories and the deepest traditions in the Inner Sphere? Witness the unit’s origins in the Star League and follow their evolution all the way through the Succession Wars and the Clan Invasion to their downfall in the Dark Age and their resurrection in the uncertain future of the ilClan era. Part Two: No Tears by Craig A. Reed, Jr.: During the First Succession War, a tragedy borne of spite strikes the Eridani Light Horse on the Draconis Combine world of Sendai, and they will stop at nothing to exact their revenge.
BattleTech: The Hand That Feeds
Author: Randall N. Bills
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 87
Book Description
TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental flags at half-mast. What triumphs and tragedies shaped the Eridani Light Horse and its traditions? What drove them to become a force to be reckoned with, an elite mercenary unit with one of the longest histories and the deepest traditions in the Inner Sphere? Witness the unit’s origins in the Star League and follow their evolution all the way through the Succession Wars and the Clan Invasion to their downfall in the Dark Age and their resurrection in the uncertain future of the ilClan era. Part Four: The Hand That Feeds by Randall N. Bills: During the Third Succession War, the Eridani Light Horse undertakes a recon-in-force to the planet Benet for their new employer, House Davion. But when a Draconis Combine ambush threatens the entire operation, it is up to a group of brave Light Horsemen MechWarriors to cover the retreat…no matter the cost.
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 87
Book Description
TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental flags at half-mast. What triumphs and tragedies shaped the Eridani Light Horse and its traditions? What drove them to become a force to be reckoned with, an elite mercenary unit with one of the longest histories and the deepest traditions in the Inner Sphere? Witness the unit’s origins in the Star League and follow their evolution all the way through the Succession Wars and the Clan Invasion to their downfall in the Dark Age and their resurrection in the uncertain future of the ilClan era. Part Four: The Hand That Feeds by Randall N. Bills: During the Third Succession War, the Eridani Light Horse undertakes a recon-in-force to the planet Benet for their new employer, House Davion. But when a Draconis Combine ambush threatens the entire operation, it is up to a group of brave Light Horsemen MechWarriors to cover the retreat…no matter the cost.
BattleTech: The Day When Heaven Was Falling
Author: Jason Schmetzer
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 69
Book Description
TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental flags at half-mast. What triumphs and tragedies shaped the Eridani Light Horse and its traditions? What drove them to become a force to be reckoned with, an elite mercenary unit with one of the longest histories and the deepest traditions in the Inner Sphere? Witness the unit’s origins in the Star League and follow their evolution all the way through the Succession Wars and the Clan Invasion to their downfall in the Dark Age and their resurrection in the uncertain future of the ilClan era. Part Nine: The Day When Heaven Was Falling by Jason Schmetzer: During the Dark Age, an invasion force from Clan Jade Falcon arrives at Hesperus II intent on conquest. The Eridani Light Horse must help the Lyran defenders hold the line…but at what cost?
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 69
Book Description
TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental flags at half-mast. What triumphs and tragedies shaped the Eridani Light Horse and its traditions? What drove them to become a force to be reckoned with, an elite mercenary unit with one of the longest histories and the deepest traditions in the Inner Sphere? Witness the unit’s origins in the Star League and follow their evolution all the way through the Succession Wars and the Clan Invasion to their downfall in the Dark Age and their resurrection in the uncertain future of the ilClan era. Part Nine: The Day When Heaven Was Falling by Jason Schmetzer: During the Dark Age, an invasion force from Clan Jade Falcon arrives at Hesperus II intent on conquest. The Eridani Light Horse must help the Lyran defenders hold the line…but at what cost?
BattleTech: Weapons Free
Author: Jason M. Hardy
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 399
Book Description
COMBAT, HONOR, BETRAYAL, DEATH A man scrabbles to find the BattleMech that will make his fortune. A deadly tank gunner ponders the cost of his calling. An iconic battalion fights its last battle. And in the Deep Periphery, desperate stirrings of horrible weapons breed rumor and betrayal… Sixteen stories of combat, honor, betrayal and death fill the pages of Weapons Free: BattleCorps Anthology Volume 3. Readers will recognize familiar names in BattleTech lore among the authors: Steven Mohan, Jr., Kevin Killiany, Phaedra Weldon, Jason Schmetzer, Ben Rome, and Herbert A. Beas. These writers have helped to shape the direction of the BattleTech universe; in 2006, with these stories, they were exploring the freedom they’d earned to do just that.
