Author: Keith Peters
Publisher: Apress
ISBN: 1430216093
Category : Computers
Languages : en
Pages : 453
Book Description
This book is a compilation of advanced ActionScript 3.0 animation techniques for any user creating games, user interaction, or motion control with ActionScript. It's an anthology of topics that follow from the author's earlier book, Foundation ActionScript 3.0 Animation: Making Things Move, and things that became possible in version 10 of Flash Player. This book covers a diverse selection of topics that don't necessarily lead one into the other. You don't need to start with Chapter 1 and read it cover to cover. Just start with any chapter that looks interesting and jump around as you see fit. In this book, you'll find chapters on advanced collision detection, artificial intelligence and steering behaviors, isometric projection, using the camera and microphone for input, 3D, and much, much more. AdvancED ActionScript 3.0 Animation is also more experimental in nature. The techniques shown here might not be the best way to do things, but they should work well and get you started in your own efforts to achieve a perfect implementation. In fact, many of the chapters can be seen as introductions to very complex topics that could fill a whole book by themselves. Many of these subjects have been extensively covered elsewhere, but not necessarily targeted for Flash or ActionScript 3.0. So it took a fair amount of work to pull the data together and get it all working and explain it all clearly in ActionScript. This book will inspire you to find out about subjects that you might not have considered before, acting as a springboard into your own research into the possibilities of ActionScript 3.0.
AdvancED ActionScript 3.0 Animation
Author: Keith Peters
Publisher: Apress
ISBN: 1430216093
Category : Computers
Languages : en
Pages : 453
Book Description
This book is a compilation of advanced ActionScript 3.0 animation techniques for any user creating games, user interaction, or motion control with ActionScript. It's an anthology of topics that follow from the author's earlier book, Foundation ActionScript 3.0 Animation: Making Things Move, and things that became possible in version 10 of Flash Player. This book covers a diverse selection of topics that don't necessarily lead one into the other. You don't need to start with Chapter 1 and read it cover to cover. Just start with any chapter that looks interesting and jump around as you see fit. In this book, you'll find chapters on advanced collision detection, artificial intelligence and steering behaviors, isometric projection, using the camera and microphone for input, 3D, and much, much more. AdvancED ActionScript 3.0 Animation is also more experimental in nature. The techniques shown here might not be the best way to do things, but they should work well and get you started in your own efforts to achieve a perfect implementation. In fact, many of the chapters can be seen as introductions to very complex topics that could fill a whole book by themselves. Many of these subjects have been extensively covered elsewhere, but not necessarily targeted for Flash or ActionScript 3.0. So it took a fair amount of work to pull the data together and get it all working and explain it all clearly in ActionScript. This book will inspire you to find out about subjects that you might not have considered before, acting as a springboard into your own research into the possibilities of ActionScript 3.0.
Publisher: Apress
ISBN: 1430216093
Category : Computers
Languages : en
Pages : 453
Book Description
This book is a compilation of advanced ActionScript 3.0 animation techniques for any user creating games, user interaction, or motion control with ActionScript. It's an anthology of topics that follow from the author's earlier book, Foundation ActionScript 3.0 Animation: Making Things Move, and things that became possible in version 10 of Flash Player. This book covers a diverse selection of topics that don't necessarily lead one into the other. You don't need to start with Chapter 1 and read it cover to cover. Just start with any chapter that looks interesting and jump around as you see fit. In this book, you'll find chapters on advanced collision detection, artificial intelligence and steering behaviors, isometric projection, using the camera and microphone for input, 3D, and much, much more. AdvancED ActionScript 3.0 Animation is also more experimental in nature. The techniques shown here might not be the best way to do things, but they should work well and get you started in your own efforts to achieve a perfect implementation. In fact, many of the chapters can be seen as introductions to very complex topics that could fill a whole book by themselves. Many of these subjects have been extensively covered elsewhere, but not necessarily targeted for Flash or ActionScript 3.0. So it took a fair amount of work to pull the data together and get it all working and explain it all clearly in ActionScript. This book will inspire you to find out about subjects that you might not have considered before, acting as a springboard into your own research into the possibilities of ActionScript 3.0.
Foundation Actionscript 3.0 Animation
Author: Keith Peters
Publisher: Apress
ISBN: 1430203846
Category : Computers
Languages : en
Pages : 556
Book Description
This is the first definitive and authoritative book available on ActionScript 3 animation techniques. ActionScript animation is a very popular discipline for Flash developers to learn. The essential skill set has been learned by many Flash developers through the first edition of this book. This has now been updated to ActionScript 3, Adobe's new and improved scripting language. All of the code has been updated, and some new techniques have been added to take advantage of ActionScript 3's new features, including the display list and new event architecture. The code can be used with the Flash 9 IDE, Flex Builder 2, or the free Flex 2 SDK.
