Author: Maurice M. de Ruiter
Publisher: Springer Science & Business Media
ISBN: 9783540187882
Category : Computers
Languages : en
Pages : 414
Book Description
The material in this book was presented in the tutorial programme of the Eurographics '87 Conference, held in Amsterdam, The Netherlands, 1987. The book contains eight contributions, from leading experts in each field. Major aspects of computer graphics fundamentals, interactive techniques and three-dimensional modelling techniques are discussed and a state-of-the-art survey on the increasingly important area of desktop publishing is given. The theory of fractals is covered by presenting a thorough treatment of their mathematics and programming. Furthermore, overviews of several topics, such as the theory and methods of modelling three-dimensional shapes and objects, the fundamental concepts and current advances in user interface management systems, and existing CAD-interface specifications, are included. The book will be of interest to systems designers, application programmers and researchers who wish to gain a deeper knowledge of the state-of-the-art in the areas covered.
Advances in Computer Graphics III
Author: Maurice M. de Ruiter
Publisher: Springer Science & Business Media
ISBN: 9783540187882
Category : Computers
Languages : en
Pages : 414
Book Description
The material in this book was presented in the tutorial programme of the Eurographics '87 Conference, held in Amsterdam, The Netherlands, 1987. The book contains eight contributions, from leading experts in each field. Major aspects of computer graphics fundamentals, interactive techniques and three-dimensional modelling techniques are discussed and a state-of-the-art survey on the increasingly important area of desktop publishing is given. The theory of fractals is covered by presenting a thorough treatment of their mathematics and programming. Furthermore, overviews of several topics, such as the theory and methods of modelling three-dimensional shapes and objects, the fundamental concepts and current advances in user interface management systems, and existing CAD-interface specifications, are included. The book will be of interest to systems designers, application programmers and researchers who wish to gain a deeper knowledge of the state-of-the-art in the areas covered.
Publisher: Springer Science & Business Media
ISBN: 9783540187882
Category : Computers
Languages : en
Pages : 414
Book Description
The material in this book was presented in the tutorial programme of the Eurographics '87 Conference, held in Amsterdam, The Netherlands, 1987. The book contains eight contributions, from leading experts in each field. Major aspects of computer graphics fundamentals, interactive techniques and three-dimensional modelling techniques are discussed and a state-of-the-art survey on the increasingly important area of desktop publishing is given. The theory of fractals is covered by presenting a thorough treatment of their mathematics and programming. Furthermore, overviews of several topics, such as the theory and methods of modelling three-dimensional shapes and objects, the fundamental concepts and current advances in user interface management systems, and existing CAD-interface specifications, are included. The book will be of interest to systems designers, application programmers and researchers who wish to gain a deeper knowledge of the state-of-the-art in the areas covered.
Advances in Computer Graphics Hardware
Author:
Publisher:
ISBN: 9780387534886
Category : Computer graphics
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9780387534886
Category : Computer graphics
Languages : en
Pages :
Book Description
Advances in Computer Graphics Hardware III
Author: A.A.M. Kuijk
Publisher: Springer Science & Business Media
ISBN: 9783540534884
Category : Computers
Languages : en
Pages : 232
Book Description
This book is a collection of the finalized versions of the papers presented at the third Eurographics Workshop on Graphics Hardware. The diversity of the contributions reflects the widening range of options for graphics hardware that can be exploited due to the constant evolution of VLSI and software technologies. The first part of the book deals with the algorithmic aspects of graphics systems in a hardware-oriented context. Topics are: VLSI design strategies, data distribution for ray-tracing, the advantages of point-driven image generation with respect to VLSI implementation, use of memory and ease of parallelization, ray-tracing, and image reconstruction. The second part is on specific hardware, on content addressable memories and voxel-based systems. The third part addresses parallel systems: massively parallel object-based architectures, two systems in which image generated by individual rendering systems are composited, a transputer-based parallel display processor.
Publisher: Springer Science & Business Media
ISBN: 9783540534884
Category : Computers
Languages : en
Pages : 232
Book Description
This book is a collection of the finalized versions of the papers presented at the third Eurographics Workshop on Graphics Hardware. The diversity of the contributions reflects the widening range of options for graphics hardware that can be exploited due to the constant evolution of VLSI and software technologies. The first part of the book deals with the algorithmic aspects of graphics systems in a hardware-oriented context. Topics are: VLSI design strategies, data distribution for ray-tracing, the advantages of point-driven image generation with respect to VLSI implementation, use of memory and ease of parallelization, ray-tracing, and image reconstruction. The second part is on specific hardware, on content addressable memories and voxel-based systems. The third part addresses parallel systems: massively parallel object-based architectures, two systems in which image generated by individual rendering systems are composited, a transputer-based parallel display processor.
