Author: S C Moon
Publisher: World Scientific
ISBN: 9814603767
Category :
Languages : en
Pages : 470
Book Description
This proceedings volume contains 52 technical research papers on multidatabases, distributed DB, multimedia DB, object-oriented DB, real-time DB, temporal DB, deductive DB, and intelligent user interface. Some industrial papers are also included.
Database Systems For Advanced Applications '93 - Proceedings Of The 3rd International Symposium On Database Systems For Advanced Applications
Author: S C Moon
Publisher: World Scientific
ISBN: 9814603767
Category :
Languages : en
Pages : 470
Book Description
This proceedings volume contains 52 technical research papers on multidatabases, distributed DB, multimedia DB, object-oriented DB, real-time DB, temporal DB, deductive DB, and intelligent user interface. Some industrial papers are also included.
Publisher: World Scientific
ISBN: 9814603767
Category :
Languages : en
Pages : 470
Book Description
This proceedings volume contains 52 technical research papers on multidatabases, distributed DB, multimedia DB, object-oriented DB, real-time DB, temporal DB, deductive DB, and intelligent user interface. Some industrial papers are also included.
Ajax
Author: Anthony T. Holdener
Publisher: "O'Reilly Media, Inc."
ISBN: 0596528388
Category : Computers
Languages : en
Pages : 980
Book Description
A definitive guide to Ajax, this text demonstrates how to build browser-based applications that function like desktop programs, using sophisticated server-aware approaches that give users information when they need it.
Publisher: "O'Reilly Media, Inc."
ISBN: 0596528388
Category : Computers
Languages : en
Pages : 980
Book Description
A definitive guide to Ajax, this text demonstrates how to build browser-based applications that function like desktop programs, using sophisticated server-aware approaches that give users information when they need it.
Author:
Publisher: Lulu.com
ISBN: 1458385620
Category :
Languages : en
Pages : 236
Book Description
Publisher: Lulu.com
ISBN: 1458385620
Category :
Languages : en
Pages : 236
Book Description
AdvancED ActionScript 3.0 Animation
Author: Keith Peters
Publisher: Apress
ISBN: 1430216093
Category : Computers
Languages : en
Pages : 453
Book Description
This book is a compilation of advanced ActionScript 3.0 animation techniques for any user creating games, user interaction, or motion control with ActionScript. It's an anthology of topics that follow from the author's earlier book, Foundation ActionScript 3.0 Animation: Making Things Move, and things that became possible in version 10 of Flash Player. This book covers a diverse selection of topics that don't necessarily lead one into the other. You don't need to start with Chapter 1 and read it cover to cover. Just start with any chapter that looks interesting and jump around as you see fit. In this book, you'll find chapters on advanced collision detection, artificial intelligence and steering behaviors, isometric projection, using the camera and microphone for input, 3D, and much, much more. AdvancED ActionScript 3.0 Animation is also more experimental in nature. The techniques shown here might not be the best way to do things, but they should work well and get you started in your own efforts to achieve a perfect implementation. In fact, many of the chapters can be seen as introductions to very complex topics that could fill a whole book by themselves. Many of these subjects have been extensively covered elsewhere, but not necessarily targeted for Flash or ActionScript 3.0. So it took a fair amount of work to pull the data together and get it all working and explain it all clearly in ActionScript. This book will inspire you to find out about subjects that you might not have considered before, acting as a springboard into your own research into the possibilities of ActionScript 3.0.
Publisher: Apress
ISBN: 1430216093
Category : Computers
Languages : en
Pages : 453
Book Description
This book is a compilation of advanced ActionScript 3.0 animation techniques for any user creating games, user interaction, or motion control with ActionScript. It's an anthology of topics that follow from the author's earlier book, Foundation ActionScript 3.0 Animation: Making Things Move, and things that became possible in version 10 of Flash Player. This book covers a diverse selection of topics that don't necessarily lead one into the other. You don't need to start with Chapter 1 and read it cover to cover. Just start with any chapter that looks interesting and jump around as you see fit. In this book, you'll find chapters on advanced collision detection, artificial intelligence and steering behaviors, isometric projection, using the camera and microphone for input, 3D, and much, much more. AdvancED ActionScript 3.0 Animation is also more experimental in nature. The techniques shown here might not be the best way to do things, but they should work well and get you started in your own efforts to achieve a perfect implementation. In fact, many of the chapters can be seen as introductions to very complex topics that could fill a whole book by themselves. Many of these subjects have been extensively covered elsewhere, but not necessarily targeted for Flash or ActionScript 3.0. So it took a fair amount of work to pull the data together and get it all working and explain it all clearly in ActionScript. This book will inspire you to find out about subjects that you might not have considered before, acting as a springboard into your own research into the possibilities of ActionScript 3.0.
