Author: John M. Wargo
Publisher: Pearson Education
ISBN: 0321994809
Category : Computers
Languages : en
Pages : 320
Book Description
Using Apache Cordova, mobile developers can write cross-platform mobile apps using standard HTML5, JavaScript, and CSS, and then deploy those apps to every leading mobile platform with little or no re-coding. Apache Cordova API Cookbook provides experienced mobile developers with details about how each Cordova API works and how to use the APIs in their own applications. Coverage is included for all Cordova/PhoneGap 3 APIs. Instead of just showing short snippets of code to explain a particular API, this guide is chock full of complete examples. You'll find more than thirty complete Cordova applications that work on Android, iOS, Windows, and more. The sample applications demonstrate exactly what each API does and how it works, while the chapter content describes the limitations on the leading target platforms (and even offers possible workarounds). Through realistic "cookbook" example code, mobile developer John Wargo helps you master the Cordova APIs and understand how to use them in your Cordova applications. Topics include Accelerometers, compass, and geolocation Image, video, and audio-capture, playback, and management Determining connection and device information Interacting with the Contacts application Responding to application events Accessing the device file system Globalizing apps Using the InAppBrowser Notifications Custom splash screens Special care has been taken to make the code easily readable and digestible by the reader. This guide provides the most accessible coverage, anywhere, of Apache Cordova APIs.
Apache Cordova API Cookbook
Author: John M. Wargo
Publisher: Pearson Education
ISBN: 0321994809
Category : Computers
Languages : en
Pages : 320
Book Description
Using Apache Cordova, mobile developers can write cross-platform mobile apps using standard HTML5, JavaScript, and CSS, and then deploy those apps to every leading mobile platform with little or no re-coding. Apache Cordova API Cookbook provides experienced mobile developers with details about how each Cordova API works and how to use the APIs in their own applications. Coverage is included for all Cordova/PhoneGap 3 APIs. Instead of just showing short snippets of code to explain a particular API, this guide is chock full of complete examples. You'll find more than thirty complete Cordova applications that work on Android, iOS, Windows, and more. The sample applications demonstrate exactly what each API does and how it works, while the chapter content describes the limitations on the leading target platforms (and even offers possible workarounds). Through realistic "cookbook" example code, mobile developer John Wargo helps you master the Cordova APIs and understand how to use them in your Cordova applications. Topics include Accelerometers, compass, and geolocation Image, video, and audio-capture, playback, and management Determining connection and device information Interacting with the Contacts application Responding to application events Accessing the device file system Globalizing apps Using the InAppBrowser Notifications Custom splash screens Special care has been taken to make the code easily readable and digestible by the reader. This guide provides the most accessible coverage, anywhere, of Apache Cordova APIs.
Publisher: Pearson Education
ISBN: 0321994809
Category : Computers
Languages : en
Pages : 320
Book Description
Using Apache Cordova, mobile developers can write cross-platform mobile apps using standard HTML5, JavaScript, and CSS, and then deploy those apps to every leading mobile platform with little or no re-coding. Apache Cordova API Cookbook provides experienced mobile developers with details about how each Cordova API works and how to use the APIs in their own applications. Coverage is included for all Cordova/PhoneGap 3 APIs. Instead of just showing short snippets of code to explain a particular API, this guide is chock full of complete examples. You'll find more than thirty complete Cordova applications that work on Android, iOS, Windows, and more. The sample applications demonstrate exactly what each API does and how it works, while the chapter content describes the limitations on the leading target platforms (and even offers possible workarounds). Through realistic "cookbook" example code, mobile developer John Wargo helps you master the Cordova APIs and understand how to use them in your Cordova applications. Topics include Accelerometers, compass, and geolocation Image, video, and audio-capture, playback, and management Determining connection and device information Interacting with the Contacts application Responding to application events Accessing the device file system Globalizing apps Using the InAppBrowser Notifications Custom splash screens Special care has been taken to make the code easily readable and digestible by the reader. This guide provides the most accessible coverage, anywhere, of Apache Cordova APIs.
Apache Cordova 4 Programming
Author: John M. Wargo
Publisher: Pearson Education
ISBN: 0134048199
Category : Computers
Languages : en
Pages : 561
Book Description
'Apache Cordova 4 Programming' is the complete introduction to Apache Cordova 4 and Adobe PhoneGap for experienced mobile developers. Leading Cordova expert John Wargo explains what makes Cordova so important, and shows how to install and use its newest tools, from the Cordova CLI to its native SDKs. If you're brand new to Cordova, this book will be just what you need to get started. If you're familiar with an older version, it will offer you detailed guidance and making the most of Cordova 4's powerful enhancements, as well as the core APIs you may already be using.
