Author: 3DTotal Publishing
Publisher: 3dtotal Publishing
ISBN: 9781912843077
Category :
Languages : en
Pages : 288
Book Description
A fully revised and updated edition of this back-to-basics title, packed with the fundamental concepts, conventions and theory needed when creating art.
Art Fundamentals 2nd Edition
Author: 3DTotal Publishing
Publisher: 3dtotal Publishing
ISBN: 9781912843077
Category :
Languages : en
Pages : 288
Book Description
A fully revised and updated edition of this back-to-basics title, packed with the fundamental concepts, conventions and theory needed when creating art.
Publisher: 3dtotal Publishing
ISBN: 9781912843077
Category :
Languages : en
Pages : 288
Book Description
A fully revised and updated edition of this back-to-basics title, packed with the fundamental concepts, conventions and theory needed when creating art.
Art Fundamentals; Theory and Practice
Author: Otto G. Ocvirk
Publisher:
ISBN:
Category : Art
Languages : en
Pages : 244
Book Description
Publisher:
ISBN:
Category : Art
Languages : en
Pages : 244
Book Description
Art Fundamentals
Author: Gilles Beloeil
Publisher: 3dtotal Publishing
ISBN: 9781909414006
Category : Art
Languages : en
Pages : 0
Book Description
A back-to-basics look at the fundamental concepts, conventions and theory that should be considered when creating art.
Publisher: 3dtotal Publishing
ISBN: 9781909414006
Category : Art
Languages : en
Pages : 0
Book Description
A back-to-basics look at the fundamental concepts, conventions and theory that should be considered when creating art.
Art Fundamentals: Theory in Practice
Author: 3DTotal Publishing
Publisher: 3dtotal Publishing
ISBN: 9781912843374
Category : Art
Languages : en
Pages : 288
Book Description
Meet modern portraiture head-on with this step-by-step beginner's guide to creating stylized portrait, written by the industry's leading character designers.
Publisher: 3dtotal Publishing
ISBN: 9781912843374
Category : Art
Languages : en
Pages : 288
Book Description
Meet modern portraiture head-on with this step-by-step beginner's guide to creating stylized portrait, written by the industry's leading character designers.
The Art of Game Design
Author: Jesse Schell
Publisher: CRC Press
ISBN: 1466598646
Category : Computers
Languages : en
Pages : 604
Book Description
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.
Publisher: CRC Press
ISBN: 1466598646
Category : Computers
Languages : en
Pages : 604
Book Description
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.
Foundations of Digital Art and Design with the Adobe Creative Cloud
Author: Xtine Burrough
Publisher: Pearson Education
ISBN: 0321906373
Category : Computers
Languages : en
Pages : 422
Book Description
"Teaches art and design principles with references to contemporary digital art alongside basic digital tools in Adobe Creative Cloud"--Cover, page [4].
Publisher: Pearson Education
ISBN: 0321906373
Category : Computers
Languages : en
Pages : 422
Book Description
"Teaches art and design principles with references to contemporary digital art alongside basic digital tools in Adobe Creative Cloud"--Cover, page [4].
Foundations of Art and Design
Author: Alan Pipes
Publisher: Laurence King Publishing
ISBN: 9781856693752
Category : Art
Languages : en
Pages : 262
Book Description
Alan Pipes here provides an engaging introduction to the fundamentals of art and design for students embarking on graphic design, fine art and illustration - and also allied courses in interior, fashion, textile, industrial and product design, as well as printmaking.
Publisher: Laurence King Publishing
ISBN: 9781856693752
Category : Art
Languages : en
Pages : 262
Book Description
Alan Pipes here provides an engaging introduction to the fundamentals of art and design for students embarking on graphic design, fine art and illustration - and also allied courses in interior, fashion, textile, industrial and product design, as well as printmaking.
Design for Motion
Author: Austin Shaw
Publisher: CRC Press
ISBN: 1317607775
Category : Art
Languages : en
Pages : 346
Book Description
Plumb the depths of core motion design fundamentals and harness the essential techniques of this diverse and innovative medium. Combine basic art and design principles with creative storytelling to create compelling style frames, design boards, and motion design projects. Here, in one volume, Austin Shaw covers all the principles any serious motion designer needs to know in order to make their artistic visions a reality and confidently produce compositions for clients, including: Illustration techniques Typography Compositing Cinematography Incorporating 3D elements Matte painting Concept development, and much more Lessons are augmented by illustrious full color imagery and practical exercises, allowing you to put the techniques covered into immediate practical context. Industry leaders and pioneers, including Karin Fong, Bradley G Munkowitz (GMUNK), Will Hyde, Erin Sarofsky, Danny Yount, and many more, contribute their professional perspectives, share personal stories, and provide visual examples of their work. Additionally, a robust companion website (www.focalpress.com/cw/shaw) features project files, video tutorials, bonus PDFs, and rolling updates to keep you informed on the latest developments in the field.
