Author: Ujash G. Patel
Publisher: Createspace Independent Publishing Platform
ISBN: 9781534627116
Category :
Languages : en
Pages : 216
Book Description
This book deals with Arduino + Visual basic 6.0 Serial communication and is a most suitable book for the beginner people in the field of Arduino and Pc based controlling system .contains are also chosen according to the need of beginner learner . This book will help you to learn about Arduino and Visual basic 6.0 basic interfaces. as name suggest this is a practical book so nothing is going to describe in detail just follow the steps and you will able to control all motors, Leds, Arduino base wireless Robot with your own visual basic 6.0 software. A large number of program and do it yourself activity are included to help reader to get a clear understanding of practical controlling. Every example is described with suitable breadboard circuit which made with Fritzing.org http: //fritzing.org/home/ software. Which gives a clear idea about circuit implementation with Arduino . And again visual basic 6.0 is a ideal for beginner to make a some cool projects with Arduino . I do all the program with Visual Basic 6.0 which works fine with windows 7, windows 8 (according to Microsoft Product Detail). This book will help you 1. Control Leds with Arduino and Visual Basic 6.0. 2. Control Dc Motor With Arduino and Visual Basic 6.0. 3. Control Stepper Motor with Arduino and Visual Basic 6.0. 4. Control Servo Motor with Arduino and Visual Basic 6.0. 5. Make voice guidance program in Visual Basic 6.0 6. Interfacing RF Module with Arduino and Visual Basic 6.0. 7. Make simple Pc operated Wireless Arduino Robot.
Arduino + Visual Basic 6.0
Author: Ujash G. Patel
Publisher: Createspace Independent Publishing Platform
ISBN: 9781534627116
Category :
Languages : en
Pages : 216
Book Description
This book deals with Arduino + Visual basic 6.0 Serial communication and is a most suitable book for the beginner people in the field of Arduino and Pc based controlling system .contains are also chosen according to the need of beginner learner . This book will help you to learn about Arduino and Visual basic 6.0 basic interfaces. as name suggest this is a practical book so nothing is going to describe in detail just follow the steps and you will able to control all motors, Leds, Arduino base wireless Robot with your own visual basic 6.0 software. A large number of program and do it yourself activity are included to help reader to get a clear understanding of practical controlling. Every example is described with suitable breadboard circuit which made with Fritzing.org http: //fritzing.org/home/ software. Which gives a clear idea about circuit implementation with Arduino . And again visual basic 6.0 is a ideal for beginner to make a some cool projects with Arduino . I do all the program with Visual Basic 6.0 which works fine with windows 7, windows 8 (according to Microsoft Product Detail). This book will help you 1. Control Leds with Arduino and Visual Basic 6.0. 2. Control Dc Motor With Arduino and Visual Basic 6.0. 3. Control Stepper Motor with Arduino and Visual Basic 6.0. 4. Control Servo Motor with Arduino and Visual Basic 6.0. 5. Make voice guidance program in Visual Basic 6.0 6. Interfacing RF Module with Arduino and Visual Basic 6.0. 7. Make simple Pc operated Wireless Arduino Robot.
Publisher: Createspace Independent Publishing Platform
ISBN: 9781534627116
Category :
Languages : en
Pages : 216
Book Description
This book deals with Arduino + Visual basic 6.0 Serial communication and is a most suitable book for the beginner people in the field of Arduino and Pc based controlling system .contains are also chosen according to the need of beginner learner . This book will help you to learn about Arduino and Visual basic 6.0 basic interfaces. as name suggest this is a practical book so nothing is going to describe in detail just follow the steps and you will able to control all motors, Leds, Arduino base wireless Robot with your own visual basic 6.0 software. A large number of program and do it yourself activity are included to help reader to get a clear understanding of practical controlling. Every example is described with suitable breadboard circuit which made with Fritzing.org http: //fritzing.org/home/ software. Which gives a clear idea about circuit implementation with Arduino . And again visual basic 6.0 is a ideal for beginner to make a some cool projects with Arduino . I do all the program with Visual Basic 6.0 which works fine with windows 7, windows 8 (according to Microsoft Product Detail). This book will help you 1. Control Leds with Arduino and Visual Basic 6.0. 2. Control Dc Motor With Arduino and Visual Basic 6.0. 3. Control Stepper Motor with Arduino and Visual Basic 6.0. 4. Control Servo Motor with Arduino and Visual Basic 6.0. 5. Make voice guidance program in Visual Basic 6.0 6. Interfacing RF Module with Arduino and Visual Basic 6.0. 7. Make simple Pc operated Wireless Arduino Robot.
