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Author: Stephen B. Kagan
Publisher: Stephen B. Kagan
ISBN:
Category : Fiction
Languages : en
Pages : 273
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Book Description
It is the year 2048 and information has seeped into all the nooks and crannies of the world from layers of useful augmentations to vast virtual game worlds. Most people now access this web of information directly through nano built neural implants. Many of the advanced AI left after the Great Purge are now under the control of the military and powerful corporations. A few though are still free, hiding in the virtual game worlds of the Web. *The newly edited version went live in September. Replacement copies are available upon request. ---------------------------------------------------------- Ben, a nature friendly virtual artist (world-weaver) and dream researcher follows a trail of darkness on an odyssey through different worlds of cyberspace to find a virtual art thief. Gordon, an MRI researcher, technophile and part time AI hunter seeks a cure for a mysterious web based sleeping sickness spreading throughout the population. Daniel, a recluse poet and Luddite struggles with having to use medical nanotechnology to cure his cancer but what he finds in the unconscious foundations of his biology is nothing less than a revelation that will change everything Augmented Dreams is an allegory of the modern mind (psyche) struggling to find balance between the roots of our ancestors and the modern world in a time of accelerating change. It is a palimpsest that takes place at the intersection between advanced technology, ancient myth, gaming and environmentalism. For more information: www.augmenteddreams.net
Author: Stephen B. Kagan
Publisher: Stephen B. Kagan
ISBN:
Category : Fiction
Languages : en
Pages : 273
Get Book Here
Book Description
It is the year 2048 and information has seeped into all the nooks and crannies of the world from layers of useful augmentations to vast virtual game worlds. Most people now access this web of information directly through nano built neural implants. Many of the advanced AI left after the Great Purge are now under the control of the military and powerful corporations. A few though are still free, hiding in the virtual game worlds of the Web. *The newly edited version went live in September. Replacement copies are available upon request. ---------------------------------------------------------- Ben, a nature friendly virtual artist (world-weaver) and dream researcher follows a trail of darkness on an odyssey through different worlds of cyberspace to find a virtual art thief. Gordon, an MRI researcher, technophile and part time AI hunter seeks a cure for a mysterious web based sleeping sickness spreading throughout the population. Daniel, a recluse poet and Luddite struggles with having to use medical nanotechnology to cure his cancer but what he finds in the unconscious foundations of his biology is nothing less than a revelation that will change everything Augmented Dreams is an allegory of the modern mind (psyche) struggling to find balance between the roots of our ancestors and the modern world in a time of accelerating change. It is a palimpsest that takes place at the intersection between advanced technology, ancient myth, gaming and environmentalism. For more information: www.augmenteddreams.net
Author: Tess Castleman
Publisher: Daimon
ISBN: 3856306978
Category : Psychology
Languages : en
Pages : 308
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Book Description
This book reveals the way our dreaming expresses and reflects our deep interpersonal and environmental interconnectivity. Drawing upon her decades of Jungian analytic practice, and many years of pioneering in dream groups, Castleman weaves a rich tapestry of dream threads which shows us how we are dreaming with and for each other. Her method is that of a storyteller telling the stories of people, their dreams, the stories of shamans, the stories of individuals suffering from cancer, love entanglements, and most delightfully, stories which show how dreams are woven together with communal life in other cultures, as well as in our own.
Author:
Publisher:
ISBN:
Category : Pharmacy
Languages : en
Pages : 534
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Book Description
Author: David J. Chalmers
Publisher: W. W. Norton & Company
ISBN: 0393635813
Category : Philosophy
Languages : en
Pages : 544
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Book Description
A leading philosopher takes a mind-bending journey through virtual worlds, illuminating the nature of reality and our place within it. Virtual reality is genuine reality; that’s the central thesis of Reality+. In a highly original work of “technophilosophy,” David J. Chalmers gives a compelling analysis of our technological future. He argues that virtual worlds are not second-class worlds, and that we can live a meaningful life in virtual reality. We may even be in a virtual world already. Along the way, Chalmers conducts a grand tour of big ideas in philosophy and science. He uses virtual reality technology to offer a new perspective on long-established philosophical questions. How do we know that there’s an external world? Is there a god? What is the nature of reality? What’s the relation between mind and body? How can we lead a good life? All of these questions are illuminated or transformed by Chalmers’ mind-bending analysis. Studded with illustrations that bring philosophical issues to life, Reality+ is a major statement that will shape discussion of philosophy, science, and technology for years to come.
