Author: Lola Cañamero
Publisher: John Benjamins Publishing
ISBN: 9027252106
Category : Psychology
Languages : en
Pages : 324
Book Description
Animated interactive characters and robots that are able to function in human social environments are being developed by a large number of research groups worldwide. Emotional expression, as a key element of human social interaction and communication, is often added in an attempt to make them appear more natural to us. How can such artefacts be given emotional displays that are believable and acceptable to humans? This is the central question of Animating Expressive Characters for Social Interaction. The ability to express and recognize emotions is a fundamental aspect of social interaction. Not only is it a central research question, it has been explored in animated films, dance, and other expressive arts for a much longer period. This book is unique in presenting a multi-disciplinary approach to animation in its broadest sense: from internal mechanisms to external displays, not only from a graphical perspective, but more generally examining how to give characters an anima, so that they appear as life-like entities and social partners to humans. (Series B)
Animating Expressive Characters for Social Interaction
Author: Lola Cañamero
Publisher: John Benjamins Publishing
ISBN: 9027252106
Category : Psychology
Languages : en
Pages : 324
Book Description
Animated interactive characters and robots that are able to function in human social environments are being developed by a large number of research groups worldwide. Emotional expression, as a key element of human social interaction and communication, is often added in an attempt to make them appear more natural to us. How can such artefacts be given emotional displays that are believable and acceptable to humans? This is the central question of Animating Expressive Characters for Social Interaction. The ability to express and recognize emotions is a fundamental aspect of social interaction. Not only is it a central research question, it has been explored in animated films, dance, and other expressive arts for a much longer period. This book is unique in presenting a multi-disciplinary approach to animation in its broadest sense: from internal mechanisms to external displays, not only from a graphical perspective, but more generally examining how to give characters an anima, so that they appear as life-like entities and social partners to humans. (Series B)
Publisher: John Benjamins Publishing
ISBN: 9027252106
Category : Psychology
Languages : en
Pages : 324
Book Description
Animated interactive characters and robots that are able to function in human social environments are being developed by a large number of research groups worldwide. Emotional expression, as a key element of human social interaction and communication, is often added in an attempt to make them appear more natural to us. How can such artefacts be given emotional displays that are believable and acceptable to humans? This is the central question of Animating Expressive Characters for Social Interaction. The ability to express and recognize emotions is a fundamental aspect of social interaction. Not only is it a central research question, it has been explored in animated films, dance, and other expressive arts for a much longer period. This book is unique in presenting a multi-disciplinary approach to animation in its broadest sense: from internal mechanisms to external displays, not only from a graphical perspective, but more generally examining how to give characters an anima, so that they appear as life-like entities and social partners to humans. (Series B)
Animating Expressive Characters for Social Interaction
Author: Lola Cañamero
Publisher: John Benjamins Publishing
ISBN: 9027289832
Category : Psychology
Languages : en
Pages : 326
Book Description
Animated interactive characters and robots that are able to function in human social environments are being developed by a large number of research groups worldwide. Emotional expression, as a key element of human social interaction and communication, is often added in an attempt to make them appear more natural to us. How can such artefacts be given emotional displays that are believable and acceptable to humans? This is the central question of Animating Expressive Characters for Social Interaction. The ability to express and recognize emotions is a fundamental aspect of social interaction. Not only is it a central research question, it has been explored in animated films, dance, and other expressive arts for a much longer period. This book is unique in presenting a multi-disciplinary approach to animation in its broadest sense: from internal mechanisms to external displays, not only from a graphical perspective, but more generally examining how to give characters an “anima”, so that they appear as life-like entities and social partners to humans. (Series B)
Publisher: John Benjamins Publishing
ISBN: 9027289832
Category : Psychology
Languages : en
Pages : 326
Book Description
Animated interactive characters and robots that are able to function in human social environments are being developed by a large number of research groups worldwide. Emotional expression, as a key element of human social interaction and communication, is often added in an attempt to make them appear more natural to us. How can such artefacts be given emotional displays that are believable and acceptable to humans? This is the central question of Animating Expressive Characters for Social Interaction. The ability to express and recognize emotions is a fundamental aspect of social interaction. Not only is it a central research question, it has been explored in animated films, dance, and other expressive arts for a much longer period. This book is unique in presenting a multi-disciplinary approach to animation in its broadest sense: from internal mechanisms to external displays, not only from a graphical perspective, but more generally examining how to give characters an “anima”, so that they appear as life-like entities and social partners to humans. (Series B)
Affective Computing and Intelligent Interaction
Author: Sidney D ́Mello
Publisher: Springer Science & Business Media
ISBN: 3642245994
Category : Computers
Languages : en
Pages : 650
Book Description
This volume constitutes the refereed proceedings of the Fourth International Conference on Affective Computing and Intelligent Interaction, ACII 2011, held in Memphis, TN, USA, in October 2011.
