Author: Lisa Regan
Publisher: 'The Rosen Publishing Group, Inc'
ISBN: 1499485689
Category : Juvenile Nonfiction
Languages : en
Pages : 32
Book Description
Readers go on an adventure into deep space with this thrilling book that combines cool facts and entertaining mazes. The conversational and informational narrative presents science topics in a way that resonates with developing readers. The inclusion of activities adds another level of fun to this trip into space. Informative fact boxes provide entertaining supplemental snippets, and a detailed glossary builds vocabulary skills. The full-color photographs, illustrations, and creative design create a learning experience that's out of this world.
A-Maze-ing Adventures in Deep Space
Author: Lisa Regan
Publisher: 'The Rosen Publishing Group, Inc'
ISBN: 1499485689
Category : Juvenile Nonfiction
Languages : en
Pages : 32
Book Description
Readers go on an adventure into deep space with this thrilling book that combines cool facts and entertaining mazes. The conversational and informational narrative presents science topics in a way that resonates with developing readers. The inclusion of activities adds another level of fun to this trip into space. Informative fact boxes provide entertaining supplemental snippets, and a detailed glossary builds vocabulary skills. The full-color photographs, illustrations, and creative design create a learning experience that's out of this world.
Publisher: 'The Rosen Publishing Group, Inc'
ISBN: 1499485689
Category : Juvenile Nonfiction
Languages : en
Pages : 32
Book Description
Readers go on an adventure into deep space with this thrilling book that combines cool facts and entertaining mazes. The conversational and informational narrative presents science topics in a way that resonates with developing readers. The inclusion of activities adds another level of fun to this trip into space. Informative fact boxes provide entertaining supplemental snippets, and a detailed glossary builds vocabulary skills. The full-color photographs, illustrations, and creative design create a learning experience that's out of this world.
A-Maze-ing Adventures in the Solar System
Author: Lisa Regan
Publisher: 'The Rosen Publishing Group, Inc'
ISBN: 1499485611
Category : Juvenile Nonfiction
Languages : en
Pages : 34
Book Description
Readers will get an idea of what that would be like to explore the solar system with this exciting guide to space science. Mazes expand readers' knowledge of the solar system while encouraging them to think creatively and use their problem-solving skills in fun ways. Useful fact boxes and a glossary full of helpful terms allow readers to deepen their knowledge of this basic science curriculum topic. As they learn, readers also get to enjoy stunning full-color photographs and illustrations that take them on an interplanetary tour they won't soon forget.
Publisher: 'The Rosen Publishing Group, Inc'
ISBN: 1499485611
Category : Juvenile Nonfiction
Languages : en
Pages : 34
Book Description
Readers will get an idea of what that would be like to explore the solar system with this exciting guide to space science. Mazes expand readers' knowledge of the solar system while encouraging them to think creatively and use their problem-solving skills in fun ways. Useful fact boxes and a glossary full of helpful terms allow readers to deepen their knowledge of this basic science curriculum topic. As they learn, readers also get to enjoy stunning full-color photographs and illustrations that take them on an interplanetary tour they won't soon forget.
A-Maze-ing Adventures Among the Stars
Author: Lisa Regan
Publisher: 'The Rosen Publishing Group, Inc'
ISBN: 149948559X
Category : Juvenile Nonfiction
Languages : en
Pages : 34
Book Description
Activities such as mazes are great ways to encourage learners to have fun while using their minds and problem-solving skills. As readers explore mazes that take them through the stars, they will discover fun facts and important information. The accessible and age-appropriate narrative is supported by helpful fact boxes and a detailed glossary. Bright, full-color photographs and charming illustrations create an engaging and educational journey among the stars.
Publisher: 'The Rosen Publishing Group, Inc'
ISBN: 149948559X
Category : Juvenile Nonfiction
Languages : en
Pages : 34
Book Description
Activities such as mazes are great ways to encourage learners to have fun while using their minds and problem-solving skills. As readers explore mazes that take them through the stars, they will discover fun facts and important information. The accessible and age-appropriate narrative is supported by helpful fact boxes and a detailed glossary. Bright, full-color photographs and charming illustrations create an engaging and educational journey among the stars.
Super Mazes in Space!
Author:
Publisher: Twirl
ISBN: 9782408007911
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
Ten incredible mazes combine with a space adventure to provide a stellar game book for every puzzle-solving kid! Comics artist Loïc Méhée, who created the fantastic pop-up seek-and-find book The Great Escape, has come up with yet another impressive display of well-constructed, intricate mazes, and a thrilling space story involving Reducto, a supervillain who snacks on planets! It's up to the reader to help intergalactic detectives Celeste and Neutrino stop him . . . before it's too late! The mazes will entertain and challenge kids' brains while improving their problem-solving and visual-perception skills. It's a mind-bending must-have for hours of engaging play!
