Author: Benjamin Bauer
Publisher: CRC Press
ISBN: 1000839591
Category : Computers
Languages : en
Pages : 535
Book Description
Written by an AAA industry expert with over 20 years of experience, this book offers comprehensive coverage of the practical skills that all successful level designers need to have. It covers everything from practical production skills to the social and soft skills required to thrive in the gaming industry. This book begins with a theoretical and abstract approach that sets a common language for the later hard-skill applications and practical examples. These later chapters cover a wealth of practical skills for use during the concept phase, while creating layouts, scripting, and working with AI. This book includes essential chapters on topics such as social skills, soft skills, world-building, level design direction, production, as well as how to gain employment in the industry. This book will be of great interest to all level designers, content leads, and directors looking to enhance their skillset. It will also appeal to students of level and game design looking for tips on how to break into the industry.
A Practical Guide to Level Design
Author: Benjamin Bauer
Publisher: CRC Press
ISBN: 1000839591
Category : Computers
Languages : en
Pages : 535
Book Description
Written by an AAA industry expert with over 20 years of experience, this book offers comprehensive coverage of the practical skills that all successful level designers need to have. It covers everything from practical production skills to the social and soft skills required to thrive in the gaming industry. This book begins with a theoretical and abstract approach that sets a common language for the later hard-skill applications and practical examples. These later chapters cover a wealth of practical skills for use during the concept phase, while creating layouts, scripting, and working with AI. This book includes essential chapters on topics such as social skills, soft skills, world-building, level design direction, production, as well as how to gain employment in the industry. This book will be of great interest to all level designers, content leads, and directors looking to enhance their skillset. It will also appeal to students of level and game design looking for tips on how to break into the industry.
Publisher: CRC Press
ISBN: 1000839591
Category : Computers
Languages : en
Pages : 535
Book Description
Written by an AAA industry expert with over 20 years of experience, this book offers comprehensive coverage of the practical skills that all successful level designers need to have. It covers everything from practical production skills to the social and soft skills required to thrive in the gaming industry. This book begins with a theoretical and abstract approach that sets a common language for the later hard-skill applications and practical examples. These later chapters cover a wealth of practical skills for use during the concept phase, while creating layouts, scripting, and working with AI. This book includes essential chapters on topics such as social skills, soft skills, world-building, level design direction, production, as well as how to gain employment in the industry. This book will be of great interest to all level designers, content leads, and directors looking to enhance their skillset. It will also appeal to students of level and game design looking for tips on how to break into the industry.
An Architectural Approach to Level Design
Author: Christopher W. Totten
Publisher: CRC Press
ISBN: 1351982923
Category : Computers
Languages : en
Pages : 474
Book Description
Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture, providing information useful to both academics and game development professionals. Understand Spatial Design Principles for Game Levels in 2D, 3D, and Multiplayer Applications The book presents architectural techniques and theories for level designers to use in their own work. The author connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. Create Meaningful User Experiences in Your Games Bringing together topics in game design and architecture, this book helps designers create better spaces for their games. Software independent, the book discusses tools and techniques that designers can use in crafting their interactive worlds.
Publisher: CRC Press
ISBN: 1351982923
Category : Computers
Languages : en
Pages : 474
Book Description
Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture, providing information useful to both academics and game development professionals. Understand Spatial Design Principles for Game Levels in 2D, 3D, and Multiplayer Applications The book presents architectural techniques and theories for level designers to use in their own work. The author connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. Create Meaningful User Experiences in Your Games Bringing together topics in game design and architecture, this book helps designers create better spaces for their games. Software independent, the book discusses tools and techniques that designers can use in crafting their interactive worlds.
