Author: Paul Rendell
Publisher: Springer
ISBN: 3319198424
Category : Technology & Engineering
Languages : en
Pages : 182
Book Description
This book presents a proof of universal computation in the Game of Life cellular automaton by using a Turing machine construction. It provides an introduction including background information and an extended review of the literature for Turing Machines, Counter Machines and the relevant patterns in Conway's Game of Life so that the subject matter is accessibly to non specialists. The book contains a description of the author’s Turing machine in Conway’s Game of Life including an unlimited storage tape provided by growing stack structures and it also presents a fast universal Turing machine designed to allow the working to be demonstrated in a convenient period of time.
Turing Machine Universality of the Game of Life
Author: Paul Rendell
Publisher: Springer
ISBN: 3319198424
Category : Technology & Engineering
Languages : en
Pages : 182
Book Description
This book presents a proof of universal computation in the Game of Life cellular automaton by using a Turing machine construction. It provides an introduction including background information and an extended review of the literature for Turing Machines, Counter Machines and the relevant patterns in Conway's Game of Life so that the subject matter is accessibly to non specialists. The book contains a description of the author’s Turing machine in Conway’s Game of Life including an unlimited storage tape provided by growing stack structures and it also presents a fast universal Turing machine designed to allow the working to be demonstrated in a convenient period of time.
Publisher: Springer
ISBN: 3319198424
Category : Technology & Engineering
Languages : en
Pages : 182
Book Description
This book presents a proof of universal computation in the Game of Life cellular automaton by using a Turing machine construction. It provides an introduction including background information and an extended review of the literature for Turing Machines, Counter Machines and the relevant patterns in Conway's Game of Life so that the subject matter is accessibly to non specialists. The book contains a description of the author’s Turing machine in Conway’s Game of Life including an unlimited storage tape provided by growing stack structures and it also presents a fast universal Turing machine designed to allow the working to be demonstrated in a convenient period of time.
Machines, Computations, and Universality
Author: Maurice Margenstern
Publisher: Springer
ISBN: 3540318348
Category : Computers
Languages : en
Pages : 336
Book Description
This book constitutes the thoroughly refereed postproceedings of the 4th International Conference on Machines, Computations, and Universality, MCU 2004, held in St. Petersburg, Russia in September 2004. The 21 revised full papers presented together with 5 invited papers went through two rounds of reviewing, selection, and improvement. A broad variety of foundational aspects in theoretical computer science are addressed, such as cellular automata, molecular computing, quantum computing, formal languages, automata theory, Turing machines, P systems, etc.
Publisher: Springer
ISBN: 3540318348
Category : Computers
Languages : en
Pages : 336
Book Description
This book constitutes the thoroughly refereed postproceedings of the 4th International Conference on Machines, Computations, and Universality, MCU 2004, held in St. Petersburg, Russia in September 2004. The 21 revised full papers presented together with 5 invited papers went through two rounds of reviewing, selection, and improvement. A broad variety of foundational aspects in theoretical computer science are addressed, such as cellular automata, molecular computing, quantum computing, formal languages, automata theory, Turing machines, P systems, etc.
Machines, Computations, and Universality
Author: Jérôme Durand-Lose
Publisher: Springer Science & Business Media
ISBN: 3540745920
Category : Computers
Languages : en
Pages : 333
Book Description
This book constitutes the refereed proceedings of the 5th International Conference on Machines, Computations, and Universality, MCU 2007, held in Orleans, France, September 2007. The 18 revised full papers presented together with nine invited papers cover Turing machines, register machines, word processing, cellular automata, tiling of the plane, neural networks, molecular computations, BSS machines, infinite cellular automata, real machines, and quantum computing.
Publisher: Springer Science & Business Media
ISBN: 3540745920
Category : Computers
Languages : en
Pages : 333
Book Description
This book constitutes the refereed proceedings of the 5th International Conference on Machines, Computations, and Universality, MCU 2007, held in Orleans, France, September 2007. The 18 revised full papers presented together with nine invited papers cover Turing machines, register machines, word processing, cellular automata, tiling of the plane, neural networks, molecular computations, BSS machines, infinite cellular automata, real machines, and quantum computing.
A New Kind of Science
Author: Stephen Wolfram
Publisher: Wolfram Media
ISBN: 9781579550257
Category :
Languages : en
Pages : 1193
Book Description
NOW IN PAPERBACK"€"Starting from a collection of simple computer experiments"€"illustrated in the book by striking computer graphics"€"Stephen Wolfram shows how their unexpected results force a whole new way of looking at the operation of our universe.
