Author: Bill Stonehem
Publisher: First Rank Publishing
ISBN:
Category : Computers
Languages : en
Pages : 15
Book Description
Android Studio was first announced in May 2013 at the Google I/O conference and it is a free distribution that is available under the Apache License 2.0. The first stable build of the Studio was released in December 2014 starting at version 1.0. It is specifically designed for Android development and is available for download on Windows, Mac OS X and Linux. It replaced the Eclipse Android Development Tools (ADT) as Google primary IDE for Android application development.
Android Studios 2.0 and 2.2: Learning the Basics
Author: Bill Stonehem
Publisher: First Rank Publishing
ISBN:
Category : Computers
Languages : en
Pages : 15
Book Description
Android Studio was first announced in May 2013 at the Google I/O conference and it is a free distribution that is available under the Apache License 2.0. The first stable build of the Studio was released in December 2014 starting at version 1.0. It is specifically designed for Android development and is available for download on Windows, Mac OS X and Linux. It replaced the Eclipse Android Development Tools (ADT) as Google primary IDE for Android application development.
Publisher: First Rank Publishing
ISBN:
Category : Computers
Languages : en
Pages : 15
Book Description
Android Studio was first announced in May 2013 at the Google I/O conference and it is a free distribution that is available under the Apache License 2.0. The first stable build of the Studio was released in December 2014 starting at version 1.0. It is specifically designed for Android development and is available for download on Windows, Mac OS X and Linux. It replaced the Eclipse Android Development Tools (ADT) as Google primary IDE for Android application development.
Learning Android Application Testing
Author: Paul Blundell
Publisher: Packt Publishing Ltd
ISBN: 1784397997
Category : Computers
Languages : en
Pages : 274
Book Description
If you are an Android developer looking to test your applications or optimize your application development process, then this book is for you. No previous experience in application testing is required.
Publisher: Packt Publishing Ltd
ISBN: 1784397997
Category : Computers
Languages : en
Pages : 274
Book Description
If you are an Android developer looking to test your applications or optimize your application development process, then this book is for you. No previous experience in application testing is required.
Android Studio Development Essentials
Author: Neil Smyth
Publisher: eBookFrenzy
ISBN: 0986027375
Category : Computers
Languages : en
Pages : 791
Book Description
The goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio development environment and the Android 5.0 Software Development Kit (SDK). Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Designer tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. More advanced topics such as database management, content providers and intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers features such as printing, transitions and cloud-based file storage. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, in-app billing and submitting apps to the Google Play Developer Console. Chapters also cover advanced features of Android Studio such as Gradle build configuration and the implementation of build variants to target multiple Android device types from a single project code base. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.
Publisher: eBookFrenzy
ISBN: 0986027375
Category : Computers
Languages : en
Pages : 791
Book Description
The goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio development environment and the Android 5.0 Software Development Kit (SDK). Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Designer tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. More advanced topics such as database management, content providers and intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers features such as printing, transitions and cloud-based file storage. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, in-app billing and submitting apps to the Google Play Developer Console. Chapters also cover advanced features of Android Studio such as Gradle build configuration and the implementation of build variants to target multiple Android device types from a single project code base. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.
Android Studio 3.0 Development Essentials - Android 8 Edition
Author: Neil Smyth
Publisher: Payload Media, Inc.
ISBN:
Category : Computers
Languages : en
Pages : 757
Book Description
Fully updated for Android Studio 3.0 and Android 8, the goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio Integrated Development Environment (IDE), the Android 8 Software Development Kit (SDK) and the Java programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. More advanced topics such as database management, content providers and intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers printing, transitions and cloud-based file storage. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, and submitting apps to the Google Play Developer Console. Other key features of Android Studio 3 and Android 8 are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, constraint chains and barriers, direct reply notifications and multi-window support. Chapters also cover advanced features of Android Studio such as App Links, Instant Apps, the Android Studio Profiler and Gradle build configuration. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.
Publisher: Payload Media, Inc.
ISBN:
Category : Computers
Languages : en
Pages : 757
Book Description
Fully updated for Android Studio 3.0 and Android 8, the goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio Integrated Development Environment (IDE), the Android 8 Software Development Kit (SDK) and the Java programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. More advanced topics such as database management, content providers and intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers printing, transitions and cloud-based file storage. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, and submitting apps to the Google Play Developer Console. Other key features of Android Studio 3 and Android 8 are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, constraint chains and barriers, direct reply notifications and multi-window support. Chapters also cover advanced features of Android Studio such as App Links, Instant Apps, the Android Studio Profiler and Gradle build configuration. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.