Publisher: Apress
ISBN: 1430203846
Category : Computers
Languages : en
Pages : 556
Book Description
This is the first definitive and authoritative book available on ActionScript 3 animation techniques. ActionScript animation is a very popular discipline for Flash developers to learn. The essential skill set has been learned by many Flash developers through the first edition of this book. This has now been updated to ActionScript 3, Adobe's new and improved scripting language. All of the code has been updated, and some new techniques have been added to take advantage of ActionScript 3's new features, including the display list and new event architecture. The code can be used with the Flash 9 IDE, Flex Builder 2, or the free Flex 2 SDK.
Foundation ActionScript 3.0 Image Effects
Author: Gerald YardFace
Publisher: Apress
ISBN: 143021872X
Category : Computers
Languages : en
Pages : 673
Book Description
Foundation ActionScript 3.0 Image Effects discusses the ins and outs of graphical manipulation through code of all the different elements available in a Flash project, from vectors to bitmaps to videos, from animated text effects to dynamic video filters. Flash 8 introduced a vast array of image features, such as blend modes and filters as well as ActionScript's powerful BitmapData object, and this book covers all those effects in their CS4 form, as well as the graphical options that are available, such as the Pixel Bender Toolkit. It also details the many possible effects that can be achieved and the associated practical applications, with a focus on strong object-oriented programming methodologies to make the code more modular and reusable across projects. Gives detailed information on all of the image manipulation abilities of Flash CS4 Covers complex technology, such as the Pixel Bender Toolkit There is no other book like it, covering the same topics in as much depth
Publisher: Apress
ISBN: 143021872X
Category : Computers
Languages : en
Pages : 673
Book Description
Foundation ActionScript 3.0 Image Effects discusses the ins and outs of graphical manipulation through code of all the different elements available in a Flash project, from vectors to bitmaps to videos, from animated text effects to dynamic video filters. Flash 8 introduced a vast array of image features, such as blend modes and filters as well as ActionScript's powerful BitmapData object, and this book covers all those effects in their CS4 form, as well as the graphical options that are available, such as the Pixel Bender Toolkit. It also details the many possible effects that can be achieved and the associated practical applications, with a focus on strong object-oriented programming methodologies to make the code more modular and reusable across projects. Gives detailed information on all of the image manipulation abilities of Flash CS4 Covers complex technology, such as the Pixel Bender Toolkit There is no other book like it, covering the same topics in as much depth
New Masters of Flash
Author: Claude Baumann
Publisher: Apress
ISBN: 143025145X
Category : Computers
Languages : en
Pages : 543
Book Description
New Masters of Flash is both a global showcase and practical tutorial. Nineteen of the planet's most awe-inspiring Flash designers share their influences, ideas and objectives in individual introductory essays. They then take the reader through a step-by-step tutorial explaining in detail how to create in Flash 5 the interfaces, applications and effects that they have made famous. The author-designers are some of the most legendary Flash innovators currently working—from the U.S. to Japan, Europe to South Africa: Yugo Nakamura, Joshua Davis, Manuel Clement, Irene Chan and Tomato Interactive's Joel Baumann, together with 14 other leading Flash practitioners. These are the designers who are expanding the horizons of interactive interface design with Flash. Join them! With the book is a CD-ROM containing animated movie versions of the tutorials from the book, together with the finished interactive effects. If you're in a real hurry, you can download the source-code FLAs for many of the tutorials, in both Flash 5 and Flash 4 versions, from the CD-ROM New Masters folder. Also on the CD-ROM are video QuickTime interviews with the designers from the book.
Publisher: Apress
ISBN: 143025145X
Category : Computers
Languages : en
Pages : 543
Book Description
New Masters of Flash is both a global showcase and practical tutorial. Nineteen of the planet's most awe-inspiring Flash designers share their influences, ideas and objectives in individual introductory essays. They then take the reader through a step-by-step tutorial explaining in detail how to create in Flash 5 the interfaces, applications and effects that they have made famous. The author-designers are some of the most legendary Flash innovators currently working—from the U.S. to Japan, Europe to South Africa: Yugo Nakamura, Joshua Davis, Manuel Clement, Irene Chan and Tomato Interactive's Joel Baumann, together with 14 other leading Flash practitioners. These are the designers who are expanding the horizons of interactive interface design with Flash. Join them! With the book is a CD-ROM containing animated movie versions of the tutorials from the book, together with the finished interactive effects. If you're in a real hurry, you can download the source-code FLAs for many of the tutorials, in both Flash 5 and Flash 4 versions, from the CD-ROM New Masters folder. Also on the CD-ROM are video QuickTime interviews with the designers from the book.
Learning Flash CS4 Professional
Author: Rich Shupe
Publisher: "O'Reilly Media, Inc."
