Author: James E. Hendrix
Publisher:
ISBN:
Category : Compilers (Computer programs)
Languages : en
Pages : 600
Book Description
A Small C Compiler
Author: James E. Hendrix
Publisher:
ISBN:
Category : Compilers (Computer programs)
Languages : en
Pages : 600
Book Description
Publisher:
ISBN:
Category : Compilers (Computer programs)
Languages : en
Pages : 600
Book Description
Modern Compiler Implementation in C
Author: Andrew W. Appel
Publisher: Cambridge University Press
ISBN: 1107268567
Category : Computers
Languages : en
Pages : 560
Book Description
This new, expanded textbook describes all phases of a modern compiler: lexical analysis, parsing, abstract syntax, semantic actions, intermediate representations, instruction selection via tree matching, dataflow analysis, graph-coloring register allocation, and runtime systems. It includes good coverage of current techniques in code generation and register allocation, as well as functional and object-oriented languages, that are missing from most books. In addition, more advanced chapters are now included so that it can be used as the basis for a two-semester or graduate course. The most accepted and successful techniques are described in a concise way, rather than as an exhaustive catalog of every possible variant. Detailed descriptions of the interfaces between modules of a compiler are illustrated with actual C header files. The first part of the book, Fundamentals of Compilation, is suitable for a one-semester first course in compiler design. The second part, Advanced Topics, which includes the advanced chapters, covers the compilation of object-oriented and functional languages, garbage collection, loop optimizations, SSA form, loop scheduling, and optimization for cache-memory hierarchies.
Publisher: Cambridge University Press
ISBN: 1107268567
Category : Computers
Languages : en
Pages : 560
Book Description
This new, expanded textbook describes all phases of a modern compiler: lexical analysis, parsing, abstract syntax, semantic actions, intermediate representations, instruction selection via tree matching, dataflow analysis, graph-coloring register allocation, and runtime systems. It includes good coverage of current techniques in code generation and register allocation, as well as functional and object-oriented languages, that are missing from most books. In addition, more advanced chapters are now included so that it can be used as the basis for a two-semester or graduate course. The most accepted and successful techniques are described in a concise way, rather than as an exhaustive catalog of every possible variant. Detailed descriptions of the interfaces between modules of a compiler are illustrated with actual C header files. The first part of the book, Fundamentals of Compilation, is suitable for a one-semester first course in compiler design. The second part, Advanced Topics, which includes the advanced chapters, covers the compilation of object-oriented and functional languages, garbage collection, loop optimizations, SSA form, loop scheduling, and optimization for cache-memory hierarchies.
The Small-C Handbook
Author: James E. Hendrix
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 286
Book Description
Program translation concepts. The 8080 processor. Assembly language concepts. the 8080 instruction set. Program translation tools. The small-C language. Program structure. Small-C language elements. Constants. Variables. Pointers. Arrays. Initial values. Functions. Expressions. Statements. Preprocessor commands. The small-C compiler. the user interface. Standard functions. Code generation. Efficiencey considerations. Compiling the compiler. Small-C source. Arithmetic and logical library. Compatibility with full-C. Error messages. ASCII character set. 8080 quick reference guide. Small-C quick reference guide. Bibliography. Index.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 286
Book Description
Program translation concepts. The 8080 processor. Assembly language concepts. the 8080 instruction set. Program translation tools. The small-C language. Program structure. Small-C language elements. Constants. Variables. Pointers. Arrays. Initial values. Functions. Expressions. Statements. Preprocessor commands. The small-C compiler. the user interface. Standard functions. Code generation. Efficiencey considerations. Compiling the compiler. Small-C source. Arithmetic and logical library. Compatibility with full-C. Error messages. ASCII character set. 8080 quick reference guide. Small-C quick reference guide. Bibliography. Index.
A Retargetable C Compiler
Author: Christopher W. Fraser
Publisher: Addison-Wesley Professional
ISBN:
Category : Computers
Languages : en
Pages : 598
Book Description
This book brings a unique treatment of compiler design to the professional who seeks an in-depth examination of a real-world compiler. Chris Fraser of AT &T Bell Laboratories and David Hanson of Princeton University codeveloped lcc, the retargetable ANSI C compiler that is the focus of this book. They provide complete source code for lcc; a target-independent front end and three target-dependent back ends are packaged as a single program designed to run on three different platforms. Rather than transfer code into a text file, the book and the compiler itself are generated from a single source to ensure accuracy.
