Author: B.M. Harwani
Publisher: Sams Publishing
ISBN: 0133151743
Category : Computers
Languages : en
Pages : 1345
Book Description
Android Programming Unleashed is the most comprehensive and technically sophisticated guide to best-practice Android development with today's powerful new versions of Android: 4.1 (Jelly Bean) and 4.0.3 (Ice Cream Sandwich). Offering the exceptional breadth and depth developers have come to expect from the Unleashed series, it covers everything programmers need to know to develop robust, high-performance Android apps that deliver a superior user experience. Leading developer trainer Bintu Harwani begins with basic UI controls, then progresses to more advanced topics, finally covering how to develop feature rich Android applications that can access Internet-based services and store data. He illuminates each important SDK component through complete, self-contained code examples that show developers the most effective ways to build production-ready code. Coverage includes: understanding the modern Android platform from the developer's standpoint... using widgets, containers, resources, selection widgets, dialogs, and fragments... supporting actions and persistence... incorporating menus, ActionBars, content providers, and databases... integrating media and animations... using web, map, and other services... supporting communication via messaging, contacts, and emails... publishing Android apps, and much more.
Android Programming Unleashed
Author: B.M. Harwani
Publisher: Sams Publishing
ISBN: 0133151743
Category : Computers
Languages : en
Pages : 1345
Book Description
Android Programming Unleashed is the most comprehensive and technically sophisticated guide to best-practice Android development with today's powerful new versions of Android: 4.1 (Jelly Bean) and 4.0.3 (Ice Cream Sandwich). Offering the exceptional breadth and depth developers have come to expect from the Unleashed series, it covers everything programmers need to know to develop robust, high-performance Android apps that deliver a superior user experience. Leading developer trainer Bintu Harwani begins with basic UI controls, then progresses to more advanced topics, finally covering how to develop feature rich Android applications that can access Internet-based services and store data. He illuminates each important SDK component through complete, self-contained code examples that show developers the most effective ways to build production-ready code. Coverage includes: understanding the modern Android platform from the developer's standpoint... using widgets, containers, resources, selection widgets, dialogs, and fragments... supporting actions and persistence... incorporating menus, ActionBars, content providers, and databases... integrating media and animations... using web, map, and other services... supporting communication via messaging, contacts, and emails... publishing Android apps, and much more.
Publisher: Sams Publishing
ISBN: 0133151743
Category : Computers
Languages : en
Pages : 1345
Book Description
Android Programming Unleashed is the most comprehensive and technically sophisticated guide to best-practice Android development with today's powerful new versions of Android: 4.1 (Jelly Bean) and 4.0.3 (Ice Cream Sandwich). Offering the exceptional breadth and depth developers have come to expect from the Unleashed series, it covers everything programmers need to know to develop robust, high-performance Android apps that deliver a superior user experience. Leading developer trainer Bintu Harwani begins with basic UI controls, then progresses to more advanced topics, finally covering how to develop feature rich Android applications that can access Internet-based services and store data. He illuminates each important SDK component through complete, self-contained code examples that show developers the most effective ways to build production-ready code. Coverage includes: understanding the modern Android platform from the developer's standpoint... using widgets, containers, resources, selection widgets, dialogs, and fragments... supporting actions and persistence... incorporating menus, ActionBars, content providers, and databases... integrating media and animations... using web, map, and other services... supporting communication via messaging, contacts, and emails... publishing Android apps, and much more.