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 399
Book Description
COMBAT, HONOR, BETRAYAL, DEATH A man scrabbles to find the BattleMech that will make his fortune. A deadly tank gunner ponders the cost of his calling. An iconic battalion fights its last battle. And in the Deep Periphery, desperate stirrings of horrible weapons breed rumor and betrayal… Sixteen stories of combat, honor, betrayal and death fill the pages of Weapons Free: BattleCorps Anthology Volume 3. Readers will recognize familiar names in BattleTech lore among the authors: Steven Mohan, Jr., Kevin Killiany, Phaedra Weldon, Jason Schmetzer, Ben Rome, and Herbert A. Beas. These writers have helped to shape the direction of the BattleTech universe; in 2006, with these stories, they were exploring the freedom they’d earned to do just that.
BattleTech Legends: A Silence in the Heavens
Author: Martin Delrio
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 322
Book Description
THE INNER SPHERE UNDER ASSAULT… Since the failure of the interplanetary communications system, the decades-long peace brokered by the Republic of the Sphere has begun to splinter. Power-hungry factions—such as the Steel Wolves—are invading vulnerable worlds to establish their own rule. As a gateway to Terra, the planet of Northwind has strategic value—making it a fiercely-contested target for the emerging factions springing up across the Republic—and Duchess Tara Campbell will not allow her home to fall into enemy hands. Offering military assistance, the Republic sends Paladin Ezekiel Crow and his fully armed BattleMech to help defend Northwind. MechWarrior Anastasia Kerensky, of the infamous Clan Bloodline, has set her sights on Northwind—and what Anastasia wants, Anastasia usually gets. But first, she must contend with the deadly politics of the Steel Wolves before embarking on a conquest that could lead to the very heart of The Republic itself...
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 322
Book Description
THE INNER SPHERE UNDER ASSAULT… Since the failure of the interplanetary communications system, the decades-long peace brokered by the Republic of the Sphere has begun to splinter. Power-hungry factions—such as the Steel Wolves—are invading vulnerable worlds to establish their own rule. As a gateway to Terra, the planet of Northwind has strategic value—making it a fiercely-contested target for the emerging factions springing up across the Republic—and Duchess Tara Campbell will not allow her home to fall into enemy hands. Offering military assistance, the Republic sends Paladin Ezekiel Crow and his fully armed BattleMech to help defend Northwind. MechWarrior Anastasia Kerensky, of the infamous Clan Bloodline, has set her sights on Northwind—and what Anastasia wants, Anastasia usually gets. But first, she must contend with the deadly politics of the Steel Wolves before embarking on a conquest that could lead to the very heart of The Republic itself...
BattleTech: First Strike
Author: Loren L. Coleman, Ed.
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 433
Book Description
MASTERS OF WAR! Three hundred years. An age of chivalry and brutality. Of vast star empires. Princes and generals. Soldiers and spies. An age where heroes rally to hold back the darkness. And even the most unlikeliest of hands may determine the fate of millions. An age of duty, loyalty, and terrible choices. An age...of endless war. BattleTech: First Strike collects some of the best BattleTech short stories from some of the game's favorite authors, including Randall N. Bills, Blaine Lee Pardoe, Jason Schmetzer, Jason Hardy, Jeff Kautz, Dan C. Duval, Loren L. Coleman, Kevin Killiany, Victor Milan, Phaedra Weldon, Steven Mohan, Jr., Dayle A. Dermatis, and Louisa Swann.
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 433
Book Description
MASTERS OF WAR! Three hundred years. An age of chivalry and brutality. Of vast star empires. Princes and generals. Soldiers and spies. An age where heroes rally to hold back the darkness. And even the most unlikeliest of hands may determine the fate of millions. An age of duty, loyalty, and terrible choices. An age...of endless war. BattleTech: First Strike collects some of the best BattleTech short stories from some of the game's favorite authors, including Randall N. Bills, Blaine Lee Pardoe, Jason Schmetzer, Jason Hardy, Jeff Kautz, Dan C. Duval, Loren L. Coleman, Kevin Killiany, Victor Milan, Phaedra Weldon, Steven Mohan, Jr., Dayle A. Dermatis, and Louisa Swann.