Author: Suzanne Buchan
Publisher: Indiana University Press
ISBN: 0861969278
Category : Performing Arts
Languages : en
Pages : 222
Book Description
What do we mean by the term "animation" when we are discussing film? Is it a technique? A style? A way of seeing or experiencing "a world" that has little relation to our own lived experience of "the world"? In Animated Worlds, contributors reveal the astonishing variety of "worlds" animation confronts us with. Essays range from close film analyses to phenomenological and cognitive approaches, spectatorship, performance, literary theory, and digital aesthetics. Authors include Vivian Sobchack, Richard Weihe, Thomas Lamarre, Paul Wells, and Karin Wehn.
Animated 'Worlds'
Author: Suzanne Buchan
Publisher: Indiana University Press
ISBN: 0861969278
Category : Performing Arts
Languages : en
Pages : 222
Book Description
What do we mean by the term "animation" when we are discussing film? Is it a technique? A style? A way of seeing or experiencing "a world" that has little relation to our own lived experience of "the world"? In Animated Worlds, contributors reveal the astonishing variety of "worlds" animation confronts us with. Essays range from close film analyses to phenomenological and cognitive approaches, spectatorship, performance, literary theory, and digital aesthetics. Authors include Vivian Sobchack, Richard Weihe, Thomas Lamarre, Paul Wells, and Karin Wehn.
Publisher: Indiana University Press
ISBN: 0861969278
Category : Performing Arts
Languages : en
Pages : 222
Book Description
What do we mean by the term "animation" when we are discussing film? Is it a technique? A style? A way of seeing or experiencing "a world" that has little relation to our own lived experience of "the world"? In Animated Worlds, contributors reveal the astonishing variety of "worlds" animation confronts us with. Essays range from close film analyses to phenomenological and cognitive approaches, spectatorship, performance, literary theory, and digital aesthetics. Authors include Vivian Sobchack, Richard Weihe, Thomas Lamarre, Paul Wells, and Karin Wehn.
The Walt Disney Film Archives. the Animated Movies 1921-1968
Author: Daniel Kothenschulte
Publisher: Taschen
ISBN: 9783836576154
Category :
Languages : en
Pages : 620
Book Description
In TASCHEN's first volume of one of the most expansive illustrated publications on Disney animation, 1,500 images take us to the beating heart of the studio's "Golden Age of Animation." Derived from the XXL book, this new edition again includes behind-the-scenes photos, story sketches, and cel setups of famous film scenes. It spans each of the...
Publisher: Taschen
ISBN: 9783836576154
Category :
Languages : en
Pages : 620
Book Description
In TASCHEN's first volume of one of the most expansive illustrated publications on Disney animation, 1,500 images take us to the beating heart of the studio's "Golden Age of Animation." Derived from the XXL book, this new edition again includes behind-the-scenes photos, story sketches, and cel setups of famous film scenes. It spans each of the...
Anime Architecture
Author: Stefan Riekele
Publisher: National Geographic Books
ISBN: 0500294526
Category : Architecture
Languages : en
Pages : 0
Book Description
An unrivaled visual guide to the cityscapes and buildings of the most celebrated and influential anime movies. Anime has been influencing cinema, literature, comic books, and video games around the world for decades. Part of what makes anime so popular are the memorable and breathtakingly detailed worlds designed by the creators, from futuristic cities of steel to romantic rural locales. Anime Architecture presents the fantastic environments created by the most important and revered directors and illustrators of Japanese animated films, such as Hideaki Anno, Koji Morimoto, and Mamoru Oshii. Unprecedented access to vast studio archives of original background paintings, storyboards, drafts, and film excerpts offers readers a privileged view into the earliest stages of conception, development, and finished versions of iconic scenes from critically acclaimed movies such as Akira, Ghost in the Shell, Metropolis, and more. Revealing the secret creative processes of these major anime studios, Anime Architecture is perfect for anyone touched by the beauty and imagination of classic anime, offering inspiration for artists, illustrators, architects, designers, video game makers, and dreamers.