ISBN: 0596555652
Category : Computers
Languages : en
Pages : 394
Book Description
Learning Flash CS4 Professional offers beginners and intermediate Flash developers a unique introduction to the latest version of Adobe's powerful multimedia application. This easy-to-read book is loaded with full-color examples and hands-on tasks to help you master Flash CS4's new motion editor, integrated 3D system, and character control with the new inverse kinematics animation system. No previous Flash experience is necessary. This book will help you: Understand Flash fundamentals with clear, concise information you can use right away Learn key concepts and techniques in every chapter, with annotated screenshots and illustrations Develop an ongoing project that utilizes material from every chapter Practice new skills and test your understanding with constructive exercises Learn how to package your work for distribution on the Web and through AIR desktop applications Download sample files and discuss additional Flash features on the companion blog As part of the Adobe Developer Library, this is the most authoritative guide to Flash CS4 available. Get moving with Flash today!
Publisher: "O'Reilly Media, Inc."
ISBN: 0596555652
Category : Computers
Languages : en
Pages : 394
Book Description
Learning Flash CS4 Professional offers beginners and intermediate Flash developers a unique introduction to the latest version of Adobe's powerful multimedia application. This easy-to-read book is loaded with full-color examples and hands-on tasks to help you master Flash CS4's new motion editor, integrated 3D system, and character control with the new inverse kinematics animation system. No previous Flash experience is necessary. This book will help you: Understand Flash fundamentals with clear, concise information you can use right away Learn key concepts and techniques in every chapter, with annotated screenshots and illustrations Develop an ongoing project that utilizes material from every chapter Practice new skills and test your understanding with constructive exercises Learn how to package your work for distribution on the Web and through AIR desktop applications Download sample files and discuss additional Flash features on the companion blog As part of the Adobe Developer Library, this is the most authoritative guide to Flash CS4 available. Get moving with Flash today!
AdvancED Flash Interface Design
Author: Guido Rosso
Publisher: Apress
ISBN: 1430201649
Category : Computers
Languages : en
Pages : 362
Book Description
* The book will support the new version of Flash, released later on this year. * This is the only up-to-date book on the market that covers Flash Interface Design in this depth. * It includes complete example sites, to show the reader what can be achieved with Flash graphics alone.
Publisher: Apress
ISBN: 1430201649
Category : Computers
Languages : en
Pages : 362
Book Description
* The book will support the new version of Flash, released later on this year. * This is the only up-to-date book on the market that covers Flash Interface Design in this depth. * It includes complete example sites, to show the reader what can be achieved with Flash graphics alone.
Fundamentals of ActionScript 3.0
Author: Doug Winnie
Publisher: Peachpit Press
ISBN: 0132789043
Category : Computers
Languages : en
Pages : 471
Book Description
Adobe Flash Professional is the most popular software available for creating animations for the Web. Most people start using Flash to create vector-based animations that output small file sizes perfect for the Web. Later they want to branch out into creating rich interactive experiences for websites and mobile devices, and for that they need to learn ActionScript. Doug Winnie draws on the experience he’s gained from his years as an educator to teach not only what ActionScript can do, but also to show how the code works. This gives the reader a deeper understanding of how ActionScript functions, and gives them the power to come up with original solutions when creating their own projects. Doug’s book dives right into the concepts of manipulating Flash objects and the fundamentals of functions and mathematical operators. After presenting events and using scripts to control the Flash timeline, classes and conditionals are covered in depth. The final part of the book covers creating desktop applications with Adobe AIR, developing mobile applications, and working with external code libraries. Real-world projects are sprinkled generously throughout the book and Appendices include information on debugging, deciphering documentation, and using Adobe Flash Builder as an ActionScript development environment.
Publisher: Peachpit Press
ISBN: 0132789043
Category : Computers
Languages : en
Pages : 471
Book Description
Adobe Flash Professional is the most popular software available for creating animations for the Web. Most people start using Flash to create vector-based animations that output small file sizes perfect for the Web. Later they want to branch out into creating rich interactive experiences for websites and mobile devices, and for that they need to learn ActionScript. Doug Winnie draws on the experience he’s gained from his years as an educator to teach not only what ActionScript can do, but also to show how the code works. This gives the reader a deeper understanding of how ActionScript functions, and gives them the power to come up with original solutions when creating their own projects. Doug’s book dives right into the concepts of manipulating Flash objects and the fundamentals of functions and mathematical operators. After presenting events and using scripts to control the Flash timeline, classes and conditionals are covered in depth. The final part of the book covers creating desktop applications with Adobe AIR, developing mobile applications, and working with external code libraries. Real-world projects are sprinkled generously throughout the book and Appendices include information on debugging, deciphering documentation, and using Adobe Flash Builder as an ActionScript development environment.
