Author: Egon Börger
Publisher: Springer Science & Business Media
ISBN: 364218216X
Category : Computers
Languages : en
Pages : 441
Book Description
Abstract State Machines
Author: Egon Börger
Publisher: Springer Science & Business Media
ISBN: 364218216X
Category : Computers
Languages : en
Pages : 441
Book Description
Publisher: Springer Science & Business Media
ISBN: 364218216X
Category : Computers
Languages : en
Pages : 441
Book Description
Abstract State Machines
Author: Egon Börger
Publisher: Springer Science & Business Media
ISBN: 9783540007029
Category : Computers
Languages : en
Pages : 462
Book Description
This text includes audiovisual material (CD-ROM).
Publisher: Springer Science & Business Media
ISBN: 9783540007029
Category : Computers
Languages : en
Pages : 462
Book Description
This text includes audiovisual material (CD-ROM).
Game Programming Patterns
Author: Robert Nystrom
Publisher: Genever Benning
ISBN: 0990582914
Category : Computers
Languages : en
Pages : 353
Book Description
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Publisher: Genever Benning
ISBN: 0990582914
Category : Computers
Languages : en
Pages : 353
Book Description
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Finite State Machines in Hardware
Author: Volnei A. Pedroni
Publisher: MIT Press
ISBN: 0262019663
Category : Technology & Engineering
Languages : en
Pages : 353
Book Description
A comprehensive guide to the theory and design of hardware-implemented finite state machines, with design examples developed in both VHDL and SystemVerilog languages. Modern, complex digital systems invariably include hardware-implemented finite state machines. The correct design of such parts is crucial for attaining proper system performance. This book offers detailed, comprehensive coverage of the theory and design for any category of hardware-implemented finite state machines. It describes crucial design problems that lead to incorrect or far from optimal implementation and provides examples of finite state machines developed in both VHDL and SystemVerilog (the successor of Verilog) hardware description languages. Important features include: extensive review of design practices for sequential digital circuits; a new division of all state machines into three hardware-based categories, encompassing all possible situations, with numerous practical examples provided in all three categories; the presentation of complete designs, with detailed VHDL and SystemVerilog codes, comments, and simulation results, all tested in FPGA devices; and exercise examples, all of which can be synthesized, simulated, and physically implemented in FPGA boards. Additional material is available on the book's Website. Designing a state machine in hardware is more complex than designing it in software. Although interest in hardware for finite state machines has grown dramatically in recent years, there is no comprehensive treatment of the subject. This book offers the most detailed coverage of finite state machines available. It will be essential for industrial designers of digital systems and for students of electrical engineering and computer science.
Publisher: MIT Press
ISBN: 0262019663
Category : Technology & Engineering
Languages : en
Pages : 353
Book Description
A comprehensive guide to the theory and design of hardware-implemented finite state machines, with design examples developed in both VHDL and SystemVerilog languages. Modern, complex digital systems invariably include hardware-implemented finite state machines. The correct design of such parts is crucial for attaining proper system performance. This book offers detailed, comprehensive coverage of the theory and design for any category of hardware-implemented finite state machines. It describes crucial design problems that lead to incorrect or far from optimal implementation and provides examples of finite state machines developed in both VHDL and SystemVerilog (the successor of Verilog) hardware description languages. Important features include: extensive review of design practices for sequential digital circuits; a new division of all state machines into three hardware-based categories, encompassing all possible situations, with numerous practical examples provided in all three categories; the presentation of complete designs, with detailed VHDL and SystemVerilog codes, comments, and simulation results, all tested in FPGA devices; and exercise examples, all of which can be synthesized, simulated, and physically implemented in FPGA boards. Additional material is available on the book's Website. Designing a state machine in hardware is more complex than designing it in software. Although interest in hardware for finite state machines has grown dramatically in recent years, there is no comprehensive treatment of the subject. This book offers the most detailed coverage of finite state machines available. It will be essential for industrial designers of digital systems and for students of electrical engineering and computer science.
Logic, Computation and Rigorous Methods
Author: Alexander Raschke
Publisher: Springer Nature
ISBN: 3030760200
Category : Computers
Languages : en
Pages : 367
Book Description
This Festschrift was published in honor of Egon Börger on the occasion of his 75th birthday. It acknowledges Prof. Börger's inspiration as a scientist, author, mentor, and community organizer. Dedicated to a pioneer in the fields of logic and computer science, Egon Börger's research interests are unusual in scope, from programming languages to hardware architectures, software architectures, control systems, workflow and interaction patterns, business processes, web applications, and concurrent systems. The 18 invited contributions in this volume are by leading researchers in the areas of software engineering, programming languages, business information systems, and computer science logic.
Publisher: Springer Nature
ISBN: 3030760200
Category : Computers
Languages : en
Pages : 367
Book Description
This Festschrift was published in honor of Egon Börger on the occasion of his 75th birthday. It acknowledges Prof. Börger's inspiration as a scientist, author, mentor, and community organizer. Dedicated to a pioneer in the fields of logic and computer science, Egon Börger's research interests are unusual in scope, from programming languages to hardware architectures, software architectures, control systems, workflow and interaction patterns, business processes, web applications, and concurrent systems. The 18 invited contributions in this volume are by leading researchers in the areas of software engineering, programming languages, business information systems, and computer science logic.