Visual Basic for Electronics Engineering Applications
Author: Vincent Himpe
Publisher: Elektor International Media
ISBN: 9780905705682
Category : Computers
Languages : en
Pages : 474
Book Description
Intended for those people who want to control existing or self-built hardware from their computer. This book shows you advanced things like: using tools like Debug to find hardware addresses, setting up remote communication using TCP/IP and UDP sockets and even writing your own internet servers.
Publisher: Elektor International Media
ISBN: 9780905705682
Category : Computers
Languages : en
Pages : 474
Book Description
Intended for those people who want to control existing or self-built hardware from their computer. This book shows you advanced things like: using tools like Debug to find hardware addresses, setting up remote communication using TCP/IP and UDP sockets and even writing your own internet servers.
Getting Started with Arduino
Author: Massimo Banzi
Publisher: "O'Reilly Media, Inc."
ISBN: 1449309879
Category : Computers
Languages : en
Pages : 131
Book Description
Presents an introduction to the open-source electronics prototyping platform.
Publisher: "O'Reilly Media, Inc."
ISBN: 1449309879
Category : Computers
Languages : en
Pages : 131
Book Description
Presents an introduction to the open-source electronics prototyping platform.
Arduino Project Handbook
Author: Mark Geddes
Publisher: No Starch Press
ISBN: 1593276907
Category : Computers
Languages : en
Pages : 273
Book Description
Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with microcontrollers that’s perfect for beginners, hobbyists, parents, and educators. Uses the Arduino Uno board.
Publisher: No Starch Press
ISBN: 1593276907
Category : Computers
Languages : en
Pages : 273
Book Description
Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with microcontrollers that’s perfect for beginners, hobbyists, parents, and educators. Uses the Arduino Uno board.
Arduino Cookbook
Author: Michael Margolis
Publisher: "O'Reilly Media, Inc."
ISBN: 1449313876
Category : Computers
Languages : en
Pages : 725
Book Description
Create your own robots, toys, remote controllers, alarms, detectors, and more with the Arduino device. This simple microcontroller has become popular for building a variety of objects that interact with the physical world. These recipes provide solutions for the most common problems and questions Arduino users have.
Publisher: "O'Reilly Media, Inc."
ISBN: 1449313876
Category : Computers
Languages : en
Pages : 725
Book Description
Create your own robots, toys, remote controllers, alarms, detectors, and more with the Arduino device. This simple microcontroller has become popular for building a variety of objects that interact with the physical world. These recipes provide solutions for the most common problems and questions Arduino users have.
Arduino Programming with .NET and Sketch
Author: Agus Kurniawan
Publisher: Apress
ISBN: 1484226593
Category : Computers
Languages : en
Pages : 177
Book Description
Leverage .NET and Sketch in your Arduino development implementation and integrate it into your .NET program. There are many Arduino models and compatible shields that can be used in Arduino boards. Integrating between an Arduino platform and .NET technology or Sketch can produce more advantages. Arduino Programming using .NET and Sketch shows readers how to do so with practical Arduino projects, such as preparing a development environment, performing sensing and actuating with external devices, implementing Windows Remote Arduino and building a simple IoT program. Use this quick reference to learn the basics of the Arduino platform for multiple models and start your Arduino programming in .NET and Sketch today. What You'll Learn: Learn the basics of the Arduino platform Prepare and set up an Arduino development environment Develop an Arduino program using .NET and Sketch Implement Windows Remote Arduino Build a simple IoT program Who This Book Is For: .NET and Sketch developers who want to learn Arduino programming.
