Advances in Computer Graphics IV

Advances in Computer Graphics IV PDF Author: W.T. Hewitt
Publisher: Springer Science & Business Media
ISBN: 3642840604
Category : Computers
Languages : en
Pages : 265

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Book Description
This fourth volume of Advances in Computer Graphics gathers together a selection of the tutorials presented at the EUROGRAPHICS annual conference in Nice, France, Septem ber 1988. The six contributions cover various disciplines in Computer Graphics, giving either an in-depth view of a specific topic or an updated overview of a large area. Chapter 1, Object-oriented Computer Graphics, introduces the concepts of object ori ented programming and shows how they can be applied in different fields of Computer Graphics, such as modelling, animation and user interface design. Finally, it provides an extensive bibliography for those who want to know more about this fast growing subject. Chapter 2, Projective Geometry and Computer Graphics, is a detailed presentation of the mathematics of projective geometry, which serves as the mathematical background for all graphic packages, including GKS, GKS-3D and PRIGS. This useful paper gives in a single document information formerly scattered throughout the literature and can be used as a reference for those who have to implement graphics and CAD systems. Chapter 3, GKS-3D and PHIGS: Theory and Practice, describes both standards for 3D graphics, and shows how each of them is better adapted in different typical applications. It provides answers to those who have to choose a basic 3D graphics library for their developments, or to people who have to define their future policy for graphics.

Advances in Computer Graphics IV

Advances in Computer Graphics IV PDF Author: W.T. Hewitt
Publisher: Springer Science & Business Media
ISBN: 3642840604
Category : Computers
Languages : en
Pages : 265

Get Book Here

Book Description
This fourth volume of Advances in Computer Graphics gathers together a selection of the tutorials presented at the EUROGRAPHICS annual conference in Nice, France, Septem ber 1988. The six contributions cover various disciplines in Computer Graphics, giving either an in-depth view of a specific topic or an updated overview of a large area. Chapter 1, Object-oriented Computer Graphics, introduces the concepts of object ori ented programming and shows how they can be applied in different fields of Computer Graphics, such as modelling, animation and user interface design. Finally, it provides an extensive bibliography for those who want to know more about this fast growing subject. Chapter 2, Projective Geometry and Computer Graphics, is a detailed presentation of the mathematics of projective geometry, which serves as the mathematical background for all graphic packages, including GKS, GKS-3D and PRIGS. This useful paper gives in a single document information formerly scattered throughout the literature and can be used as a reference for those who have to implement graphics and CAD systems. Chapter 3, GKS-3D and PHIGS: Theory and Practice, describes both standards for 3D graphics, and shows how each of them is better adapted in different typical applications. It provides answers to those who have to choose a basic 3D graphics library for their developments, or to people who have to define their future policy for graphics.

Advances in Computer Graphics Hardware IV

Advances in Computer Graphics Hardware IV PDF Author: Richard L. Grimsdale
Publisher: Springer Science & Business Media
ISBN: 3642762980
Category : Computers
Languages : en
Pages : 279

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Book Description
EUROGRAPHICS workshops on Graphics hardware have now become an established forum for an exchange of information con cerning the latest developments in this field of growing importance. The first workshop took place during EG'86 in Lisbon. All parti cipants in this event considered it a very rewarding workshop to be repeated at future EG conferences. This view was reinforced at the EG'87 Hardware Workshop in Amsterdam which firmly esta blished the need for and a high interest in such a colloquium of technical discussion in this specialist area within the annual EG conference. The third EG Hardware Workshop took place in Nice in 1988 and this volume is a record of the fourth workshop at EG'89 in Hamburg. The material in this book contains papers representing a com prehensive record of the contributions to the 1989 workshop. The first part considers Algorithms and Architectures of graphics systems. These papers discuss the broader issues of system design, without necessarily raising issues concerning the details of the implementation. The second part on Systems describes hardware solutions and realisations of machines dedicated to graphics processing. Many of these contributions make important references to algorithmic and architectural issues as well, but there is now a greater emphasis on realisation. Indeed many VLSI designs are described.

