Author: Calvin Austin
Publisher:
ISBN: 9788178082400
Category : Application software
Languages : en
Pages : 381
Book Description
Advanced Programming For Java 2 Platform
Author: Calvin Austin
Publisher:
ISBN: 9788178082400
Category : Application software
Languages : en
Pages : 381
Book Description
Publisher:
ISBN: 9788178082400
Category : Application software
Languages : en
Pages : 381
Book Description
Advanced Programming for the Java 2 Platform
Author: Calvin Austin
Publisher: Addison Wesley Longman
ISBN:
Category : Computers
Languages : en
Pages : 404
Book Description
Choice Outstanding Academic Title, 2008. The uniqueness of shape as a perceptual property lies in the fact that it is both complex and structured. Shapes are perceived veridically—perceived as they really are in the physical world, regardless of the orientation from which they are viewed. The constancy of the shape percept is the sine qua nonof shape perception; you are not actually studying shape if constancy cannot be achieved with the stimulus you are using. Shape is the only perceptual attribute of an object that allows unambiguous identification. In this first book devoted exclusively to the perception of shape by humans and machines, Zygmunt Pizlo describes how we perceive shapes and how to design machines that can see shapes as we do. He reviews the long history of the subject, allowing the reader to understand why it has taken so long to understand shape perception, and offers a new theory of shape. Until recently, shape was treated in combination with such other perceptual properties as depth, motion, speed, and color. This resulted in apparently contradictory findings, which made a coherent theoretical treatment of shape impossible. Pizlo argues that once shape is understood to be unique among visual attributes and the perceptual mechanisms underlying shape are seen to be different from other perceptual mechanisms, the research on shape becomes coherent and experimental findings no longer seem to contradict each other. A single theory of shape perception is thus possible, and Pizlo offers a theoretical treatment that explains how a three-dimensional shape percept is produced from a two-dimensional retinal image, assuming only that the image has been organized into two-dimensional shapes. Pizlo focuses on discussion of the main concepts, telling the story of shape without interruption. Appendixes provide the basic mathematical and computational information necessary for a technical understanding of the argument. References point the way to more in-depth reading in geometry and computational vision.
Publisher: Addison Wesley Longman
ISBN:
Category : Computers
Languages : en
Pages : 404
Book Description
Choice Outstanding Academic Title, 2008. The uniqueness of shape as a perceptual property lies in the fact that it is both complex and structured. Shapes are perceived veridically—perceived as they really are in the physical world, regardless of the orientation from which they are viewed. The constancy of the shape percept is the sine qua nonof shape perception; you are not actually studying shape if constancy cannot be achieved with the stimulus you are using. Shape is the only perceptual attribute of an object that allows unambiguous identification. In this first book devoted exclusively to the perception of shape by humans and machines, Zygmunt Pizlo describes how we perceive shapes and how to design machines that can see shapes as we do. He reviews the long history of the subject, allowing the reader to understand why it has taken so long to understand shape perception, and offers a new theory of shape. Until recently, shape was treated in combination with such other perceptual properties as depth, motion, speed, and color. This resulted in apparently contradictory findings, which made a coherent theoretical treatment of shape impossible. Pizlo argues that once shape is understood to be unique among visual attributes and the perceptual mechanisms underlying shape are seen to be different from other perceptual mechanisms, the research on shape becomes coherent and experimental findings no longer seem to contradict each other. A single theory of shape perception is thus possible, and Pizlo offers a theoretical treatment that explains how a three-dimensional shape percept is produced from a two-dimensional retinal image, assuming only that the image has been organized into two-dimensional shapes. Pizlo focuses on discussion of the main concepts, telling the story of shape without interruption. Appendixes provide the basic mathematical and computational information necessary for a technical understanding of the argument. References point the way to more in-depth reading in geometry and computational vision.
Advanced Java 2 Platform
Author: Harvey M. Deitel
Publisher:
ISBN: 9780130895608
Category : Computers
Languages : en
Pages : 1811
Book Description
This book looks at the exciting world of advanced programming concepts with the three major Java platforms - Java 2 Enterprise Edition (J2EE), Java 2 Standard Edition (J2SE) and Java 2 Micro Edition (J2ME).
Publisher:
ISBN: 9780130895608
Category : Computers
Languages : en
Pages : 1811
Book Description
This book looks at the exciting world of advanced programming concepts with the three major Java platforms - Java 2 Enterprise Edition (J2EE), Java 2 Standard Edition (J2SE) and Java 2 Micro Edition (J2ME).
How to Design Programs, second edition
Author: Matthias Felleisen
Publisher: MIT Press
ISBN: 0262344122
Category : Computers
Languages : en
Pages : 793
Book Description
A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming.
Publisher: MIT Press
ISBN: 0262344122
Category : Computers
Languages : en
Pages : 793
Book Description
A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming.
Component Development for the Java Platform
Author: Stuart Dabbs Halloway
Publisher: Addison-Wesley Professional
ISBN: 9780201753066
Category : Computers
Languages : en
Pages : 360
Book Description
Fra bagsiden: As a platform, Java defines the services needed to connect binary components at runtime safely and reliably. To truly take advantage of alle Java has to offer, you must consider not just development, but also deployment, and not just objects, but also components. The book delves into the component-oriented features of the Java platform, thoroughly discussing class loading, refelction, serialization, native interoperation and code generation.
Publisher: Addison-Wesley Professional
ISBN: 9780201753066
Category : Computers
Languages : en
Pages : 360
Book Description
Fra bagsiden: As a platform, Java defines the services needed to connect binary components at runtime safely and reliably. To truly take advantage of alle Java has to offer, you must consider not just development, but also deployment, and not just objects, but also components. The book delves into the component-oriented features of the Java platform, thoroughly discussing class loading, refelction, serialization, native interoperation and code generation.
