Augmented Reality for Android Application Development

Augmented Reality for Android Application Development PDF Author: Jens Grubert
Publisher: Packt Publishing Ltd
ISBN: 1782168567
Category : Computers
Languages : en
Pages : 189

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Book Description
A step-by-step tutorial-based guide aimed at giving you hands-on practical experience to develop AR applications for Android.Augmented Reality for Android Application Development is for Android mobile application developers who are familiar with Android Development Tools and deployment, JMonkeyEngine, and the Vuforia SDK.

Augmented Reality for Android Application Development

Augmented Reality for Android Application Development PDF Author: Jens Grubert
Publisher: Packt Publishing Ltd
ISBN: 1782168567
Category : Computers
Languages : en
Pages : 189

Get Book Here

Book Description
A step-by-step tutorial-based guide aimed at giving you hands-on practical experience to develop AR applications for Android.Augmented Reality for Android Application Development is for Android mobile application developers who are familiar with Android Development Tools and deployment, JMonkeyEngine, and the Vuforia SDK.

Augmented Reality for Android Application Development

Augmented Reality for Android Application Development PDF Author: Jens Grubert
Publisher: Packt Publishing Ltd
ISBN: 1782168567
Category : Computers
Languages : en
Pages : 189

Get Book Here

Book Description
A step-by-step tutorial-based guide aimed at giving you hands-on practical experience to develop AR applications for Android.Augmented Reality for Android Application Development is for Android mobile application developers who are familiar with Android Development Tools and deployment, JMonkeyEngine, and the Vuforia SDK.

Augmented Reality for Android Application Development

Augmented Reality for Android Application Development PDF Author: Jens Grubet
Publisher:
ISBN:
Category :
Languages : en
Pages :

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Book Description


Mastering Android Application Development

Mastering Android Application Development PDF Author: Antonio Pachon Ruiz
Publisher: Packt Publishing Ltd
ISBN: 1785887629
Category : Computers
Languages : en
Pages : 298

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Book Description
Learn how to do more with the Android SDK with this advanced Android Application guide which shows you how to make even better Android apps that users will love About This Book Learn how to design and build better Android apps to reach new users Explore the latest features and tools in the Android SDK that will help you become a better developer From concurrency to testing – through to adding adverts and billing, this book ties together every element to help you deliver a high-quality Android application on Google Play Who This Book Is For Mastering Android Application Development is intended for Android developers that want insight on and guidance through the steps they need to take to give their creations the edge in a competitive market. What You Will Learn Create an Android project with Android M features Design the basic navigation for our app using the UI components Set up a cloud-based platform and store data on it Implement programming patterns such as Singleton and Observer to maintain your project code for future use Display lists and grids using Android RecyclerView Implement user interface components and make your app look professional Handle, download, and store images along with memory management Create the database and content providers to perform read-write operations Add notifications to the app and analytics to track the user's usage Show a Google map view on your app Configure minify to obfuscate the code Add adverts and create products for purchase in your app In Detail There are millions of Android apps out there for people to download – how do you make sure yours has the edge? It's not always about innovation and ideas – the most successful apps are those that are able to satisfy customer demands – they're the ones that look the best, the fastest, and the easiest and most intuitive to use. This book shows you how to create Android applications that do precisely that – it has been designed help you consider and answer those questions throughout the development process, so you can create applications that stand out against the crowd. Learn how to create exemplary UIs that contribute to a satisfying user experience through the lens of Material Design, and explore how to harness the range of features within the Android SDK to help you. Dive deeper into complex programming concepts and discover how to leverage concurrency and navigate memory management and image handling. You'll also find further guidance on testing and debugging so you can guarantee that your application is reliable and robust for users. Beyond this you'll find out how to extend your app and add greater functionality, including notifications, location services, adverts and app billing (essential if you want to properly monetize your creation!). To make sure you have confidence at every stage in the process, the book also shows you how to release your app to the Play store – to make sure your maximising your efforts to create a popular Android application! Style and approach This is a step-by-step guide where theory and practice are merged in a way that helps you to put a new concept into practice with ease. By helping to focus on the end result, and showing all the technical steps you need to get there, you will be poised for development success!