Intelligent CAD Systems III
Author: Paul J.W. ten Hagen
Publisher: Springer Science & Business Media
ISBN: 3642843921
Category : Computers
Languages : en
Pages : 268
Book Description
This book contains a selection of revised versions of papers presented at the Third Eurographics Workshop on Intelligent CAD Systems, which was held at Hotel Opduin on the island of Texel in The Netherlands, April 3-7, 1989. The workshop theme was Practical Experience and Evaluation. It included five paper presentation sessions, each followed by a discussion. The workshop closed with a general discussion. The book is therefore divided into five parts: design process, system architecture, languages, geometric reasoning, and user interface. A report on the discussion session, written by the session's moderator, concludes each part. These reports are not intended to be exact records of the discussion, but rather the moderators' summary of their contents. The aim of the workshop was to share the experience the participants gained by developing intelligent CAD (Computer Aided Design) systems, and to evaluate the developed systems to determine which features were still lacking. The workshop was organized as the last one in a series of three workshops under the same title. The first workshop focused on theoretical and methodological aspects, resulting in a sound theoretical basis for intelligent CAD systems. Implementational issues were discussed at the second workshop, paying attention to systems developed with reference to this basis. The experience and evaluation showed a dual outcome. Firstly, it resulted in the development of a new generation of intelligent CAD systems. Secondly, it led us to the development of new theories for intelligent CAD.
Publisher: Springer Science & Business Media
ISBN: 3642843921
Category : Computers
Languages : en
Pages : 268
Book Description
This book contains a selection of revised versions of papers presented at the Third Eurographics Workshop on Intelligent CAD Systems, which was held at Hotel Opduin on the island of Texel in The Netherlands, April 3-7, 1989. The workshop theme was Practical Experience and Evaluation. It included five paper presentation sessions, each followed by a discussion. The workshop closed with a general discussion. The book is therefore divided into five parts: design process, system architecture, languages, geometric reasoning, and user interface. A report on the discussion session, written by the session's moderator, concludes each part. These reports are not intended to be exact records of the discussion, but rather the moderators' summary of their contents. The aim of the workshop was to share the experience the participants gained by developing intelligent CAD (Computer Aided Design) systems, and to evaluate the developed systems to determine which features were still lacking. The workshop was organized as the last one in a series of three workshops under the same title. The first workshop focused on theoretical and methodological aspects, resulting in a sound theoretical basis for intelligent CAD systems. Implementational issues were discussed at the second workshop, paying attention to systems developed with reference to this basis. The experience and evaluation showed a dual outcome. Firstly, it resulted in the development of a new generation of intelligent CAD systems. Secondly, it led us to the development of new theories for intelligent CAD.
Advances in Computer Graphics
Author: Gerald Garcia
Publisher: Springer Science & Business Media
ISBN: 3642762867
Category : Computers
Languages : en
Pages : 451
Book Description
This book is a collection of several tutorials from the EUROGRAPHICS '90 conference in Montreux. The conference was held under the motto "IMAGES: Synthesis, Analysis and Interaction", and the tutorials, partly presented in this volume, reflect the conference theme. As such, this volume provides a unique collection of advanced texts on 'traditional' com puter graphics as well as of tutorials on image processing and image reconstruction. As with all the volumes of the series "Advances in Computer Graphics", the contributors are leading experts in their respective fields. The chapter Design and Display of Solid Models provides an extended introduction to interactive graphics techniques for design, fast display, and high-quality rendering of solid models. The text focuses on techniques for Constructive Solid Geometry (CSG). The follow ing topics are treated in depth: interactive design techniques (specification of curves, surfaces and solids; graphical user interfaces; procedural languages and direct manipulation) and display techniques (depth-buffer, scan-line and ray-tracing techniques; CSG classification techniques; efficiency-improving methods; software and hardware implementations).
Publisher: Springer Science & Business Media
ISBN: 3642762867
Category : Computers
Languages : en
Pages : 451
Book Description
This book is a collection of several tutorials from the EUROGRAPHICS '90 conference in Montreux. The conference was held under the motto "IMAGES: Synthesis, Analysis and Interaction", and the tutorials, partly presented in this volume, reflect the conference theme. As such, this volume provides a unique collection of advanced texts on 'traditional' com puter graphics as well as of tutorials on image processing and image reconstruction. As with all the volumes of the series "Advances in Computer Graphics", the contributors are leading experts in their respective fields. The chapter Design and Display of Solid Models provides an extended introduction to interactive graphics techniques for design, fast display, and high-quality rendering of solid models. The text focuses on techniques for Constructive Solid Geometry (CSG). The follow ing topics are treated in depth: interactive design techniques (specification of curves, surfaces and solids; graphical user interfaces; procedural languages and direct manipulation) and display techniques (depth-buffer, scan-line and ray-tracing techniques; CSG classification techniques; efficiency-improving methods; software and hardware implementations).
