Author: Yang Li
Publisher: Springer Nature
ISBN: 3030826813
Category : Computers
Languages : en
Pages : 602
Book Description
This edited book explores the many interesting questions that lie at the intersection between AI and HCI. It covers a comprehensive set of perspectives, methods and projects that present the challenges and opportunities that modern AI methods bring to HCI researchers and practitioners. The chapters take a clear departure from traditional HCI methods and leverage data-driven and deep learning methods to tackle HCI problems that were previously challenging or impossible to address. It starts with addressing classic HCI topics, including human behaviour modeling and input, and then dedicates a section to data and tools, two technical pillars of modern AI methods. These chapters exemplify how state-of-the-art deep learning methods infuse new directions and allow researchers to tackle long standing and newly emerging HCI problems alike. Artificial Intelligence for Human Computer Interaction: A Modern Approach concludes with a section on Specific Domains which covers a set of emerging HCI areas where modern AI methods start to show real impact, such as personalized medical, design, and UI automation.
Artificial Intelligence for Human Computer Interaction: A Modern Approach
Author: Yang Li
Publisher: Springer Nature
ISBN: 3030826813
Category : Computers
Languages : en
Pages : 602
Book Description
This edited book explores the many interesting questions that lie at the intersection between AI and HCI. It covers a comprehensive set of perspectives, methods and projects that present the challenges and opportunities that modern AI methods bring to HCI researchers and practitioners. The chapters take a clear departure from traditional HCI methods and leverage data-driven and deep learning methods to tackle HCI problems that were previously challenging or impossible to address. It starts with addressing classic HCI topics, including human behaviour modeling and input, and then dedicates a section to data and tools, two technical pillars of modern AI methods. These chapters exemplify how state-of-the-art deep learning methods infuse new directions and allow researchers to tackle long standing and newly emerging HCI problems alike. Artificial Intelligence for Human Computer Interaction: A Modern Approach concludes with a section on Specific Domains which covers a set of emerging HCI areas where modern AI methods start to show real impact, such as personalized medical, design, and UI automation.
Publisher: Springer Nature
ISBN: 3030826813
Category : Computers
Languages : en
Pages : 602
Book Description
This edited book explores the many interesting questions that lie at the intersection between AI and HCI. It covers a comprehensive set of perspectives, methods and projects that present the challenges and opportunities that modern AI methods bring to HCI researchers and practitioners. The chapters take a clear departure from traditional HCI methods and leverage data-driven and deep learning methods to tackle HCI problems that were previously challenging or impossible to address. It starts with addressing classic HCI topics, including human behaviour modeling and input, and then dedicates a section to data and tools, two technical pillars of modern AI methods. These chapters exemplify how state-of-the-art deep learning methods infuse new directions and allow researchers to tackle long standing and newly emerging HCI problems alike. Artificial Intelligence for Human Computer Interaction: A Modern Approach concludes with a section on Specific Domains which covers a set of emerging HCI areas where modern AI methods start to show real impact, such as personalized medical, design, and UI automation.
Readings in Intelligent User Interfaces
Author: Mark Maybury
Publisher: Morgan Kaufmann
ISBN: 9781558604445
Category : Computers
Languages : en
Pages : 670
Book Description
This is a compilation of the classic readings in intelligent user interfaces. This text focuses on intelligent, knowledge-based interfaces, combining spoken language, natural language processing, and multimedia and multimodal processing.
Publisher: Morgan Kaufmann
ISBN: 9781558604445
Category : Computers
Languages : en
Pages : 670
Book Description
This is a compilation of the classic readings in intelligent user interfaces. This text focuses on intelligent, knowledge-based interfaces, combining spoken language, natural language processing, and multimedia and multimodal processing.
Integration of Natural Language and Vision Processing
Author: Paul Mc Kevitt
Publisher: Springer Science & Business Media
ISBN: 940110445X
Category : Computers
Languages : en
Pages : 167
Book Description
Although there has been much progress in developing theories, models and systems in the areas of natural language processing (NLP) and vision processing (VP), there has hitherto been little progress in integrating these two subareas of artificial intelligence. The papers in Integration of Natural Language and Vision Processing focus on site descriptions, such as the work at Apple Computer, California, and the DFKI, Saarbrücken, on historical surveys and philosophical issues, on systems that have been built, enabling communication through text, speech, sound, touch, video, graphics and icons, and on the automatic presentation of information, whether it be in the form of instruction manuals, statistical data or visualisation of language. There is also a review of Mark Maybury's book Intelligent Multimedia Interfaces. Audience: Vital reading for all interested in the SuperInformationHighways of the future.