Augmented Reality Development with Unity

Augmented Reality Development with Unity PDF Author: Indika Wijesooriya
Publisher: Stylus Publishing, LLC
ISBN: 1501519336
Category : Computers
Languages : en
Pages : 569

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Book Description
In the rapidly evolving world of immersive technologies, augmented reality (AR) has emerged as a pivotal force, transforming industries from education and healthcare to manufacturing and entertainment. This book provides a comprehensive guide for enthusiasts and professionals looking to explore AR development and applications. Key topics include AR fundamentals and applications, 3D visualization, mathematics, placement of virtual objects in physical spaces, using Unity 3D and Vuforia, creating marker-based and marker-less AR apps, industry standard SDKs and more. Companion files with code samples and color figures are available for downloading. FEATURES: Includes step-by-step tutorials with detailed instructions for developing AR applications, from basic concepts to advanced implementations Features practical examples and real-world projects, using cases to illustrate the application of AR technology Explores best practices for AR design and performance optimization to ensure smooth and immersive user experiences Download companion files with code samples and color figures

Mastering Augmented Reality Development with Unity

Mastering Augmented Reality Development with Unity PDF Author: Indika Wijesooriya
Publisher: BPB Publications
ISBN: 9355518331
Category : Computers
Languages : en
Pages : 410

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Book Description
A comprehensive guide to building augmented reality applications with Unity 3D KEY FEATURES ● Apply the fundamental principles of 3D design to create engaging and interactive augmented reality experiences. ● Learn how to use Unity to work with a variety of AR frameworks and tools. ● Gain the competitive edge by learning how to use APIs to build cutting-edge AR applications. DESCRIPTION “Mastering Augmented Reality Development with Unity” is a comprehensive guide that will take you from beginner to expert in AR development. Whether you are a beginner or an experienced developer, this book is the perfect resource for learning to create amazing AR experiences. The book begins with an introduction to AR, covering its core principles and potential applications. You will learn how to visualize AR environments and create visually stunning experiences. Next, the book explores the various tools and development platforms available for AR, with a focus on Unity 3D as the industry-standard platform. You will be guided through creating custom AR components and refreshing your C# programming skills within Unity. The book covers practical applications of AR development, including building 3D mobile apps, marker-based AR apps using Vuforia, and marker-less AR apps with AR Kit and AR Core. You will also learn about world-scale AR development with Niantic Lightship. The latter part of the book focuses on best practices in AR application design, ensuring intuitive and user-friendly experiences. Additionally, readers will learn techniques for optimizing AR app performance. By the end of the book, you will be able to build AR applications with Unity 3D with ease. WHAT YOU WILL LEARN ● Use Unity 3D to develop, build and run mobile 3D applications. ● Use different AR frameworks to integrate augmented reality into 3D scenes. ● Combine networking and cutting-edge technologies to develop dynamic and interactive AR applications. ● Learn how to use the best practices of AR design to create captivating experiences. ● Optimize application performance for a truly seamless and immersive user experience. WHO THIS BOOK IS FOR This book is for anyone who has a basic understanding of programming and is interested in learning to build AR applications using Unity 3D. TABLE OF CONTENTS 1. Getting Started with Augmented Reality 2. Visualizing AR Environment and Components 3. Exploring Tools and Development Platforms 4. Up and Running with Unity 3D 5. Creating Your First Custom Component 6. Refreshing C# Concepts with Unity 7. Trying Out First 3D Mobile App Development 8. Building Marker-based AR Apps with Vuforia 9. Developing Marker-based Dynamic AR Apps 10. Marker-less AR Apps with AR Kit and AR Core 11. World Scale AR App with Niantic Lightship 12. Best Practices in Augmented Reality Application Design 13. AR App Performance Optimization

Introduction to Android Application Development

Introduction to Android Application Development PDF Author: Joseph Annuzzi (Jr.)
Publisher: Pearson Education
ISBN: 0321940261
Category : Computers
Languages : en
Pages : 668

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Book Description
Revised edition of first part of: Android wireless application development / Shane Conder, Lauren Darcey. c2010.