Publisher: Addison-Wesley Professional
ISBN:
Category : Computers
Languages : en
Pages : 598
Book Description
This book brings a unique treatment of compiler design to the professional who seeks an in-depth examination of a real-world compiler. Chris Fraser of AT &T Bell Laboratories and David Hanson of Princeton University codeveloped lcc, the retargetable ANSI C compiler that is the focus of this book. They provide complete source code for lcc; a target-independent front end and three target-dependent back ends are packaged as a single program designed to run on three different platforms. Rather than transfer code into a text file, the book and the compiler itself are generated from a single source to ensure accuracy.
Modern Compiler Implementation in ML
Author: Andrew W. Appel
Publisher: Cambridge University Press
ISBN: 1107268540
Category : Computers
Languages : en
Pages : 673
Book Description
This new, expanded textbook describes all phases of a modern compiler: lexical analysis, parsing, abstract syntax, semantic actions, intermediate representations, instruction selection via tree matching, dataflow analysis, graph-coloring register allocation, and runtime systems. It includes good coverage of current techniques in code generation and register allocation, as well as functional and object-oriented languages, that are missing from most books. In addition, more advanced chapters are now included so that it can be used as the basis for two-semester or graduate course. The most accepted and successful techniques are described in a concise way, rather than as an exhaustive catalog of every possible variant. Detailed descriptions of the interfaces between modules of a compiler are illustrated with actual C header files. The first part of the book, Fundamentals of Compilation, is suitable for a one-semester first course in compiler design. The second part, Advanced Topics, which includes the advanced chapters, covers the compilation of object-oriented and functional languages, garbage collection, loop optimizations, SSA form, loop scheduling, and optimization for cache-memory hierarchies.
Publisher: Cambridge University Press
ISBN: 1107268540
Category : Computers
Languages : en
Pages : 673
Book Description
This new, expanded textbook describes all phases of a modern compiler: lexical analysis, parsing, abstract syntax, semantic actions, intermediate representations, instruction selection via tree matching, dataflow analysis, graph-coloring register allocation, and runtime systems. It includes good coverage of current techniques in code generation and register allocation, as well as functional and object-oriented languages, that are missing from most books. In addition, more advanced chapters are now included so that it can be used as the basis for two-semester or graduate course. The most accepted and successful techniques are described in a concise way, rather than as an exhaustive catalog of every possible variant. Detailed descriptions of the interfaces between modules of a compiler are illustrated with actual C header files. The first part of the book, Fundamentals of Compilation, is suitable for a one-semester first course in compiler design. The second part, Advanced Topics, which includes the advanced chapters, covers the compilation of object-oriented and functional languages, garbage collection, loop optimizations, SSA form, loop scheduling, and optimization for cache-memory hierarchies.
Crafting Interpreters
Author: Robert Nystrom
Publisher: Genever Benning
ISBN: 0990582949
Category : Computers
Languages : en
Pages : 1021
Book Description
Despite using them every day, most software engineers know little about how programming languages are designed and implemented. For many, their only experience with that corner of computer science was a terrifying "compilers" class that they suffered through in undergrad and tried to blot from their memory as soon as they had scribbled their last NFA to DFA conversion on the final exam. That fearsome reputation belies a field that is rich with useful techniques and not so difficult as some of its practitioners might have you believe. A better understanding of how programming languages are built will make you a stronger software engineer and teach you concepts and data structures you'll use the rest of your coding days. You might even have fun. This book teaches you everything you need to know to implement a full-featured, efficient scripting language. You'll learn both high-level concepts around parsing and semantics and gritty details like bytecode representation and garbage collection. Your brain will light up with new ideas, and your hands will get dirty and calloused. Starting from main(), you will build a language that features rich syntax, dynamic typing, garbage collection, lexical scope, first-class functions, closures, classes, and inheritance. All packed into a few thousand lines of clean, fast code that you thoroughly understand because you wrote each one yourself.