Advances in Computer Graphics

Advances in Computer Graphics PDF Author: Gerald Garcia
Publisher: Springer Science & Business Media
ISBN: 3642762867
Category : Computers
Languages : en
Pages : 451

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Book Description
This book is a collection of several tutorials from the EUROGRAPHICS '90 conference in Montreux. The conference was held under the motto "IMAGES: Synthesis, Analysis and Interaction", and the tutorials, partly presented in this volume, reflect the conference theme. As such, this volume provides a unique collection of advanced texts on 'traditional' com puter graphics as well as of tutorials on image processing and image reconstruction. As with all the volumes of the series "Advances in Computer Graphics", the contributors are leading experts in their respective fields. The chapter Design and Display of Solid Models provides an extended introduction to interactive graphics techniques for design, fast display, and high-quality rendering of solid models. The text focuses on techniques for Constructive Solid Geometry (CSG). The follow ing topics are treated in depth: interactive design techniques (specification of curves, surfaces and solids; graphical user interfaces; procedural languages and direct manipulation) and display techniques (depth-buffer, scan-line and ray-tracing techniques; CSG classification techniques; efficiency-improving methods; software and hardware implementations).

Advances in Computing and Communications, Part IV

Advances in Computing and Communications, Part IV PDF Author: Ajith Abraham
Publisher: Springer
ISBN: 3642227260
Category : Computers
Languages : en
Pages : 656

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Book Description
This volume is the fourth part of a four-volume set (CCIS 190, CCIS 191, CCIS 192, CCIS 193), which constitutes the refereed proceedings of the First International Conference on on Computing and Communications, ACC 2011, held in Kochi, India, in July 2011. The 62 revised full papers presented in this volume were carefully reviewed and selected from a large number of submissions. The papers are the papers of the Workshop on Cloud Computing: Architecture, Algorithms and Applications (CloudComp2011), of the Workshop on Multimedia Streaming (MultiStreams2011), and of the Workshop on Trust Management in P2P Systems (IWTMP2PS2011).

Advances in Computer Science, Environment, Ecoinformatics, and Education, Part IV

Advances in Computer Science, Environment, Ecoinformatics, and Education, Part IV PDF Author: Sally Lin
Publisher: Springer
ISBN: 3642233392
Category : Computers
Languages : en
Pages : 635

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Book Description
This 5-volume set (CCIS 214-CCIS 218) constitutes the refereed proceedings of the International Conference on Computer Science, Environment, Ecoinformatics, and Education, CSEE 2011, held in Wuhan, China, in July 2011. The 525 revised full papers presented in the five volumes were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on information security, intelligent information, neural networks, digital library, algorithms, automation, artificial intelligence, bioinformatics, computer networks, computational system, computer vision, computer modelling and simulation, control, databases, data mining, e-learning, e-commerce, e-business, image processing, information systems, knowledge management and knowledge discovering, mulitimedia and its apllication, management and information system, moblie computing, natural computing and computational intelligence, open and innovative education, pattern recognition, parallel and computing, robotics, wireless network, web application, other topics connecting with computer, environment and ecoinformatics, modeling and simulation, environment restoration, environment and energy, information and its influence on environment, computer and ecoinformatics, biotechnology and biofuel, as well as biosensors and bioreactor.

Advances in CT IV

Advances in CT IV PDF Author: Gabriel P. Krestin
Publisher: Springer Science & Business Media
ISBN: 3642721958
Category : Medical
Languages : en
Pages : 372

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Book Description
We are in the midst of major advances in medical imaging, converting static pre sentation of anatomic information into near real-time interactive imaging and displays capable of depicting both structure and function. This will have pro found impact on diagnosis and image-guided therapies. These advances have been most notable in the modalities of computed tomog raphy and magnetic resonance. These technologies have become capable of ac quiring volumetric images in short periods of time. Speed gains in MRI were very significant in the early 1990s with the development of clinically usable pulse se quences for gradient-recalled and echo-planar imaging. It appears that further speed gains in MRI will be difficult to achieve. The development of spiral CT has ushered in an era in which major speed gains in CT are also possible. This has enabled creation of new types of applica tions such as CT angiography, which has already come to replace catheter angio graphy at many medical centers throughout the world. We are very pleased that the results from industrial and academic laboratories have been transferred to the bedside to improve patient care at a speed that may be faster than in any other area of medicine. Concurrent with advances in CT technology there have been dramatic strides in the performance characteristics and costs of computer hardware and software.