Publisher: Springer Science & Business Media
ISBN: 3642245994
Category : Computers
Languages : en
Pages : 650
Book Description
This volume constitutes the refereed proceedings of the Fourth International Conference on Affective Computing and Intelligent Interaction, ACII 2011, held in Memphis, TN, USA, in October 2011.
Intelligent Virtual Agents
Author: Catherine Pelachaud
Publisher: Springer
ISBN: 3540749977
Category : Computers
Languages : en
Pages : 439
Book Description
This book constitutes the refereed proceedings of the 7th International Workshop on Intelligent Virtual Agents, IVA 2007, held in Paris, France, September 2007. The 19 revised full papers and 12 revised short papers presented together with five invited talks and the abstracts of 32 poster papers are organized in topical sections on rendering and analysis, culture and identity, behavior models, feedback models, dialogues, applications, evaluation, gaze models and emotions.
Publisher: Springer
ISBN: 3540749977
Category : Computers
Languages : en
Pages : 439
Book Description
This book constitutes the refereed proceedings of the 7th International Workshop on Intelligent Virtual Agents, IVA 2007, held in Paris, France, September 2007. The 19 revised full papers and 12 revised short papers presented together with five invited talks and the abstracts of 32 poster papers are organized in topical sections on rendering and analysis, culture and identity, behavior models, feedback models, dialogues, applications, evaluation, gaze models and emotions.
Handling Emotions in Human-Computer Dialogues
Author: Johannes Pittermann
Publisher: Springer Science & Business Media
ISBN: 9048131294
Category : Language Arts & Disciplines
Languages : en
Pages : 279
Book Description
In this book, a novel approach that combines speech-based emotion recognition with adaptive human-computer dialogue modeling is described. With the robust recognition of emotions from speech signals as their goal, the authors analyze the effectiveness of using a plain emotion recognizer, a speech-emotion recognizer combining speech and emotion recognition, and multiple speech-emotion recognizers at the same time. The semi-stochastic dialogue model employed relates user emotion management to the corresponding dialogue interaction history and allows the device to adapt itself to the context, including altering the stylistic realization of its speech. This comprehensive volume begins by introducing spoken language dialogue systems and providing an overview of human emotions, theories, categorization and emotional speech. It moves on to cover the adaptive semi-stochastic dialogue model and the basic concepts of speech-emotion recognition. Finally, the authors show how speech-emotion recognizers can be optimized, and how an adaptive dialogue manager can be implemented. The book, with its novel methods to perform robust speech-based emotion recognition at low complexity, will be of interest to a variety of readers involved in human-computer interaction.
Publisher: Springer Science & Business Media
ISBN: 9048131294
Category : Language Arts & Disciplines
Languages : en
Pages : 279
Book Description
In this book, a novel approach that combines speech-based emotion recognition with adaptive human-computer dialogue modeling is described. With the robust recognition of emotions from speech signals as their goal, the authors analyze the effectiveness of using a plain emotion recognizer, a speech-emotion recognizer combining speech and emotion recognition, and multiple speech-emotion recognizers at the same time. The semi-stochastic dialogue model employed relates user emotion management to the corresponding dialogue interaction history and allows the device to adapt itself to the context, including altering the stylistic realization of its speech. This comprehensive volume begins by introducing spoken language dialogue systems and providing an overview of human emotions, theories, categorization and emotional speech. It moves on to cover the adaptive semi-stochastic dialogue model and the basic concepts of speech-emotion recognition. Finally, the authors show how speech-emotion recognizers can be optimized, and how an adaptive dialogue manager can be implemented. The book, with its novel methods to perform robust speech-based emotion recognition at low complexity, will be of interest to a variety of readers involved in human-computer interaction.