Publisher: Pearson Education
ISBN: 0134048199
Category : Computers
Languages : en
Pages : 561
Book Description
'Apache Cordova 4 Programming' is the complete introduction to Apache Cordova 4 and Adobe PhoneGap for experienced mobile developers. Leading Cordova expert John Wargo explains what makes Cordova so important, and shows how to install and use its newest tools, from the Cordova CLI to its native SDKs. If you're brand new to Cordova, this book will be just what you need to get started. If you're familiar with an older version, it will offer you detailed guidance and making the most of Cordova 4's powerful enhancements, as well as the core APIs you may already be using.
Embedded Programming with Android
Author: Roger Ye
Publisher: Addison-Wesley Professional
ISBN: 0134030915
Category : Computers
Languages : en
Pages : 922
Book Description
The First Practical, Hands-On Guide to Embedded System Programming for Android Today, embedded systems programming is a more valuable discipline than ever, driven by fast-growing, new fields such as wearable technology and the Internet of Things. In this concise guide, Roger Ye teaches all the skills you’ll need to write the efficient embedded code necessary to make tomorrow’s Android devices work. The first title in Addison-Wesley’s new AndroidTM Deep Dive series for intermediate and expert Android developers, Embedded Programming with AndroidTM draws on Roger Ye’s extensive experience with advanced projects in telecommunications and mobile devices. Step by step, he guides you through building a system with all the key components Android hardware developers must deliver to manufacturing. By the time you’re done, you’ll have the key programming, compiler, and debugging skills you’ll need for real-world projects. First, Ye introduces the essentials of bare-metal programming: creating assembly language code that runs directly on hardware. Then, building on this knowledge, he shows how to use C to create hardware interfaces for booting a Linux kernel with the popular U-Boot bootloader. Finally, he walks you through using filesystem images to boot Android and learning to build customized ROMs to support any new Android device. Throughout, Ye provides extensive downloadable code you can run, explore, and adapt. You will Build a complete virtualized environment for embedded development Understand the workflow of a modern embedded systems project Develop assembly programs, create binary images, and load and run them in the Android emulator Learn what it takes to bring up a bootloader and operating system Move from assembler to C, and explore Android’s goldfish hardware interfaces Program serial ports, interrupt controllers, real time clocks, and NAND flash controllers Integrate C runtime libraries Support exception handling and timing Use U-Boot to boot the kernel via NOR or NAND flash processes Gain in-depth knowledge for porting U-Boot to new environments Integrate U-Boot and a Linux kernel into an AOSP and CyanogenMod source tree Create your own Android ROM on a virtual Android device
Publisher: Addison-Wesley Professional
ISBN: 0134030915
Category : Computers
Languages : en
Pages : 922
Book Description
The First Practical, Hands-On Guide to Embedded System Programming for Android Today, embedded systems programming is a more valuable discipline than ever, driven by fast-growing, new fields such as wearable technology and the Internet of Things. In this concise guide, Roger Ye teaches all the skills you’ll need to write the efficient embedded code necessary to make tomorrow’s Android devices work. The first title in Addison-Wesley’s new AndroidTM Deep Dive series for intermediate and expert Android developers, Embedded Programming with AndroidTM draws on Roger Ye’s extensive experience with advanced projects in telecommunications and mobile devices. Step by step, he guides you through building a system with all the key components Android hardware developers must deliver to manufacturing. By the time you’re done, you’ll have the key programming, compiler, and debugging skills you’ll need for real-world projects. First, Ye introduces the essentials of bare-metal programming: creating assembly language code that runs directly on hardware. Then, building on this knowledge, he shows how to use C to create hardware interfaces for booting a Linux kernel with the popular U-Boot bootloader. Finally, he walks you through using filesystem images to boot Android and learning to build customized ROMs to support any new Android device. Throughout, Ye provides extensive downloadable code you can run, explore, and adapt. You will Build a complete virtualized environment for embedded development Understand the workflow of a modern embedded systems project Develop assembly programs, create binary images, and load and run them in the Android emulator Learn what it takes to bring up a bootloader and operating system Move from assembler to C, and explore Android’s goldfish hardware interfaces Program serial ports, interrupt controllers, real time clocks, and NAND flash controllers Integrate C runtime libraries Support exception handling and timing Use U-Boot to boot the kernel via NOR or NAND flash processes Gain in-depth knowledge for porting U-Boot to new environments Integrate U-Boot and a Linux kernel into an AOSP and CyanogenMod source tree Create your own Android ROM on a virtual Android device
Android Application Development in 24 Hours, Sams Teach Yourself
Author: Carmen Delessio
Publisher: Sams Publishing