Publisher: Springer Science & Business Media
ISBN: 940110445X
Category : Computers
Languages : en
Pages : 167
Book Description
Although there has been much progress in developing theories, models and systems in the areas of natural language processing (NLP) and vision processing (VP), there has hitherto been little progress in integrating these two subareas of artificial intelligence. The papers in Integration of Natural Language and Vision Processing focus on site descriptions, such as the work at Apple Computer, California, and the DFKI, Saarbrücken, on historical surveys and philosophical issues, on systems that have been built, enabling communication through text, speech, sound, touch, video, graphics and icons, and on the automatic presentation of information, whether it be in the form of instruction manuals, statistical data or visualisation of language. There is also a review of Mark Maybury's book Intelligent Multimedia Interfaces. Audience: Vital reading for all interested in the SuperInformationHighways of the future.
Computers Helping People with Special Needs
Author: Klaus Miesenberger
Publisher: Springer Nature
ISBN: 3030587967
Category : Computers
Languages : en
Pages : 549
Book Description
The two-volume set LNCS 12376 and 12377 constitutes the refereed proceedings of the 17th International Conference on Computers Helping People with Special Needs, ICCHP 2020, held in Lecco, Italy, in September 2020. The conference was held virtually due to the COVID-19 pandemic. The 104 papers presented were carefully reviewed and selected from 206 submissions. Included also are 13 introductions. The papers are organized in the following topical sections: Part I: user centred design and user participation in inclusive R&D; artificial intelligence, accessible and assistive technologies; XR accessibility – learning from the past, addressing real user needs and the technical architecture for inclusive immersive environments; serious and fun games; large-scale web accessibility observatories; accessible and inclusive digital publishing; AT and accessibility for blind and low vision users; Art Karshmer lectures in access to mathematics, science and engineering; tactile graphics and models for blind people and recognition of shapes by touch; and environmental sensing technologies for visual impairment Part II: accessibility of non-verbal communication: making spatial information accessible to people with disabilities; cognitive disabilities and accessibility – pushing the boundaries of inclusion using digital technologies and accessible eLearning environments; ICT to support inclusive education – universal learning design (ULD); hearing systems and accessories for people with hearing loss; mobile health and mobile rehabilitation for people with disabilities: current state, challenges and opportunities; innovation and implementation in the area of independent mobility through digital technologies; how to improve interaction with a text input system; human movement analysis for the design and evaluation of interactive systems and assistive devices; and service and care provision in assistive environments 10 chapters are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.
Publisher: Springer Nature
ISBN: 3030587967
Category : Computers
Languages : en
Pages : 549
Book Description
The two-volume set LNCS 12376 and 12377 constitutes the refereed proceedings of the 17th International Conference on Computers Helping People with Special Needs, ICCHP 2020, held in Lecco, Italy, in September 2020. The conference was held virtually due to the COVID-19 pandemic. The 104 papers presented were carefully reviewed and selected from 206 submissions. Included also are 13 introductions. The papers are organized in the following topical sections: Part I: user centred design and user participation in inclusive R&D; artificial intelligence, accessible and assistive technologies; XR accessibility – learning from the past, addressing real user needs and the technical architecture for inclusive immersive environments; serious and fun games; large-scale web accessibility observatories; accessible and inclusive digital publishing; AT and accessibility for blind and low vision users; Art Karshmer lectures in access to mathematics, science and engineering; tactile graphics and models for blind people and recognition of shapes by touch; and environmental sensing technologies for visual impairment Part II: accessibility of non-verbal communication: making spatial information accessible to people with disabilities; cognitive disabilities and accessibility – pushing the boundaries of inclusion using digital technologies and accessible eLearning environments; ICT to support inclusive education – universal learning design (ULD); hearing systems and accessories for people with hearing loss; mobile health and mobile rehabilitation for people with disabilities: current state, challenges and opportunities; innovation and implementation in the area of independent mobility through digital technologies; how to improve interaction with a text input system; human movement analysis for the design and evaluation of interactive systems and assistive devices; and service and care provision in assistive environments 10 chapters are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.