Level Design
Author: Christopher W. Totten
Publisher: CRC Press
ISBN: 1315313405
Category : Computers
Languages : en
Pages : 409
Book Description
In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of the process for interacting with and creating game levels – experiencing levels, designing levels, constructing levels, and testing levels. These diverse perspectives offer readers a window into the thought processes that result in memorable open game worlds, chilling horror environments, computer-generated levels, evocative soundscapes, and many other types of gamespaces. This collection invites readers into the minds of professional designers as they work and provides evergreen topics on level design and game criticism to inspire both new and veteran designers. Key Features: Learn about the processes of experienced developers and level designers in their own words Discover best-practices for creating levels for persuasive play and designing collaboratively Offers analysis methods for better understanding game worlds and how they function in response to gameplay Find your own preferred method of level design by learning the processes of multiple industry veterans
Publisher: CRC Press
ISBN: 1315313405
Category : Computers
Languages : en
Pages : 409
Book Description
In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of the process for interacting with and creating game levels – experiencing levels, designing levels, constructing levels, and testing levels. These diverse perspectives offer readers a window into the thought processes that result in memorable open game worlds, chilling horror environments, computer-generated levels, evocative soundscapes, and many other types of gamespaces. This collection invites readers into the minds of professional designers as they work and provides evergreen topics on level design and game criticism to inspire both new and veteran designers. Key Features: Learn about the processes of experienced developers and level designers in their own words Discover best-practices for creating levels for persuasive play and designing collaboratively Offers analysis methods for better understanding game worlds and how they function in response to gameplay Find your own preferred method of level design by learning the processes of multiple industry veterans
System Design
Author: Andreas Gerstlauer
Publisher: Springer Science & Business Media
ISBN: 1461514819
Category : Technology & Engineering
Languages : en
Pages : 264
Book Description
System Design: A Practical Guide with SpecC presents the system design flow following a simple example through the whole process in an easy-to-follow, step-by-step fashion. Each step is described in detail in pictorial form and with code examples in SpecC. For each picture slide a detailed explanation is provided of the concepts presented. This format is suited for tutorials, seminars, self-study, as a guided reference carried by examples, or as teaching material for courses on system design. Features: Comprehensive introduction to and description of the SpecC language and design methodology; IP-centric language and methodology with focus on design reuse; Complete framework for system-level design from specification to implementation for SOCs and other embedded HW/SW systems. System Design: A Practical Guide with SpecC will benefit designers and design managers of complex SOCs, or embedded systems in general, by allowing them to develop new methodologies from these results, in order to increase design productivity by orders of magnitude. Designers at RTL, logical or physical levels, who are interested in moving up to the system level, will find a comprehensive overview within. The design models in the book define IP models and functions for IP exchange between IP providers and their users. A well-defined methodology like the one presented in this book will help product planning divisions to quickly develop new products or to derive completely new business models, like e-design or product-on-demand. Finally, researchers and students in the area of system design will find an example of a formal, well-structured design flow in this book.
Publisher: Springer Science & Business Media
ISBN: 1461514819
Category : Technology & Engineering
Languages : en
Pages : 264
Book Description
System Design: A Practical Guide with SpecC presents the system design flow following a simple example through the whole process in an easy-to-follow, step-by-step fashion. Each step is described in detail in pictorial form and with code examples in SpecC. For each picture slide a detailed explanation is provided of the concepts presented. This format is suited for tutorials, seminars, self-study, as a guided reference carried by examples, or as teaching material for courses on system design. Features: Comprehensive introduction to and description of the SpecC language and design methodology; IP-centric language and methodology with focus on design reuse; Complete framework for system-level design from specification to implementation for SOCs and other embedded HW/SW systems. System Design: A Practical Guide with SpecC will benefit designers and design managers of complex SOCs, or embedded systems in general, by allowing them to develop new methodologies from these results, in order to increase design productivity by orders of magnitude. Designers at RTL, logical or physical levels, who are interested in moving up to the system level, will find a comprehensive overview within. The design models in the book define IP models and functions for IP exchange between IP providers and their users. A well-defined methodology like the one presented in this book will help product planning divisions to quickly develop new products or to derive completely new business models, like e-design or product-on-demand. Finally, researchers and students in the area of system design will find an example of a formal, well-structured design flow in this book.