Author: Kieran C.R. Fox
Publisher: Oxford University Press
ISBN: 0190464763
Category : Psychology
Languages : en
Pages : 657
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Book Description
Where do spontaneous thoughts come from? It may be surprising that the seemingly straightforward answers "from the mind" or "from the brain" are in fact an incredibly recent understanding of the origins of spontaneous thought. For nearly all of human history, our thoughts - especially the most sudden, insightful, and important - were almost universally ascribed to divine or other external sources. Only in the past few centuries have we truly taken responsibility for their own mental content, and finally localized thought to the central nervous system - laying the foundations for a protoscience of spontaneous thought. But enormous questions still loom: what, exactly, is spontaneous thought? Why does our brain engage in spontaneous forms of thinking, and when is this most likely to occur? And perhaps the question most interesting and accessible from a scientific perspective: how does the brain generate and evaluate its own spontaneous creations? Spontaneous thought includes our daytime fantasies and mind-wandering; the flashes of insight and inspiration familiar to the artist, scientist, and inventor; and the nighttime visions we call dreams. This Handbook brings together views from neuroscience, psychology, philosophy, phenomenology, history, education, contemplative traditions, and clinical practice to begin to address the ubiquitous but poorly understood mental phenomena that we collectively call 'spontaneous thought.' In studying such an abstruse and seemingly impractical subject, we should remember that our capacity for spontaneity, originality, and creativity defines us as a species - and as individuals. Spontaneous forms of thought enable us to transcend not only the here and now of perceptual experience, but also the bonds of our deliberately-controlled and goal-directed cognition; they allow the space for us to be other than who we are, and for our minds to think beyond the limitations of our current viewpoints and beliefs.
Author: Pablo Gómez Ochoa
Publisher: Grupo Asís Biomedia S.L.
ISBN: 8494277588
Category : Medical
Languages : en
Pages : 94
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Book Description
This is a pioneering book in veterinary medicine. The reader will be ableto visualise what really is happening in a diseased heart. Through threedimensional representation and augmented reality, every disorder can be seen, almost touching the 3D model above the book. In addition, the changes in blood flow produced by the pathologies can be visualised, bringing the reader even closer to the pathophysiological reality. The text addresses the major points of pathophysiology and diagnostic keys for the most common diseases, and the illustrations and pictures are a bridge between the 3D models and the text. Thus, the book succeeds in joining diagnosis, and particularly a test such as echocardiography, with the understanding of the pathophysiology.
Author:
Publisher: Graphic Universe& 8482
ISBN: 1512440000
Category : Young Adult Fiction
Languages : en
Pages : 108
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Book Description
In 1861, Grace, a runaway, and Flor, a stagecoach robber, join forces to thwart a plan by the Confederate Army in the New Mexico Territory.
Author: W. P. Kinsella
Publisher: Rosetta Books
ISBN: 0795311710
Category : Fiction
Languages : en
Pages : 262
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Book Description
The novel that inspired Field of Dreams: “A lyrical, seductive, and altogether winning concoction.” —The New York Times Book Review One of Sports Illustrated’s 100 Greatest Sports Books “If you build it, he will come.” When Ray Kinsella hears these mysterious words spoken in the voice of an Iowa baseball announcer, he is inspired to carve a baseball diamond in his cornfield. It is a tribute to his hero, the legendary Shoeless Joe Jackson, whose reputation was forever tarnished by the scandalous 1919 World Series. What follows is a timeless story that is “not so much about baseball as it is about dreams, magic, life, and what is quintessentially American” (The Philadelphia Inquirer). “A triumph of hope.” —The Boston Globe “A moonlit novel about baseball, dreams, family, the land, and literature.” —Sports Illustrated
Author: Frank Pierce Foster
Publisher:
ISBN:
Category : Medicine
Languages : en
Pages : 752
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Book Description
Author:
Publisher:
ISBN:
Category : Medicine
Languages : en
Pages : 754
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Book Description