Publisher: Twirl
ISBN: 9782408007911
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
Ten incredible mazes combine with a space adventure to provide a stellar game book for every puzzle-solving kid! Comics artist Loïc Méhée, who created the fantastic pop-up seek-and-find book The Great Escape, has come up with yet another impressive display of well-constructed, intricate mazes, and a thrilling space story involving Reducto, a supervillain who snacks on planets! It's up to the reader to help intergalactic detectives Celeste and Neutrino stop him . . . before it's too late! The mazes will entertain and challenge kids' brains while improving their problem-solving and visual-perception skills. It's a mind-bending must-have for hours of engaging play!
CTON's Super A-Maze-ing Year of Crazy Comics!
Author: Clayton Hanmer
Publisher:
ISBN: 9782895792093
Category : Comic books, strips, etc
Languages : en
Pages : 0
Book Description
Collection of comics, mazes, puzzles, etc. from OWL magazine -- Title verso.
Publisher:
ISBN: 9782895792093
Category : Comic books, strips, etc
Languages : en
Pages : 0
Book Description
Collection of comics, mazes, puzzles, etc. from OWL magazine -- Title verso.
Computers and Games
Author: H. Jaap van den Herik
Publisher: Springer Science & Business Media
ISBN: 3642179274
Category : Computers
Languages : en
Pages : 293
Book Description
This book constitutes the refereed proceedings of the 7th International Conference on Computers and Games, CG 2010, held in Kanazawa, Japan, in September 2010. The 24 papers presented were carefully reviewed and selected for inclusion in this book. They cover a wide range of topics such as monte-carlo tree search, proof-number search, UCT algorithm, scalability, parallelization, opening books, knowledge abstraction, solving games, consultation of players, multi-player games, extraversion, and combinatorial game theory. In addition a wide range of computer games is dealt with, such as Chinese Checkers, Chinese Chess, Connect6, Go, Havannah, Lines of Action, Pckomino, Shogi, Surakarta, and Yahtzee.
Publisher: Springer Science & Business Media
ISBN: 3642179274
Category : Computers
Languages : en
Pages : 293
Book Description
This book constitutes the refereed proceedings of the 7th International Conference on Computers and Games, CG 2010, held in Kanazawa, Japan, in September 2010. The 24 papers presented were carefully reviewed and selected for inclusion in this book. They cover a wide range of topics such as monte-carlo tree search, proof-number search, UCT algorithm, scalability, parallelization, opening books, knowledge abstraction, solving games, consultation of players, multi-player games, extraversion, and combinatorial game theory. In addition a wide range of computer games is dealt with, such as Chinese Checkers, Chinese Chess, Connect6, Go, Havannah, Lines of Action, Pckomino, Shogi, Surakarta, and Yahtzee.
Materiality and Organizing
Author: Paul M. Leonardi
Publisher: OUP Oxford
ISBN: 0191640670
Category : Business & Economics
Languages : en
Pages : 380
Book Description
Ask a person on the street whether new technologies bring about important social change and you are likely to hear a resounding "yes." But the answer is less definitive amongst academics who study technology and social practice. Scholarly writing has been heavily influenced by the ideology of technological determinism - the belief that some types or technologically driven social changes are inevitable and cannot be stopped. Rather than argue for or against notions of determinism, the authors in this book ask how the materiality (the arrangement of physical, digital, or rhetorical materials into particular forms that endure across differences in place and time) of technologies, ranging from computer-simulation tools and social media, to ranking devices and rumours, is actually implicated in the process of formal and informal organizing. The book builds a new theoretical framework to consider the important socio-technical changes confronting people's everyday experiences in and outside of work. Leading scholars in the field contribute original chapters examining the complex interactions between technology and the social, between artefact and humans. The discussion spans multiple disciplines, including management, information systems, informatics, communication, sociology, and the history of technology, and opens up a new area of research regarding the relationship between materiality and organizing.
