An Introduction to Computers for Children - Ages 5 to 8 Years

An Introduction to Computers for Children - Ages 5 to 8 Years PDF Author: Dennis E. Adonis
Publisher: Createspace Independent Publishing Platform
ISBN: 9781475227536
Category : Computers and children
Languages : en
Pages : 0

Get Book Here

Book Description
This book entails a full colour animated story-line that is intended to teach children (between the ages of 5 to 8) a step by step understanding of the fundamental aspects of computers. It is intended to serve as the foundation module by which children would be able to grasp and understand all of the assembly and functional aspects of a computer system.

An Introduction to Computers for Children - Ages 5 to 8 Years

An Introduction to Computers for Children - Ages 5 to 8 Years PDF Author: Dennis E. Adonis
Publisher: Createspace Independent Publishing Platform
ISBN: 9781475227536
Category : Computers and children
Languages : en
Pages : 0

Get Book Here

Book Description
This book entails a full colour animated story-line that is intended to teach children (between the ages of 5 to 8) a step by step understanding of the fundamental aspects of computers. It is intended to serve as the foundation module by which children would be able to grasp and understand all of the assembly and functional aspects of a computer system.

An Introduction to Computers and the Internet - for Children Ages 5 To 8

An Introduction to Computers and the Internet - for Children Ages 5 To 8 PDF Author: Dennis Adonis
Publisher: Createspace Independent Publishing Platform
ISBN: 9781477400456
Category :
Languages : en
Pages : 0

Get Book Here

Book Description
This book is the extension of the first edition (Stage one) which had examined the assembly and structural aspects of a computer. In this volume (Stage two), much more emphasis has been placed on computer usage for the purposes of internet browsing. The book which has been ideally designed for children between ages 5 to 8 years, consists of a full colour story-line through which the child would be able to better understand all of the foundation aspects of basic computer and internet usage. This will certainly serve as the stepping stone for the child to effectively apply themselves to the proper use of the internet for academic and socially safe purposes.

How Computers Work

How Computers Work PDF Author: Nancy Dickmann
Publisher: Gareth Stevens Publishing LLLP
ISBN: 1538252600
Category : Juvenile Nonfiction
Languages : en
Pages : 32

Get Book Here

Book Description
Computers are everywhere. Even a smartphone is a mini computer. With digital technologies so prevalent in today's world, it's important for young learners to know how they work. This book introduces kids to the design and function of the hardware and networks that digitally connect us. Utilizing colorful infographics and simple language, this book discusses the history of the first computers, different types of computers, and the important parts that make a computer run. It makes learning about computers easy for young readers, and it will inspire your budding engineers.

Mindstorms

Mindstorms PDF Author: Seymour A Papert
Publisher: Basic Books
ISBN: 154167510X
Category : Education
Languages : en
Pages : 256

Get Book Here

Book Description
In this revolutionary book, a renowned computer scientist explains the importance of teaching children the basics of computing and how it can prepare them to succeed in the ever-evolving tech world. Computers have completely changed the way we teach children. We have Mindstorms to thank for that. In this book, pioneering computer scientist Seymour Papert uses the invention of LOGO, the first child-friendly programming language, to make the case for the value of teaching children with computers. Papert argues that children are more than capable of mastering computers, and that teaching computational processes like de-bugging in the classroom can change the way we learn everything else. He also shows that schools saturated with technology can actually improve socialization and interaction among students and between students and teachers. Technology changes every day, but the basic ways that computers can help us learn remain. For thousands of teachers and parents who have sought creative ways to help children learn with computers, Mindstorms is their bible.

Computer Engineering for Babies

Computer Engineering for Babies PDF Author: Chase Roberts
Publisher:
ISBN: 9781735208701
Category :
Languages : en
Pages : 0

Get Book Here

Book Description
An introduction to computer engineering for babies. Learn basic logic gates with hands on examples of buttons and an output LED.

Introduction to Computer Programming

Introduction to Computer Programming PDF Author: Joe Strout
Publisher:
ISBN: 9781736167618
Category :
Languages : en
Pages :

Get Book Here

Book Description
You can create your own computer games and programs! No experience needed. Anyone can learn to program computers! This fun guide will show you everything you need to know to: tell a computer what to do; make sounds and music; create moving pictures; save and load; programs; build fun games you can play! Includes seven complete games. Requires free "Mini Micro" software available for Windows, MacOS, and Linux.

