Artificial Nature Architecture

Artificial Nature Architecture PDF Author: Luis de Garrido
Publisher:
ISBN: 9788415223191
Category : Architecture
Languages : es
Pages : 0

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Book Description
Luis de Garrido is pioneering a new architectural concept: Artificial Nature. An artificial eco-system incorporating manmade artefacts and buildings with its own rules and which evolves alongside the natural eco-system.

Artificial Nature Architecture

Artificial Nature Architecture PDF Author: Luis de Garrido
Publisher:
ISBN: 9788415223191
Category : Architecture
Languages : es
Pages : 0

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Book Description
Luis de Garrido is pioneering a new architectural concept: Artificial Nature. An artificial eco-system incorporating manmade artefacts and buildings with its own rules and which evolves alongside the natural eco-system.

Artificial Nature

Artificial Nature PDF Author: Jeffrey Deitch
Publisher: Howell Press
ISBN:
Category : Psychology
Languages : en
Pages : 188

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Book Description


Architecture in the Age of Artificial Intelligence

Architecture in the Age of Artificial Intelligence PDF Author: Neil Leach
Publisher: Bloomsbury Publishing
ISBN: 1350165549
Category : Architecture
Languages : en
Pages : 281

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Book Description
Artificial intelligence is everywhere – from the apps on our phones to the algorithms of search engines. Without us noticing, the AI revolution has arrived. But what does this mean for the world of design? The first volume in a two-book series, Architecture in the Age of Artificial Intelligence introduces AI for designers and considers its positive potential for the future of architecture and design. Explaining what AI is and how it works, the book examines how different manifestations of AI will impact the discipline and profession of architecture. Highlighting current case-studies as well as near-future applications, it shows how AI is already being used as a powerful design tool, and how AI-driven information systems will soon transform the design of buildings and cities. Far-sighted, provocative and challenging, yet rooted in careful research and cautious speculation, this book, written by architect and theorist Neil Leach, is a must-read for all architects and designers – including students of architecture and all design professionals interested in keeping their practice at the cutting edge of technology.

Another Nature

Another Nature PDF Author: Junʼya Ishigami
Publisher:
ISBN: 9781934510445
Category : Architecture
Languages : en
Pages : 132

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Book Description


Landscape Futures

Landscape Futures PDF Author: Geoff Manaugh
Publisher:
ISBN:
Category : Architecture
Languages : en
Pages : 308

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Book Description
This work travels the shifting terrains of architectural invention, where new spatial devices on a variety of scales - from the handheld to the inhabitable - reveal previously overlooked dimensions of the built and natural environments. From philosophical toys and ironic provocations to a room-sized kinetic mechanism that models future climates, these devices are not merely diagnostic but creative, deploying fictions as a means of exploring different futures. Exhibition: Nevada Museum of Art (13.08.2011-12.2.2012).

Architecture of Nature

Architecture of Nature PDF Author: Diana Agrest
Publisher: ORO Applied Research + Design
ISBN: 9781939621948
Category : Architecture
Languages : en
Pages : 280

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Book Description
Based on documentation originating in the environmental sciences, history of science, philosophy and art, Architecture of Nature explores the materiality and the effects of the forces at play in the history of the earth through the architect's modes of seeing and techniques of representation. This book presents the research work developed for the past eight years in the Advanced Research graduate studio "Architecture of Nature/ Nature of Architecture," created and directed by Diana Agrest at the Irwin S. Chanin School of Architecture of the Cooper Union. Architecture of Nature departs from the traditional approach to nature as a referent for architecture and reframes it as its object of study. The complex processes of generation and transformations of extreme natural phenomena such as glaciers, volcanoes, permafrost, and clouds are explored through unique drawings and models, confronting a scale of space and time that expands and transcends the established boundaries of the architectural discipline.