Advances in Computer Graphics

Advances in Computer Graphics PDF Author: Hans-Peter Seidel
Publisher: Springer
ISBN: 3540356398
Category : Computers
Languages : en
Pages : 788

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Book Description
This is the refereed proceedings of the 24th Computer Graphics International Conference, CGI 2006. The 38 revised full papers and 37 revised short papers presented were carefully reviewed. The papers are organized in topical sections on rendering and texture, efficient modeling and deformation, digital geometry processing, shape matching and shape analysis, face, virtual reality, motion and image, as well as CAGD.

Advances in Computer Graphics

Advances in Computer Graphics PDF Author: Bin Sheng
Publisher: Springer Nature
ISBN: 3031500784
Category : Computers
Languages : en
Pages : 409

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Book Description
This 4-volume set of LNCS 14495-14498 constitutes the proceedings of the 40th Computer Graphics International Conference, CGI 2023, held in Shanghai, China, August 28 – September 1, 2023. The 149 papers in this set were carefully reviewed and selected from 385 submissions. They are organized in topical sections as follows: Detection and Recognition; Image Analysis and Processing; Image Restoration and Enhancement; Image Attention and Perception; Reconstruction; Rendering and Animation; Synthesis and Generation; Visual Analytics and Modeling; Graphics and AR/VR; Medical Imaging and Robotics; Theoretical Analysis; Image Analysis and Visualization in Advanced Medical Imaging Technology; Empowering Novel Geometric Algebra for Graphics and Engineering.

Fundamentals of Computer Graphics

Fundamentals of Computer Graphics PDF Author: Steve Marschner
Publisher: CRC Press
ISBN: 1315362546
Category : Computers
Languages : en
Pages : 749

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Book Description
Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fourth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference. Focusing on geometric intuition, the book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization. It covers topics common to an introductory course, such as sampling theory, texture mapping, spatial data structure, and splines. It also includes a number of contributed chapters from authors known for their expertise and clear way of explaining concepts. Highlights of the Fourth Edition Include: Updated coverage of existing topics Major updates and improvements to several chapters, including texture mapping, graphics hardware, signal processing, and data structures A text now printed entirely in four-color to enhance illustrative figures of concepts The fourth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in creating film, game, or web designs. Key Features Provides a thorough treatment of basic and advanced topics in current graphics algorithms Explains core principles intuitively, with numerous examples and pseudo-code Gives updated coverage of the graphics pipeline, signal processing, texture mapping, graphics hardware, reflection models, and curves and surfaces Uses color images to give more illustrative power to concepts

Advanced Computer Graphics

Advanced Computer Graphics PDF Author: Robert Douglas Parslow
Publisher: Springer Science & Business Media
ISBN: 1461346061
Category : Computers
Languages : en
Pages : 1194

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Book Description
Computer graphics is no longer merely a technique of promise. The case studies in this book prove that it is a technique which has already identified itself with progress in an astonishingly wide range of app lications, to the extent that it has been necessary to group many chapters into sections dealing with specific categories, such as the design of electrical circuits, civil engineering, architecture, nuclear and space science and text editing. In the last couple of years, computer graphics has blossomed out from the stage in which it was confined almost exclusively to the large scale industries of aircraft and automobile engineering. It has also developed additional advantages, mote than the simple idea of doing the same thing more quickly. Now the technique offers entirely new ways of doing old things, with consequent greater efficiency and accuracy; and it also brings a way of doing new things, which were previously not possible. In the introduction to their paper in Part 12, Armit and Forrest state: "We do not discuss those systems which are merely computer versions of existing design methods, but rather those systems which make use of techniques for design which are beyond the possibilities of conventional drafting." Similarly, Ranaweer3; and Leckie end their paper in Part 4 with the comment: "Thus the man and the machine can work as a team to arrive at a solution better than that which can be arrived at by either one alone".