Publisher: National Geographic Books
ISBN: 0500294526
Category : Architecture
Languages : en
Pages : 0
Book Description
An unrivaled visual guide to the cityscapes and buildings of the most celebrated and influential anime movies. Anime has been influencing cinema, literature, comic books, and video games around the world for decades. Part of what makes anime so popular are the memorable and breathtakingly detailed worlds designed by the creators, from futuristic cities of steel to romantic rural locales. Anime Architecture presents the fantastic environments created by the most important and revered directors and illustrators of Japanese animated films, such as Hideaki Anno, Koji Morimoto, and Mamoru Oshii. Unprecedented access to vast studio archives of original background paintings, storyboards, drafts, and film excerpts offers readers a privileged view into the earliest stages of conception, development, and finished versions of iconic scenes from critically acclaimed movies such as Akira, Ghost in the Shell, Metropolis, and more. Revealing the secret creative processes of these major anime studios, Anime Architecture is perfect for anyone touched by the beauty and imagination of classic anime, offering inspiration for artists, illustrators, architects, designers, video game makers, and dreamers.
Life, Animated
Author: Ron Suskind
Publisher: Disney Electronic Content
ISBN: 1368003958
Category : Biography & Autobiography
Languages : en
Pages : 407
Book Description
Now an award winning motion picture! Imagine being trapped inside a Disney movie and having to learn about life mostly from animated characters dancing across a screen of color. A fantasy? A nightmare? This is the real-life story of Owen Suskind, the son of the Pulitzer Prize-winning journalist Ron Suskind and his wife, Cornelia. An autistic boy who couldn't speak for years, Owen memorized dozens of Disney movies, turned them into a language to express love and loss, kinship, brotherhood.The family was forced to become animated characters, communicating with him in Disney dialogue and song; until they all emerge, together, revealing how, in darkness, we all literally need stories to survive. This edition has been updated with additional material from the Suskind family.
Publisher: Disney Electronic Content
ISBN: 1368003958
Category : Biography & Autobiography
Languages : en
Pages : 407
Book Description
Now an award winning motion picture! Imagine being trapped inside a Disney movie and having to learn about life mostly from animated characters dancing across a screen of color. A fantasy? A nightmare? This is the real-life story of Owen Suskind, the son of the Pulitzer Prize-winning journalist Ron Suskind and his wife, Cornelia. An autistic boy who couldn't speak for years, Owen memorized dozens of Disney movies, turned them into a language to express love and loss, kinship, brotherhood.The family was forced to become animated characters, communicating with him in Disney dialogue and song; until they all emerge, together, revealing how, in darkness, we all literally need stories to survive. This edition has been updated with additional material from the Suskind family.
Emerging Worlds of Anime and Manga
Author: Frenchy Lunning
Publisher: U of Minnesota Press
ISBN: 9780816649457
Category : Art
Languages : en
Pages : 214
Book Description
This inaugural volume on anime and manga engages the rise of Japanese popular culture through game design, fashion, graphic design, commercial packaging, character creation, and fan culture. Promoting dynamic ways of thinking, along with a wealth of images, this cutting-edge work opens new doors between academia and fandom.
Publisher: U of Minnesota Press
ISBN: 9780816649457
Category : Art
Languages : en
Pages : 214
Book Description
This inaugural volume on anime and manga engages the rise of Japanese popular culture through game design, fashion, graphic design, commercial packaging, character creation, and fan culture. Promoting dynamic ways of thinking, along with a wealth of images, this cutting-edge work opens new doors between academia and fandom.
The Quay Brothers
Author: Suzanne Buchan
Publisher: U of Minnesota Press
ISBN: 0816646589
Category : Art
Languages : en
Pages : 357
Book Description
The complex, special power of the Quay Brothers' puppet animation poetics.