Beginning Android Programming with Android Studio
Author: Jerome DiMarzio
Publisher: John Wiley & Sons
ISBN: 1118705599
Category : Computers
Languages : en
Pages : 471
Book Description
A hands-on introduction to the latest release of the Android OS and the easiest Android tools for developers As the dominant mobile platform today, the Android OS is a powerful and flexible platform for mobile device. The new Android 7 release (New York Cheesecake) boasts significant new features and enhancements for both smartphone and tablet applications. This step-by-step resource takes a hands-on approach to teaching you how to create Android applications for the latest OS and the newest devices, including both smartphones and tablets. Shows you how to install, get started with, and use Android Studio 2 - the simplest Android developer tool ever for beginners Addresses how to display notifications, create rich user interfaces, and use activities and intents Reviews mastering views and menus and managing data Discusses working with SMS Looks at packaging and publishing applications to the Android market Beginning Android Programming with Android Studio starts with the basics and goes on to provide you with everything you need to know to begin to successfully develop your own Android applications.
Publisher: John Wiley & Sons
ISBN: 1118705599
Category : Computers
Languages : en
Pages : 471
Book Description
A hands-on introduction to the latest release of the Android OS and the easiest Android tools for developers As the dominant mobile platform today, the Android OS is a powerful and flexible platform for mobile device. The new Android 7 release (New York Cheesecake) boasts significant new features and enhancements for both smartphone and tablet applications. This step-by-step resource takes a hands-on approach to teaching you how to create Android applications for the latest OS and the newest devices, including both smartphones and tablets. Shows you how to install, get started with, and use Android Studio 2 - the simplest Android developer tool ever for beginners Addresses how to display notifications, create rich user interfaces, and use activities and intents Reviews mastering views and menus and managing data Discusses working with SMS Looks at packaging and publishing applications to the Android market Beginning Android Programming with Android Studio starts with the basics and goes on to provide you with everything you need to know to begin to successfully develop your own Android applications.
The Android Tablet Developer's Cookbook
Author: B. M. Harwani
Publisher: Pearson Education
ISBN: 0321885309
Category : Computers
Languages : en
Pages : 576
Book Description
The Android Tablet Developer's Cookbook helps experienced Android developers leverage new Android 4.2.2 features to build compelling applications that take full advantage of tablets' bigger screens, dual-core processors, and larger, faster memory.Tightly focused on Android 4.2.2's tablet-related capabilities, it presents an unparalleled library of easy-to-reuse code for solving real-world problems. Everything's organized in modular, standalone sections to help you quickly find what you're looking for, even when you need to use multiple classes together.Throughout, B.M. Harwani clearly explains how Android tablet apps are unique, how to leverage Android skills and libraries you've already mastered, and how to efficiently integrate tablet APIs and features. From media to NFC, porting phone apps to integrating analytics, this book will help you do it fast and do it right.Coverage includes Providing user control via the system clipboard, notifications, and pending intents Supporting drag and drop for both text and images Displaying navigation and core app functionality via the ActionBar Using widgets to present calendars, number pickers, image stacks, and options lists Delivering powerful graphics via animation and hardware accelerated 2D Recording audio, video, and images Responding to sensors Pairing tablets to other Bluetooth-enabled Android devices or PCs Using Wi-Fi Direct to share media Creating custom home screen widgets Making the most of threads and the AsyncTask class Exchanging data via JSON Displaying and browsing Web content via the WebView widget Creating fragments dynamically at runtime and implementing communication between fragments Porting apps from smartphones to tablets and building new apps for both Supporting older versions of the Android SDK Sharing data and messages via NFC with Android Beam Integrating app analytics and tracking Turn to The Android Tablet Developer's Cookbook for proven, expert answers--and the code you need to implement them. It's all you need to jump-start any project and quickly create compelling Android tablet apps that sell!