Publisher: Genever Benning
ISBN: 0990582949
Category : Computers
Languages : en
Pages : 1021
Book Description
Despite using them every day, most software engineers know little about how programming languages are designed and implemented. For many, their only experience with that corner of computer science was a terrifying "compilers" class that they suffered through in undergrad and tried to blot from their memory as soon as they had scribbled their last NFA to DFA conversion on the final exam. That fearsome reputation belies a field that is rich with useful techniques and not so difficult as some of its practitioners might have you believe. A better understanding of how programming languages are built will make you a stronger software engineer and teach you concepts and data structures you'll use the rest of your coding days. You might even have fun. This book teaches you everything you need to know to implement a full-featured, efficient scripting language. You'll learn both high-level concepts around parsing and semantics and gritty details like bytecode representation and garbage collection. Your brain will light up with new ideas, and your hands will get dirty and calloused. Starting from main(), you will build a language that features rich syntax, dynamic typing, garbage collection, lexical scope, first-class functions, closures, classes, and inheritance. All packed into a few thousand lines of clean, fast code that you thoroughly understand because you wrote each one yourself.
Expert C Programming
Author: Peter Van der Linden
Publisher: Prentice Hall Professional
ISBN: 0131774298
Category : Computers
Languages : en
Pages : 379
Book Description
Software -- Programming Languages.
Publisher: Prentice Hall Professional
ISBN: 0131774298
Category : Computers
Languages : en
Pages : 379
Book Description
Software -- Programming Languages.
Programming 32-bit Microcontrollers in C
Author: Lucio Di Jasio
Publisher: Elsevier
ISBN: 0080560105
Category : Technology & Engineering
Languages : en
Pages : 554
Book Description
*Just months after the introduction of the new generation of 32-bit PIC microcontrollers, a Microchip insider and acclaimed author takes you by hand at the exploration of the PIC32*Includes handy checklists to help readers perform the most common programming and debugging tasksThe new 32-bit microcontrollers bring the promise of more speed and more performance while offering an unprecedented level of compatibility with existing 8 and 16-bit PIC microcontrollers. In sixteen engaging chapters, using a parallel track to his previous title dedicated to 16-bit programming, the author puts all these claims to test while offering a gradual introduction to the development and debugging of embedded control applications in C. Author Lucio Di Jasio, a PIC and embedded control expert, offers unique insight into the new 32-bit architecture while developing a number of projects of growing complexity. Experienced PIC users and newcomers to the field alike will benefit from the text's many thorough examples which demonstrate how to nimbly side-step common obstacles, solve real-world design problems efficiently and optimize code using the new PIC32 features and peripheral set. You will learn about:*basic timing and I/O operation*debugging methods with the MPLAB SIM *simulator and ICD tools*multitasking using the PIC32 interrupts*all the new hardware peripherals*how to control LCD displays*experimenting with the Explorer16 board and *the PIC32 Starter Kit*accessing mass-storage media*generating audio and video signals *and more!TABLE OF CONTENTSDay 1 And the adventure beginsDay 2 Walking in circlesDay 3 Message in a BottleDay 4 NUMB3RSDay 5 InterruptsDay 6 Memory Part 2 ExperimentingDay 7 RunningDay 8 Communication Day 9 LinksDay 10 Glass = BlissDay 11 It's an analog worldPart 3 ExpansionDay 12 Capturing User InputsDay 13 UTubeDay 14 Mass StorageDay 15 File I/ODay 16 Musica Maestro! - 32-bit microcontrollers are becoming the technology of choice for high performance embedded control applications including portable media players, cell phones, and GPS receivers. - Learn to use the C programming language for advanced embedded control designs and/or learn to migrate your applications from previous 8 and 16-bit architectures.