ISBN: 0134177843
Category : Computers
Languages : en
Pages : 820
Book Description
In just 24 sessions of one hour or less, learn how to build powerful apps for the world’s most popular mobile platform: Android. Using this book’s straightforward, step-by-step approach, you’ll build complete Android 5 apps from the ground up with Android Studio. As you do, you’ll master key skills for designing, developing, and publishing meaningful apps of your own. Extensively updated for Android 5’s newest capabilities, every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Highlights of this new Fourth Edition include Extensive new coverage: Android 5 (Lollipop), Android Studio, and Material Design; plus Android M early preview A laser focus on modern Android essentials, including activities, intents, resources, and background processing New Android 5 features for Android TV and Android Wear Complete Android Studio projects in nearly every chapter Learn how to... Use the powerful new Android Studio development environment Build layouts that automatically display properly on any device Craft more dynamic, intuitive apps with Google’s new material design language Display the right information at the right time with ListViews and adapters Make apps more responsive with background processes Add sophisticated navigation with action toolbars and slide-out menus Integrate images and media into your apps Save data for your app and create public files that can be used by anyone Access the cloud to download and parse JSON data Use SQLite and content providers to create responsive, data-driven apps Create, update, and cancel notifications Start developing Android Wearable and TV apps Use Google Play Services to add location, mapping, and more Package and publish apps to Google Play and other markets
Publisher: Sams Publishing
ISBN: 0134177843
Category : Computers
Languages : en
Pages : 820
Book Description
In just 24 sessions of one hour or less, learn how to build powerful apps for the world’s most popular mobile platform: Android. Using this book’s straightforward, step-by-step approach, you’ll build complete Android 5 apps from the ground up with Android Studio. As you do, you’ll master key skills for designing, developing, and publishing meaningful apps of your own. Extensively updated for Android 5’s newest capabilities, every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Highlights of this new Fourth Edition include Extensive new coverage: Android 5 (Lollipop), Android Studio, and Material Design; plus Android M early preview A laser focus on modern Android essentials, including activities, intents, resources, and background processing New Android 5 features for Android TV and Android Wear Complete Android Studio projects in nearly every chapter Learn how to... Use the powerful new Android Studio development environment Build layouts that automatically display properly on any device Craft more dynamic, intuitive apps with Google’s new material design language Display the right information at the right time with ListViews and adapters Make apps more responsive with background processes Add sophisticated navigation with action toolbars and slide-out menus Integrate images and media into your apps Save data for your app and create public files that can be used by anyone Access the cloud to download and parse JSON data Use SQLite and content providers to create responsive, data-driven apps Create, update, and cancel notifications Start developing Android Wearable and TV apps Use Google Play Services to add location, mapping, and more Package and publish apps to Google Play and other markets
Android User Interface Design
Author: Ian G. Clifton
Publisher: Addison-Wesley Professional
ISBN: 0134191951
Category : Computers
Languages : en
Pages : 864
Book Description
Build Android 6 Material Design Apps That Are Stunningly Attractive, Functional, and Intuitive As Android development has matured and grown increasingly competitive, developers have recognized the crucial importance of good design. With Material Design, Google introduced its most radical visual changes ever, and made effective design even more essential. Android 6 and the design support library continue to push mobile design forward. In Android User Interface Design, Second Edition, leading Android developer and user experience (UX) advocate Ian G. Clifton shows how to combine exceptional usability and outstanding visual appeal. Clifton helps you build apps that new users can succeed with instantly: apps that leverage users’ previous experience previous experience, reflect platform conventions, and never test their patience. You won’t need any design experience: Clifton walks you through the entire process, from wireframes and flowcharts to finished apps with polished animations and advanced compositing. You’ll find hands-on case studies and extensive downloadable sample code, including complete finished apps. • Integrate Material Design into backward compatible Android 6 apps • Understand views, the building blocks of Android user interfaces • Make the most of wireframes and conceptual prototypes • Apply user-centered design throughout • Master the essentials of typography and iconography • Use custom themes and styles for consistent visuals • Handle inputs and scrolling • Create beautiful transition animations • Use advanced components like spans and image caches • Work with the canvas, color filters, shaders, and image compositing • Combine multiple views into efficient custom components • Customize views to meet unique drawing or interaction requirements • Maximize downloads by designing compelling app store assets Step by step, this guide bridges the gap between Android developers and designers, so you can collaborate on world-class app designs...or do it all yourself! “This well-presented, easy-to-grasp book gets to the heart of Android User Interface Design. Well worth the reading time!” --Dr. Adam Porter, University of Maryland, Fraunhofer Center for Experimental Software Engineering "Ian's grasp of Android is fantastic, and this book is a great read for any developer or designer. I've personally worked on 30+ Android applications, and I was learning new tips with every chapter." --Cameron Banga, Lead Designer, 9magnets, LLC
