Author: Theophilus GALE
Publisher:
ISBN:
Category :
Languages : en
Pages : 484
Book Description
Theophilie: or a Discourse of the Saints Amitie with God in Christ, etc
Author: Theophilus GALE
Publisher:
ISBN:
Category :
Languages : en
Pages : 484
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 484
Book Description
The Plays of William Shakespeare
Author: Shakespeare
Publisher:
ISBN:
Category :
Languages : en
Pages : 452
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 452
Book Description
Author:
Publisher: Odile Jacob
ISBN: 2738190286
Category :
Languages : en
Pages : 330
Book Description
Publisher: Odile Jacob
ISBN: 2738190286
Category :
Languages : en
Pages : 330
Book Description
Amitié
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 6
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 6
Book Description
The Misfit of the Family
Author: Michael Lucey
Publisher: Duke University Press
ISBN: 0822385163
Category : Literary Criticism
Languages : en
Pages : 341
Book Description
In more than ninety novels and novellas, Honoré de Balzac (1799–1850) created a universe teeming with over two thousand characters. The Misfit of the Family reveals how Balzac, in imagining the dense, vividly rendered social world of his novels, used his writing as a powerful means to understand and analyze—as well as represent—a range of forms of sexuality. Moving away from the many psychoanalytic approaches to the novelist's work, Michael Lucey contends that in order to grasp the full complexity with which sexuality was understood by Balzac, it is necessary to appreciate how he conceived of its relation to family, history, economics, law, and all the many structures within which sexualities take form. The Misfit of the Family is a compelling argument that Balzac must be taken seriously as a major inventor and purveyor of new tools for analyzing connections between the sexual and the social. Lucey’s account of the novelist’s deployment of "sexual misfits" to impel a wide range of his most canonical works—Cousin Pons, Cousin Bette, Eugenie Grandet, Lost Illusions, The Girl with the Golden Eyes—demonstrates how even the flexible umbrella term "queer" barely covers the enormous diversity of erotic and social behaviors of his characters. Lucey draws on the thinking of Michel Foucault and Pierre Bourdieu and engages the work of critics of nineteenth-century French fiction, including Naomi Schor, D. A. Miller, Franco Moretti, and others. His reflections on Proust as Balzac’s most cannily attentive reader suggest how the lines of social and erotic force he locates in Balzac’s work continued to manifest themselves in twentieth-century writing and society.
Publisher: Duke University Press
ISBN: 0822385163
Category : Literary Criticism
Languages : en
Pages : 341
Book Description
In more than ninety novels and novellas, Honoré de Balzac (1799–1850) created a universe teeming with over two thousand characters. The Misfit of the Family reveals how Balzac, in imagining the dense, vividly rendered social world of his novels, used his writing as a powerful means to understand and analyze—as well as represent—a range of forms of sexuality. Moving away from the many psychoanalytic approaches to the novelist's work, Michael Lucey contends that in order to grasp the full complexity with which sexuality was understood by Balzac, it is necessary to appreciate how he conceived of its relation to family, history, economics, law, and all the many structures within which sexualities take form. The Misfit of the Family is a compelling argument that Balzac must be taken seriously as a major inventor and purveyor of new tools for analyzing connections between the sexual and the social. Lucey’s account of the novelist’s deployment of "sexual misfits" to impel a wide range of his most canonical works—Cousin Pons, Cousin Bette, Eugenie Grandet, Lost Illusions, The Girl with the Golden Eyes—demonstrates how even the flexible umbrella term "queer" barely covers the enormous diversity of erotic and social behaviors of his characters. Lucey draws on the thinking of Michel Foucault and Pierre Bourdieu and engages the work of critics of nineteenth-century French fiction, including Naomi Schor, D. A. Miller, Franco Moretti, and others. His reflections on Proust as Balzac’s most cannily attentive reader suggest how the lines of social and erotic force he locates in Balzac’s work continued to manifest themselves in twentieth-century writing and society.