Human-Computer Interaction
Author: Inaki Maurtua
Publisher: BoD – Books on Demand
ISBN: 9533070226
Category : Computers
Languages : en
Pages : 572
Book Description
In this book the reader will find a collection of 31 papers presenting different facets of Human Computer Interaction, the result of research projects and experiments as well as new approaches to design user interfaces. The book is organized according to the following main topics in a sequential order: new interaction paradigms, multimodality, usability studies on several interaction mechanisms, human factors, universal design and development methodologies and tools.
Publisher: BoD – Books on Demand
ISBN: 9533070226
Category : Computers
Languages : en
Pages : 572
Book Description
In this book the reader will find a collection of 31 papers presenting different facets of Human Computer Interaction, the result of research projects and experiments as well as new approaches to design user interfaces. The book is organized according to the following main topics in a sequential order: new interaction paradigms, multimodality, usability studies on several interaction mechanisms, human factors, universal design and development methodologies and tools.
Multimodal Intelligent Information Presentation
Author: Oliviero Stock
Publisher: Springer Science & Business Media
ISBN: 1402030517
Category : Language Arts & Disciplines
Languages : en
Pages : 346
Book Description
Intelligent Multimodal Information Presentation relates to the ability of a computer system to automatically produce interactive information presentations, taking into account the specifics about the user, such as needs, interests and knowledge, and engaging in a collaborative interaction that helps the retrieval of relevant information and its understanding on the part of the user. The volume includes descriptions of some of the most representative recent works on Intelligent Information Presentation and a view of the challenges ahead.
Publisher: Springer Science & Business Media
ISBN: 1402030517
Category : Language Arts & Disciplines
Languages : en
Pages : 346
Book Description
Intelligent Multimodal Information Presentation relates to the ability of a computer system to automatically produce interactive information presentations, taking into account the specifics about the user, such as needs, interests and knowledge, and engaging in a collaborative interaction that helps the retrieval of relevant information and its understanding on the part of the user. The volume includes descriptions of some of the most representative recent works on Intelligent Information Presentation and a view of the challenges ahead.
Life-Like Characters
Author: Helmut Prendinger
Publisher: Springer Science & Business Media
ISBN: 3662083736
Category : Computers
Languages : en
Pages : 474
Book Description
For the first time, a comprehensive collection of the latest developments in scripting and representation languages for life-like characters. The text introduces toolkits for authoring animated characters which further supports the practicality and ease of use of this new interface technology. As life-like characters is a vibrant research area, various applications have been designed and implemented. The text covers the most successful and promising applications, ranging from product presentation and student training to knowledge integration and interactive gaming. It also discusses the key challenges in the area and provides design guidelines for employing life-like characters.
Publisher: Springer Science & Business Media
ISBN: 3662083736
Category : Computers
Languages : en
Pages : 474
Book Description
For the first time, a comprehensive collection of the latest developments in scripting and representation languages for life-like characters. The text introduces toolkits for authoring animated characters which further supports the practicality and ease of use of this new interface technology. As life-like characters is a vibrant research area, various applications have been designed and implemented. The text covers the most successful and promising applications, ranging from product presentation and student training to knowledge integration and interactive gaming. It also discusses the key challenges in the area and provides design guidelines for employing life-like characters.
