An Object-oriented Discrete-event Simulation System with a Graphical User Interface PDF Download
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Author: Thomas Siegfried Wieland
Publisher:
ISBN:
Category :
Languages : en
Pages :
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Book Description
Author: Thomas Siegfried Wieland
Publisher:
ISBN:
Category :
Languages : en
Pages :
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Author: Thomas S. Wieland
Publisher:
ISBN:
Category : Computer graphics
Languages : en
Pages : 0
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Book Description
Author: José M. Garrido
Publisher: Springer Science & Business Media
ISBN: 1461513197
Category : Computers
Languages : en
Pages : 264
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Book Description
Researches and developers of simulation models state that the Java program ming language presents a unique and significant opportunity for important changes in the way we develop simulation models today. The most important characteristics of the Java language that are advantageous for simulation are its multi-threading capabilities, its facilities for executing programs across the Web, and its graphics facilities. It is feasible to develop compatible and reusable simulation components that will facilitate the construction of newer and more complex models. This is possible with Java development environments. Another important trend that begun very recently is web-based simulation, i.e., and the execution of simulation models using Internet browser software. This book introduces the application of the Java programming language in discrete-event simulation. In addition, the fundamental concepts and prac tical simulation techniques for modeling different types of systems to study their general behavior and their performance are introduced. The approaches applied are the process interaction approach to discrete-event simulation and object-oriented modeling. Java is used as the implementation language and UML as the modeling language. The first offers several advantages compared to C++, the most important being: thread handling, graphical user interfaces (QUI) and Web computing. The second language, UML (Unified Modeling Language) is the standard notation used today for modeling systems as a collection of classes, class relationships, objects, and object behavior.
Author: Jerzy Tyszer
Publisher: Springer Science & Business Media
ISBN: 9780792385066
Category : Science
Languages : en
Pages : 280
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Book Description
Object-Oriented Computer Simulation of Discrete-Event Systems offers a comprehensive presentation of a wide repertoire of computer simulation techniques available to the modelers of dynamic systems. Unlike other books on simulation, this book includes a complete and balanced description of all essential issues relevant to computer simulation of discrete event systems, and it teaches simulation users how to design, program and exploit their own computer simulation models. In addition, it uses the object-oriented methodology throughout the book as its main programming platform. The reader is expected to have some background in the theory of probability and statistics and only a little programming experience in C++, as the book is not tied down to any particular simulation language. The book also provides 50 complete simulation problems to assist with writing such simulation programs. Object-Oriented Computer Simulation of Discrete-Event Systems demonstrates the basic and generic concepts used in computer simulation of discrete-event systems in a comprehensive, uniform and self-contained manner.
Author: Michael Douglas Vidlak
Publisher:
ISBN:
Category :
Languages : en
Pages : 296
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Book Description
Author: Donald C. Craig
Publisher:
ISBN:
Category : Digital computer simulation
Languages : en
Pages : 366
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Book Description
Author: Kenneth W. Stauffer
Publisher:
ISBN: 9781423575740
Category : Computer simulation
Languages : en
Pages : 83
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Book Description
The purpose of this research is to design and implement an object- oriented discrete-event simulation system which supports hierarchically constructed players in a parallel or distributed environment. This system design considers modularity and portability so additional modules may be implemented to experiment with new algorithms for both partitioning and synchronization. A simulation system which meets these requirements was partially implemented on an eight-node Intel Hypercube in C. A desired goal was to maintain the functionality of the existing BattleSim application. Test cases used measure the performance and correct operation of the new simulation architecture using a BattleSim subclass. Test results prove correct operation of the new architecture, but show a significant slow down in the parallel operation of this system.
Author: Kenneth Allen Lowry
Publisher:
ISBN:
Category :
Languages : en
Pages : 490
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Book Description
Author: Abu-Taieh, Evon M. O.
Publisher: IGI Global
ISBN: 1605667757
Category : Computers
Languages : en
Pages : 610
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Book Description
"This book provides a comprehensive overview of theory and practice in simulation systems focusing on major breakthroughs within the technological arena, with particular concentration on the accelerating principles, concepts and applications"--Provided by publisher.
Author: José M. Garrido
Publisher: Springer Science & Business Media
ISBN: 1441905162
Category : Computers
Languages : en
Pages : 451
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Book Description
Object Oriented Simulation will qualify as a valuable resource to students and accomplished professionals and researchers alike, as it provides an extensive, yet comprehensible introduction to the basic principles of object-oriented modeling, design and implementation of simulation models. Key features include an introduction to modern commercial graphical simulation and animation software, accessible breakdown of OOSimL language constructs through various programming principles, and extensive tutorial materials ideal for undergraduate classroom use.