Multimedia
Author: Lars Kjelldahl
Publisher: Springer Science & Business Media
ISBN: 3642773311
Category : Computers
Languages : en
Pages : 353
Book Description
This volume is a record of the first Eurographics Workshop on Multimedia, held at the department of Numerical Analysis and Computing Science (NADA), Royal Institute of Technology, Stockholm, April 18-19, 1991. Eurographics is the European Association for Computer Graphics. It is a non-profit organization, one of whose activities is organizing workshops to provide an interface between academic and industrial research in the field of computer graphics. The idea of holding a Eurographics workshop on multimedia was put forward at the Eurographics conference in 1989. Following the success of this first workshop, a second workshop has been announced, to take place in Darmstadt, May 4-6, 1992. The Stockholm workshop met with great interest and many good contributions were received by the program committee. There were approximately 40 participants and 23 presentations were given - so many indeed that one might characterize the workshop as a working conference - and there were many discussions focusing on the presentations. The presentations dealt with a range of topics, including the clarification of ideas about the different concepts in multimedia, object-oriented methods for multimedia, multimedia from psychological perspectives, synchronization problems in multimedia, cooperative work using multimedia, and building multimedia interfaces. The presentations were the focus for numerous discussions. There was also a small exhibition of four different multimedia systems, representing the spectrum from research prototypes to commercial products.
Publisher: Springer Science & Business Media
ISBN: 3642773311
Category : Computers
Languages : en
Pages : 353
Book Description
This volume is a record of the first Eurographics Workshop on Multimedia, held at the department of Numerical Analysis and Computing Science (NADA), Royal Institute of Technology, Stockholm, April 18-19, 1991. Eurographics is the European Association for Computer Graphics. It is a non-profit organization, one of whose activities is organizing workshops to provide an interface between academic and industrial research in the field of computer graphics. The idea of holding a Eurographics workshop on multimedia was put forward at the Eurographics conference in 1989. Following the success of this first workshop, a second workshop has been announced, to take place in Darmstadt, May 4-6, 1992. The Stockholm workshop met with great interest and many good contributions were received by the program committee. There were approximately 40 participants and 23 presentations were given - so many indeed that one might characterize the workshop as a working conference - and there were many discussions focusing on the presentations. The presentations dealt with a range of topics, including the clarification of ideas about the different concepts in multimedia, object-oriented methods for multimedia, multimedia from psychological perspectives, synchronization problems in multimedia, cooperative work using multimedia, and building multimedia interfaces. The presentations were the focus for numerous discussions. There was also a small exhibition of four different multimedia systems, representing the spectrum from research prototypes to commercial products.
Rendering, Visualization and Rasterization Hardware
Author: Arie Kaufman
Publisher: Springer Science & Business Media
ISBN: 9783540567875
Category : Computers
Languages : en
Pages : 218
Book Description
The latest developments in rendering, visualization, and rasterization hardware are reported in this volume, which contains revised versions of thecontributions to the Sixth Eurographics Workshop on Graphics Hardware, held in Vienna in September 1991 in conjunction with the Eurographics '91 Conference. The book has five parts and a keynote paper, "Issues and Directions for Graphics Hardware Accelerators", by Kurt Akeley. The first part of the book concerns graphics hardware design, including simulation and silicon compilers. The second part contains two papers on graphics systems. The third part focuses on volume (voxel-based) machines, describing two devices to facilitate transformations of volumes. The fourth part includes papers on rasterization systems, including character rasterization and scan-conversion of triangular faces. The papers in the last part of the book focus on rendering machines. They include a programmable rendering engine, primitive shaders, and radiosity implementation on a parallel architecture.