Interfaces to Database Systems (IDS92)
Author: Richard Cooper
Publisher: Springer Science & Business Media
ISBN: 1447134230
Category : Computers
Languages : en
Pages : 464
Book Description
Despite the volume of research carried out into the design of database systems and the design of user interfaces, there is little cross-fertilization between the two areas. The control of user interfaces to database systems is, therefore, significantly less advanced than other aspects of DBMS design. As database functionality is used in a wider range of areas, such as design applications, the suitability of the user interface is becoming increasingly important. It is, therefore, necessary to begin applying the knowledge developed by HCI researchers to the specialised domain of database systems. This volume contains revised papers from the International Workshop on Interfaces to Database Systems, held in Glasgow, 1-3 July 1992. The workshop aimed to develop an interaction between the design of database systems and user interfaces. It discussed both the production of interfaces tailored to particular applications, and also more general systems within which interfaces can be developed. Some of the papers concentrate on usability aspects, some discuss different interface metaphors, whilst others tackle the question of designing a general conceptual model. The latter topic is of particular importance, as it is only by achieving an abstract model of what the user understands to be in the database that the data can be associated with appropriate interface facilities. Among the contents of the volume are: integrated interfaces to publicly available databases; database query interface for medical information systems; an integrated approach to task oriented database retrieval interfaces; GRADI: a graphical database interface for a multimedia DBMS; cognitive view mechanism for multimedia information systems; a graphical schema representation for object oriented databases; a conceptual framework for error analysis in SQL interfaces; a browser for a version entity relationship database. Interfaces to Database Systems (IDS92) is unique in that it brings together a variety of approaches from the database and HCI research communities. It will provide essential reading for researchers of database systems and also industrial developers of DBMS.
Publisher: Springer Science & Business Media
ISBN: 1447134230
Category : Computers
Languages : en
Pages : 464
Book Description
Despite the volume of research carried out into the design of database systems and the design of user interfaces, there is little cross-fertilization between the two areas. The control of user interfaces to database systems is, therefore, significantly less advanced than other aspects of DBMS design. As database functionality is used in a wider range of areas, such as design applications, the suitability of the user interface is becoming increasingly important. It is, therefore, necessary to begin applying the knowledge developed by HCI researchers to the specialised domain of database systems. This volume contains revised papers from the International Workshop on Interfaces to Database Systems, held in Glasgow, 1-3 July 1992. The workshop aimed to develop an interaction between the design of database systems and user interfaces. It discussed both the production of interfaces tailored to particular applications, and also more general systems within which interfaces can be developed. Some of the papers concentrate on usability aspects, some discuss different interface metaphors, whilst others tackle the question of designing a general conceptual model. The latter topic is of particular importance, as it is only by achieving an abstract model of what the user understands to be in the database that the data can be associated with appropriate interface facilities. Among the contents of the volume are: integrated interfaces to publicly available databases; database query interface for medical information systems; an integrated approach to task oriented database retrieval interfaces; GRADI: a graphical database interface for a multimedia DBMS; cognitive view mechanism for multimedia information systems; a graphical schema representation for object oriented databases; a conceptual framework for error analysis in SQL interfaces; a browser for a version entity relationship database. Interfaces to Database Systems (IDS92) is unique in that it brings together a variety of approaches from the database and HCI research communities. It will provide essential reading for researchers of database systems and also industrial developers of DBMS.
Dialogue and Instruction
Author: Robbert-Jan Beun
Publisher: Springer Science & Business Media
ISBN: 9783540588344
Category : Computers
Languages : en
Pages : 390
Book Description
Editor's Introduction.- Dialogue Constraints in Instruction.- Asymmetry & Accommodation in Tutorial Dialogues.- Negotiation in Collaborative Problem-Solving Dialogues.- Using Rhetorical Relations in Building a Coherent Conversational Teaching Session.- Graphics & Natural Language in Design & Instruction.- Simulator-Based Training-Support Tools for Process-Control Operators.- Designing Newton's Laws: Patterns of Social & Representational Feedback in a Learning Task.- Learning by Explaining: Fostering Collaborative Progressive Discourse in Science.- Tools for Collaborative Learning in Optics.- Deciding What to Say: An Agent-Theoretic Approach to Tutorial Dialogue.- Feedback in Computer-Assisted Instruction: Complexity & Corrective Efficiency.- Relying on a Sophisticated Student Model to Derive Dialogue Strategies in an Intelligent Tutoring System.- Dialogue Control Functions & Interaction Design.- The Role of Feedback in a Layered Model of Communication.- Communicative Action & Feedback.- >Reasons for Management in Spoken Dialogue.- Context Change & Communicative Feedback.- The Design of Interacting Agents.- Method for Dialogue Protocol Analysis.- Natural Dialogue in Modes other than Natural Language.- Coherence & Portrayal in Human-Computer Interface Design.- Feedback Issues in Consumer Appliances.- Advertisements, Proxies, & Wear: Three Methods for Feedback in Interactive Systems.- Author Index.