Complete Maya Programming
Author: David Gould
Publisher: Elsevier
ISBN: 0080502377
Category : Computers
Languages : en
Pages : 529
Book Description
Learning Maya, the world's leading 3D animation and effects package, is a challenge, especially for those who want to master Maya's versatile programming features in addition to its built-in tools. Finally, here is a practical, step-by-step guide that shows how to use Maya to its fullest potential, beginning with the basics. Readers of Complete Maya Programming will first gain a thorough understanding of Maya's inner workings, and then learn how to customize and extend Maya with scripts and plugins that take control and productivity to new levels.Users new to programming can apply Maya's easy scripting language MEL (Maya Embedded Language), while more advanced users can work with the C++ API (Application Progamming Interface). Both a fundamental tutorial for Maya beginners and a solid reference for experienced developers, Complete Maya Programming is every user's guide to Maya mastery. * Provides a multitude of real-world examples illustrating applications of Maya programming.* Demonstrates how to use MEL to control Maya, customize its interface, automate procedures, and more* Details how to use the C++ API to modify Maya functionality and develop tools and features to meet any need* Explains when to use MEL, when to use the C++ API, and how to use them together* Ideal for technical directors, developers, or anyone wishing to to master Maya* Provides a storehouse of MEL scripts and C++ source code, glossary, and list of resources, available at www.davidgould.com
Publisher: Elsevier
ISBN: 0080502377
Category : Computers
Languages : en
Pages : 529
Book Description
Learning Maya, the world's leading 3D animation and effects package, is a challenge, especially for those who want to master Maya's versatile programming features in addition to its built-in tools. Finally, here is a practical, step-by-step guide that shows how to use Maya to its fullest potential, beginning with the basics. Readers of Complete Maya Programming will first gain a thorough understanding of Maya's inner workings, and then learn how to customize and extend Maya with scripts and plugins that take control and productivity to new levels.Users new to programming can apply Maya's easy scripting language MEL (Maya Embedded Language), while more advanced users can work with the C++ API (Application Progamming Interface). Both a fundamental tutorial for Maya beginners and a solid reference for experienced developers, Complete Maya Programming is every user's guide to Maya mastery. * Provides a multitude of real-world examples illustrating applications of Maya programming.* Demonstrates how to use MEL to control Maya, customize its interface, automate procedures, and more* Details how to use the C++ API to modify Maya functionality and develop tools and features to meet any need* Explains when to use MEL, when to use the C++ API, and how to use them together* Ideal for technical directors, developers, or anyone wishing to to master Maya* Provides a storehouse of MEL scripts and C++ source code, glossary, and list of resources, available at www.davidgould.com
Writing Picture Books Revised and Expanded Edition
Author: Ann Whitford Paul
Publisher: Penguin
ISBN: 1440353751
Category : Language Arts & Disciplines
Languages : en
Pages : 273
Book Description
Master the Art of Writing Enthralling Tales for the Youngest pre-and emerging readers! Fully updated and thoroughly revised, Writing Picture Books Revised and Expanded Edition is the go-to resource for writers crafting stories for children ages two to eight. You'll learn the unique set of skills it takes to bring your story to life by using tightly focused text and leaving room for the illustrator to be creative. Award-winning author Ann Whitford Paul helps you develop the skills you need by walking you through techniques and exercises specifically for picture book writers. You'll find: • Instruction on generating ideas, creating characters, point-of-view, beginnings and endings, plotting, word count, rhyme, and more • Unique methods for using poetic techniques to enrich your writing • Hands-on revision exercises (get out your scissors, tape, and highlighters) to help identify problems and improve your picture book manuscripts • Updated tips for researching the changing picture book market, approaching publishers, working with an agent, and developing a platform • All new quizzes and examples from picture books throughout • New chapters cover issues such as page turns, agents, and self-publishing Whether you're just starting out as a picture book writer or have tried unsuccessfully to get your work published, Writing Picture Books Revised and Expanded Edition is just what you need to craft picture books that will appeal to young children and parents, and agents and editors.
