Augmented Reality Using Appcelerator Titanium Starter PDF Download
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Author: Trevor Ward
Publisher: Packt Publishing Ltd
ISBN: 1849693919
Category : Computers
Languages : en
Pages : 101
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Book Description
Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks. It's a quick start tutorial to help you get started with creating Augmented Reality applications and acquainting yourself with essential aspects of creating AR applications using the Appcelerator Titanium Framework. The instructions are clear with easy to follow examples. This book is for anybody who wishes to understand how to build an Augmented Reality Application. It uses the Appcelerator Titanium mobile development framework, but the techniques and practices can be applied to other frameworks and native code. You will need to have a good working knowledge of development and JavaScript, it is not aimed at the beginner.
Author: Trevor Ward
Publisher: Packt Publishing Ltd
ISBN: 1849693919
Category : Computers
Languages : en
Pages : 101
Get Book Here
Book Description
Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks. It's a quick start tutorial to help you get started with creating Augmented Reality applications and acquainting yourself with essential aspects of creating AR applications using the Appcelerator Titanium Framework. The instructions are clear with easy to follow examples. This book is for anybody who wishes to understand how to build an Augmented Reality Application. It uses the Appcelerator Titanium mobile development framework, but the techniques and practices can be applied to other frameworks and native code. You will need to have a good working knowledge of development and JavaScript, it is not aimed at the beginner.
Author: Darren Cope
Publisher: Packt Publishing Ltd
ISBN: 1849695016
Category : Computers
Languages : en
Pages : 553
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Book Description
Appcelerator Titanium Application Development by Example Beginner's Guide is an example-driven tour of the language that guides you through all the stages of app design. The style is relaxed and friendly whilst remaining concise and structured.If you are new to this technology or curious about the possibilities of Appcelerator Titanium then this book is for you. If you are a web developer who is looking for a way to craft cross-platform apps, then this book and the Titanium language is the choice for you.
Author: Ursyn, Anna
Publisher: IGI Global
ISBN: 1522573720
Category : Computers
Languages : en
Pages : 355
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Book Description
Interfaces within computers, computing, and programming are consistently evolving and continue to be relevant to computer science as it progresses. Advancements in human-computer interactions, their aesthetic appeal, ease of use, and learnability are made possible due to the creation of user interfaces and result in further growth in science, aesthetics, and practical applications. Interface Support for Creativity, Productivity, and Expression in Computer Graphics is a collection of innovative research on usability, the apps humans use, and their sensory environment. While highlighting topics such as image datasets, augmented reality, and visual storytelling, this book is ideally designed for researchers, academicians, graphic designers, programmers, software developers, educators, multimedia specialists, and students seeking current research on uniting digital content with the physicality of the device through applications, thus addressing sensory perception.
Author: Rodrigues, João M. F.
Publisher: IGI Global
ISBN: 1522529284
Category : Business & Economics
Languages : en
Pages : 564
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Book Description
Tourism is one of the most rapidly evolving industries of the 21st century. The integration of technological advancements plays a crucial role in the ability for many countries, all over the world, to attract visitors and maintain a distinct edge in a highly competitive market. The Handbook of Research on Technological Developments for Cultural Heritage and eTourism Applications is a pivotal reference source for the latest research findings on the utilization of information and communication technologies in tourism. Featuring extensive coverage on relevant areas such as smart tourism, user interfaces, and social media, this publication is an ideal resource for policy makers, academicians, researchers, advanced-level students, and technology developers seeking current research on new trends in ICT systems and application and tourism.
Author: Jason Odom
Publisher: Packt Publishing Ltd
ISBN: 1786465469
Category : Computers
Languages : en
Pages : 367
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Book Description
Create interactive and intuitiveness HoloLens applications with ease About This Book Start developing immersive and interactive apps for Microsoft HoloLens Explore the Windows Universal Development platform for HoloLens development Leverage the full set of HoloLens sensors to create mesmerizing apps Who This Book Is For If you are a developer new to Windows Universal development platform and want to get started with HoloLens development, then this is the book for you. No prior experience of C# programming or of the .NET framework is needed to get started with this book. What You Will Learn Write an app that responds to verbal commands Communicate between devices in the boundaries of the UWP model Create sounds in the app and place them in a 3D space Build simple apps that display holograms Interact with the physical environment while taking physical boundaries into account In Detail HoloLens revolutionizes the way we work and interact with the virtual world. HoloLens brings you the amazing world of augmented reality and provides an opportunity to explore it like never before. This is the best book for developers who want to start creating interactive and intuitive augmented reality apps for the HoloLens platform. You will start with a walkthrough of the HoloLens hardware before creating your first app. Next you will be introduced to the various HoloLens sensors and find out how to program them efficiently so that they can interact with the real world seamlessly. Moving on, you will learn how to create smart animations and add video overlay that implements real-time tracking and motion-sensing abilities to your HoloLens app. Finally, you will learn how to test your app effectively.
Author: Alistair Croll
Publisher: "O'Reilly Media, Inc."