Publisher: U of Minnesota Press
ISBN: 0816646589
Category : Art
Languages : en
Pages : 357
Book Description
The complex, special power of the Quay Brothers' puppet animation poetics.
Animated Film and Disability
Author: Slava Greenberg
Publisher: Indiana University Press
ISBN: 0253064511
Category : Performing Arts
Languages : en
Pages : 223
Book Description
While many live-action films portray disability as a spectacle, "crip animation" (a genre of animated films that celebrates disabled people's lived experiences) uses a variety of techniques like clay animation, puppets, pixilation, and computer-generated animation to represent the inner worlds of people with disabilities. Crip animation has the potential to challenge the ableist gaze and immerse viewers in an alternative bodily experience. In Animated Film and Disability, Slava Greenberg analyzes over 30 animated works about disabilities, including Rocks in My Pockets, An Eyeful of Sound, and A Shift in Perception. He considers the ableism of live-action cinematography, the involvement of filmmakers with disabilities in the production process, and the evocation of the spectators' senses of sight and hearing, consequently subverting traditional spectatorship and listenership hierarchies. In addition, Greenberg explores physical and sensory accessibility in theaters and suggests new ways to accommodate cinematic screenings. Offering an introduction to disability studies and crip theory for film, media, and animation scholars, Animated Film and Disability demonstrates that crip animation has the power to breach the spectator's comfort, evoking awareness of their own bodies and, in certain cases, their social privileges.
Publisher: Indiana University Press
ISBN: 0253064511
Category : Performing Arts
Languages : en
Pages : 223
Book Description
While many live-action films portray disability as a spectacle, "crip animation" (a genre of animated films that celebrates disabled people's lived experiences) uses a variety of techniques like clay animation, puppets, pixilation, and computer-generated animation to represent the inner worlds of people with disabilities. Crip animation has the potential to challenge the ableist gaze and immerse viewers in an alternative bodily experience. In Animated Film and Disability, Slava Greenberg analyzes over 30 animated works about disabilities, including Rocks in My Pockets, An Eyeful of Sound, and A Shift in Perception. He considers the ableism of live-action cinematography, the involvement of filmmakers with disabilities in the production process, and the evocation of the spectators' senses of sight and hearing, consequently subverting traditional spectatorship and listenership hierarchies. In addition, Greenberg explores physical and sensory accessibility in theaters and suggests new ways to accommodate cinematic screenings. Offering an introduction to disability studies and crip theory for film, media, and animation scholars, Animated Film and Disability demonstrates that crip animation has the power to breach the spectator's comfort, evoking awareness of their own bodies and, in certain cases, their social privileges.
The Wonderful Animated World of the Wizard of Oz
Author: Kevin Scott Collier
Publisher: Createspace Independent Publishing Platform
ISBN: 9781726325585
Category :
Languages : en
Pages : 64
Book Description
Cartoon Research presents "The Wonderful Animated World of the Wizard of Oz," a journey down the yellow brick road for a look at the world of animated Wizard of Oz cartoons, for better or worse. An overview of animated productions that have appeared in theaters, on television, and created for the direct-to-video market. Some will make you want to visit Oz, others will have you screaming to return to Kansas!
Publisher: Createspace Independent Publishing Platform
ISBN: 9781726325585
Category :
Languages : en
Pages : 64
Book Description
Cartoon Research presents "The Wonderful Animated World of the Wizard of Oz," a journey down the yellow brick road for a look at the world of animated Wizard of Oz cartoons, for better or worse. An overview of animated productions that have appeared in theaters, on television, and created for the direct-to-video market. Some will make you want to visit Oz, others will have you screaming to return to Kansas!