Practical Guide to Experimental Design
Author: Normand L. Frigon
Publisher: John Wiley & Sons
ISBN: 9780471139195
Category : Technology & Engineering
Languages : en
Pages : 352
Book Description
Over the last decade, Design of Experiments (DOE) has become established as a prime analytical and forecasting method with a vital role to play in product and process improvement. Now Practical Guide to Experimental Design lets you put this high-level statistical technique to work in your field, whether you are in the manufacturing or services sector. This accessible book equips you with all of the basic technical and managerial skills you need to develop, execute, and evaluate designed experiments effectively. You will develop a solid grounding in the statistical underpinnings of DOE, including distributions, analysis of variance, and more. You will also gain a firm grasp of full and fractional factorial techniques, the use of DOE in fault isolation and failure analysis, and the application of individual DOE methods within an integrated system. Each procedure is clearly illustrated one step at a time with the help of simplified notation and easy-to-understand spreadsheets. The book's real-world approach is reinforced throughout by case studies, examples, and exercises taken from a broad cross section of business applications. Practical Guide to Experimental Design is a valuable competitive asset for engineers, scientists, and decision-makers in many industries, as well as an important resource for researchers and advanced students. This hands-on guide offers complete, down-to-earth coverage of Design of Experiments (DOE) basics, providing you with the technical and managerial tools you need to put this powerful technique into action to help you achieve your quality improvement objectives. Using a clear, step-by-step approach, Practical Guide to Experimental Design shows you how to develop, perform, and analyze designed experiments. The book features: * Accessible coverage of statistical concepts, including data acquisition, reporting of results, sampling and other distributions, and more * A complete range of analytical procedures - analysis of variance, full and fractional factorial DOE, and the role of DOE in fault isolation and failure analysis * In-depth case studies, examples, and exercises covering a range of different uses of DOE * Broad applications across manufacturing, service, administrative, and other business sectors No matter what your field, Practical Guide to Experimental Design provides you with the "on-the-ground" assistance necessary to transform DOE theory into practice - the ideal guide for engineers, scientists, researchers, and advanced students.
Publisher: John Wiley & Sons
ISBN: 9780471139195
Category : Technology & Engineering
Languages : en
Pages : 352
Book Description
Over the last decade, Design of Experiments (DOE) has become established as a prime analytical and forecasting method with a vital role to play in product and process improvement. Now Practical Guide to Experimental Design lets you put this high-level statistical technique to work in your field, whether you are in the manufacturing or services sector. This accessible book equips you with all of the basic technical and managerial skills you need to develop, execute, and evaluate designed experiments effectively. You will develop a solid grounding in the statistical underpinnings of DOE, including distributions, analysis of variance, and more. You will also gain a firm grasp of full and fractional factorial techniques, the use of DOE in fault isolation and failure analysis, and the application of individual DOE methods within an integrated system. Each procedure is clearly illustrated one step at a time with the help of simplified notation and easy-to-understand spreadsheets. The book's real-world approach is reinforced throughout by case studies, examples, and exercises taken from a broad cross section of business applications. Practical Guide to Experimental Design is a valuable competitive asset for engineers, scientists, and decision-makers in many industries, as well as an important resource for researchers and advanced students. This hands-on guide offers complete, down-to-earth coverage of Design of Experiments (DOE) basics, providing you with the technical and managerial tools you need to put this powerful technique into action to help you achieve your quality improvement objectives. Using a clear, step-by-step approach, Practical Guide to Experimental Design shows you how to develop, perform, and analyze designed experiments. The book features: * Accessible coverage of statistical concepts, including data acquisition, reporting of results, sampling and other distributions, and more * A complete range of analytical procedures - analysis of variance, full and fractional factorial DOE, and the role of DOE in fault isolation and failure analysis * In-depth case studies, examples, and exercises covering a range of different uses of DOE * Broad applications across manufacturing, service, administrative, and other business sectors No matter what your field, Practical Guide to Experimental Design provides you with the "on-the-ground" assistance necessary to transform DOE theory into practice - the ideal guide for engineers, scientists, researchers, and advanced students.