Help Your Kids with Computer Science

Help Your Kids with Computer Science PDF Author: DK
Publisher: Penguin
ISBN: 0744025427
Category : Computers
Languages : en
Pages : 256

Get Book Here

Book Description
From coding languages and hardware to cyberbullying and gaming, this comprehensive homework helper for kids and parents covers the essentials of computer science. This unique visual study guide examines the technical aspects of computers, such as how they function, the latest digital devices and software, and how the Internet works. It also builds the confidence of parents and kids when facing challenges such as staying safe online, digital etiquette, and how to navigate the potential pitfalls of social media. Jargon-free language helps to explain difficult and potentially dread-inducing homework such as hacking, "big data" and malware, while colorful graphics help makes learning about the world of computer science exciting. Whether at home or school, this clear and helpful guide to computer science is the tool you need to be able to support students with confidence. Series Overview: DK's bestselling Help Your Kids With series contains crystal-clear visual breakdowns of important subjects. Simple graphics and jargon-free text are key to making this series a user-friendly resource for frustrated parents who want to help their children get the most out of school.

Python for Kids, 2nd Edition

Python for Kids, 2nd Edition PDF Author: Jason R. Briggs
Publisher: No Starch Press
ISBN: 1718503032
Category : Juvenile Nonfiction
Languages : en
Pages : 365

Get Book Here

Book Description
The second edition of the best-selling Python for Kids—which brings you (and your parents) into the world of programming—has been completely updated to use the latest version of Python, along with tons of new projects! Python is a powerful programming language that’s easy to learn and fun to use! But books about programming in Python can be dull and that’s no fun for anyone. Python for Kids brings kids (and their parents) into the wonderful world of programming. Jason R. Briggs guides you through the basics, experimenting with unique (and hilarious) example programs featuring ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored and explained; puzzles stretch the brain and strengthen understanding; and full-color illustrations keep you engaged throughout. By the end of the book, you’ll have programmed two games: a clone of the famous Pong, and “Mr. Stick Man Races for the Exit”—a platform game with jumps and animation. This second edition is revised and updated to reflect Python 3 programming practices. There are new puzzles to inspire you and two new appendices to guide you through Python’s built-in modules and troubleshooting your code. As you strike out on your programming adventure, you’ll learn how to: Use fundamental data structures like lists, tuples, and dictionaries Organize and reuse your code with functions and modules Use control structures like loops and conditional statements Draw shapes and patterns with Python’s turtle module Create games, animations, and other graphical wonders with tkinter Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming. Covers Python 3.x which runs on Windows, macOS, Linux, even Raspberry Pi

The Magical World of Computers

The Magical World of Computers PDF Author: Carlos Andres Escobar
Publisher:
ISBN: 9781656601513
Category :
Languages : en
Pages : 284

Get Book Here

Book Description
This book is the result of a laborious investigation into the knowledge of computers world. The beautiful illustrations of the chapters of this work are designed to get the attention of children. It is important to highlight that its chapters not only point to the child's familiarization and knowledge of the computer, but also to facilitate the acquisition of notions and concepts that constitute the necessary basis to encourage their curiosity and allow them to develop the necessary skills for learning of new technologies. The book "The Magical World of Computer" is intended for children between 6 and 12 years of age. It can be used as a book for learning how to use the computer in specific subjects or, simply, as a teaching tool outside the classroom for vacation courses or other courses whose objectives are oriented to begin in the management of this powerful tool. The book consists of ten (10) chapters, which are specified below: Chapter 1. My first steps with the computer. Chapter 2. The computer lab. Chapter 3. Knowing the monitor. Chapter 4. Knowing the keyboard. Chapter 5. Knowing the mouse. Chapter 6. Computer Accessories. Chapter 7. Knowing the Windows operating system. Chapter 8. Drawing with the Paint tool. Chapter 9. Creating Text with the WordPad tool. Chapter 10. Knowing the Internet World.The Magical World of Computers is a work that will not only catch the child but also the adult, just by looking at the didactic of its content and the magic of the illustrations. The magical world of computers, is a work that will not only capture the child's attention, but also the adult just by seeing the didactic of its content and the magic of the illustrations.

Introduction To Computers

Introduction To Computers PDF Author: MS. SHIKHA NUTIYAL
Publisher: V&S Publishers
ISBN: 9350572613
Category : Computers
Languages : en
Pages : 98

Get Book Here

Book Description
Introduction to Computers is an effort made with an interactive and hands on approach to communicate the essential aspects of computers. The book targets children of all ages. Interesting fun characters make the learning a fun process for readers.Features of the Book:Assessment Exercises: Each unit of the book contains interesting lesson-end assessment exercise to assess and examine your understanding and grasp over the subject.Computer Trivia: This part of the book gives an interesting outlook of the vast computer worldand some factual knowledge regarding computers.Did you know: This portion provides information related to historical aspects of computerworld. Developmental features of computers are also highlighted.Hands on Activity: Learning is made a fun process through incorporating hands on activitybetween lessons.Let's dwell: At the lesson end this section deals with more inquisitive information related to theworld of computers and gives you scope of further though process.More to Learn: This additional feature is an add-on knowledge regarding the text being taught.Special Feature: It's an extension to the topic dealt with the lesson.What is Means? Some special terms in the text are defined systematically for betterunderstanding.Introduction to Computers will help children to make computers a handy companion in all real-lif #v&spublishers