ISBN: 1098168151
Category : Business & Economics
Languages : en
Pages : 403
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Book Description
Whether you're a startup founder trying to disrupt an industry or an entrepreneur trying to provoke change from within, your biggest challenge is creating a product people actually want. Lean Analytics steers you in the right direction. This book shows you how to validate your initial idea, find the right customers, decide what to build, how to monetize your business, and how to spread the word. Packed with more than thirty case studies and insights from over a hundred business experts, Lean Analytics provides you with hard-won, real-world information no entrepreneur can afford to go without. Understand Lean Startup, analytics fundamentals, and the data-driven mindset Look at six sample business models and how they map to new ventures of all sizes Find the One Metric That Matters to you Learn how to draw a line in the sand, so you'll know it's time to move forward Apply Lean Analytics principles to large enterprises and established products
Author: Pethuru Raj
Publisher: CRC Press
ISBN: 1498761291
Category : Computers
Languages : en
Pages : 393
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Book Description
As more and more devices become interconnected through the Internet of Things (IoT), there is an even greater need for this book,which explains the technology, the internetworking, and applications that are making IoT an everyday reality. The book begins with a discussion of IoT "ecosystems" and the technology that enables them, which includes: Wireless Infrastructure and Service Discovery Protocols Integration Technologies and Tools Application and Analytics Enablement Platforms A chapter on next-generation cloud infrastructure explains hosting IoT platforms and applications. A chapter on data analytics throws light on IoT data collection, storage, translation, real-time processing, mining, and analysis, all of which can yield actionable insights from the data collected by IoT applications. There is also a chapter on edge/fog computing. The second half of the book presents various IoT ecosystem use cases. One chapter discusses smart airports and highlights the role of IoT integration. It explains how mobile devices, mobile technology, wearables, RFID sensors, and beacons work together as the core technologies of a smart airport. Integrating these components into the airport ecosystem is examined in detail, and use cases and real-life examples illustrate this IoT ecosystem in operation. Another in-depth look is on envisioning smart healthcare systems in a connected world. This chapter focuses on the requirements, promising applications, and roles of cloud computing and data analytics. The book also examines smart homes, smart cities, and smart governments. The book concludes with a chapter on IoT security and privacy. This chapter examines the emerging security and privacy requirements of IoT environments. The security issues and an assortment of surmounting techniques and best practices are also discussed in this chapter.
Author: Mark Clow
Publisher:
ISBN: 9781092297370
Category :
Languages : en
Pages : 474
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Book Description
Learn Google Flutter by example. Over 65 example mini-apps. Chapters Include: Three Chapters on Dart Language. Introduction to Flutter. Installing Flutter. Your first Flutter App. Dependencies & Packages. Introduction to Widgets & Composition. Stateless Widgets. Stateful Widgets. Basic Material Widgets. Multi-Child Widgets. Single-Child Widgets. App Scaffolding Widgets. Other Widgets. Builders. Routing & Navigation. Forms. Http, Apis, REST & JSON. Flutter with Http, Apis, REST & JSON. State. State & Stateful Widgets. State & InheritedWidgets. State & Scoped Model. State & BLoCs with Streams. Local Persistence. Mixins. Debugging & Performance Profiling. Change Detection, Keys & Rendering. Other Performance Considerations. Publishing Your App. Flutter Resources.
Author: John Anderson
Publisher: "O'Reilly Media, Inc."
ISBN: 1449329519
Category : Computers
Languages : en
Pages : 154
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Book Description
Build native apps for iOS, Android, and Blackberry from a single JavaScript codebase with Appcelerator Titanium. This guide gets you quickly up to speed on this amazing framework and shows you how to generate cross-platform apps with 100% native controls. You’ll also learn the advantages of using Titanium when you want to create an app for just one native platform, rather than struggle with Java or Objective-C. Fast-paced and full of examples, this book helps you build your first project with Titanium Studio, and then takes you through the steps necessary to build complex data-bound apps. Learn how Titanium differs from frameworks such as jQuery Mobile and Sencha Touch Set up and use iOS and Android SDKs and compilers with Titanium Build basic UI and window controls, and create your own composite objects Take a peek at how Titanium objects and methods work behind the scenes Learn how JavaScript makes Titanium easy to extend and customize Develop apps that consume complex data, whether it’s stored locally or on remote servers Understand the pros and cons of distributing apps on the App Store and Android Market
Author: Nick Lockwood
Publisher: Pearson Education
ISBN: 0133440753
Category : Computers
Languages : en
Pages : 357
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Book Description
Core Animation is the technology underlying Apple's iOS user interface. By unleashing the full power of Core Animation, you can enhance your app with impressive 2D and 3D visual effects and create exciting and unique new interfaces. In this in-depth guide, iOS developer Nick Lockwood takes you step-by-step through the Core Animation framework, building up your understanding through sample code and diagrams together with comprehensive explanations and helpful tips. Lockwood demystifies the Core Animation APIs, and teaches you how to make use of Layers and views, software drawing and hardware compositing Layer geometry, hit testing and clipping Layer effects, transforms and 3D interfaces Video playback, text, tiled images, OpenGL, particles and reflections Implicit and explicit animations Property animations, keyframes and transitions Easing, frame-by-frame animation and physics Performance tuning and much, much more! Approximately 356 pages.