Practical Statecharts in C/C++
Author: Miro Samek
Publisher: CRC Press
ISBN: 1578201101
Category : Computers
Languages : en
Pages : 412
Book Description
'Downright revolutionary... the title is a major understatement... 'Quantum Programming' may ultimately change the way embedded software is designed.' -- Michael Barr, Editor-in-Chief, Embedded Systems Programming magazine (Click here
Publisher: CRC Press
ISBN: 1578201101
Category : Computers
Languages : en
Pages : 412
Book Description
'Downright revolutionary... the title is a major understatement... 'Quantum Programming' may ultimately change the way embedded software is designed.' -- Michael Barr, Editor-in-Chief, Embedded Systems Programming magazine (Click here
Abstract Computing Machines
Author: Werner Kluge
Publisher: Springer Science & Business Media
ISBN: 3540211462
Category : Computers
Languages : en
Pages : 382
Book Description
The book emphasizes the design of full-fledged, fully normalizing lambda calculus machinery, as opposed to the just weakly normalizing machines.
Publisher: Springer Science & Business Media
ISBN: 3540211462
Category : Computers
Languages : en
Pages : 382
Book Description
The book emphasizes the design of full-fledged, fully normalizing lambda calculus machinery, as opposed to the just weakly normalizing machines.
Abstract State Machines - Theory and Applications
Author: Yuri Gurevich
Publisher: Springer
ISBN: 3540445188
Category : Computers
Languages : en
Pages : 392
Book Description
The ASM 2000 workshop was held in the conference center of the Swiss Federal Institute of Technology (ETH) at Monte Verit a, Canton Ticino, March 19-24, 2000. The ASM formalism was proposed together with the thesis that it is suitable to model arbitrary computer systems on arbitrary abstraction levels. ASMs have been successfully used to analyze and specify various hardware and software systems including numerous computer languages. The aim of the workshop was to bring together domain-experts, using ASMs as a practical speci cation method, and theorists working with ASMs and related methods. In addition the workshop served as a forum on theoretical and practical topics that relate to ASMs in a broad sense. Three tutorials including hands-on experience with tools were organized by U. Gl ̈asser and G. del Castillo (on the topic \Specifying Concurrent Systems with ASMs"), H. Russ ̈ and N. Shankar (on the topic \A Tutorial Introduction to PVS"), M. Anlau , P.W. Kutter, and A. Pierantonio (on the topic \Developing Domain Speci c Languages"). In response to the organization committee’s call for papers, 30 papers were submitted, each of which was independently reviewed by four members of the program committee. This volume presents a selection of 12 of the refereed papers and two reports on industrial ASM application at Siemens AG and Microsoft Research, together with contributions based on the invited talks given by A.
Publisher: Springer
ISBN: 3540445188
Category : Computers
Languages : en
Pages : 392
Book Description
The ASM 2000 workshop was held in the conference center of the Swiss Federal Institute of Technology (ETH) at Monte Verit a, Canton Ticino, March 19-24, 2000. The ASM formalism was proposed together with the thesis that it is suitable to model arbitrary computer systems on arbitrary abstraction levels. ASMs have been successfully used to analyze and specify various hardware and software systems including numerous computer languages. The aim of the workshop was to bring together domain-experts, using ASMs as a practical speci cation method, and theorists working with ASMs and related methods. In addition the workshop served as a forum on theoretical and practical topics that relate to ASMs in a broad sense. Three tutorials including hands-on experience with tools were organized by U. Gl ̈asser and G. del Castillo (on the topic \Specifying Concurrent Systems with ASMs"), H. Russ ̈ and N. Shankar (on the topic \A Tutorial Introduction to PVS"), M. Anlau , P.W. Kutter, and A. Pierantonio (on the topic \Developing Domain Speci c Languages"). In response to the organization committee’s call for papers, 30 papers were submitted, each of which was independently reviewed by four members of the program committee. This volume presents a selection of 12 of the refereed papers and two reports on industrial ASM application at Siemens AG and Microsoft Research, together with contributions based on the invited talks given by A.
Practical UML Statecharts in C/C++
Author: Miro Samek
Publisher: CRC Press
ISBN: 148224926X
Category : Computers
Languages : en
Pages : 745
Book Description
Practical UML Statecharts in C/C++ Second Edition bridges the gap between high-level abstract concepts of the Unified Modeling Language (UML) and the actual programming aspects of modern hierarchical state machines (UML statecharts). The book describes a lightweight, open source, event-driven infrastructure, called QP that enables direct manual cod
Publisher: CRC Press
ISBN: 148224926X
Category : Computers
Languages : en
Pages : 745
Book Description
Practical UML Statecharts in C/C++ Second Edition bridges the gap between high-level abstract concepts of the Unified Modeling Language (UML) and the actual programming aspects of modern hierarchical state machines (UML statecharts). The book describes a lightweight, open source, event-driven infrastructure, called QP that enables direct manual cod
Modeling Software with Finite State Machines
Author: Ferdinand Wagner
Publisher: CRC Press
ISBN: 1420013645
Category : Computers
Languages : en
Pages : 391
Book Description
Modeling Software with Finite State Machines: A Practical Approach explains how to apply finite state machines to software development. It provides a critical analysis of using finite state machines as a foundation for executable specifications to reduce software development effort and improve quality. It discusses the design of a state machine and of a system of state machines. It also presents a detailed analysis of development issues relating to behavior modeling with design examples and design rules for using finite state machines. This text demonstrates the implementation of these concepts using StateWORKS software and introduces the basic components of this software.
Publisher: CRC Press
ISBN: 1420013645
Category : Computers
Languages : en
Pages : 391
Book Description
Modeling Software with Finite State Machines: A Practical Approach explains how to apply finite state machines to software development. It provides a critical analysis of using finite state machines as a foundation for executable specifications to reduce software development effort and improve quality. It discusses the design of a state machine and of a system of state machines. It also presents a detailed analysis of development issues relating to behavior modeling with design examples and design rules for using finite state machines. This text demonstrates the implementation of these concepts using StateWORKS software and introduces the basic components of this software.