The Illusion of Life 2
Author: Alan Cholodenko
Publisher: University of Washington Press
ISBN:
Category : Art
Languages : en
Pages : 588
Book Description
The Illusion of Life II 2 continues and extends the pioneering work in the theory of animation begun in The Illusion of Life: Essays on Animation. It provides an abundance of understandings, approaches, correctives, and challenges to scholars not only in animation studies and film studies, but in disciplines across the spectrum. It proceeds on the assumption that animation, in increasingly taking center stage thanks to computer animation and anime, calls ever more insistently for focused, rigorous theoretical attention. The sixteen essays composing the collection engage with post-World War II film animation in Japan and the United States, as well as with the expanded field of animation, including: the relation of live action and animation; video and computer games, the electronic, digitally animated mediascape, the city, flight simulation, the military and war; and animation in the entertainment industry. In addition, it contains essays of a more general theoretical nature on animation, as well as a substantial introduction addressing developments in animation and its theorizing.
Publisher: University of Washington Press
ISBN:
Category : Art
Languages : en
Pages : 588
Book Description
The Illusion of Life II 2 continues and extends the pioneering work in the theory of animation begun in The Illusion of Life: Essays on Animation. It provides an abundance of understandings, approaches, correctives, and challenges to scholars not only in animation studies and film studies, but in disciplines across the spectrum. It proceeds on the assumption that animation, in increasingly taking center stage thanks to computer animation and anime, calls ever more insistently for focused, rigorous theoretical attention. The sixteen essays composing the collection engage with post-World War II film animation in Japan and the United States, as well as with the expanded field of animation, including: the relation of live action and animation; video and computer games, the electronic, digitally animated mediascape, the city, flight simulation, the military and war; and animation in the entertainment industry. In addition, it contains essays of a more general theoretical nature on animation, as well as a substantial introduction addressing developments in animation and its theorizing.
The Animation Studies Reader
Author: Nichola Dobson
Publisher: Bloomsbury Publishing USA
ISBN: 1501332635
Category : Performing Arts
Languages : en
Pages : 353
Book Description
The Animation Studies Reader brings together both key writings within animation studies and new material in emerging areas of the field. The collection provides readers with seminal texts that ground animation studies within the contexts of theory and aesthetics, form and genre, and issues of representation. The first section collates key readings on animation theory, on how we might conceptualise animation, and on some of the fundamental qualities of animation. New material is also introduced in this section specifically addressing questions raised by the nature, style and materiality of animation. The second section outlines some of the main forms that animation takes, which includes discussions of genre. Although this section cannot be exhaustive, the material chosen is particularly useful as it provides samples of analysis that can illuminate some of the issues the first section of the book raises. The third section focuses on issues of representation and how the medium of animation might have an impact on how bodies, gender, sexuality, race and ethnicity are represented. These representations can only be read through an understanding of the questions that the first two sections of the book raise; we can only decode these representations if we take into account form and genre, and theoretical conceptualisations such as visual pleasure, spectacle, the uncanny, realism etc.
Publisher: Bloomsbury Publishing USA
ISBN: 1501332635
Category : Performing Arts
Languages : en
Pages : 353
Book Description
The Animation Studies Reader brings together both key writings within animation studies and new material in emerging areas of the field. The collection provides readers with seminal texts that ground animation studies within the contexts of theory and aesthetics, form and genre, and issues of representation. The first section collates key readings on animation theory, on how we might conceptualise animation, and on some of the fundamental qualities of animation. New material is also introduced in this section specifically addressing questions raised by the nature, style and materiality of animation. The second section outlines some of the main forms that animation takes, which includes discussions of genre. Although this section cannot be exhaustive, the material chosen is particularly useful as it provides samples of analysis that can illuminate some of the issues the first section of the book raises. The third section focuses on issues of representation and how the medium of animation might have an impact on how bodies, gender, sexuality, race and ethnicity are represented. These representations can only be read through an understanding of the questions that the first two sections of the book raise; we can only decode these representations if we take into account form and genre, and theoretical conceptualisations such as visual pleasure, spectacle, the uncanny, realism etc.