Publisher: Addison-Wesley Professional
ISBN: 0134191951
Category : Computers
Languages : en
Pages : 864
Book Description
Build Android 6 Material Design Apps That Are Stunningly Attractive, Functional, and Intuitive As Android development has matured and grown increasingly competitive, developers have recognized the crucial importance of good design. With Material Design, Google introduced its most radical visual changes ever, and made effective design even more essential. Android 6 and the design support library continue to push mobile design forward. In Android User Interface Design, Second Edition, leading Android developer and user experience (UX) advocate Ian G. Clifton shows how to combine exceptional usability and outstanding visual appeal. Clifton helps you build apps that new users can succeed with instantly: apps that leverage users’ previous experience previous experience, reflect platform conventions, and never test their patience. You won’t need any design experience: Clifton walks you through the entire process, from wireframes and flowcharts to finished apps with polished animations and advanced compositing. You’ll find hands-on case studies and extensive downloadable sample code, including complete finished apps. • Integrate Material Design into backward compatible Android 6 apps • Understand views, the building blocks of Android user interfaces • Make the most of wireframes and conceptual prototypes • Apply user-centered design throughout • Master the essentials of typography and iconography • Use custom themes and styles for consistent visuals • Handle inputs and scrolling • Create beautiful transition animations • Use advanced components like spans and image caches • Work with the canvas, color filters, shaders, and image compositing • Combine multiple views into efficient custom components • Customize views to meet unique drawing or interaction requirements • Maximize downloads by designing compelling app store assets Step by step, this guide bridges the gap between Android developers and designers, so you can collaborate on world-class app designs...or do it all yourself! “This well-presented, easy-to-grasp book gets to the heart of Android User Interface Design. Well worth the reading time!” --Dr. Adam Porter, University of Maryland, Fraunhofer Center for Experimental Software Engineering "Ian's grasp of Android is fantastic, and this book is a great read for any developer or designer. I've personally worked on 30+ Android applications, and I was learning new tips with every chapter." --Cameron Banga, Lead Designer, 9magnets, LLC
Bulletproof Android
Author: Godfrey Nolan
Publisher: Addison-Wesley Professional
ISBN: 0133995089
Category : Computers
Languages : en
Pages : 236
Book Description
Battle-Tested Best Practices for Securing Android Apps throughout the Development Lifecycle Android’s immense popularity has made it today’s #1 target for attack: high-profile victims include eHarmony, Facebook, and Delta Airlines, just to name a few. Today, every Android app needs to resist aggressive attacks and protect data, and in Bulletproof AndroidTM, Godfrey Nolan shows you how. Unlike “black hat/gray hat” books, which focus on breaking code, this guide brings together complete best practices for hardening code throughout the entire development lifecycle. Using detailed examples from hundreds of apps he has personally audited, Nolan identifies common “anti-patterns” that expose apps to attack, and then demonstrates more secure solutions. Nolan covers authentication, networking, databases, server attacks, libraries, hardware, and more. He illuminates each technique with code examples, offering expert advice on implementation and trade-offs. Each topic is supported with a complete sample app, which demonstrates real security problems and solutions. Learn how to Apply core practices for securing the platform Protect code, algorithms, and business rules from reverse engineering Eliminate hardcoding of keys, APIs, and other static data Eradicate extraneous data from production APKs Overcome the unique challenges of mobile authentication and login Transmit information securely using SSL Prevent man-in-the-middle attacks Safely store data in SQLite databases Prevent attacks against web servers and services Avoid side-channel data leakage through third-party libraries Secure APKs running on diverse devices and Android versions Achieve HIPAA or FIPS compliance Harden devices with encryption, SELinux, Knox, and MDM Preview emerging attacks and countermeasures This guide is a perfect complement to Nolan’s AndroidTM Security Essentials LiveLessons (video training; ISBN-13: 978-0-13-382904-4) and reflects new risks that have been identified since the LiveLessons were released.
