Adaptive Parallel Rendering

Adaptive Parallel Rendering PDF Author: Wai-sum Lin
Publisher:
ISBN:
Category : Computer graphics
Languages : en
Pages : 204

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Adaptive Parallel Rendering

Adaptive Parallel Rendering PDF Author: 練偉森
Publisher: Open Dissertation Press
ISBN: 9781374768239
Category :
Languages : en
Pages :

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This dissertation, "Adaptive Parallel Rendering" by 練偉森, Wai-sum, Lin, was obtained from The University of Hong Kong (Pokfulam, Hong Kong) and is being sold pursuant to Creative Commons: Attribution 3.0 Hong Kong License. The content of this dissertation has not been altered in any way. We have altered the formatting in order to facilitate the ease of printing and reading of the dissertation. All rights not granted by the above license are retained by the author. DOI: 10.5353/th_b3122141 Subjects: Parallel processing (Electronic computers) Computer graphics

Adaptive Parallel Rendering

Adaptive Parallel Rendering PDF Author: Wai-sum Lin
Publisher:
ISBN:
Category : Computer graphics
Languages : en
Pages : 204

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Parallel Rendering Symposium

Parallel Rendering Symposium PDF Author:
Publisher:
ISBN:
Category : Algorithms
Languages : en
Pages : 116

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Practical Parallel Rendering

Practical Parallel Rendering PDF Author: Alan Chalmers
Publisher: CRC Press
ISBN: 1439863806
Category : Computers
Languages : en
Pages : 392

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Book Description
Meeting the growing demands for speed and quality in rendering computer graphics images requires new techniques. Practical parallel rendering provides one of the most practical solutions. This book addresses the basic issues of rendering within a parallel or distributed computing environment, and considers the strengths and weaknesses of multiprocessor machines and networked render farms for graphics rendering. Case studies of working applications demonstrate, in detail, practical ways of dealing with complex issues involved in parallel processing.

A Parallel Rendering Algorithm for MIMD Architectures

A Parallel Rendering Algorithm for MIMD Architectures PDF Author: National Aeronautics and Space Administration (NASA)
Publisher: Createspace Independent Publishing Platform
ISBN: 9781722013882
Category :
Languages : en
Pages : 30

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Book Description
Applications such as animation and scientific visualization demand high performance rendering of complex three dimensional scenes. To deliver the necessary rendering rates, highly parallel hardware architectures are required. The challenge is then to design algorithms and software which effectively use the hardware parallelism. A rendering algorithm targeted to distributed memory MIMD architectures is described. For maximum performance, the algorithm exploits both object-level and pixel-level parallelism. The behavior of the algorithm is examined both analytically and experimentally. Its performance for large numbers of processors is found to be limited primarily by communication overheads. An experimental implementation for the Intel iPSC/860 shows increasing performance from 1 to 128 processors across a wide range of scene complexities. It is shown that minimal modifications to the algorithm will adapt it for use on shared memory architectures as well. Crockett, Thomas W. and Orloff, Tobias Unspecified Center NAS1-18605; RTOP 505-90-52-01...

A Task Adaptive Parallel Graphics Renderer

A Task Adaptive Parallel Graphics Renderer PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 19

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This paper presents a graphics renderer which incorporates new partitioning methodologies of memory and work for efficient execution on a parallel computer. The Task Adaptive domain decomposition scheme is an image space method involving dynamic partitioning of rectangular pixel area tasks. The author shows that this method requires little overhead, allows coherence within a parallel context, handles worst case scenarios effectively, and executes efficiently with little processor synchronization necessary. Previous research in the area of memory and work decompositions for graphics rendering has been primarily limited to simulation studies and little practical experience. The algorithm presented here has been implemented on a scalable distributed memory multiprocessor and tested on a variety of input scenes. The author presents a theoretical and practical analysis in order to contrast its predicted and actual success. The implementation analysis indicates that load imbalance is the major cause of performance degradation at the higher processor counts. Even so, on a variety of test scenes, an average rendering speedup of 79 was achieved utilizing 96 processors on the BBN TC2000 multiprocessor with a processor efficiency range of 66% to 94%.

Parallel Rendering

Parallel Rendering PDF Author: Thomas W. Crockett
Publisher:
ISBN:
Category : Computer graphics
Languages : en
Pages : 56

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Abstract: "In computer graphics, rendering is the process by which an abstract description of a scene is converted to an image. When the scene is complex, or when high-quality images or high frame rates are required, the rendering process becomes computationally demanding. To provide the necessary levels of performance, parallel computing techniques must be brought to bear. Although parallelism has been exploited in computer graphics since the early days of the field, its initial use was primarily in specialized applications. The VLSI revolution of the late 1970's and the advent of scalable parallel computers during the late 1980's changed this situation. Today, parallel hardware is routinely used in graphics workstations, and numerous software-based rendering systems have been developed for general-purpose parallel architectures. This article provides a broad introduction to the subject of parallel rendering, encompassing both hardware and software systems. The focus is on the underlying concepts and the issues which arise in the design of parallel rendering algorithms and systems. We examine the different types of parallelism and how they can be applied in rendering applications. Concepts from parallel computing, such as data decomposition, task granularity, scalability, and load balancing, are considered in relation to the rendering problem. We also explore concepts from computer graphics, such as coherence and projection, which have a significant impact on the structure of parallel rendering algorithms. Our survey covers a number of practical considerations as well, including the choice of architectural platform, communication and memory requirements, and the problem of image assembly and display. We illustrate the discussion with numerous examples from the parallel rendering literature, representing most of the principal rendering methods currently used in computer graphics."

Algorithms for Parallel Rendering

Algorithms for Parallel Rendering PDF Author: Michel Brian Cox
Publisher:
ISBN:
Category :
Languages : en
Pages : 466

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Beyond the Renderer: Software Architecture for Parallel Graphics and Visualization

Beyond the Renderer: Software Architecture for Parallel Graphics and Visualization PDF Author: Thomas W. Crockett
Publisher:
ISBN:
Category : Computer architecture
Languages : en
Pages : 24

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Abstract: "As numerous implementations have demonstrated, software-based parallel rendering is an effective way to obtain the needed computational power for a variety of challenging applications in computer graphics and scientific visualization. To fully realize their potential, however, parallel renderers need to be integrated into a complete environment for generating, manipulating, and delivering visual data. We examine the structure and components of such an environment, including the programming and user interfaces, rendering engines, and image delivery systems. We consider some of the constraints imposed by real-world applications and discuss the problems and issues involved in bringing parallel rendering out of the lab and into production."

Multiprocessor Methods for Computer Graphics Rendering

Multiprocessor Methods for Computer Graphics Rendering PDF Author: Scott Whitman
Publisher: CRC Press
ISBN: 1439864934
Category : Computers
Languages : en
Pages : 232

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Book Description
This comprehensive work merges two of the hottest topics in computer science: parallel computing and computer graphics. Selected Topics from the Table of Contents: -Overview of Accelerated Rendering Techniques -Overview of Parallel Methods for Image Generation -Issues in Parallel Algorithm Development -Overview of Base Level Implementation -Compari