Publisher: Springer Science & Business Media
ISBN: 9783540588344
Category : Computers
Languages : en
Pages : 390
Book Description
Editor's Introduction.- Dialogue Constraints in Instruction.- Asymmetry & Accommodation in Tutorial Dialogues.- Negotiation in Collaborative Problem-Solving Dialogues.- Using Rhetorical Relations in Building a Coherent Conversational Teaching Session.- Graphics & Natural Language in Design & Instruction.- Simulator-Based Training-Support Tools for Process-Control Operators.- Designing Newton's Laws: Patterns of Social & Representational Feedback in a Learning Task.- Learning by Explaining: Fostering Collaborative Progressive Discourse in Science.- Tools for Collaborative Learning in Optics.- Deciding What to Say: An Agent-Theoretic Approach to Tutorial Dialogue.- Feedback in Computer-Assisted Instruction: Complexity & Corrective Efficiency.- Relying on a Sophisticated Student Model to Derive Dialogue Strategies in an Intelligent Tutoring System.- Dialogue Control Functions & Interaction Design.- The Role of Feedback in a Layered Model of Communication.- Communicative Action & Feedback.- >Reasons for Management in Spoken Dialogue.- Context Change & Communicative Feedback.- The Design of Interacting Agents.- Method for Dialogue Protocol Analysis.- Natural Dialogue in Modes other than Natural Language.- Coherence & Portrayal in Human-Computer Interface Design.- Feedback Issues in Consumer Appliances.- Advertisements, Proxies, & Wear: Three Methods for Feedback in Interactive Systems.- Author Index.
Advanced Visual Interfaces - Proceedings Of The International Workshop Avi '92
Author: Levialdi Stefano
Publisher: World Scientific
ISBN: 9814554251
Category :
Languages : en
Pages : 436
Book Description
This volume brings together papers by experts in different areas of computer science, who have a common interest in the design and management of visual interfaces. Since cognitive science and metaphor analysis prove useful for understanding the basic mechanisms which allow visual interfaces to be easy to learn and use, these topics are also featured. Other areas focused on are: visual languages, visual database systems, intelligent agents for system interaction, graphical and pictorial communication tools, multimedia environments and specific technological developments.
Publisher: World Scientific
ISBN: 9814554251
Category :
Languages : en
Pages : 436
Book Description
This volume brings together papers by experts in different areas of computer science, who have a common interest in the design and management of visual interfaces. Since cognitive science and metaphor analysis prove useful for understanding the basic mechanisms which allow visual interfaces to be easy to learn and use, these topics are also featured. Other areas focused on are: visual languages, visual database systems, intelligent agents for system interaction, graphical and pictorial communication tools, multimedia environments and specific technological developments.
The Image-Interface
Author: Everardo Reyes-Garcia
Publisher: John Wiley & Sons
ISBN: 1119474981
Category : Computers
Languages : en
Pages : 293
Book Description
Digital practices are shaped by graphical representations that appear on the computer screen, which is the principal surface for designing, visualizing, and interacting with digital information. Before any digital image or graphical interface is rendered on the screen there is a series of layers that affect its visual properties. To discover such processes it is necessary to investigate software applications, graphical user interfaces, programming languages and code, algorithms, data structures, and data types in their relationship with graphical outcomes and design possibilities. This book studies interfaces as images and images as interfaces. It offers a comprehensible framework to study graphical representations of visual information. It explores the relationship between visual information and its graphical supports, taking into account contributions from fields of visual computing. Graphical supports are considered as material but also as formal aspects underlying the representation of digital images on the digital screen.
Publisher: John Wiley & Sons
ISBN: 1119474981
Category : Computers
Languages : en
Pages : 293
Book Description
Digital practices are shaped by graphical representations that appear on the computer screen, which is the principal surface for designing, visualizing, and interacting with digital information. Before any digital image or graphical interface is rendered on the screen there is a series of layers that affect its visual properties. To discover such processes it is necessary to investigate software applications, graphical user interfaces, programming languages and code, algorithms, data structures, and data types in their relationship with graphical outcomes and design possibilities. This book studies interfaces as images and images as interfaces. It offers a comprehensible framework to study graphical representations of visual information. It explores the relationship between visual information and its graphical supports, taking into account contributions from fields of visual computing. Graphical supports are considered as material but also as formal aspects underlying the representation of digital images on the digital screen.