Publisher: Addison-Wesley Professional
ISBN: 0133995089
Category : Computers
Languages : en
Pages : 236
Book Description
Battle-Tested Best Practices for Securing Android Apps throughout the Development Lifecycle Android’s immense popularity has made it today’s #1 target for attack: high-profile victims include eHarmony, Facebook, and Delta Airlines, just to name a few. Today, every Android app needs to resist aggressive attacks and protect data, and in Bulletproof AndroidTM, Godfrey Nolan shows you how. Unlike “black hat/gray hat” books, which focus on breaking code, this guide brings together complete best practices for hardening code throughout the entire development lifecycle. Using detailed examples from hundreds of apps he has personally audited, Nolan identifies common “anti-patterns” that expose apps to attack, and then demonstrates more secure solutions. Nolan covers authentication, networking, databases, server attacks, libraries, hardware, and more. He illuminates each technique with code examples, offering expert advice on implementation and trade-offs. Each topic is supported with a complete sample app, which demonstrates real security problems and solutions. Learn how to Apply core practices for securing the platform Protect code, algorithms, and business rules from reverse engineering Eliminate hardcoding of keys, APIs, and other static data Eradicate extraneous data from production APKs Overcome the unique challenges of mobile authentication and login Transmit information securely using SSL Prevent man-in-the-middle attacks Safely store data in SQLite databases Prevent attacks against web servers and services Avoid side-channel data leakage through third-party libraries Secure APKs running on diverse devices and Android versions Achieve HIPAA or FIPS compliance Harden devices with encryption, SELinux, Knox, and MDM Preview emerging attacks and countermeasures This guide is a perfect complement to Nolan’s AndroidTM Security Essentials LiveLessons (video training; ISBN-13: 978-0-13-382904-4) and reflects new risks that have been identified since the LiveLessons were released.
PhoneGap for Enterprise
Author: Kerri Shotts
Publisher: Packt Publishing Ltd
ISBN: 1783554762
Category : Computers
Languages : en
Pages : 275
Book Description
This book is intended for developers who wish to use PhoneGap to develop useful, rich, secure mobile applications for their enterprise environment. The book assumes you have working knowledge of PhoneGap, HTML5, CSS3, and JavaScript, and a reasonable understanding of networking and n-tier architectures.
Publisher: Packt Publishing Ltd
ISBN: 1783554762
Category : Computers
Languages : en
Pages : 275
Book Description
This book is intended for developers who wish to use PhoneGap to develop useful, rich, secure mobile applications for their enterprise environment. The book assumes you have working knowledge of PhoneGap, HTML5, CSS3, and JavaScript, and a reasonable understanding of networking and n-tier architectures.
PhoneGap 4 Mobile Application Development Cookbook
Author: Zainul Setyo Pamungkas
Publisher: Packt Publishing Ltd
ISBN: 1783287950
Category : Computers
Languages : en
Pages : 357
Book Description
Build real-world hybrid mobile applications using the robust PhoneGap development platform About This Book Get to grips with the usage of PhoneGap and its command-line interface Learn to use numerous plugins to access several hardware capabilities Step-by-step instructions on creating captivating mobile applications using popular frameworks Who This Book Is For If you are a developer who wants to get started with mobile application development using PhoneGap, then this book is for you. Previous experience with data mining libraries will help, but is not mandatory. A basic understanding of web technologies such as HTML, CSS, and JavaScript is a must. What You Will Learn Set up a development environment to develop PhoneGap applications Generate, build, and run applications using the PhoneGap command-line interface Install plugins from the command line to add native capabilities to your application Call the JavaScript API of plugins and hook into native events Manipulate DOM using zepto and xuijs Develop a user interface using jQuery Mobile and the Ionic framework Get accustomed to using the PhoneGap Build service In Detail Developing mobile applications often feels intimidating. Especially when building cross-platform application. We have to learn a specific programming language to build an application for each platform. PhoneGap makes cross-platform mobile application development faster and easier by using web technologies such as HTML5, CSS, and JavaScript. This book gives you practical lessons on how to build a world class mobile application using PhoneGap. Whether you are a brand new to mobile application development, a web developer expert, or a seasoned mobile application developer, this book will guide you through creating hybrid mobile applications. Starting with setting up a development environment, the book moves on to utilizing a new PhoneGap command-line tool, installing plugins, and designing your application. It then moves on to concepts such as file system, storage, and local database, the book effectively lays a solid base for advanced topics. By working through the steps in each chapter, you will quickly master the features of PhoneGap. By the end of the book, you will be able to successfully build a highly functional, real-world hybrid mobile application using PhoneGap. Style and approach And easy-to-follow guide full of practical examples of real-world mobile application. Each topic is explained step by step with detailed explanations on each concept.