Publisher: Elsevier
ISBN: 0080560105
Category : Technology & Engineering
Languages : en
Pages : 554
Book Description
*Just months after the introduction of the new generation of 32-bit PIC microcontrollers, a Microchip insider and acclaimed author takes you by hand at the exploration of the PIC32*Includes handy checklists to help readers perform the most common programming and debugging tasksThe new 32-bit microcontrollers bring the promise of more speed and more performance while offering an unprecedented level of compatibility with existing 8 and 16-bit PIC microcontrollers. In sixteen engaging chapters, using a parallel track to his previous title dedicated to 16-bit programming, the author puts all these claims to test while offering a gradual introduction to the development and debugging of embedded control applications in C. Author Lucio Di Jasio, a PIC and embedded control expert, offers unique insight into the new 32-bit architecture while developing a number of projects of growing complexity. Experienced PIC users and newcomers to the field alike will benefit from the text's many thorough examples which demonstrate how to nimbly side-step common obstacles, solve real-world design problems efficiently and optimize code using the new PIC32 features and peripheral set. You will learn about:*basic timing and I/O operation*debugging methods with the MPLAB SIM *simulator and ICD tools*multitasking using the PIC32 interrupts*all the new hardware peripherals*how to control LCD displays*experimenting with the Explorer16 board and *the PIC32 Starter Kit*accessing mass-storage media*generating audio and video signals *and more!TABLE OF CONTENTSDay 1 And the adventure beginsDay 2 Walking in circlesDay 3 Message in a BottleDay 4 NUMB3RSDay 5 InterruptsDay 6 Memory Part 2 ExperimentingDay 7 RunningDay 8 Communication Day 9 LinksDay 10 Glass = BlissDay 11 It's an analog worldPart 3 ExpansionDay 12 Capturing User InputsDay 13 UTubeDay 14 Mass StorageDay 15 File I/ODay 16 Musica Maestro! - 32-bit microcontrollers are becoming the technology of choice for high performance embedded control applications including portable media players, cell phones, and GPS receivers. - Learn to use the C programming language for advanced embedded control designs and/or learn to migrate your applications from previous 8 and 16-bit architectures.
Tiny C Projects
Author: Dan Gookin
Publisher: Simon and Schuster
ISBN: 1638351619
Category : Computers
Languages : en
Pages : 382
Book Description
Learn the big skills of C programming by creating bite-size projects! Work your way through these 15 fun and interesting tiny challenges to master essential C techniques you’ll use in full-size applications. In Tiny C Projects you will learn how to: Create libraries of functions for handy use and re-use Process input through an I/O filter to generate customized output Use recursion to explore a directory tree and find duplicate files Develop AI for playing simple games Explore programming capabilities beyond the standard C library functions Evaluate and grow the potential of your programs Improve code to better serve users Tiny C Projects is an engaging collection of 15 small programming challenges! This fun read develops your C abilities with lighthearted games like tic-tac-toe, utilities like a useful calendar, and thought-provoking exercises like encoding and cyphers. Jokes and lighthearted humor make even complex ideas fun to learn. Each project is small enough to complete in a weekend, and encourages you to evolve your code, add new functions, and explore the full capabilities of C. About the technology The best way to gain programming skills is through hands-on projects—this book offers 15 of them. C is required knowledge for systems engineers, game developers, and roboticists, and you can start writing your own C programs today. Carefully selected projects cover all the core coding skills, including storing and modifying text, reading and writing files, searching your computer’s directory system, and much more. About the book Tiny C Projects teaches C gradually, from project to project. Covering a variety of interesting cases, from timesaving tools, simple games, directory utilities, and more, each program you write starts out simple and gets more interesting as you add features. Watch your tiny projects grow into real applications and improve your C skills, step by step. What's inside Caesar cipher solver: Use an I/O filter to generate customized output Duplicate file finder: Use recursion to explore a directory tree Daily greetings: Writing the moon phase algorithm Lotto pics: Working with random numbers And 11 more fun projects! About the reader For C programmers of all skill levels. About the author Dan Gookin has over 30 years of experience writing about complex topics. His most famous work is DOS For Dummies, which established the entire For Dummies brand. Table of Contents 1 Configuration and setup 2 Daily greetings 3 NATO output 4 Caesarean cipher 5 Encoding and decoding 6 Password generators 7 String utilities 8 Unicode and wide characters 9 Hex dumper 10 Directory tree 11 File finder 12 Holiday detector 13 Calendar 14 Lotto picks 15 Tic-tac-toe
Publisher: Simon and Schuster
ISBN: 1638351619
Category : Computers
Languages : en
Pages : 382
Book Description