Publisher: Wolfram Media
ISBN: 9781579550257
Category :
Languages : en
Pages : 1193
Book Description
NOW IN PAPERBACK"€"Starting from a collection of simple computer experiments"€"illustrated in the book by striking computer graphics"€"Stephen Wolfram shows how their unexpected results force a whole new way of looking at the operation of our universe.
Theory of Reversible Computing
Author: Kenichi Morita
Publisher: Springer
ISBN: 4431566066
Category : Computers
Languages : en
Pages : 463
Book Description
This book describes reversible computing from the standpoint of the theory of automata and computing. It investigates how reversibility can be effectively utilized in computing. A reversible computing system is a “backward deterministic” system such that every state of the system has at most one predecessor. Although its definition is very simple, it is closely related to physical reversibility, one of the fundamental microscopic laws of Nature. Authored by the leading scientist on the subject, this book serves as a valuable reference work for anyone working in reversible computation or in automata theory in general. This work deals with various reversible computing models at several different levels, which range from the microscopic to the macroscopic, and aims to clarify how computation can be carried out efficiently and elegantly in these reversible computing models. Because the construction methods are often unique and different from those in the traditional methods, these computing models as well as the design methods provide new insights for future computing systems. Organized bottom-up, the book starts with the lowest scale of reversible logic elements and circuits made from them. This is followed by reversible Turing machines, the most basic computationally universal machines, and some other types of reversible automata such as reversible multi-head automata and reversible counter machines. The text concludes with reversible cellular automata for massively parallel spatiotemporal computation. In order to help the reader have a clear understanding of each model, the presentations of all different models follow a similar pattern: the model is given in full detail, a short informal discussion is held on the role of different elements of the model, and an example with illustrations follows each model.
Publisher: Springer
ISBN: 4431566066
Category : Computers
Languages : en
Pages : 463
Book Description
This book describes reversible computing from the standpoint of the theory of automata and computing. It investigates how reversibility can be effectively utilized in computing. A reversible computing system is a “backward deterministic” system such that every state of the system has at most one predecessor. Although its definition is very simple, it is closely related to physical reversibility, one of the fundamental microscopic laws of Nature. Authored by the leading scientist on the subject, this book serves as a valuable reference work for anyone working in reversible computation or in automata theory in general. This work deals with various reversible computing models at several different levels, which range from the microscopic to the macroscopic, and aims to clarify how computation can be carried out efficiently and elegantly in these reversible computing models. Because the construction methods are often unique and different from those in the traditional methods, these computing models as well as the design methods provide new insights for future computing systems. Organized bottom-up, the book starts with the lowest scale of reversible logic elements and circuits made from them. This is followed by reversible Turing machines, the most basic computationally universal machines, and some other types of reversible automata such as reversible multi-head automata and reversible counter machines. The text concludes with reversible cellular automata for massively parallel spatiotemporal computation. In order to help the reader have a clear understanding of each model, the presentations of all different models follow a similar pattern: the model is given in full detail, a short informal discussion is held on the role of different elements of the model, and an example with illustrations follows each model.
Collision-Based Computing
Author: Andrew Adamatzky
Publisher: Springer Science & Business Media
ISBN: 9781852335403
Category : Computers
Languages : en
Pages : 588
Book Description
Collision-Based Computing presents a unique overview of computation with mobile self-localized patterns in non-linear media, including computation in optical media, mathematical models of massively parallel computers, and molecular systems. It covers such diverse subjects as conservative computation in billiard ball models and its cellular-automaton analogues, implementation of computing devices in lattice gases, Conway's Game of Life and discrete excitable media, theory of particle machines, computation with solitons, logic of ballistic computing, phenomenology of computation, and self-replicating universal computers. Collision-Based Computing will be of interest to researchers working on relevant topics in Computing Science, Mathematical Physics and Engineering. It will also be useful background reading for postgraduate courses such as Optical Computing, Nature-Inspired Computing, Artificial Intelligence, Smart Engineering Systems, Complex and Adaptive Systems, Parallel Computation, Applied Mathematics and Computational Physics.