Making Space
Author: Melissa K. Byrnes
Publisher: U of Nebraska Press
ISBN: 1496238265
Category :
Languages : en
Pages : 267
Book Description
Publisher: U of Nebraska Press
ISBN: 1496238265
Category :
Languages : en
Pages : 267
Book Description
The Amazing Illustrated Word Game Memory Books, Vol. 2, Set 1
Author: Frank H. Gaertner
Publisher: AuthorHouse
ISBN: 1449055001
Category : Art
Languages : en
Pages : 346
Book Description
This edition of The Amazing Illustrated Word Game Memory Books (The AIWGMB, Vol. 2, Set 1) introduces readers to the first seven of 21 five-letter-stems that are an essential part of Mentafile(TM), on-the-way, word-game strategy as described in Volume 1, Sets 1 and 2 of The AIWGMB. Amusing, emotionally charged, coded short-stories, illustrations and flash cards of the five-letter-stems that complement the Central Seven and Auxiliary Seven six-letter-stems of Volume 1, act to greatly expand one's photographic-memory and flash-card recall of key seven and eight-letter game-words, i.e., those especially useful in SCRABBLE(R), JUMBLE(R), WORD TOWER, etc. Readers are also invited to play A Game Within the Game where they test their ability to quickly create short stories and sketches from computer-generated, accurately defined, word lists. One never knows where the words will lead, and the five-letter-stems, with their frequently long lists of esoteric, little-used words, can take one's mind to some exceedingly bizarre, surprisingly memorable places. For example, when one adds a second A and another letter to the five-letter-stem REAST, official game-word programs will assign the following interesting list of seven-letter words: ABATERS (reducers of intense occurrences), ABREAST (side by side), CARATES (tropical skin disease), GASTREA (primitive microbe), TEARGAS (tearing gas), KARATES (martial arts), AEROSAT (air-control satellite), ERRATAS (typing errors). To play A Game Within the Game, one uses all of the defined seven-letter words and the game's universal iconic code for the letter "A" (men's ties, ties into something, or ties someone up). When the reader has made their story emotionally charged, used as few extraneous words as possible, and made a rough sketch to illustrate their story, they compare results with the author's for a surprising, fun way to reinforce one's photographic recall. See, for example, page 291.
Publisher: AuthorHouse
ISBN: 1449055001
Category : Art
Languages : en
Pages : 346
Book Description
This edition of The Amazing Illustrated Word Game Memory Books (The AIWGMB, Vol. 2, Set 1) introduces readers to the first seven of 21 five-letter-stems that are an essential part of Mentafile(TM), on-the-way, word-game strategy as described in Volume 1, Sets 1 and 2 of The AIWGMB. Amusing, emotionally charged, coded short-stories, illustrations and flash cards of the five-letter-stems that complement the Central Seven and Auxiliary Seven six-letter-stems of Volume 1, act to greatly expand one's photographic-memory and flash-card recall of key seven and eight-letter game-words, i.e., those especially useful in SCRABBLE(R), JUMBLE(R), WORD TOWER, etc. Readers are also invited to play A Game Within the Game where they test their ability to quickly create short stories and sketches from computer-generated, accurately defined, word lists. One never knows where the words will lead, and the five-letter-stems, with their frequently long lists of esoteric, little-used words, can take one's mind to some exceedingly bizarre, surprisingly memorable places. For example, when one adds a second A and another letter to the five-letter-stem REAST, official game-word programs will assign the following interesting list of seven-letter words: ABATERS (reducers of intense occurrences), ABREAST (side by side), CARATES (tropical skin disease), GASTREA (primitive microbe), TEARGAS (tearing gas), KARATES (martial arts), AEROSAT (air-control satellite), ERRATAS (typing errors). To play A Game Within the Game, one uses all of the defined seven-letter words and the game's universal iconic code for the letter "A" (men's ties, ties into something, or ties someone up). When the reader has made their story emotionally charged, used as few extraneous words as possible, and made a rough sketch to illustrate their story, they compare results with the author's for a surprising, fun way to reinforce one's photographic recall. See, for example, page 291.
Yearbook of International Organizations
Author:
Publisher: International Publications Service
ISBN:
Category : Political Science
Languages : en
Pages : 1830
Book Description
Publisher: International Publications Service
ISBN:
Category : Political Science
Languages : en
Pages : 1830
Book Description
The Works ¬of ¬Henry ¬Howard, ¬earl ¬of ¬Surrey ¬and ¬of ¬Sir ¬Thomas ¬Wyatt, ¬the ¬elder
Author: Henry Howard
Publisher:
ISBN:
Category :
Languages : en
Pages : 836
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 836
Book Description
Spravochnik I︠U︡nesko
Author: Unesco
Publisher:
ISBN:
Category : Cultural relations
Languages : en
Pages : 1108
Book Description
Publisher:
ISBN:
Category : Cultural relations
Languages : en
Pages : 1108
Book Description