Publisher: CRC Press
ISBN: 1317607775
Category : Art
Languages : en
Pages : 346
Book Description
Plumb the depths of core motion design fundamentals and harness the essential techniques of this diverse and innovative medium. Combine basic art and design principles with creative storytelling to create compelling style frames, design boards, and motion design projects. Here, in one volume, Austin Shaw covers all the principles any serious motion designer needs to know in order to make their artistic visions a reality and confidently produce compositions for clients, including: Illustration techniques Typography Compositing Cinematography Incorporating 3D elements Matte painting Concept development, and much more Lessons are augmented by illustrious full color imagery and practical exercises, allowing you to put the techniques covered into immediate practical context. Industry leaders and pioneers, including Karin Fong, Bradley G Munkowitz (GMUNK), Will Hyde, Erin Sarofsky, Danny Yount, and many more, contribute their professional perspectives, share personal stories, and provide visual examples of their work. Additionally, a robust companion website (www.focalpress.com/cw/shaw) features project files, video tutorials, bonus PDFs, and rolling updates to keep you informed on the latest developments in the field.
The Art of Multiprocessor Programming, Revised Reprint
Author: Maurice Herlihy
Publisher: Elsevier
ISBN: 0123977959
Category : Computers
Languages : en
Pages : 537
Book Description
Revised and updated with improvements conceived in parallel programming courses, The Art of Multiprocessor Programming is an authoritative guide to multicore programming. It introduces a higher level set of software development skills than that needed for efficient single-core programming. This book provides comprehensive coverage of the new principles, algorithms, and tools necessary for effective multiprocessor programming. Students and professionals alike will benefit from thorough coverage of key multiprocessor programming issues. - This revised edition incorporates much-demanded updates throughout the book, based on feedback and corrections reported from classrooms since 2008 - Learn the fundamentals of programming multiple threads accessing shared memory - Explore mainstream concurrent data structures and the key elements of their design, as well as synchronization techniques from simple locks to transactional memory systems - Visit the companion site and download source code, example Java programs, and materials to support and enhance the learning experience
Publisher: Elsevier
ISBN: 0123977959
Category : Computers
Languages : en
Pages : 537
Book Description
Revised and updated with improvements conceived in parallel programming courses, The Art of Multiprocessor Programming is an authoritative guide to multicore programming. It introduces a higher level set of software development skills than that needed for efficient single-core programming. This book provides comprehensive coverage of the new principles, algorithms, and tools necessary for effective multiprocessor programming. Students and professionals alike will benefit from thorough coverage of key multiprocessor programming issues. - This revised edition incorporates much-demanded updates throughout the book, based on feedback and corrections reported from classrooms since 2008 - Learn the fundamentals of programming multiple threads accessing shared memory - Explore mainstream concurrent data structures and the key elements of their design, as well as synchronization techniques from simple locks to transactional memory systems - Visit the companion site and download source code, example Java programs, and materials to support and enhance the learning experience
Foundations of Design (2nd Edition)
Author: Jeff Davis
Publisher: Tempe Digital
ISBN: 0986163740
Category : Design
Languages : en
Pages : 154
Book Description
Foundations of Design by Jeff Davis provides a straightforward examination of the basic principles of two-dimensional design. Written in a clear and concise style, this textbook presents the elements of design in a logical order, with each chapter building on the next. The book employs a highly visual design with numerous diagrams that elegantly illustrate the fundamental design concepts. The diagrams are paired with relevant examples of contemporary art that connect theory to application. Foundations of Design has been written to be accessible by anyone with an interest in art or design. The efficient, practical approach provides useful guidance for beginning students and practicing professionals alike. The universal ideas on visual communication are appropriate for any creative field, including fine art, graphic design, advertising, illustration, web design, and photography. Foundations of Design is an essential addition to any art and design library. TABLE OF CONTENTS Chapter 1 - Design Chapter 2 - Format Chapter 3 - Line Chapter 4 - Shape Chapter 5 - Size Chapter 6 - Color Chapter 7 - Texture Chapter 8 - Composition Chapter 9 - Space Chapter 10 - Grouping Chapter 11 - Contrast Chapter 12 - Balance Chapter 13 - Emphasis Chapter 14 - Movement Chapter 15 - Unity
Publisher: Tempe Digital
ISBN: 0986163740
Category : Design
Languages : en
Pages : 154
Book Description
Foundations of Design by Jeff Davis provides a straightforward examination of the basic principles of two-dimensional design. Written in a clear and concise style, this textbook presents the elements of design in a logical order, with each chapter building on the next. The book employs a highly visual design with numerous diagrams that elegantly illustrate the fundamental design concepts. The diagrams are paired with relevant examples of contemporary art that connect theory to application. Foundations of Design has been written to be accessible by anyone with an interest in art or design. The efficient, practical approach provides useful guidance for beginning students and practicing professionals alike. The universal ideas on visual communication are appropriate for any creative field, including fine art, graphic design, advertising, illustration, web design, and photography. Foundations of Design is an essential addition to any art and design library. TABLE OF CONTENTS Chapter 1 - Design Chapter 2 - Format Chapter 3 - Line Chapter 4 - Shape Chapter 5 - Size Chapter 6 - Color Chapter 7 - Texture Chapter 8 - Composition Chapter 9 - Space Chapter 10 - Grouping Chapter 11 - Contrast Chapter 12 - Balance Chapter 13 - Emphasis Chapter 14 - Movement Chapter 15 - Unity