Service Design for Business
Author: Ben Reason
Publisher: John Wiley & Sons
ISBN: 1118988922
Category : Business & Economics
Languages : en
Pages : 214
Book Description
A practical approach to better customer experience through service design Service Design for Business helps you transform your customer's experience and keep them engaged through the art of intentional service design. Written by the experts at Livework, this practical guide offers a tangible, effective approach for better responding to customers' needs and demands, and provides concrete strategy that can be implemented immediately. You'll learn how taking a design approach to problem solving helps foster creativity, and how to apply it to the real issues that move businesses forward. Highly visual and organized for easy navigation, this quick read is a handbook for connecting market factors to the organizational challenge of customer experience by seeing your company through the customers' eyes. Livework pioneered the service design industry, and guides organizations including Sony, the British Government, Volkswagen Procter & Gamble, the BBC, and more toward a more carefully curated customer experience. In this book, the Livework experts show you how to put service design to work in your company to solve the ongoing challenge of winning with customers. Approach customer experience from a design perspective See your organization through the lens of the customer Make customer experience an organization-wide responsibility Analyze the market factors that dovetail with customer experience design The Internet and other digital technology has brought the world to your customers' fingertips. With unprecedented choice, consumers are demanding more than just a great product—the organizations coming out on top are designing and delivering experiences tailored to their customers' wants. Service Design for Business gives you the practical insight and service design perspective you need to shape the way your customers view your organization.
Publisher: John Wiley & Sons
ISBN: 1118988922
Category : Business & Economics
Languages : en
Pages : 214
Book Description
A practical approach to better customer experience through service design Service Design for Business helps you transform your customer's experience and keep them engaged through the art of intentional service design. Written by the experts at Livework, this practical guide offers a tangible, effective approach for better responding to customers' needs and demands, and provides concrete strategy that can be implemented immediately. You'll learn how taking a design approach to problem solving helps foster creativity, and how to apply it to the real issues that move businesses forward. Highly visual and organized for easy navigation, this quick read is a handbook for connecting market factors to the organizational challenge of customer experience by seeing your company through the customers' eyes. Livework pioneered the service design industry, and guides organizations including Sony, the British Government, Volkswagen Procter & Gamble, the BBC, and more toward a more carefully curated customer experience. In this book, the Livework experts show you how to put service design to work in your company to solve the ongoing challenge of winning with customers. Approach customer experience from a design perspective See your organization through the lens of the customer Make customer experience an organization-wide responsibility Analyze the market factors that dovetail with customer experience design The Internet and other digital technology has brought the world to your customers' fingertips. With unprecedented choice, consumers are demanding more than just a great product—the organizations coming out on top are designing and delivering experiences tailored to their customers' wants. Service Design for Business gives you the practical insight and service design perspective you need to shape the way your customers view your organization.