Publisher: Springer Science & Business Media
ISBN: 9783540567875
Category : Computers
Languages : en
Pages : 218
Book Description
The latest developments in rendering, visualization, and rasterization hardware are reported in this volume, which contains revised versions of thecontributions to the Sixth Eurographics Workshop on Graphics Hardware, held in Vienna in September 1991 in conjunction with the Eurographics '91 Conference. The book has five parts and a keynote paper, "Issues and Directions for Graphics Hardware Accelerators", by Kurt Akeley. The first part of the book concerns graphics hardware design, including simulation and silicon compilers. The second part contains two papers on graphics systems. The third part focuses on volume (voxel-based) machines, describing two devices to facilitate transformations of volumes. The fourth part includes papers on rasterization systems, including character rasterization and scan-conversion of triangular faces. The papers in the last part of the book focus on rendering machines. They include a programmable rendering engine, primitive shaders, and radiosity implementation on a parallel architecture.
Intelligent CAD Systems II
Author: Varol Akman
Publisher: Springer Science & Business Media
ISBN: 9783540509141
Category : Computers
Languages : en
Pages : 342
Book Description
Records of the 2nd Eurographics Workshop on "Intelligent CAD Systems", Held on April 19-23, 1988, at Konigshof Congress Centre, Veldhoven, the Netherlands
Publisher: Springer Science & Business Media
ISBN: 9783540509141
Category : Computers
Languages : en
Pages : 342
Book Description
Records of the 2nd Eurographics Workshop on "Intelligent CAD Systems", Held on April 19-23, 1988, at Konigshof Congress Centre, Veldhoven, the Netherlands
Geometric Modeling: Theory and Practice
Author: Wolfgang Straßer
Publisher: Springer Science & Business Media
ISBN: 3642606075
Category : Computers
Languages : en
Pages : 441
Book Description
The Blaubeuren Conference "Theory and Practice of Geometric Modeling" has become a meeting place for leading experts from industrial and academic research institutions, CAD system developers and experienced users to exchange new ideas and to discuss new concepts and future directions in geometric modeling. The relaxed and calm atmosphere of the Heinrich-Fabri-Institute in Blaubeuren provides the appropriate environment for profound and engaged discussions that are not equally possible on other occasions. Real problems from current industrial projects as well as theoretical issues are addressed on a high scientific level. This book is the result of the lectures and discussions during the conference which took place from October 14th to 18th, 1996. The contents is structured in 4 parts: Mathematical Tools Representations Systems Automated Assembly. The editors express their sincere appreciation to the contributing authors, and to the members of the program committee for their cooperation, the careful reviewing and their active participation that made the conference and this book a success.
Publisher: Springer Science & Business Media
ISBN: 3642606075
Category : Computers
Languages : en
Pages : 441
Book Description
The Blaubeuren Conference "Theory and Practice of Geometric Modeling" has become a meeting place for leading experts from industrial and academic research institutions, CAD system developers and experienced users to exchange new ideas and to discuss new concepts and future directions in geometric modeling. The relaxed and calm atmosphere of the Heinrich-Fabri-Institute in Blaubeuren provides the appropriate environment for profound and engaged discussions that are not equally possible on other occasions. Real problems from current industrial projects as well as theoretical issues are addressed on a high scientific level. This book is the result of the lectures and discussions during the conference which took place from October 14th to 18th, 1996. The contents is structured in 4 parts: Mathematical Tools Representations Systems Automated Assembly. The editors express their sincere appreciation to the contributing authors, and to the members of the program committee for their cooperation, the careful reviewing and their active participation that made the conference and this book a success.
Computer Graphics and Mathematics
Author: Bianca Falcidieno
Publisher: Springer Science & Business Media
ISBN: 3642775861
Category : Computers
Languages : en
Pages : 317
Book Description
Since its very existence as a separate field within computer science, computer graphics had to make extensive use of non-trivial mathematics, for example, projective geometry, solid modelling, and approximation theory. This interplay of mathematics and computer science is exciting, but also makes it difficult for students and researchers to assimilate or maintain a view of the necessary mathematics. The possibilities offered by an interdisciplinary approach are still not fully utilized. This book gives a selection of contributions to a workshop held near Genoa, Italy, in October 1991, where a group of mathematicians and computer scientists gathered to explore ways of extending the cooperation between mathematics and computer graphics.
Publisher: Springer Science & Business Media
ISBN: 3642775861
Category : Computers
Languages : en
Pages : 317
Book Description
Since its very existence as a separate field within computer science, computer graphics had to make extensive use of non-trivial mathematics, for example, projective geometry, solid modelling, and approximation theory. This interplay of mathematics and computer science is exciting, but also makes it difficult for students and researchers to assimilate or maintain a view of the necessary mathematics. The possibilities offered by an interdisciplinary approach are still not fully utilized. This book gives a selection of contributions to a workshop held near Genoa, Italy, in October 1991, where a group of mathematicians and computer scientists gathered to explore ways of extending the cooperation between mathematics and computer graphics.