Publisher: Pearson Education
ISBN: 0321885309
Category : Computers
Languages : en
Pages : 576
Book Description
The Android Tablet Developer's Cookbook helps experienced Android developers leverage new Android 4.2.2 features to build compelling applications that take full advantage of tablets' bigger screens, dual-core processors, and larger, faster memory.Tightly focused on Android 4.2.2's tablet-related capabilities, it presents an unparalleled library of easy-to-reuse code for solving real-world problems. Everything's organized in modular, standalone sections to help you quickly find what you're looking for, even when you need to use multiple classes together.Throughout, B.M. Harwani clearly explains how Android tablet apps are unique, how to leverage Android skills and libraries you've already mastered, and how to efficiently integrate tablet APIs and features. From media to NFC, porting phone apps to integrating analytics, this book will help you do it fast and do it right.Coverage includes Providing user control via the system clipboard, notifications, and pending intents Supporting drag and drop for both text and images Displaying navigation and core app functionality via the ActionBar Using widgets to present calendars, number pickers, image stacks, and options lists Delivering powerful graphics via animation and hardware accelerated 2D Recording audio, video, and images Responding to sensors Pairing tablets to other Bluetooth-enabled Android devices or PCs Using Wi-Fi Direct to share media Creating custom home screen widgets Making the most of threads and the AsyncTask class Exchanging data via JSON Displaying and browsing Web content via the WebView widget Creating fragments dynamically at runtime and implementing communication between fragments Porting apps from smartphones to tablets and building new apps for both Supporting older versions of the Android SDK Sharing data and messages via NFC with Android Beam Integrating app analytics and tracking Turn to The Android Tablet Developer's Cookbook for proven, expert answers--and the code you need to implement them. It's all you need to jump-start any project and quickly create compelling Android tablet apps that sell!
HTML5 Unleashed
Author: Simon Sarris
Publisher: Pearson Education
ISBN: 0672336278
Category : Computers
Languages : en
Pages : 432
Book Description
HTML5 Unleashed is the authoritative guide that covers the key web components driving the future of the Web. Students will learn to harness the power of HTML5 to create web apps and solutions that deliver state-of-the-art media content and interactivity with new Audio, Video, and Canvas elements. Comprehensive and up-to-date, HTML5 Unleashed is organized as an accessible guide of tutorials and practical references. Because HTML5 covers a far-reaching set of standards, each chapter in HTML5 Unleashed is written to stand on its own. Whether you choose to skip around or teach it cover to cover, full-color syntax and figures in HTML5 Unleashed ensure that students do not need to be next to a computer to learn the most important concepts of the modern Web.
Publisher: Pearson Education
ISBN: 0672336278
Category : Computers
Languages : en
Pages : 432
Book Description
HTML5 Unleashed is the authoritative guide that covers the key web components driving the future of the Web. Students will learn to harness the power of HTML5 to create web apps and solutions that deliver state-of-the-art media content and interactivity with new Audio, Video, and Canvas elements. Comprehensive and up-to-date, HTML5 Unleashed is organized as an accessible guide of tutorials and practical references. Because HTML5 covers a far-reaching set of standards, each chapter in HTML5 Unleashed is written to stand on its own. Whether you choose to skip around or teach it cover to cover, full-color syntax and figures in HTML5 Unleashed ensure that students do not need to be next to a computer to learn the most important concepts of the modern Web.