Applied Research Design
Author: Terry Elizabeth Hedrick
Publisher: SAGE Publications
ISBN: 1506319440
Category : Social Science
Languages : en
Pages : 193
Book Description
"The Terry E. Hedrick, Leonard Bickman, and Debra J. Rog text provides a framework for designing research that is adaptable to almost any applied setting and constantly reiterates the need for establishing and maintaining credibility with the client at each level of the research process. Although the applied research book is a practical guide, suitable to accompany any thorough applied design textbook, it does a comprehensive job of presenting the distinction between basic and applied research. It introduces many topics found in the general methodology textbooks. This overlap will help students to feel comfortable in using the general skills in a more specific and complex manner." --Contemporary Psychology "For researchers needing to know how to plan and design applied research projects, Applied Research Design will be a most welcome publication. . . . The writing is clear and concise, graphics are utilized helpfully, and this book will be much appreciated by beginning social scientists who are serious but uncertain about the methodologies possible for doing applied research." --Academic Library Book Review Aimed at helping researchers and students make the transition from the classroom and the laboratory to the "real" world, the authors reveal pitfalls to avoid and strategies to undertake in order to overcome obstacles in the design and planning of applied research. Applied Research Design focuses on refining research questions when actual events force deviations from the original analysis. To accomplish this, the authors discuss how to study and monitor program implementation, statistical power analysis, and how to assess the human and material resources needed to conduct an applied research design to facilitate the management of data collection, analysis, and interpretation. Appropriate for professionals and researchers who have had some previous exposure to research methods, this book will enable the development of research strategies that are credible, useful, and--more important--feasible.
Publisher: SAGE Publications
ISBN: 1506319440
Category : Social Science
Languages : en
Pages : 193
Book Description
"The Terry E. Hedrick, Leonard Bickman, and Debra J. Rog text provides a framework for designing research that is adaptable to almost any applied setting and constantly reiterates the need for establishing and maintaining credibility with the client at each level of the research process. Although the applied research book is a practical guide, suitable to accompany any thorough applied design textbook, it does a comprehensive job of presenting the distinction between basic and applied research. It introduces many topics found in the general methodology textbooks. This overlap will help students to feel comfortable in using the general skills in a more specific and complex manner." --Contemporary Psychology "For researchers needing to know how to plan and design applied research projects, Applied Research Design will be a most welcome publication. . . . The writing is clear and concise, graphics are utilized helpfully, and this book will be much appreciated by beginning social scientists who are serious but uncertain about the methodologies possible for doing applied research." --Academic Library Book Review Aimed at helping researchers and students make the transition from the classroom and the laboratory to the "real" world, the authors reveal pitfalls to avoid and strategies to undertake in order to overcome obstacles in the design and planning of applied research. Applied Research Design focuses on refining research questions when actual events force deviations from the original analysis. To accomplish this, the authors discuss how to study and monitor program implementation, statistical power analysis, and how to assess the human and material resources needed to conduct an applied research design to facilitate the management of data collection, analysis, and interpretation. Appropriate for professionals and researchers who have had some previous exposure to research methods, this book will enable the development of research strategies that are credible, useful, and--more important--feasible.
Video Game Level Design
Author: Michael Salmond
Publisher: Bloomsbury Academic
ISBN: 1350015725
Category : Games & Activities
Languages : en
Pages : 187
Book Description
Level design connects the player to the game through challenges, experiences, and emotions. This book is an invaluable introduction to the evolving practices of Level Designers across the games industry. The increasingly complex role of the Level Designer requires technical and creative skill as it brings together architecture, art, player psychology, interaction design, usability, and experience design. This book explores in detail the principles designers employ when planning levels and building engaging spaces for the player. As well as practical approaches to level design, the book delves into the theoretical underpinnings of the processes and charts a path towards thinking like a Level Designer. Throughout the book you will be guided through the fundamentals of level design: each chapter builds on the types of research, ideation, best practices, and methodologies Level Designers employ when creating prototypes and shipped games. A series of interviews with designers and case studies from game studios examine the application of industry-wide expertise used to create triple-A and indie game titles. By the end of this book you will have gained valuable insight into the role of a Level Designer and be able to devise, plan, and build your own engaging and entertaining game levels.