Publisher: Penguin
ISBN: 1440353751
Category : Language Arts & Disciplines
Languages : en
Pages : 273
Book Description
Master the Art of Writing Enthralling Tales for the Youngest pre-and emerging readers! Fully updated and thoroughly revised, Writing Picture Books Revised and Expanded Edition is the go-to resource for writers crafting stories for children ages two to eight. You'll learn the unique set of skills it takes to bring your story to life by using tightly focused text and leaving room for the illustrator to be creative. Award-winning author Ann Whitford Paul helps you develop the skills you need by walking you through techniques and exercises specifically for picture book writers. You'll find: • Instruction on generating ideas, creating characters, point-of-view, beginnings and endings, plotting, word count, rhyme, and more • Unique methods for using poetic techniques to enrich your writing • Hands-on revision exercises (get out your scissors, tape, and highlighters) to help identify problems and improve your picture book manuscripts • Updated tips for researching the changing picture book market, approaching publishers, working with an agent, and developing a platform • All new quizzes and examples from picture books throughout • New chapters cover issues such as page turns, agents, and self-publishing Whether you're just starting out as a picture book writer or have tried unsuccessfully to get your work published, Writing Picture Books Revised and Expanded Edition is just what you need to craft picture books that will appeal to young children and parents, and agents and editors.
Art in Motion, Revised Edition
Author: Maureen Furniss
Publisher: Indiana University Press
ISBN: 0861969456
Category : Performing Arts
Languages : en
Pages : 303
Book Description
This text presents an examination of the aesthetics of animation. It provides an overview of the relationship between animation studes and media studies, then focuses on issues concerning flat and dimensional, and limited and full animation. It then looks at specific topics such as gender issues and adaption.
Publisher: Indiana University Press
ISBN: 0861969456
Category : Performing Arts
Languages : en
Pages : 303
Book Description
This text presents an examination of the aesthetics of animation. It provides an overview of the relationship between animation studes and media studies, then focuses on issues concerning flat and dimensional, and limited and full animation. It then looks at specific topics such as gender issues and adaption.
InfoWorld
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 142
Book Description
InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.
Publisher:
ISBN:
Category :
Languages : en
Pages : 142
Book Description
InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.
Communicating In a Digital World
Author: Aristotle T. Lekacos
Publisher: Aristotle T Lekacos
ISBN: 0615362990
Category : Business & Economics
Languages : en
Pages : 226
Book Description
Publisher: Aristotle T Lekacos
ISBN: 0615362990
Category : Business & Economics
Languages : en
Pages : 226
Book Description
On Understanding Grammar
Author: T. Givón
Publisher: John Benjamins Publishing Company
ISBN: 9027264716
Category : Language Arts & Disciplines
Languages : en
Pages : 323
Book Description
In his foreword to the original edition of this classic of functionalism, typology and diachrony, Dwight Bolinger wrote: "I foresee it as one of the truly prizes statements of our current knowledge...a book about understanding done with deep understanding – of language and its place in Nature and in the nature of humankind... The book is rich in insights, even for those who have been with linguistics for a long time. And beginners could be thankful for having it as a starting point, from which so many past mistakes have been shed". Thoroughly revised, corrected and updated, On Understanding Grammar remains, as its author intended it in 1979, a book about trying to make sense of human language and of doing linguistics. Language is considered here from multiple perspectives, intersecting with cognition and communication, typology and universals, grammaticalization, development and evolution. Within such a broad cross-disciplinary context, grammar is viewed as an automated, structured language-processing device, assembled through evolution, diachrony and use. Cross-language diversity is not arbitrary, but rather is tightly constrained and adaptively motivated, with the balance between universality and diversity mediated through development, be it evolutionary or diachronic. The book's take on language harkens back to the works of illustrious antecedents such as F. Bopp, W. von Humbold, H. Paul, A. Meillet, O. Jespersen and G. Zipf, offering a coherent alternative to the methodological and theoretical strictures of Saussure, Bloomfield and Chomsky.
Publisher: John Benjamins Publishing Company
ISBN: 9027264716
Category : Language Arts & Disciplines
Languages : en
Pages : 323
Book Description
In his foreword to the original edition of this classic of functionalism, typology and diachrony, Dwight Bolinger wrote: "I foresee it as one of the truly prizes statements of our current knowledge...a book about understanding done with deep understanding – of language and its place in Nature and in the nature of humankind... The book is rich in insights, even for those who have been with linguistics for a long time. And beginners could be thankful for having it as a starting point, from which so many past mistakes have been shed". Thoroughly revised, corrected and updated, On Understanding Grammar remains, as its author intended it in 1979, a book about trying to make sense of human language and of doing linguistics. Language is considered here from multiple perspectives, intersecting with cognition and communication, typology and universals, grammaticalization, development and evolution. Within such a broad cross-disciplinary context, grammar is viewed as an automated, structured language-processing device, assembled through evolution, diachrony and use. Cross-language diversity is not arbitrary, but rather is tightly constrained and adaptively motivated, with the balance between universality and diversity mediated through development, be it evolutionary or diachronic. The book's take on language harkens back to the works of illustrious antecedents such as F. Bopp, W. von Humbold, H. Paul, A. Meillet, O. Jespersen and G. Zipf, offering a coherent alternative to the methodological and theoretical strictures of Saussure, Bloomfield and Chomsky.