Flash Out of the Box
Author: Robert Hoekman
Publisher: "O'Reilly Media, Inc."
ISBN: 0596006918
Category : Computers
Languages : en
Pages : 254
Book Description
Contains exercises from the book and trial versions of Macromedia software, including Flash, Dreamweaver, and Fireworks"--CD-ROM.
Publisher: "O'Reilly Media, Inc."
ISBN: 0596006918
Category : Computers
Languages : en
Pages : 254
Book Description
Contains exercises from the book and trial versions of Macromedia software, including Flash, Dreamweaver, and Fireworks"--CD-ROM.
Foundation ActionScript 3
Author: Paul Milbourne
Publisher: Apress
ISBN: 1484205839
Category : Computers
Languages : en
Pages : 542
Book Description
ActionScript 3 is a full-fledged programming language, with complete object-oriented capabilities, event handling, sound and video support, drawing capabilities, support for regular expressions, and much more. Whether you are just starting out on the road to computer programming and animation or an experienced developer who wants to learn a new language, you’ll find all you need to know in Foundation ActionScript 3. Starting with the fundamentals, you’ll learn how to add interactivity to your Flash movies by using ActionScript objects, manipulating sound and video, and harnessing the power of regular expressions and XML. The book concludes with two case studies to consolidate what you’ve learned and introduce some additional advanced techniques. You’ll gain a solid understanding of the exciting world of ActionScript 3 and see how everything fits together, so you’ll be able to build your own professional applications. The sensible layout of the book makes it easy to find information about specific techniques. It focuses on the essential skills that will enable you to get up and running quickly. With this book as your guide, you’ll be creating killer Flash applications before you know it.
Publisher: Apress
ISBN: 1484205839
Category : Computers
Languages : en
Pages : 542
Book Description
ActionScript 3 is a full-fledged programming language, with complete object-oriented capabilities, event handling, sound and video support, drawing capabilities, support for regular expressions, and much more. Whether you are just starting out on the road to computer programming and animation or an experienced developer who wants to learn a new language, you’ll find all you need to know in Foundation ActionScript 3. Starting with the fundamentals, you’ll learn how to add interactivity to your Flash movies by using ActionScript objects, manipulating sound and video, and harnessing the power of regular expressions and XML. The book concludes with two case studies to consolidate what you’ve learned and introduce some additional advanced techniques. You’ll gain a solid understanding of the exciting world of ActionScript 3 and see how everything fits together, so you’ll be able to build your own professional applications. The sensible layout of the book makes it easy to find information about specific techniques. It focuses on the essential skills that will enable you to get up and running quickly. With this book as your guide, you’ll be creating killer Flash applications before you know it.
Flash Professional CS5 Advanced for Windows and Macintosh
Author: Russell Chun
Publisher: Pearson Education
ISBN: 0132118408
Category : Computers
Languages : en
Pages : 820
Book Description
Adobe Flash Professional CS5 is the leading software for Web designers creating dynamic Web sites. Adobe Flash Professional CS5 Advanced for Windows and Macintosh: Visual QuickPro Guide offers the most efficient way for smart, creative, busy professionals to learn advanced Flash features. Taking the highly accessible instructional format of the popular Visual QuickStart Guides to a more advanced level, this handy guide combines a visual approach with straightforward, step-by-step instructions and screenshots and concise explanations. It emphasizes methodology and problem solving with five primary sections: animation, ActionScript, navigation, dynamic graphics and sound, and control of information, and teaches all the new features of Flash CS5, such as the Text Layout Format feature, Deco tool, Spring feature in Inverse Kinematics, and video enhancements. Note from the publisher: FREE Adobe Flash Professional CS5.5 updates are available for this title. Simply register your product at www.peachpit.com/register and you will receive the updates when they become available.
Publisher: Pearson Education
ISBN: 0132118408
Category : Computers
Languages : en
Pages : 820
Book Description
Adobe Flash Professional CS5 is the leading software for Web designers creating dynamic Web sites. Adobe Flash Professional CS5 Advanced for Windows and Macintosh: Visual QuickPro Guide offers the most efficient way for smart, creative, busy professionals to learn advanced Flash features. Taking the highly accessible instructional format of the popular Visual QuickStart Guides to a more advanced level, this handy guide combines a visual approach with straightforward, step-by-step instructions and screenshots and concise explanations. It emphasizes methodology and problem solving with five primary sections: animation, ActionScript, navigation, dynamic graphics and sound, and control of information, and teaches all the new features of Flash CS5, such as the Text Layout Format feature, Deco tool, Spring feature in Inverse Kinematics, and video enhancements. Note from the publisher: FREE Adobe Flash Professional CS5.5 updates are available for this title. Simply register your product at www.peachpit.com/register and you will receive the updates when they become available.