Publisher: Apress
ISBN: 1484226593
Category : Computers
Languages : en
Pages : 177
Book Description
Leverage .NET and Sketch in your Arduino development implementation and integrate it into your .NET program. There are many Arduino models and compatible shields that can be used in Arduino boards. Integrating between an Arduino platform and .NET technology or Sketch can produce more advantages. Arduino Programming using .NET and Sketch shows readers how to do so with practical Arduino projects, such as preparing a development environment, performing sensing and actuating with external devices, implementing Windows Remote Arduino and building a simple IoT program. Use this quick reference to learn the basics of the Arduino platform for multiple models and start your Arduino programming in .NET and Sketch today. What You'll Learn: Learn the basics of the Arduino platform Prepare and set up an Arduino development environment Develop an Arduino program using .NET and Sketch Implement Windows Remote Arduino Build a simple IoT program Who This Book Is For: .NET and Sketch developers who want to learn Arduino programming.
Python Programming for Arduino
Author: Pratik Desai
Publisher: Packt Publishing Ltd
ISBN: 178328594X
Category : Computers
Languages : en
Pages : 400
Book Description
This is the book for you if you are a student, hobbyist, developer, or designer with little or no programming and hardware prototyping experience, and you want to develop IoT applications. If you are a software developer or a hardware designer and want to create connected devices applications, then this book will help you get started.
Publisher: Packt Publishing Ltd
ISBN: 178328594X
Category : Computers
Languages : en
Pages : 400
Book Description
This is the book for you if you are a student, hobbyist, developer, or designer with little or no programming and hardware prototyping experience, and you want to develop IoT applications. If you are a software developer or a hardware designer and want to create connected devices applications, then this book will help you get started.
Exploring Arduino
Author: Jeremy Blum
Publisher: John Wiley & Sons
ISBN: 1119405300
Category : Computers
Languages : en
Pages : 512
Book Description
The bestselling beginner Arduino guide, updated with new projects! Exploring Arduino makes electrical engineering and embedded software accessible. Learn step by step everything you need to know about electrical engineering, programming, and human-computer interaction through a series of increasingly complex projects. Arduino guru Jeremy Blum walks you through each build, providing code snippets and schematics that will remain useful for future projects. Projects are accompanied by downloadable source code, tips and tricks, and video tutorials to help you master Arduino. You'll gain the skills you need to develop your own microcontroller projects! This new 2nd edition has been updated to cover the rapidly-expanding Arduino ecosystem, and includes new full-color graphics for easier reference. Servo motors and stepper motors are covered in richer detail, and you'll find more excerpts about technical details behind the topics covered in the book. Wireless connectivity and the Internet-of-Things are now more prominently featured in the advanced projects to reflect Arduino's growing capabilities. You'll learn how Arduino compares to its competition, and how to determine which board is right for your project. If you're ready to start creating, this book is your ultimate guide! Get up to date on the evolving Arduino hardware, software, and capabilities Build projects that interface with other devices—wirelessly! Learn the basics of electrical engineering and programming Access downloadable materials and source code for every project Whether you're a first-timer just starting out in electronics, or a pro looking to mock-up more complex builds, Arduino is a fantastic tool for building a variety of devices. This book offers a comprehensive tour of the hardware itself, plus in-depth introduction to the various peripherals, tools, and techniques used to turn your little Arduino device into something useful, artistic, and educational. Exploring Arduino is your roadmap to adventure—start your journey today!
Publisher: John Wiley & Sons
ISBN: 1119405300
Category : Computers
Languages : en
Pages : 512
Book Description
The bestselling beginner Arduino guide, updated with new projects! Exploring Arduino makes electrical engineering and embedded software accessible. Learn step by step everything you need to know about electrical engineering, programming, and human-computer interaction through a series of increasingly complex projects. Arduino guru Jeremy Blum walks you through each build, providing code snippets and schematics that will remain useful for future projects. Projects are accompanied by downloadable source code, tips and tricks, and video tutorials to help you master Arduino. You'll gain the skills you need to develop your own microcontroller projects! This new 2nd edition has been updated to cover the rapidly-expanding Arduino ecosystem, and includes new full-color graphics for easier reference. Servo motors and stepper motors are covered in richer detail, and you'll find more excerpts about technical details behind the topics covered in the book. Wireless connectivity and the Internet-of-Things are now more prominently featured in the advanced projects to reflect Arduino's growing capabilities. You'll learn how Arduino compares to its competition, and how to determine which board is right for your project. If you're ready to start creating, this book is your ultimate guide! Get up to date on the evolving Arduino hardware, software, and capabilities Build projects that interface with other devices—wirelessly! Learn the basics of electrical engineering and programming Access downloadable materials and source code for every project Whether you're a first-timer just starting out in electronics, or a pro looking to mock-up more complex builds, Arduino is a fantastic tool for building a variety of devices. This book offers a comprehensive tour of the hardware itself, plus in-depth introduction to the various peripherals, tools, and techniques used to turn your little Arduino device into something useful, artistic, and educational. Exploring Arduino is your roadmap to adventure—start your journey today!