Publisher: Packt Publishing Ltd
ISBN: 1783287950
Category : Computers
Languages : en
Pages : 357
Book Description
Build real-world hybrid mobile applications using the robust PhoneGap development platform About This Book Get to grips with the usage of PhoneGap and its command-line interface Learn to use numerous plugins to access several hardware capabilities Step-by-step instructions on creating captivating mobile applications using popular frameworks Who This Book Is For If you are a developer who wants to get started with mobile application development using PhoneGap, then this book is for you. Previous experience with data mining libraries will help, but is not mandatory. A basic understanding of web technologies such as HTML, CSS, and JavaScript is a must. What You Will Learn Set up a development environment to develop PhoneGap applications Generate, build, and run applications using the PhoneGap command-line interface Install plugins from the command line to add native capabilities to your application Call the JavaScript API of plugins and hook into native events Manipulate DOM using zepto and xuijs Develop a user interface using jQuery Mobile and the Ionic framework Get accustomed to using the PhoneGap Build service In Detail Developing mobile applications often feels intimidating. Especially when building cross-platform application. We have to learn a specific programming language to build an application for each platform. PhoneGap makes cross-platform mobile application development faster and easier by using web technologies such as HTML5, CSS, and JavaScript. This book gives you practical lessons on how to build a world class mobile application using PhoneGap. Whether you are a brand new to mobile application development, a web developer expert, or a seasoned mobile application developer, this book will guide you through creating hybrid mobile applications. Starting with setting up a development environment, the book moves on to utilizing a new PhoneGap command-line tool, installing plugins, and designing your application. It then moves on to concepts such as file system, storage, and local database, the book effectively lays a solid base for advanced topics. By working through the steps in each chapter, you will quickly master the features of PhoneGap. By the end of the book, you will be able to successfully build a highly functional, real-world hybrid mobile application using PhoneGap. Style and approach And easy-to-follow guide full of practical examples of real-world mobile application. Each topic is explained step by step with detailed explanations on each concept.
iOS Internationalization
Author: Shawn E. Larson
Publisher: Addison-Wesley Professional
ISBN: 0134037790
Category : Computers
Languages : en
Pages : 480
Book Description
Internationalize Your iOS Apps for a Global Audience Sixty percent of iPhone users worldwide aren’t native English speakers, half of the Top 10 iOS app markets are non-English speaking, and app revenue in Asia is soaring while North American growth is flattening. Internationalizing your apps will make your worldwide customer base happy and give you a powerful competitive advantage in the global marketplace. Now, iOS expert Shawn Larson brings together all the knowledge you need to do it. Larson takes information previously scattered across dozens of blog posts, tutorials, and book chapters and integrates it into one easy-to-navigate resource. He presents step-by-step coverage and practical code for controlling international settings, character encoding, locale and localization, UI adjustments, App Store customizations, and more. You’ll find a sample project in every chapter—including a major three-chapter project guiding you through several key stages of app internationalization. Coverage includes: Customizing language, region, and locale settings, including date, time, currency, quotation marks, separators, and more Working with character sets, including Unicode and ligatures Coding for locale with NSLocale and locale-specific arguments Systematically prepping your app for localization Leveraging the full power of base localization Generating dot-strings files and working with their key-value pairs Localizing images and app names Effectively using translation services—and avoiding the pitfalls Adjusting your UI to avoid clipped strings in longer languages Using constraint settings to support right-to-left languages Specifying App Store supported territories and pricing tiers Localizing your App Store summary page: name, descriptions, keywords, URLs, screenshots, and EULAs If you're an experienced Objective-C developer, iOS Internationalization will help you expand your iOS market worldwide and capture opportunities that would otherwise be far beyond your grasp. All sample code and completed projects may be downloaded at github.com/ShawnLa-i18n.