Mobile Technologies and Augmented Reality in Open Education

Mobile Technologies and Augmented Reality in Open Education PDF Author: Kurubacak, Gulsun
Publisher: IGI Global
ISBN: 1522521119
Category : Education
Languages : en
Pages : 386

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Book Description
Novel trends and innovations have enhanced contemporary educational environments. When applied properly, these computing advances can create enriched learning opportunities for students. Mobile Technologies and Augmented Reality in Open Education is a pivotal reference source for the latest academic research on the integration of interactive technology and mobile applications in online and distance learning environments. Highlighting scholarly perspectives across numerous topics such as wearable technology, instructional design, and flipped learning, this book is ideal for educators, professionals, practitioners, academics, and graduate students interested in the role of augmented reality in modern educational contexts.

Augmented Reality

Augmented Reality PDF Author: Jon Peddie
Publisher: Springer
ISBN: 3319545027
Category : Computers
Languages : en
Pages : 349

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Book Description
This book provides an in-depth exploration of the field of augmented reality (AR) in its entirety and sets out to distinguish AR from other inter-related technologies like virtual reality (VR) and mixed reality (MR). The author presents AR from its initial philosophies and early developments, to its current technologies and its impact on our modern society, to its possible future developments; providing readers with the tools to understand issues relating to defining, building, and using our perception of what is represented in our perceived reality, and ultimately how we assimilate and react to this information. Augmented Reality: Where We Will All Live can be used as a comprehensive guide to the field of AR and provides valuable insights for technologists, marketers, business managers, educators and academics who are interested in the field of augmented reality; its concepts, history, practices and the science behind this rapidly advancing field of research and development.

Enterprise Augmented Reality Projects

Enterprise Augmented Reality Projects PDF Author: Jorge R. López Benito
Publisher: Packt Publishing Ltd
ISBN: 1789803152
Category : Computers
Languages : en
Pages : 380

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Book Description
Design end-to-end AR solutions for domains such as marketing, retail, manufacturing, tourism, automation, and training Key FeaturesUse leading AR development frameworks such as ARCore, ARKit, and Vuforia across key industriesIdentify the market potential of AR for designing visual solutions in different business sectorsBuild multi-platform AR projects for various platforms such as Unity, iOS, and AndroidBook Description Augmented reality (AR) is expanding its scope from just being used in mobile and game applications to enterprise. Different industries are using AR to enhance assembly line visualization, guide operators performing difficult tasks, attract more customers, and even improve training techniques. In this book, you'll gain comprehensive insights into different aspects of developing AR-based apps for six different enterprise sectors, focusing on market needs and choosing the most suitable tool in each case. You'll delve into the basics of Unity and get familiar with Unity assets, materials, and resources, which will help you build a strong foundation for working on the different AR projects covered in the book. You'll build real-world projects for various industries such as marketing, retail, and automation in a step-by-step manner. This will give you hands-on experience in developing your own industrial AR apps. While building the projects, you'll explore various AR frameworks used in the enterprise environment such as Vuforia, EasyAR, ARCore, and ARKit, and understand how they can be used by themselves or integrated into the Unity 3D engine to create AR markers, 3D models, and components of an AR app. By the end of this book, you'll be well versed in using different commercial AR frameworks as well as Unity for building robust AR projects. What you will learnUnderstand the basics of Unity application development and C# scriptingLearn how to use Android Studio along with ARCore and Sceneform to build AR prototypes for Android devicesEnable AR experiences on the web with ARCore and WebARExplore emerging AR authoring tools such as Augmented Class! for educationUnderstand the differences and similarities between handheld and head-mounted display (HMD) environments and how to build an app for each targetBecome well versed in using Xcode with ARKit and SceneKit to develop AR portals for iOS devicesWho this book is for This book is for anyone interested in emerging and interactive technologies or looking to build AR applications for any domain. Although, no prior augmented reality experience is required, having some skills in object-oriented programming (OOP) will be helpful.