High-performance Java Platform Computing
Author: Thomas W. Christopher
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 440
Book Description
PLEASE PROVIDE COURSE INFORMATION PLEASE PROVIDE
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 440
Book Description
PLEASE PROVIDE COURSE INFORMATION PLEASE PROVIDE
Advanced Systems Design with Java, UML and MDA
Author: Kevin Lano
Publisher: Elsevier
ISBN: 008045691X
Category : Computers
Languages : en
Pages : 387
Book Description
The Model Driven Architecture defines an approach where the specification of the functionality of a system can be separated from its implementation on a particular technology platform. The idea being that the architecture will be able to easily be adapted for different situations, whether they be legacy systems, different languages or yet to be invented platforms.MDA is therefore, a significant evolution of the object-oriented approach to system development.Advanced System Design with Java, UML and MDA describes the factors involved in designing and constructing large systems, illustrating the design process through a series of examples, including a Scrabble player, a jukebox using web streaming, a security system, and others. The book first considers the challenges of software design, before introducing the Unified Modelling Language and Object Constraint Language. The book then moves on to discuss systems design as a whole, covering internet systems design, web services, Flash, XML, XSLT, SOAP, Servlets, Javascript and JSP.In the final section of the book, the concepts and terminology of the Model Driven Architecture are discussed. To get the most from this book, readers will need introductory knowledge of software engineering, programming in Java and basic knowledge of HTML.* Examines issues raised by the Model-Driven Architecture approach to development* Uses easy to grasp case studies to illustrate complex concepts* Focused on the internet applications and technologies that are essential for students in the online age
Publisher: Elsevier
ISBN: 008045691X
Category : Computers
Languages : en
Pages : 387
Book Description
The Model Driven Architecture defines an approach where the specification of the functionality of a system can be separated from its implementation on a particular technology platform. The idea being that the architecture will be able to easily be adapted for different situations, whether they be legacy systems, different languages or yet to be invented platforms.MDA is therefore, a significant evolution of the object-oriented approach to system development.Advanced System Design with Java, UML and MDA describes the factors involved in designing and constructing large systems, illustrating the design process through a series of examples, including a Scrabble player, a jukebox using web streaming, a security system, and others. The book first considers the challenges of software design, before introducing the Unified Modelling Language and Object Constraint Language. The book then moves on to discuss systems design as a whole, covering internet systems design, web services, Flash, XML, XSLT, SOAP, Servlets, Javascript and JSP.In the final section of the book, the concepts and terminology of the Model Driven Architecture are discussed. To get the most from this book, readers will need introductory knowledge of software engineering, programming in Java and basic knowledge of HTML.* Examines issues raised by the Model-Driven Architecture approach to development* Uses easy to grasp case studies to illustrate complex concepts* Focused on the internet applications and technologies that are essential for students in the online age
Programming for the Java Virtual Machine
Author: Joshua Engel
Publisher: Addison-Wesley Professional
ISBN: 9780201309720
Category : Computers
Languages : en
Pages : 518
Book Description
The Java Virtual Machine (JVM) is the underlying technology behind Java's most distinctive features including size, security and cross-platform delivery. This guide shows programmers how to write programs for the Java Virtual Machine.
Publisher: Addison-Wesley Professional
ISBN: 9780201309720
Category : Computers
Languages : en
Pages : 518
Book Description
The Java Virtual Machine (JVM) is the underlying technology behind Java's most distinctive features including size, security and cross-platform delivery. This guide shows programmers how to write programs for the Java Virtual Machine.
Introducing the Java 2 Platform
Author: David Flanagan
Publisher: O'Reilly Media
ISBN:
Category : Computers
Languages : en
Pages : 70
Book Description
The Java Power Reference is a searchable, browser-based resource that documents all the packages and classes of the Java 2 platform on a single CD-ROM. Based on the clear, concise quick-reference style of the bestselling Java in a Nutshell, the Java Power Reference provides a unique view of the functionality of the Java APIs. In addition to the CD-ROM, the package also contains a concise, printed overview of the newly released Java 2 platform.
Publisher: O'Reilly Media
ISBN:
Category : Computers
Languages : en
Pages : 70
Book Description
The Java Power Reference is a searchable, browser-based resource that documents all the packages and classes of the Java 2 platform on a single CD-ROM. Based on the clear, concise quick-reference style of the bestselling Java in a Nutshell, the Java Power Reference provides a unique view of the functionality of the Java APIs. In addition to the CD-ROM, the package also contains a concise, printed overview of the newly released Java 2 platform.
Enterprise Java Programming with IBM WebSphere
Author: Kyle Brown
Publisher: Addison-Wesley Professional
ISBN: 9780321185792
Category : Computers
Languages : en
Pages : 1160
Book Description
& • Everything Java developers need to start building J2EE applications using WebSphere Tools for the WebSphere Application Server & & • Hands-on techniques and case studies: servlets, JSP, EJB, IBM VisualAge for Java, and more & & • Written by IBM insiders for IBM Press
Publisher: Addison-Wesley Professional
ISBN: 9780321185792
Category : Computers
Languages : en
Pages : 1160
Book Description
& • Everything Java developers need to start building J2EE applications using WebSphere Tools for the WebSphere Application Server & & • Hands-on techniques and case studies: servlets, JSP, EJB, IBM VisualAge for Java, and more & & • Written by IBM insiders for IBM Press