Programming Interactivity
Author: Joshua Noble
Publisher: "O'Reilly Media, Inc."
ISBN: 1449379192
Category : Computers
Languages : en
Pages : 736
Book Description
Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers: Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones Arduino, a system that integrates a microcomputer prototyping board, IDE, and programming language for creating your own hardware and controls OpenFrameworks, a coding framework simplified for designers and artists, using the powerful C++ programming language BTW, you don't have to wait until you finish the book to actually make something. You'll get working code samples you can use right away, along with the background and technical information you need to design, program, build, and troubleshoot your own projects. The cutting edge design techniques and discussions with leading artists and designers will give you the tools and inspiration to let your imagination take flight.
Publisher: "O'Reilly Media, Inc."
ISBN: 1449379192
Category : Computers
Languages : en
Pages : 736
Book Description
Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers: Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones Arduino, a system that integrates a microcomputer prototyping board, IDE, and programming language for creating your own hardware and controls OpenFrameworks, a coding framework simplified for designers and artists, using the powerful C++ programming language BTW, you don't have to wait until you finish the book to actually make something. You'll get working code samples you can use right away, along with the background and technical information you need to design, program, build, and troubleshoot your own projects. The cutting edge design techniques and discussions with leading artists and designers will give you the tools and inspiration to let your imagination take flight.
TinyML
Author: Pete Warden
Publisher: O'Reilly Media
ISBN: 1492052019
Category : Computers
Languages : en
Pages : 504
Book Description
Deep learning networks are getting smaller. Much smaller. The Google Assistant team can detect words with a model just 14 kilobytes in size—small enough to run on a microcontroller. With this practical book you’ll enter the field of TinyML, where deep learning and embedded systems combine to make astounding things possible with tiny devices. Pete Warden and Daniel Situnayake explain how you can train models small enough to fit into any environment. Ideal for software and hardware developers who want to build embedded systems using machine learning, this guide walks you through creating a series of TinyML projects, step-by-step. No machine learning or microcontroller experience is necessary. Build a speech recognizer, a camera that detects people, and a magic wand that responds to gestures Work with Arduino and ultra-low-power microcontrollers Learn the essentials of ML and how to train your own models Train models to understand audio, image, and accelerometer data Explore TensorFlow Lite for Microcontrollers, Google’s toolkit for TinyML Debug applications and provide safeguards for privacy and security Optimize latency, energy usage, and model and binary size
Publisher: O'Reilly Media
ISBN: 1492052019
Category : Computers
Languages : en
Pages : 504
Book Description
Deep learning networks are getting smaller. Much smaller. The Google Assistant team can detect words with a model just 14 kilobytes in size—small enough to run on a microcontroller. With this practical book you’ll enter the field of TinyML, where deep learning and embedded systems combine to make astounding things possible with tiny devices. Pete Warden and Daniel Situnayake explain how you can train models small enough to fit into any environment. Ideal for software and hardware developers who want to build embedded systems using machine learning, this guide walks you through creating a series of TinyML projects, step-by-step. No machine learning or microcontroller experience is necessary. Build a speech recognizer, a camera that detects people, and a magic wand that responds to gestures Work with Arduino and ultra-low-power microcontrollers Learn the essentials of ML and how to train your own models Train models to understand audio, image, and accelerometer data Explore TensorFlow Lite for Microcontrollers, Google’s toolkit for TinyML Debug applications and provide safeguards for privacy and security Optimize latency, energy usage, and model and binary size