ART OF POINT-AND-CLICK ADVENTURE GAMES.

ART OF POINT-AND-CLICK ADVENTURE GAMES. PDF Author: BITMAP BOOKS.
Publisher:
ISBN: 9781838019112
Category :
Languages : en
Pages :

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ART OF POINT-AND-CLICK ADVENTURE GAMES.

ART OF POINT-AND-CLICK ADVENTURE GAMES. PDF Author: BITMAP BOOKS.
Publisher:
ISBN: 9781838019112
Category :
Languages : en
Pages :

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Book Description


Creating Adventure Games on Your Computer

Creating Adventure Games on Your Computer PDF Author: Tim Hartnell
Publisher:
ISBN: 9780345318831
Category : Games & Activities
Languages : en
Pages : 212

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The Book of Adventure Games

The Book of Adventure Games PDF Author: Kim Schuette
Publisher: Book Company
ISBN: 9780912003085
Category : Adventure games
Languages : en
Pages : 341

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A Guide to Japanese Role-Playing Games

A Guide to Japanese Role-Playing Games PDF Author: Bitmap Books
Publisher:
ISBN: 9781838019143
Category :
Languages : en
Pages : 0

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Roblox Top Adventure Games

Roblox Top Adventure Games PDF Author: Alex Wiltshire
Publisher: Harper
ISBN: 9781643109824
Category : Internet games
Languages : en
Pages : 96

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Book Description
This action-packed book gives you the official scoop on some of the most critically acclaimed adventure games on Roblox. Each profile tells you everything you need to know, including a guide to gameplay, interviews with the creators, and tips and tricks to take your skills to the next level.

The Guide to Classic Graphic Adventures

The Guide to Classic Graphic Adventures PDF Author: Kurt Kalata
Publisher: Createspace Independent Publishing Platform
ISBN: 9781460955796
Category : Computer adventure games
Languages : en
Pages : 0

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Book Description
Reviews of over 300 graphic adventure games, focusing on games from prominent publishers such as LucasArts, Sierra On-Line, and Legend Entertainment but covering games from independent developers as well. Reviews primarily cover games published 1984-2000. Interviews with game creators/developers Al Lowe, Corey Cole, Bob Bates, and Josh Mandel are included.

Compute!'s Guide to Adventure Games

Compute!'s Guide to Adventure Games PDF Author: Gary McGath
Publisher: Compute
ISBN: 9780942386677
Category : Computers
Languages : en
Pages : 203

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QuickSilver

QuickSilver PDF Author: Karl Rohnke
Publisher: Prentice Hall
ISBN:
Category : Business & Economics
Languages : en
Pages : 308

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Book Description
Since Project Adventure began in 1971, thousands of teachers, health care professionals, PE instructors, corporate trainers, recreation specialists and others have attended Project Adventure workshops. These people have come away rejuvenated and eager to take back to their own programs the power and magic of Project Adventure activities. QuickSilver includes ten years' worth of new ideas: Icebreakers, Warm-Ups, Games, Stunts, Initiatives, Trust Activities, Closures and more. There's a plethora of programmatic play in these pages, enough to delight even the most avid game collector. There is also a section on leadership, where the authors have combined their 43 years of experience to provide you with some insights into leading effective Adventure programs. Whether you are an experienced or novice Adventure leader, or just looking for ways to bring people together in a fun, positive and meaningful way, QuickSilver will surely become one of your most valued resources.

Creating Adventure Games for Teens

Creating Adventure Games for Teens PDF Author: Jason Darby
Publisher: Muska/Lipman
ISBN: 9781133728023
Category : Computer adventure games
Languages : en
Pages : 0

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Book Description
If you're ready to learn all about making your own adventure games, CREATING ADVENTURE GAMES FOR TEENS is ready to show you how--and no prior programming skills are required! After being introduced to the history and principles of adventure game creation, learning what makes a good game, you'll immediately put your new knowledge into practice by making adventure games for the PC and web platforms. Using the latest version of Multimedia Fusion, the user-friendly drag-and-drop game and application creation program, CREATING ADVENTURE GAMES FOR TEENS will also teach you how to make text and graphic adventures, point and click graphic adventures games and the hugely popular hidden object adventure games--whether you're an experienced programmer or are just getting started this book will teach you all you need to know about adventure games. The book also includes instructions on how to make your own editors so you can quickly program your own your own games. With this book's easy, step-by-step instructions, you'll be on your way to creating great adventure games in no time.

Programming Your Own Adventure Games in Pascal

Programming Your Own Adventure Games in Pascal PDF Author: Richard C. Vile
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 328

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Book Description