Apple Machine/assembly Language Programming PDF Download
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Author: John S. Hinkel
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 236
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Book Description
Author: John S. Hinkel
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 236
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Author: Don Inman
Publisher:
ISBN:
Category : Apple computer
Languages : en
Pages : 312
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Author: Jules H. Gilder
Publisher: Springer Science & Business Media
ISBN: 1468464248
Category : Computers
Languages : en
Pages : 185
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Book Description
The Apple / / series of computers represents one of the most versatile and powerful home computers available. If you've used your computer for a while, you've probably become quite familiar with Applesoft BASIC. That's good, because once you know that, this book will show you how to graduate from BASIC programming to assembly language programming. There are many reasons to program your Apple in assembly language. First and foremost is speed. Assembly language is about 100 times faster than BASIC. If you're thinking of writing games or business programs that do sorting, speed is of the essence and assembly language is a must. Assembly language programs usually also require less memory. Thus you can squeeze more complex programs into a smaller amount of memory. Finally, assembly language programs offer you a considerable amount of security, because they are more difficult to trace and change. While assembly language is powerful, it doesn't have to be difficult to learn. In fact, if you can write programs in Applesoft BASIC, you're already half-way home. This book assumes you know BASIC and absolutely nothing about assembly language or machine language. Every effort has been made to write in nontechnical language and to set the chapters out in a logical manner, introducing new concepts in digestible pieces as and when they are needed, rather than devoting whole chapters to specific items.
Author: Randy Hyde
Publisher: Prentice Hall
ISBN: 9780835981514
Category : 6502 (Microprocessor)
Languages : en
Pages : 286
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Author: Dan Weston
Publisher:
ISBN:
Category :
Languages : en
Pages :
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Author: Stephen Smith
Publisher: Apress
ISBN: 1484258819
Category : Computers
Languages : en
Pages : 436
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Book Description
Mastering ARM hardware architecture opens a world of programming for nearly all phones and tablets including the iPhone/iPad and most Android phones. It’s also the heart of many single board computers like the Raspberry Pi. Gain the skills required to dive into the fundamentals of the ARM hardware architecture with this book and start your own projects while you develop a working knowledge of assembly language for the ARM 64-bit processor. You'll review assembly language programming for the ARM Processor in 64-bit mode and write programs for a number of single board computers, including the Nvidia Jetson Nano and the Raspberry Pi (running 64-bit Linux). The book also discusses how to target assembly language programs for Apple iPhones and iPads along with 64-Bit ARM based Android phones and tablets. It covers all the tools you require, the basics of the ARM hardware architecture, all the groups of ARM 64-Bit Assembly instructions, and how data is stored in the computer’s memory. In addition, interface apps to hardware such as the Raspberry Pi’s GPIO ports. The book covers code optimization, as well as how to inter-operate with C and Python code. Readers will develop enough background to use the official ARM reference documentation for their own projects. With Programming with 64-Bit ARM Assembly Language as your guide you’ll study how to read, reverse engineer and hack machine code, then be able to apply these new skills to study code examples and take control of both your ARM devices’ hardware and software. What You'll LearnMake operating system calls from assembly language and include other software libraries in your projects Interface apps to hardware devices such as the Raspberry Pi GPIO ports Reverse engineer and hack code Use the official ARM reference documentation for your own projects Who This Book Is For Software developers who have already learned to program in a higher-level language like Python, Java, C#, or even C and now wish to learn Assembly programming.
Author: Graham Keeler
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 230
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Author: Ward Douglas Maurer
Publisher: Computer Science Press, Incorporated
ISBN:
Category : Computers
Languages : en
Pages : 426
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Author: Robert Mottola
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 164
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Book Description
Author: Gary Phillips
Publisher: Springer Science & Business Media
ISBN: 1461325358
Category : Computers
Languages : en
Pages : 348
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Book Description
The Apple Macintosh Encyclopedia provides easily accessible, brief and understandable information on the topics that you are most likely to have questions about. We have carefully digested the manuals, books, magazine articles, and other information sources for the Macintosh. These, combined with our own experience in using the Macintosh and other personal computers, have been integrated into an alphabetical sequence of short entries in the style of an encyclopedia. The goal is to provide concise, useful and easy-to-understand information on a particular topic that is quickly accessible when you need it. Much of the information in the entries is not contained in the manuals provided with the Macintosh and various software products. For example, notice the discussion, under WIDTH, of the "deferred" nature of this command when used with a device name, the discussion of the colon (:) in Multiplan for ranges, or Saving, Problems With. These topics are omitted or inadequately covered in the standard manuals. The Macintosh is the first truly visual computer. In keeping with the highly visual nature of using the Macintosh, we have provided over 100 illustrations. Each shows exactly what you will see on the screen when exploring topics discussed in the text. The Macintosh Encyclopedia opens with a visual guide to icons, and remains highly visual in orientation throughout the text.