Affective Dialogue Systems
Author: Elisabeth Andre
Publisher: Springer Science & Business Media
ISBN: 3540221433
Category : Computers
Languages : en
Pages : 336
Book Description
Human conversational partners are able, at least to a certain extent, to detect the speaker’s or listener’s emotional state and may attempt to respond to it accordingly. When instead one of the interlocutors is a computer a number of questions arise, such as the following: To what extent are dialogue systems able to simulate such behaviors? Can we learn the mechanisms of emotional be- viors from observing and analyzing the behavior of human speakers? How can emotionsbeautomaticallyrecognizedfromauser’smimics,gesturesandspeech? What possibilities does a dialogue system have to express emotions itself? And, very importantly, would emotional system behavior be desirable at all? Given the state of ongoing research into incorporating emotions in dialogue systems we found it timely to organize a Tutorial and Research Workshop on A?ectiveDialogueSystems(ADS2004)atKlosterIrseein GermanyduringJune 14–16, 2004. After two successful ISCA Tutorial and Research Workshops on Multimodal Dialogue Systems at the same location in 1999 and 2002, we felt that a workshop focusing on the role of a?ect in dialogue would be a valuable continuation of the workshop series. Due to its interdisciplinary nature, the workshop attracted submissions from researchers with very di?erent backgrounds and from many di?erent research areas, working on, for example, dialogue processing, speech recognition, speech synthesis, embodied conversational agents, computer graphics, animation, user modelling, tutoring systems, cognitive systems, and human-computer inter- tion.
Publisher: Springer Science & Business Media
ISBN: 3540221433
Category : Computers
Languages : en
Pages : 336
Book Description
Human conversational partners are able, at least to a certain extent, to detect the speaker’s or listener’s emotional state and may attempt to respond to it accordingly. When instead one of the interlocutors is a computer a number of questions arise, such as the following: To what extent are dialogue systems able to simulate such behaviors? Can we learn the mechanisms of emotional be- viors from observing and analyzing the behavior of human speakers? How can emotionsbeautomaticallyrecognizedfromauser’smimics,gesturesandspeech? What possibilities does a dialogue system have to express emotions itself? And, very importantly, would emotional system behavior be desirable at all? Given the state of ongoing research into incorporating emotions in dialogue systems we found it timely to organize a Tutorial and Research Workshop on A?ectiveDialogueSystems(ADS2004)atKlosterIrseein GermanyduringJune 14–16, 2004. After two successful ISCA Tutorial and Research Workshops on Multimodal Dialogue Systems at the same location in 1999 and 2002, we felt that a workshop focusing on the role of a?ect in dialogue would be a valuable continuation of the workshop series. Due to its interdisciplinary nature, the workshop attracted submissions from researchers with very di?erent backgrounds and from many di?erent research areas, working on, for example, dialogue processing, speech recognition, speech synthesis, embodied conversational agents, computer graphics, animation, user modelling, tutoring systems, cognitive systems, and human-computer inter- tion.
Communication in Multiagent Systems
Author: Marc-Phillipe Huget
Publisher: Springer Science & Business Media
ISBN: 354040385X
Category : Computers
Languages : en
Pages : 331
Book Description
Agents in multiagent systems are concurrent autonomous entities that need to coordinate and to cooperate so as to perform their tasks; these coordination and cooperation tasks might be achieved through communication. Communication, also called interaction by some authors, thus represents one of the major topics in multiagent systems. The state of the art of research on communication in multiagent systems is presented in this book. First, three seminal papers by Cohen and Perrault, by Singh, and by Davis and Smith present background information and introduce the newcomer to the area. The main part of the book is devoted to current research work dealing with agent communication, communication for coordination and argumentation, protocols, and dialogue games and conversational agents. Finally, the last paper deals with the future of agent communication.
Publisher: Springer Science & Business Media
ISBN: 354040385X
Category : Computers
Languages : en
Pages : 331
Book Description
Agents in multiagent systems are concurrent autonomous entities that need to coordinate and to cooperate so as to perform their tasks; these coordination and cooperation tasks might be achieved through communication. Communication, also called interaction by some authors, thus represents one of the major topics in multiagent systems. The state of the art of research on communication in multiagent systems is presented in this book. First, three seminal papers by Cohen and Perrault, by Singh, and by Davis and Smith present background information and introduce the newcomer to the area. The main part of the book is devoted to current research work dealing with agent communication, communication for coordination and argumentation, protocols, and dialogue games and conversational agents. Finally, the last paper deals with the future of agent communication.