Artificial Light

Artificial Light PDF Author: Keith Mitnick
Publisher: Princeton Architectural Press
ISBN: 9781568987491
Category : Architecture
Languages : en
Pages : 160

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Book Description
"In Artificial Light: A Narrative Inquiry into the Nature of Abstraction, Immediacy, and other Architectural Fictions, Keith Mitnick - himself an architect and teacher - presents a startlingly vivid personal memoir. Inexorably linked to his highly developed awareness of his surroundings - be they the family living room, the amusement park, a porno set, or the site of a prison execution - Mitnick's observations reveal his past in engrossing detail. By exploiting the literary conventions of the genre, he crafts an intimate narrative of repressed childhood anger, adolescent rebellion, and thoughtful reflection."--BOOK JACKET.

Design Games for Architecture

Design Games for Architecture PDF Author: Aaron Westre
Publisher: Routledge
ISBN: 1135012520
Category : Architecture
Languages : en
Pages : 159

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Book Description
Design Games for Architecture teaches you how to create playful software tools based on your architectural design processes, whether or not you are familiar with game design technology. The book combines the fun and engaging aspects of video games to ease the sometimes complex process of learning software development. By working through exercises illustrated with screen shots and code, you acquire knowledge about each step required to build useful tools you can use to accomplish design tasks. Steps include analysing design processes to identify their logic, translating that logic into a collection of objects and functions, then encoding the design procedure into a working software tool. Examples presented in the book are design games---tools that a designer “plays” like video games---that span a wide range of design activities. These software tools are built using Unity, free, innovative, and industry-leading software for video game development. Unity speeds up the process of software creation, offers an interface that will be familiar to you, and includes very advanced tools for creating forms, effects, and interactivity. If you are looking to add cutting-edge skills to your repertoire, then Design Games will help you sharpen your design thinking and allow you to specialize in this new territory while you learn more about your own design processes.

Biomimicry in Architecture

Biomimicry in Architecture PDF Author: Michael Pawlyn
Publisher: Routledge
ISBN: 1000701603
Category : Architecture
Languages : en
Pages : 292

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Book Description
When searching for genuinely sustainable building design and technology - designs that go beyond conventional sustainability to be truly restorative - we often find that nature got there first. Over 3.5 billion years of natural history have evolved innumerable examples of forms, systems, and processes that can be applied to modern green design. For architects, urban designers and product designers, this new edition of Biomimicry in Architecture looks to the natural world to achieve radical increases in resource efficiency. Packed with case studies predicting future trends, this edition also contains updated and expanded chapters on structures, materials, waste, water, thermal control and energy, as well as an all-new chapter on light. An amazing sourcebook of extraordinary design solutions, Biomimicry in Architecture is a must-read for anyone preparing for the challenges of building a sustainable and restorative future.

Dreamscapes & Artificial Architecture

Dreamscapes & Artificial Architecture PDF Author: Alison Hugill
Publisher: Die Gestalten Verlag-DGV
ISBN: 9783899552492
Category : Architecture
Languages : en
Pages : 0

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Book Description
Digital renderings have long served architects and interior designers to help visualize spaces before the building begins. But a new generation of digital artists are taking this craft a step further to create otherworldly scenes that can't, and won't, ever be built. This inspiring compilation of the most innovative projects in digital art covers the work of the artists and creatives at the forefront of this aesthetic. Discover Filip Hodas and his captivating pop culture dystopia artwork series, explore Massimo Colonna's surrealist urban landscapes and dive into the abstract compositions of Ezequiel Pini, founder of Six N. Five studio. Dreamscapes & Artificial Architecture presents the work of leading creatives from across the globe, exploring the infinite ways to conceptualize utopian oases and dystopian nightmares. With their roots in spatial design, their ideas present a new creative current defined by the fusion of digital techniques such as computer rendering and 3D art, and an aesthetic that moves between fantasy and reality. Freed from the constraints of the physical world, these dreamscapes expand the possibilities for architecture and interior design.