Google Android Firebase: Learning the Basics
Author: Bill Stonehem
Publisher: First Rank Publishing
ISBN:
Category : Computers
Languages : en
Pages : 15
Book Description
Android Firebase is a cloud service provider as well as a backend business that allows you to obtain organized data for mobile apps. This is an important aspect as almost all mobile apps today needs user verification and updates. Firebase is easy to use and allows quick reading and writing of data even for beginners. Firebase can be used to build iOS, Android and even web- based applications with real time data and storage and makes a variety of other products that software developers can utilize.
Publisher: First Rank Publishing
ISBN:
Category : Computers
Languages : en
Pages : 15
Book Description
Android Firebase is a cloud service provider as well as a backend business that allows you to obtain organized data for mobile apps. This is an important aspect as almost all mobile apps today needs user verification and updates. Firebase is easy to use and allows quick reading and writing of data even for beginners. Firebase can be used to build iOS, Android and even web- based applications with real time data and storage and makes a variety of other products that software developers can utilize.
Music Theory for Computer Musicians
Author: Michael Hewitt
Publisher: Course Technology Ptr
ISBN: 9781598635034
Category : Music
Languages : en
Pages : 309
Book Description
Many DJs, gigging musicians, and electronic music producers understand how to play their instruments or make music on the computer, but they lack the basic knowledge of music theory needed to take their music-making to the next level and compose truly professional tracks. Beneath all the enormously different styles of modern electronic music lie certain fundamentals of the musical language that are exactly the same no matter what kind of music you write. It is very important to acquire an understanding of these fundamentals if you are to develop as a musician and music producer. Put simply, you need to know what you are doing with regard to the music that you are writing. Music Theory for Computer Musicians explains these music theory fundamentals in the most simple and accessible way possible. Concepts are taught using the MIDI keyboard environment and today's computer composing and recording software. By reading this book and following the exercises contained within it, you, the aspiring music producer/computer musician, will find yourself making great progress toward understanding and using these fundamentals of the music language. The result will be a great improvement in your ability to write and produce your own original music!
Publisher: Course Technology Ptr
ISBN: 9781598635034
Category : Music
Languages : en
Pages : 309
Book Description
Many DJs, gigging musicians, and electronic music producers understand how to play their instruments or make music on the computer, but they lack the basic knowledge of music theory needed to take their music-making to the next level and compose truly professional tracks. Beneath all the enormously different styles of modern electronic music lie certain fundamentals of the musical language that are exactly the same no matter what kind of music you write. It is very important to acquire an understanding of these fundamentals if you are to develop as a musician and music producer. Put simply, you need to know what you are doing with regard to the music that you are writing. Music Theory for Computer Musicians explains these music theory fundamentals in the most simple and accessible way possible. Concepts are taught using the MIDI keyboard environment and today's computer composing and recording software. By reading this book and following the exercises contained within it, you, the aspiring music producer/computer musician, will find yourself making great progress toward understanding and using these fundamentals of the music language. The result will be a great improvement in your ability to write and produce your own original music!
Learning Android
Author: Marko Gargenta
Publisher: "O'Reilly Media, Inc."
ISBN: 1449336264
Category : Computers
Languages : en
Pages : 286
Book Description
Want to build apps for Android devices? This book is the perfect way to master the fundamentals. Written by experts who have taught this mobile platform to hundreds of developers in large organizations and startups alike, this gentle introduction shows experienced object-oriented programmers how to use Android’s basic building blocks to create user interfaces, store data, connect to the network, and more. Throughout the book, you’ll build a Twitter-like application, adding new features with each chapter. You’ll also create your own toolbox of code patterns to help you program any type of Android application with ease. Become familiar with the Android platform and how it fits into the mobile ecosystem Dive into the Android stack, including its application framework and the APK application package Learn Android’s building blocks: Activities, Intents, Services, Content Providers, and Broadcast Receivers Create basic Android user interfaces and organize UI elements in Views and Layouts Build a service that uses a background process to update data in your application
Publisher: "O'Reilly Media, Inc."