Publisher: Addison-Wesley Professional
ISBN: 0134037790
Category : Computers
Languages : en
Pages : 480
Book Description
Internationalize Your iOS Apps for a Global Audience Sixty percent of iPhone users worldwide aren’t native English speakers, half of the Top 10 iOS app markets are non-English speaking, and app revenue in Asia is soaring while North American growth is flattening. Internationalizing your apps will make your worldwide customer base happy and give you a powerful competitive advantage in the global marketplace. Now, iOS expert Shawn Larson brings together all the knowledge you need to do it. Larson takes information previously scattered across dozens of blog posts, tutorials, and book chapters and integrates it into one easy-to-navigate resource. He presents step-by-step coverage and practical code for controlling international settings, character encoding, locale and localization, UI adjustments, App Store customizations, and more. You’ll find a sample project in every chapter—including a major three-chapter project guiding you through several key stages of app internationalization. Coverage includes: Customizing language, region, and locale settings, including date, time, currency, quotation marks, separators, and more Working with character sets, including Unicode and ligatures Coding for locale with NSLocale and locale-specific arguments Systematically prepping your app for localization Leveraging the full power of base localization Generating dot-strings files and working with their key-value pairs Localizing images and app names Effectively using translation services—and avoiding the pitfalls Adjusting your UI to avoid clipped strings in longer languages Using constraint settings to support right-to-left languages Specifying App Store supported territories and pricing tiers Localizing your App Store summary page: name, descriptions, keywords, URLs, screenshots, and EULAs If you're an experienced Objective-C developer, iOS Internationalization will help you expand your iOS market worldwide and capture opportunities that would otherwise be far beyond your grasp. All sample code and completed projects may be downloaded at github.com/ShawnLa-i18n.
JavaScript Cookbook
Author: Shelley Powers
Publisher: "O'Reilly Media, Inc."
ISBN: 1491902469
Category : Computers
Languages : en
Pages : 633
Book Description
Problem solving with JavaScript is a lot trickier now that its use has expanded considerably in size, scope, and complexity. This cookbook has your back, with recipes for common tasks across the JavaScript world, whether you’re working in the browser, the server, or a mobile environment. Each recipe includes reusable code and practical advice for tackling JavaScript objects, Node, Ajax, JSON, data persistence, graphical and media applications, complex frameworks, modular JavaScript, APIs, and many related technologies. Aimed at people who have some experience with JavaScript, the first part covers traditional uses of JavaScript, along with new ideas and improved functionality. The second part dives into the server, mobile development, and a plethora of leading-edge tools. You’ll save time—and learn more about JavaScript in the process. Topics include: Classic JavaScript: Arrays, functions, and the JavaScript Object Accessing the user interface Testing and accessibility Creating and using JavaScript libraries Client-server communication with Ajax Rich, interactive web effects JavaScript, All Blown Up: New ECMAScript standard objects Using Node on the server Modularizing and managing JavaScript Complex JavaScript frameworks Advanced client-server communications Visualizations and client-server graphics Mobile application development
Publisher: "O'Reilly Media, Inc."
ISBN: 1491902469
Category : Computers
Languages : en
Pages : 633
Book Description
Problem solving with JavaScript is a lot trickier now that its use has expanded considerably in size, scope, and complexity. This cookbook has your back, with recipes for common tasks across the JavaScript world, whether you’re working in the browser, the server, or a mobile environment. Each recipe includes reusable code and practical advice for tackling JavaScript objects, Node, Ajax, JSON, data persistence, graphical and media applications, complex frameworks, modular JavaScript, APIs, and many related technologies. Aimed at people who have some experience with JavaScript, the first part covers traditional uses of JavaScript, along with new ideas and improved functionality. The second part dives into the server, mobile development, and a plethora of leading-edge tools. You’ll save time—and learn more about JavaScript in the process. Topics include: Classic JavaScript: Arrays, functions, and the JavaScript Object Accessing the user interface Testing and accessibility Creating and using JavaScript libraries Client-server communication with Ajax Rich, interactive web effects JavaScript, All Blown Up: New ECMAScript standard objects Using Node on the server Modularizing and managing JavaScript Complex JavaScript frameworks Advanced client-server communications Visualizations and client-server graphics Mobile application development