Sams Teach Yourself Android Game Programming in 24 Hours
Author: Jonathan Harbour
Publisher: Sams Publishing
ISBN: 0133033791
Category : Computers
Languages : en
Pages : 827
Book Description
In just 24 sessions of one hour or less, Sams Teach Yourself Android Game Programming in 24 Hours will help you master mobile game development for Android 4. Using a straightforward, step-by-step approach, you’ll gain hands-on expertise with the entire process: from getting access to the hardware via the Android SDK to finishing a complete example game. You’ll learn to use the Android SDK and open source software to design and build fast, highly playable games for the newest Android smartphones and tablets. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Android game programming tasks. Quizzes and exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Jonathan Harbour is a writer and instructor whose love for computers and video games dates back to the Commodore PET and Atari 2600 era. He has a Master’s in Information Systems Management. His portfolio site at http://www.jharbour.com includes a discussion forum. He also authored Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours. His love of science fiction led to the remake of a beloved classic video game with some friends, resulting in Starflight—The Lost Colony (http://www.starflightgame.com). Learn how to... Install and configure the free development tools, including the Android 4 SDK, Java Development Kit, and Eclipse (or NetBeans) Use the Android graphics system to bring your game characters to life Load and manage bitmaps, and use double buffering for better performance Incorporate timing and animation with threaded game loops Tap into the touch screen for user input Learn to use Android sensors such as the accelerometer, gyroscope, compass, light detector, and thermometer Integrate audio into your games using the media player Build your own game engine library to simplify gameplay code in your projects Animate games with sprites using atlas images and fast matrix transforms Employ object-oriented programming techniques using inheritance and data hiding Create an advanced animation system to add interesting behaviors to game objects Detect collisions and simulate realistic movement with trigonometry Experiment with an evolving engine coding technique that more naturally reflects how games are written
Publisher: Sams Publishing
ISBN: 0133033791
Category : Computers
Languages : en
Pages : 827
Book Description
In just 24 sessions of one hour or less, Sams Teach Yourself Android Game Programming in 24 Hours will help you master mobile game development for Android 4. Using a straightforward, step-by-step approach, you’ll gain hands-on expertise with the entire process: from getting access to the hardware via the Android SDK to finishing a complete example game. You’ll learn to use the Android SDK and open source software to design and build fast, highly playable games for the newest Android smartphones and tablets. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Android game programming tasks. Quizzes and exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Jonathan Harbour is a writer and instructor whose love for computers and video games dates back to the Commodore PET and Atari 2600 era. He has a Master’s in Information Systems Management. His portfolio site at http://www.jharbour.com includes a discussion forum. He also authored Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours. His love of science fiction led to the remake of a beloved classic video game with some friends, resulting in Starflight—The Lost Colony (http://www.starflightgame.com). Learn how to... Install and configure the free development tools, including the Android 4 SDK, Java Development Kit, and Eclipse (or NetBeans) Use the Android graphics system to bring your game characters to life Load and manage bitmaps, and use double buffering for better performance Incorporate timing and animation with threaded game loops Tap into the touch screen for user input Learn to use Android sensors such as the accelerometer, gyroscope, compass, light detector, and thermometer Integrate audio into your games using the media player Build your own game engine library to simplify gameplay code in your projects Animate games with sprites using atlas images and fast matrix transforms Employ object-oriented programming techniques using inheritance and data hiding Create an advanced animation system to add interesting behaviors to game objects Detect collisions and simulate realistic movement with trigonometry Experiment with an evolving engine coding technique that more naturally reflects how games are written
PhoneGap Build
Author: Bintu Harwani
Publisher: CRC Press
ISBN: 1466589752
Category : Computers
Languages : en
Pages : 292
Book Description
PhoneGap is a standards-based, open-source development framework that can be deployed to any mobile device without losing the features of the native app-allowing for access to device contacts, the local file system, camera, and media on multiple platforms without requiring users to write a single line of code. Ideal for intermediate to advanced users, this book offers the comprehensive coverage you need to harness the power of this dynamic tool. It provides complete coverage of the cloud computing platform and the theories behind cloud computing, using a series of engaging examples.
Publisher: CRC Press
ISBN: 1466589752
Category : Computers
Languages : en
Pages : 292
Book Description
PhoneGap is a standards-based, open-source development framework that can be deployed to any mobile device without losing the features of the native app-allowing for access to device contacts, the local file system, camera, and media on multiple platforms without requiring users to write a single line of code. Ideal for intermediate to advanced users, this book offers the comprehensive coverage you need to harness the power of this dynamic tool. It provides complete coverage of the cloud computing platform and the theories behind cloud computing, using a series of engaging examples.