Publisher: Springer Science & Business Media
ISBN: 9781852335403
Category : Computers
Languages : en
Pages : 588
Book Description
Collision-Based Computing presents a unique overview of computation with mobile self-localized patterns in non-linear media, including computation in optical media, mathematical models of massively parallel computers, and molecular systems. It covers such diverse subjects as conservative computation in billiard ball models and its cellular-automaton analogues, implementation of computing devices in lattice gases, Conway's Game of Life and discrete excitable media, theory of particle machines, computation with solitons, logic of ballistic computing, phenomenology of computation, and self-replicating universal computers. Collision-Based Computing will be of interest to researchers working on relevant topics in Computing Science, Mathematical Physics and Engineering. It will also be useful background reading for postgraduate courses such as Optical Computing, Nature-Inspired Computing, Artificial Intelligence, Smart Engineering Systems, Complex and Adaptive Systems, Parallel Computation, Applied Mathematics and Computational Physics.
Cellular Automata And Complexity
Author: Stephen Wolfram
Publisher: CRC Press
ISBN: 0429973721
Category : Mathematics
Languages : en
Pages : 615
Book Description
Are mathematical equations the best way to model nature? For many years it had been assumed that they were. But in the early 1980s, Stephen Wolfram made the radical proposal that one should instead build models that are based directly on simple computer programs. Wolfram made a detailed study of a class of such models known as cellular automata, and discovered a remarkable fact: that even when the underlying rules are very simple, the behaviour they produce can be highly complex, and can mimic many features of what we see in nature. And based on this result, Wolfram began a program of research to develop what he called A Science of Complexity."The results of Wolfram's work found many applications, from the so-called Wolfram Classification central to fields such as artificial life, to new ideas about cryptography and fluid dynamics. This book is a collection of Wolfram's original papers on cellular automata and complexity. Some of these papers are widely known in the scientific community others have never been published before. Together, the papers provide a highly readable account of what has become a major new field of science, with important implications for physics, biology, economics, computer science and many other areas.
Publisher: CRC Press
ISBN: 0429973721
Category : Mathematics
Languages : en
Pages : 615
Book Description
Are mathematical equations the best way to model nature? For many years it had been assumed that they were. But in the early 1980s, Stephen Wolfram made the radical proposal that one should instead build models that are based directly on simple computer programs. Wolfram made a detailed study of a class of such models known as cellular automata, and discovered a remarkable fact: that even when the underlying rules are very simple, the behaviour they produce can be highly complex, and can mimic many features of what we see in nature. And based on this result, Wolfram began a program of research to develop what he called A Science of Complexity."The results of Wolfram's work found many applications, from the so-called Wolfram Classification central to fields such as artificial life, to new ideas about cryptography and fluid dynamics. This book is a collection of Wolfram's original papers on cellular automata and complexity. Some of these papers are widely known in the scientific community others have never been published before. Together, the papers provide a highly readable account of what has become a major new field of science, with important implications for physics, biology, economics, computer science and many other areas.
Automata and Computability
Author: Ganesh Gopalakrishnan
Publisher: CRC Press
ISBN: 1351374281
Category : Computers
Languages : en
Pages : 356
Book Description
Automata and Computability is a class-tested textbook which provides a comprehensive and accessible introduction to the theory of automata and computation. The author uses illustrations, engaging examples, and historical remarks to make the material interesting and relevant for students. It incorporates modern/handy ideas, such as derivative-based parsing and a Lambda reducer showing the universality of Lambda calculus. The book also shows how to sculpt automata by making the regular language conversion pipeline available through a simple command interface. A Jupyter notebook will accompany the book to feature code, YouTube videos, and other supplements to assist instructors and students Features Uses illustrations, engaging examples, and historical remarks to make the material accessible Incorporates modern/handy ideas, such as derivative-based parsing and a Lambda reducer showing the universality of Lambda calculus Shows how to "sculpt" automata by making the regular language conversion pipeline available through simple command interface Uses a mini functional programming (FP) notation consisting of lambdas, maps, filters, and set comprehension (supported in Python) to convey math through PL constructs that are succinct and resemble math Provides all concepts are encoded in a compact Functional Programming code that will tesselate with Latex markup and Jupyter widgets in a document that will accompany the books. Students can run code effortlessly href="https://github.com/ganeshutah/Jove.git/"here.