Publisher: Bloomsbury Academic
ISBN: 1350015725
Category : Games & Activities
Languages : en
Pages : 187
Book Description
Level design connects the player to the game through challenges, experiences, and emotions. This book is an invaluable introduction to the evolving practices of Level Designers across the games industry. The increasingly complex role of the Level Designer requires technical and creative skill as it brings together architecture, art, player psychology, interaction design, usability, and experience design. This book explores in detail the principles designers employ when planning levels and building engaging spaces for the player. As well as practical approaches to level design, the book delves into the theoretical underpinnings of the processes and charts a path towards thinking like a Level Designer. Throughout the book you will be guided through the fundamentals of level design: each chapter builds on the types of research, ideation, best practices, and methodologies Level Designers employ when creating prototypes and shipped games. A series of interviews with designers and case studies from game studios examine the application of industry-wide expertise used to create triple-A and indie game titles. By the end of this book you will have gained valuable insight into the role of a Level Designer and be able to devise, plan, and build your own engaging and entertaining game levels.
Detailed Mechanical Design
Author: James G. Skakoon
Publisher: American Society of Mechanical Engineers
ISBN:
Category : Technology & Engineering
Languages : en
Pages : 240
Book Description
This new volume presents principles, rules, guidelines, and tips that are useful in designing mechanical parts and assemblies. It includes examples of real world, practical ideas that come from successful design experience and which result in superior mechanical design. Special Features: focuses on mechanical design at the detail level; examines high-level principles that have general significance for all mechanical design; describes in depth the basic design practices that will improve the strength, robustness, function, user handling, and manufacturability of parts and assemblies; presents guidelines for electing plastic rubber, and metal materials; includes useful tips for selecting and designing components, such as bolts, nuts, screws, springs, and adhesive joints.
Publisher: American Society of Mechanical Engineers
ISBN:
Category : Technology & Engineering
Languages : en
Pages : 240
Book Description
This new volume presents principles, rules, guidelines, and tips that are useful in designing mechanical parts and assemblies. It includes examples of real world, practical ideas that come from successful design experience and which result in superior mechanical design. Special Features: focuses on mechanical design at the detail level; examines high-level principles that have general significance for all mechanical design; describes in depth the basic design practices that will improve the strength, robustness, function, user handling, and manufacturability of parts and assemblies; presents guidelines for electing plastic rubber, and metal materials; includes useful tips for selecting and designing components, such as bolts, nuts, screws, springs, and adhesive joints.
Structural Design
Author: James R. Underwood
Publisher: John Wiley & Sons
ISBN: 9780471140665
Category : Architecture
Languages : en
Pages : 812
Book Description
Structural Design presents the conceptual and practical underpinnings of basic building design and technology in a single comprehensive source. It provides essential coverage of the integral relationships of structural/architectural form and spatial organization, and an understanding of the impact of load configurations and other key determinants of design. Essential principles as well as structural solutions are visually reinforced with hundreds of architectural drawings, photographs, and other illustrations, making this book truly architect-friendly. Ideal for use as a general and technical reference in the design studio, as a study aid for the architectural registration exam, or as an office resource, Structural Design is a superb companion for the architecture student and practicing professional. It includes: In-depth coverage of steel, wood, reinforced concrete, and masonry, including lateral force generation and design Over 1,000 illustrations and photographs Real-world examples, sample problems, and useful references throughout Conventional and SI unit systems
Publisher: John Wiley & Sons
ISBN: 9780471140665
Category : Architecture
Languages : en
Pages : 812
Book Description
Structural Design presents the conceptual and practical underpinnings of basic building design and technology in a single comprehensive source. It provides essential coverage of the integral relationships of structural/architectural form and spatial organization, and an understanding of the impact of load configurations and other key determinants of design. Essential principles as well as structural solutions are visually reinforced with hundreds of architectural drawings, photographs, and other illustrations, making this book truly architect-friendly. Ideal for use as a general and technical reference in the design studio, as a study aid for the architectural registration exam, or as an office resource, Structural Design is a superb companion for the architecture student and practicing professional. It includes: In-depth coverage of steel, wood, reinforced concrete, and masonry, including lateral force generation and design Over 1,000 illustrations and photographs Real-world examples, sample problems, and useful references throughout Conventional and SI unit systems