The Android Tablet Developer's Cookbook
Author: B.M. Harwani
Publisher: Addison-Wesley
ISBN: 0133137295
Category : Computers
Languages : en
Pages : 576
Book Description
The Android Tablet Developer’s Cookbook helps experienced Android developers leverage new Android 4.2.2 features to build compelling applications that take full advantage of tablets’ bigger screens, dual-core processors, and larger, faster memory. Tightly focused on Android 4.2.2’s tablet-related capabilities, it presents an unparalleled library of easy-to-reuse code for solving real-world problems. Everything’s organized in modular, standalone sections to help you quickly find what you’re looking for, even when you need to use multiple classes together. Throughout, B.M. Harwani clearly explains how Android tablet apps are unique, how to leverage Android skills and libraries you’ve already mastered, and how to efficiently integrate tablet APIs and features. From media to NFC, porting phone apps to integrating analytics, this book will help you do it fast and do it right. Coverage includes Providing user control via the system clipboard, notifications, and pending intents Supporting drag and drop for both text and images Displaying navigation and core app functionality via the ActionBar Using widgets to present calendars, number pickers, image stacks, and options lists Delivering powerful graphics via animation and hardware accelerated 2D Recording audio, video, and images Responding to sensors Pairing tablets to other Bluetooth-enabled Android devices or PCs Using Wi-Fi Direct to share media Creating custom home screen widgets Making the most of threads and the AsyncTask class Exchanging data via JSON Displaying and browsing Web content via the WebView widget Creating fragments dynamically at runtime and implementing communication between fragments Porting apps from smartphones to tablets and building new apps for both Supporting older versions of the Android SDK Sharing data and messages via NFC with Android Beam Integrating app analytics and tracking Turn to The Android Tablet Developer’s Cookbook for proven, expert answers--and the code you need to implement them. It’s all you need to jump-start any project and quickly create compelling Android tablet apps that sell!
Publisher: Addison-Wesley
ISBN: 0133137295
Category : Computers
Languages : en
Pages : 576
Book Description
The Android Tablet Developer’s Cookbook helps experienced Android developers leverage new Android 4.2.2 features to build compelling applications that take full advantage of tablets’ bigger screens, dual-core processors, and larger, faster memory. Tightly focused on Android 4.2.2’s tablet-related capabilities, it presents an unparalleled library of easy-to-reuse code for solving real-world problems. Everything’s organized in modular, standalone sections to help you quickly find what you’re looking for, even when you need to use multiple classes together. Throughout, B.M. Harwani clearly explains how Android tablet apps are unique, how to leverage Android skills and libraries you’ve already mastered, and how to efficiently integrate tablet APIs and features. From media to NFC, porting phone apps to integrating analytics, this book will help you do it fast and do it right. Coverage includes Providing user control via the system clipboard, notifications, and pending intents Supporting drag and drop for both text and images Displaying navigation and core app functionality via the ActionBar Using widgets to present calendars, number pickers, image stacks, and options lists Delivering powerful graphics via animation and hardware accelerated 2D Recording audio, video, and images Responding to sensors Pairing tablets to other Bluetooth-enabled Android devices or PCs Using Wi-Fi Direct to share media Creating custom home screen widgets Making the most of threads and the AsyncTask class Exchanging data via JSON Displaying and browsing Web content via the WebView widget Creating fragments dynamically at runtime and implementing communication between fragments Porting apps from smartphones to tablets and building new apps for both Supporting older versions of the Android SDK Sharing data and messages via NFC with Android Beam Integrating app analytics and tracking Turn to The Android Tablet Developer’s Cookbook for proven, expert answers--and the code you need to implement them. It’s all you need to jump-start any project and quickly create compelling Android tablet apps that sell!