Publisher: CRC Press
ISBN: 1351374281
Category : Computers
Languages : en
Pages : 356
Book Description
Automata and Computability is a class-tested textbook which provides a comprehensive and accessible introduction to the theory of automata and computation. The author uses illustrations, engaging examples, and historical remarks to make the material interesting and relevant for students. It incorporates modern/handy ideas, such as derivative-based parsing and a Lambda reducer showing the universality of Lambda calculus. The book also shows how to sculpt automata by making the regular language conversion pipeline available through a simple command interface. A Jupyter notebook will accompany the book to feature code, YouTube videos, and other supplements to assist instructors and students Features Uses illustrations, engaging examples, and historical remarks to make the material accessible Incorporates modern/handy ideas, such as derivative-based parsing and a Lambda reducer showing the universality of Lambda calculus Shows how to "sculpt" automata by making the regular language conversion pipeline available through simple command interface Uses a mini functional programming (FP) notation consisting of lambdas, maps, filters, and set comprehension (supported in Python) to convey math through PL constructs that are succinct and resemble math Provides all concepts are encoded in a compact Functional Programming code that will tesselate with Latex markup and Jupyter widgets in a document that will accompany the books. Students can run code effortlessly href="https://github.com/ganeshutah/Jove.git/"here.
Machines, Computations, and Universality
Author: Jerome Durand-Lose
Publisher: Springer
ISBN: 3319231111
Category : Computers
Languages : en
Pages : 214
Book Description
This book constitutes the refereed proceedings of the 7th International Conference on Machines, Computations, and Universality, MCU 2015, held in Famagusta, North Cyprus, in September 2015. The 10 revised full papers presented together with 4 invited talks were carefully reviewed and selected from 23 submissions. MCU explores computation in the setting of various discrete models (Turing machines, register machines, cellular automata, tile assembly systems, rewriting systems, molecular computing models, neural models, etc.) and analog and hybrid models (BSS machines, infinite time cellular automata, real machines, quantum computing, etc.).
Publisher: Springer
ISBN: 3319231111
Category : Computers
Languages : en
Pages : 214
Book Description
This book constitutes the refereed proceedings of the 7th International Conference on Machines, Computations, and Universality, MCU 2015, held in Famagusta, North Cyprus, in September 2015. The 10 revised full papers presented together with 4 invited talks were carefully reviewed and selected from 23 submissions. MCU explores computation in the setting of various discrete models (Turing machines, register machines, cellular automata, tile assembly systems, rewriting systems, molecular computing models, neural models, etc.) and analog and hybrid models (BSS machines, infinite time cellular automata, real machines, quantum computing, etc.).
Understanding Computation
Author: Tom Stuart
Publisher: "O'Reilly Media, Inc."
ISBN: 144933010X
Category : Computers
Languages : en
Pages : 389
Book Description
Finally, you can learn computation theory and programming language design in an engaging, practical way. Understanding Computation explains theoretical computer science in a context you’ll recognize, helping you appreciate why these ideas matter and how they can inform your day-to-day programming. Rather than use mathematical notation or an unfamiliar academic programming language like Haskell or Lisp, this book uses Ruby in a reductionist manner to present formal semantics, automata theory, and functional programming with the lambda calculus. It’s ideal for programmers versed in modern languages, with little or no formal training in computer science. Understand fundamental computing concepts, such as Turing completeness in languages Discover how programs use dynamic semantics to communicate ideas to machines Explore what a computer can do when reduced to its bare essentials Learn how universal Turing machines led to today’s general-purpose computers Perform complex calculations, using simple languages and cellular automata Determine which programming language features are essential for computation Examine how halting and self-referencing make some computing problems unsolvable Analyze programs by using abstract interpretation and type systems
Publisher: "O'Reilly Media, Inc."
ISBN: 144933010X
Category : Computers
Languages : en
Pages : 389
Book Description
Finally, you can learn computation theory and programming language design in an engaging, practical way. Understanding Computation explains theoretical computer science in a context you’ll recognize, helping you appreciate why these ideas matter and how they can inform your day-to-day programming. Rather than use mathematical notation or an unfamiliar academic programming language like Haskell or Lisp, this book uses Ruby in a reductionist manner to present formal semantics, automata theory, and functional programming with the lambda calculus. It’s ideal for programmers versed in modern languages, with little or no formal training in computer science. Understand fundamental computing concepts, such as Turing completeness in languages Discover how programs use dynamic semantics to communicate ideas to machines Explore what a computer can do when reduced to its bare essentials Learn how universal Turing machines led to today’s general-purpose computers Perform complex calculations, using simple languages and cellular automata Determine which programming language features are essential for computation Examine how halting and self-referencing make some computing problems unsolvable Analyze programs by using abstract interpretation and type systems