Design of Multimodal Mobile Interfaces
Author: Nava Shaked
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 1501502751
Category : Technology & Engineering
Languages : en
Pages : 223
Book Description
The “smart mobile” has become an essential and inseparable part of our lives. This powerful tool enables us to perform multi-tasks in different modalities of voice, text, gesture, etc. The user plays an important role in the mode of operation, so multimodal interaction provides the user with new complex multiple modalities of interfacing with a system, such as speech, touch, type and more. The book will discuss the new world of mobile multimodality, focusing on innovative technologies and design which create a state-of-the-art user interface. It will examine the practical challenges entailed in meeting commercial deployment goals, and offer new approaches to the designing such interfaces. A multimodal interface for mobile devices requires the integration of several recognition technologies together with sophisticated user interface and distinct tools for input and output of data. The book will address the challenge of designing devices in a synergetic fashion which does not burden the user or to create a technological overload.
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 1501502751
Category : Technology & Engineering
Languages : en
Pages : 223
Book Description
The “smart mobile” has become an essential and inseparable part of our lives. This powerful tool enables us to perform multi-tasks in different modalities of voice, text, gesture, etc. The user plays an important role in the mode of operation, so multimodal interaction provides the user with new complex multiple modalities of interfacing with a system, such as speech, touch, type and more. The book will discuss the new world of mobile multimodality, focusing on innovative technologies and design which create a state-of-the-art user interface. It will examine the practical challenges entailed in meeting commercial deployment goals, and offer new approaches to the designing such interfaces. A multimodal interface for mobile devices requires the integration of several recognition technologies together with sophisticated user interface and distinct tools for input and output of data. The book will address the challenge of designing devices in a synergetic fashion which does not burden the user or to create a technological overload.
Multimedia Interface Design in Education
Author: Alistair D.N. Edwards
Publisher: Springer Science & Business Media
ISBN: 3642581269
Category : Computers
Languages : en
Pages : 232
Book Description
What the book is about This book is about the theory and practice of the use of multimedia, multimodal interfaces for leaming. Yet it is not about technology as such, at least in the sense that the authors do not subscribe to the idea that one should do something just because it is technologically possible. 'Multimedia' has been adopted in some commercial quarters to mean little more than a computer with some form of audio ar (more usually) video attachment. This is a trend which ought to be resisted, as exemplified by the material in this book. Rather than merely using a new technology 'because it is there', there is a need to examine how people leam and eommunicate, and to study diverse ways in which computers ean harness text, sounds, speech, images, moving pietures, gestures, touch, etc. , to promote effective human leaming. We need to identify which media, in whieh combinations, using what mappings of domain to representation, are appropriate far which educational purposes . . The word 'multimodal ' in the title underlies this perspective. The intention is to focus attention less on the technology and more on how to strueture different kinds of information via different sensory channels in order to yield the best possible quality of communication and educational interaction. (Though the reader should refer to Chapter 1 for a discussion of the use of the word 'multimodal' . ) Historically there was little problem.
Publisher: Springer Science & Business Media
ISBN: 3642581269
Category : Computers
Languages : en
Pages : 232
Book Description
What the book is about This book is about the theory and practice of the use of multimedia, multimodal interfaces for leaming. Yet it is not about technology as such, at least in the sense that the authors do not subscribe to the idea that one should do something just because it is technologically possible. 'Multimedia' has been adopted in some commercial quarters to mean little more than a computer with some form of audio ar (more usually) video attachment. This is a trend which ought to be resisted, as exemplified by the material in this book. Rather than merely using a new technology 'because it is there', there is a need to examine how people leam and eommunicate, and to study diverse ways in which computers ean harness text, sounds, speech, images, moving pietures, gestures, touch, etc. , to promote effective human leaming. We need to identify which media, in whieh combinations, using what mappings of domain to representation, are appropriate far which educational purposes . . The word 'multimodal ' in the title underlies this perspective. The intention is to focus attention less on the technology and more on how to strueture different kinds of information via different sensory channels in order to yield the best possible quality of communication and educational interaction. (Though the reader should refer to Chapter 1 for a discussion of the use of the word 'multimodal' . ) Historically there was little problem.