WPF 4.5 Unleashed
Author: Adam Nathan
Publisher: Sams Publishing
ISBN: 0133496856
Category : Computers
Languages : en
Pages : 865
Book Description
The #1 WPF Book--Now Updated for WPF 4.5! Thorough, authoritative coverage, practical examples, clear writing, and full-color presentation make this one of the most widely acclaimed programming books of the last decade. Windows Presentation Foundation (WPF) is the recommended technology for creating modern Windows desktop apps. Whether you want to develop traditional user interfaces or integrate 3D graphics, audio/video, animation, dynamic skinning, touch, rich document support, speech recognition, or more, WPF enables you to do so in a seamless, resolution-independent manner that scales from small tablets to large TVs. WPF 4.5 Unleashed is the authoritative book that covers it all, in a practical and approachable fashion, authored by WPF guru and Microsoft architect Adam Nathan. Covers everything you need to know about Extensible Application Markup Language (XAML) Examines the WPF feature areas in incredible depth: controls, layout, resources, data binding, styling, graphics, animation, and more Delves into topics that aren’t covered by most books: 3D, speech, audio/video, documents, effects Shows how to create popular UI elements and leverage built-in controls such as the new Office-style Ribbon Demonstrates how to create sophisticated UI mechanisms, such as Visual Studio-like collapsible/dockable panes Explains how to create first-class custom controls for WPF Demonstrates how to create hybrid WPF software that leverages Windows Forms, DirectX, ActiveX, or other non-WPF technologies Explains how to exploit desktop features, such as Jump Lists and taskbar customizations, and the same toast notifications used by Windows Store apps
Publisher: Sams Publishing
ISBN: 0133496856
Category : Computers
Languages : en
Pages : 865
Book Description
The #1 WPF Book--Now Updated for WPF 4.5! Thorough, authoritative coverage, practical examples, clear writing, and full-color presentation make this one of the most widely acclaimed programming books of the last decade. Windows Presentation Foundation (WPF) is the recommended technology for creating modern Windows desktop apps. Whether you want to develop traditional user interfaces or integrate 3D graphics, audio/video, animation, dynamic skinning, touch, rich document support, speech recognition, or more, WPF enables you to do so in a seamless, resolution-independent manner that scales from small tablets to large TVs. WPF 4.5 Unleashed is the authoritative book that covers it all, in a practical and approachable fashion, authored by WPF guru and Microsoft architect Adam Nathan. Covers everything you need to know about Extensible Application Markup Language (XAML) Examines the WPF feature areas in incredible depth: controls, layout, resources, data binding, styling, graphics, animation, and more Delves into topics that aren’t covered by most books: 3D, speech, audio/video, documents, effects Shows how to create popular UI elements and leverage built-in controls such as the new Office-style Ribbon Demonstrates how to create sophisticated UI mechanisms, such as Visual Studio-like collapsible/dockable panes Explains how to create first-class custom controls for WPF Demonstrates how to create hybrid WPF software that leverages Windows Forms, DirectX, ActiveX, or other non-WPF technologies Explains how to exploit desktop features, such as Jump Lists and taskbar customizations, and the same toast notifications used by Windows Store apps
Learn Unity for Android Game Development
Author: Adam Sinicki
Publisher: Apress
ISBN: 1484227042
Category : Computers
Languages : en
Pages : 257
Book Description
Get a thorough and practical introduction to Unity development for Android devices with no previous experience with game development needed. In this book, you'll go through every step from downloading and installing Unity and the Android SDK, to creating fully functional games. The bulk of Learn Unity for Android Game Development is a simple project to create a 2D platform game complete with touchscreen controls, physics, enemies, respawning, collectibles and more. The book closes with a brief introduction to creating 3D games, virtual reality games for the Gear VR, and other more advanced applications. It also provides some guidance on publishing and marketing, as well as thinking about game design and mechanics. Resources including sprites and scripts are provided in the code download. What You Will Learn Install Unity with the Android SDK Understand and use scripts, prefabs and Android Studio Design a great game Build a game app Add a bit of polish Deploy for various Android devices Build and deploy for 3D games, virtual reality and more Promote your game and make money Who This Book Is For This book requires no previous experience with programming or game development of any kind. Prior experience with the Android ecosystem recommended.