Learn the big skills of C programming by creating bite-size projects! Work your way through these 15 fun and interesting tiny challenges to master essential C techniques you’ll use in full-size applications. In Tiny C Projects you will learn how to: Create libraries of functions for handy use and re-use Process input through an I/O filter to generate customized output Use recursion to explore a directory tree and find duplicate files Develop AI for playing simple games Explore programming capabilities beyond the standard C library functions Evaluate and grow the potential of your programs Improve code to better serve users Tiny C Projects is an engaging collection of 15 small programming challenges! This fun read develops your C abilities with lighthearted games like tic-tac-toe, utilities like a useful calendar, and thought-provoking exercises like encoding and cyphers. Jokes and lighthearted humor make even complex ideas fun to learn. Each project is small enough to complete in a weekend, and encourages you to evolve your code, add new functions, and explore the full capabilities of C. About the technology The best way to gain programming skills is through hands-on projects—this book offers 15 of them. C is required knowledge for systems engineers, game developers, and roboticists, and you can start writing your own C programs today. Carefully selected projects cover all the core coding skills, including storing and modifying text, reading and writing files, searching your computer’s directory system, and much more. About the book Tiny C Projects teaches C gradually, from project to project. Covering a variety of interesting cases, from timesaving tools, simple games, directory utilities, and more, each program you write starts out simple and gets more interesting as you add features. Watch your tiny projects grow into real applications and improve your C skills, step by step. What's inside Caesar cipher solver: Use an I/O filter to generate customized output Duplicate file finder: Use recursion to explore a directory tree Daily greetings: Writing the moon phase algorithm Lotto pics: Working with random numbers And 11 more fun projects! About the reader For C programmers of all skill levels. About the author Dan Gookin has over 30 years of experience writing about complex topics. His most famous work is DOS For Dummies, which established the entire For Dummies brand. Table of Contents 1 Configuration and setup 2 Daily greetings 3 NATO output 4 Caesarean cipher 5 Encoding and decoding 6 Password generators 7 String utilities 8 Unicode and wide characters 9 Hex dumper 10 Directory tree 11 File finder 12 Holiday detector 13 Calendar 14 Lotto picks 15 Tic-tac-toe
Lisp in Small Pieces
Author: Christian Queinnec
Publisher: Cambridge University Press
ISBN: 1139643282
Category : Computers
Languages : en
Pages : 540
Book Description
This is a comprehensive account of the semantics and the implementation of the whole Lisp family of languages, namely Lisp, Scheme and related dialects. It describes 11 interpreters and 2 compilers, including very recent techniques of interpretation and compilation. The book is in two parts. The first starts from a simple evaluation function and enriches it with multiple name spaces, continuations and side-effects with commented variants, while at the same time the language used to define these features is reduced to a simple lambda-calculus. Denotational semantics is then naturally introduced. The second part focuses more on implementation techniques and discusses precompilation for fast interpretation: threaded code or bytecode; compilation towards C. Some extensions are also described such as dynamic evaluation, reflection, macros and objects. This will become the new standard reference for people wanting to know more about the Lisp family of languages: how they work, how they are implemented, what their variants are and why such variants exist. The full code is supplied (and also available over the Net). A large bibliography is given as well as a considerable number of exercises. Thus it may also be used by students to accompany second courses on Lisp or Scheme.
Publisher: Cambridge University Press
ISBN: 1139643282
Category : Computers
Languages : en
Pages : 540
Book Description
This is a comprehensive account of the semantics and the implementation of the whole Lisp family of languages, namely Lisp, Scheme and related dialects. It describes 11 interpreters and 2 compilers, including very recent techniques of interpretation and compilation. The book is in two parts. The first starts from a simple evaluation function and enriches it with multiple name spaces, continuations and side-effects with commented variants, while at the same time the language used to define these features is reduced to a simple lambda-calculus. Denotational semantics is then naturally introduced. The second part focuses more on implementation techniques and discusses precompilation for fast interpretation: threaded code or bytecode; compilation towards C. Some extensions are also described such as dynamic evaluation, reflection, macros and objects. This will become the new standard reference for people wanting to know more about the Lisp family of languages: how they work, how they are implemented, what their variants are and why such variants exist. The full code is supplied (and also available over the Net). A large bibliography is given as well as a considerable number of exercises. Thus it may also be used by students to accompany second courses on Lisp or Scheme.