ISBN: 1449336264
Category : Computers
Languages : en
Pages : 286
Book Description
Want to build apps for Android devices? This book is the perfect way to master the fundamentals. Written by experts who have taught this mobile platform to hundreds of developers in large organizations and startups alike, this gentle introduction shows experienced object-oriented programmers how to use Android’s basic building blocks to create user interfaces, store data, connect to the network, and more. Throughout the book, you’ll build a Twitter-like application, adding new features with each chapter. You’ll also create your own toolbox of code patterns to help you program any type of Android application with ease. Become familiar with the Android platform and how it fits into the mobile ecosystem Dive into the Android stack, including its application framework and the APK application package Learn Android’s building blocks: Activities, Intents, Services, Content Providers, and Broadcast Receivers Create basic Android user interfaces and organize UI elements in Views and Layouts Build a service that uses a background process to update data in your application
Learn Android Studio 3
Author: Ted Hagos
Publisher: Apress
ISBN: 1484231562
Category : Computers
Languages : en
Pages : 267
Book Description
Build Android apps using the popular and efficient Android Studio 3 suite of tools, an integrated development environment (IDE) for Android developers using Java APIs. With this book, you’ll learn the latest and most productive tools in the Android tools ecosystem, ensuring quick Android app development and minimal effort on your part. Along the way, you’ll use Android Studio to develop Java-based Android apps, tier by tier through practical examples. These examples cover core Android topics such as notifications and toast; intents and broadcast receivers; and services. Then, you’ll learn how to publish your apps and sell them online and in the Google Play store. What You'll Learn Use Android Studio 3 to quickly and confidently build your first Android apps Build an Android user interface using activities and layouts, event handling, images, menus and the action bar Incorporate new elements including fragments Integrate data with data persistence Access the cloud Who This Book Is For Those who may be new to Android Studio 3 or Android Studio in general. You may or may not be new to Android development in general. Some prior experience with Java is also recommended.
Publisher: Apress
ISBN: 1484231562
Category : Computers
Languages : en
Pages : 267
Book Description
Build Android apps using the popular and efficient Android Studio 3 suite of tools, an integrated development environment (IDE) for Android developers using Java APIs. With this book, you’ll learn the latest and most productive tools in the Android tools ecosystem, ensuring quick Android app development and minimal effort on your part. Along the way, you’ll use Android Studio to develop Java-based Android apps, tier by tier through practical examples. These examples cover core Android topics such as notifications and toast; intents and broadcast receivers; and services. Then, you’ll learn how to publish your apps and sell them online and in the Google Play store. What You'll Learn Use Android Studio 3 to quickly and confidently build your first Android apps Build an Android user interface using activities and layouts, event handling, images, menus and the action bar Incorporate new elements including fragments Integrate data with data persistence Access the cloud Who This Book Is For Those who may be new to Android Studio 3 or Android Studio in general. You may or may not be new to Android development in general. Some prior experience with Java is also recommended.
Learn ARCore - Fundamentals of Google ARCore
Author: Micheal Lanham
Publisher: Packt Publishing Ltd
ISBN: 1788833635
Category : Computers
Languages : en
Pages : 266
Book Description
Are you a mobile developer or a web developer who is looking to create immersive and cool Augmented Reality apps with the latest Google ARCore platform? This book will help you to jump right into developing with ARCore and help you create a step by step AR app with it easily. This book will teach you to implement the core features of ARCore ...
Publisher: Packt Publishing Ltd
ISBN: 1788833635
Category : Computers
Languages : en
Pages : 266
Book Description
Are you a mobile developer or a web developer who is looking to create immersive and cool Augmented Reality apps with the latest Google ARCore platform? This book will help you to jump right into developing with ARCore and help you create a step by step AR app with it easily. This book will teach you to implement the core features of ARCore ...
Head First Android Development
Author: Dawn Griffiths
Publisher: "O'Reilly Media, Inc."
ISBN: 1449362141
Category : Computers
Languages : en
Pages : 1094
Book Description
What will you learn from this book? If you have an idea for a killer Android app, this book will help you build your first working application in a jiffy. You’ll learn hands-on how to structure your app, design interfaces, create a database, make your app work on various smartphones and tablets, and much more. It’s like having an experienced Android developer sitting right next to you! All you need is some Java know-how to get started. Why does this book look so different? Based on the latest research in cognitive science and learning theory, Head First Android Development uses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.
Publisher: "O'Reilly Media, Inc."
ISBN: 1449362141
Category : Computers
Languages : en
Pages : 1094
Book Description
What will you learn from this book? If you have an idea for a killer Android app, this book will help you build your first working application in a jiffy. You’ll learn hands-on how to structure your app, design interfaces, create a database, make your app work on various smartphones and tablets, and much more. It’s like having an experienced Android developer sitting right next to you! All you need is some Java know-how to get started. Why does this book look so different? Based on the latest research in cognitive science and learning theory, Head First Android Development uses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.