Publisher: Apress
ISBN: 1484227042
Category : Computers
Languages : en
Pages : 257
Book Description
Get a thorough and practical introduction to Unity development for Android devices with no previous experience with game development needed. In this book, you'll go through every step from downloading and installing Unity and the Android SDK, to creating fully functional games. The bulk of Learn Unity for Android Game Development is a simple project to create a 2D platform game complete with touchscreen controls, physics, enemies, respawning, collectibles and more. The book closes with a brief introduction to creating 3D games, virtual reality games for the Gear VR, and other more advanced applications. It also provides some guidance on publishing and marketing, as well as thinking about game design and mechanics. Resources including sprites and scripts are provided in the code download. What You Will Learn Install Unity with the Android SDK Understand and use scripts, prefabs and Android Studio Design a great game Build a game app Add a bit of polish Deploy for various Android devices Build and deploy for 3D games, virtual reality and more Promote your game and make money Who This Book Is For This book requires no previous experience with programming or game development of any kind. Prior experience with the Android ecosystem recommended.
Android User Interface Design
Author: Ian G. Clifton
Publisher: Addison-Wesley
ISBN: 0133154815
Category : Computers
Languages : en
Pages : 666
Book Description
Build Android Apps That Are Stunningly Attractive, Functional, and Intuitive In today’s crowded Android marketplace, it’s more important than ever to differentiate your apps. Great design is the best way to do that. Now, leading Android app design expert Ian G. Clifton shows you how to make your apps come alive and how to deliver apps that users will want, love, and buy! Reflecting the Android 4.2 SDK, this book serves both as a tutorial for the entire design and implementation process and as a handy reference you’ll rely on for every Android development project. Clifton shows how to create effective designs, organize them into Android components, and move gracefully from idea, to wireframe, to comp, to finished app. You’ll learn how to bring your own voice, personality, and style to your app designs; how to leverage advanced drawing techniques such as PorterDuff compositing; how to test designs on diverse Android devices; and much more. Android User Interface Design details each step of the design and development process and contains extensive downloadable sample code, including complete finished apps. Learn how Android has evolved to support outstanding app design Integrate app design with development, from idea through deployment Understand views, the building blocks of Android user interfaces Make the most of wireframes and prototypes Build efficient layouts and integrate smooth animations Make apps more useful by automatically updating ListViews Combine views into custom components Use image compositing and other advanced techniques Work with the canvas and advanced drawing Leverage Google Play and Amazon Appstore assets One step at a time, this guide helps you bridge the gap between Android developers and designers so you can work with colleagues to create world-class app designs...or do it yourself!
Publisher: Addison-Wesley
ISBN: 0133154815
Category : Computers
Languages : en
Pages : 666
Book Description
Build Android Apps That Are Stunningly Attractive, Functional, and Intuitive In today’s crowded Android marketplace, it’s more important than ever to differentiate your apps. Great design is the best way to do that. Now, leading Android app design expert Ian G. Clifton shows you how to make your apps come alive and how to deliver apps that users will want, love, and buy! Reflecting the Android 4.2 SDK, this book serves both as a tutorial for the entire design and implementation process and as a handy reference you’ll rely on for every Android development project. Clifton shows how to create effective designs, organize them into Android components, and move gracefully from idea, to wireframe, to comp, to finished app. You’ll learn how to bring your own voice, personality, and style to your app designs; how to leverage advanced drawing techniques such as PorterDuff compositing; how to test designs on diverse Android devices; and much more. Android User Interface Design details each step of the design and development process and contains extensive downloadable sample code, including complete finished apps. Learn how Android has evolved to support outstanding app design Integrate app design with development, from idea through deployment Understand views, the building blocks of Android user interfaces Make the most of wireframes and prototypes Build efficient layouts and integrate smooth animations Make apps more useful by automatically updating ListViews Combine views into custom components Use image compositing and other advanced techniques Work with the canvas and advanced drawing Leverage Google Play and Amazon Appstore assets One step at a time, this guide helps you bridge the gap between Android developers and designers so you can work with colleagues to create world-class app designs...or do it yourself!