Publisher: OUP Oxford
ISBN: 0191640670
Category : Business & Economics
Languages : en
Pages : 380
Book Description
Ask a person on the street whether new technologies bring about important social change and you are likely to hear a resounding "yes." But the answer is less definitive amongst academics who study technology and social practice. Scholarly writing has been heavily influenced by the ideology of technological determinism - the belief that some types or technologically driven social changes are inevitable and cannot be stopped. Rather than argue for or against notions of determinism, the authors in this book ask how the materiality (the arrangement of physical, digital, or rhetorical materials into particular forms that endure across differences in place and time) of technologies, ranging from computer-simulation tools and social media, to ranking devices and rumours, is actually implicated in the process of formal and informal organizing. The book builds a new theoretical framework to consider the important socio-technical changes confronting people's everyday experiences in and outside of work. Leading scholars in the field contribute original chapters examining the complex interactions between technology and the social, between artefact and humans. The discussion spans multiple disciplines, including management, information systems, informatics, communication, sociology, and the history of technology, and opens up a new area of research regarding the relationship between materiality and organizing.
Marvelous Makeable Monsters
Author: Sam Haynor
Publisher: Young Voyageur
ISBN: 0760361029
Category : Juvenile Nonfiction
Languages : en
Pages : 224
Book Description
Experiment, learn, and imagine as you make the 20+ spinning, swimming, flying, and lurking creatures of Marvelous Makeable Monsters. What can a makeable monster do? They motor, inflate, wobble, drool, soar, and one of them can even do push-ups. Add a pair of wings, subtract a tentacle...the best thing about these monsters is that they're part experiment, part imagination, and 100 percent customizable. Author Sam Haynor draws on his experience with the San Francisco Exploratorium, Oakland Toy Lab, Goldieblocks, and designing STEAM curriculum to create projects packed with features. While, on the outside, most appear to be built completely from common craft materials, they contain circuits, levers, projectile-launchers, puzzles, and much more. The projects are safe and fun for younger kids working with adults, and most of them can be tackled by middle-graders with minimal adult help. Every land is filled with discovery: The Castle of Clouds features high-flying creatures that soar like airplanes and spin like helicopters. Dive into the sea and you'll find find fishy monsters illuminating the deep, while others motor across the surface. The Beastly Big Top is way more exciting than a human circus, with monsters that wobble around the ring (and toss things right back out). Carefully creep through the haunted caves, past monsters that build webs and lurk in the dark. This unique project book built for open-ended exploration is perfect for crafternoons, homeschool activities, and parties.
Publisher: Young Voyageur
ISBN: 0760361029
Category : Juvenile Nonfiction
Languages : en
Pages : 224
Book Description
Experiment, learn, and imagine as you make the 20+ spinning, swimming, flying, and lurking creatures of Marvelous Makeable Monsters. What can a makeable monster do? They motor, inflate, wobble, drool, soar, and one of them can even do push-ups. Add a pair of wings, subtract a tentacle...the best thing about these monsters is that they're part experiment, part imagination, and 100 percent customizable. Author Sam Haynor draws on his experience with the San Francisco Exploratorium, Oakland Toy Lab, Goldieblocks, and designing STEAM curriculum to create projects packed with features. While, on the outside, most appear to be built completely from common craft materials, they contain circuits, levers, projectile-launchers, puzzles, and much more. The projects are safe and fun for younger kids working with adults, and most of them can be tackled by middle-graders with minimal adult help. Every land is filled with discovery: The Castle of Clouds features high-flying creatures that soar like airplanes and spin like helicopters. Dive into the sea and you'll find find fishy monsters illuminating the deep, while others motor across the surface. The Beastly Big Top is way more exciting than a human circus, with monsters that wobble around the ring (and toss things right back out). Carefully creep through the haunted caves, past monsters that build webs and lurk in the dark. This unique project book built for open-ended exploration is perfect for crafternoons, homeschool activities, and parties.
Major Activities in the Programs of the National Aeronautics and Space Administration
Author: United States. National Aeronautics and Space Administration
Publisher:
ISBN:
Category : Aeronautics
Languages : en
Pages : 198
Book Description
Publisher:
ISBN:
Category : Aeronautics
Languages : en
Pages : 198
Book Description
Congressional Record
Author: United States. Congress
Publisher:
ISBN:
Category : Law
Languages : en
Pages : 1474
Book Description
The Congressional Record is the official record of the proceedings and debates of the United States Congress. It is published daily when Congress is in session. The Congressional Record began publication in 1873. Debates for sessions prior to 1873 are recorded in The Debates and Proceedings in the Congress of the United States (1789-1824), the Register of Debates in Congress (1824-1837), and the Congressional Globe (1833-1873)
Publisher:
ISBN:
Category : Law
Languages : en
Pages : 1474
Book Description
The Congressional Record is the official record of the proceedings and debates of the United States Congress. It is published daily when Congress is in session. The Congressional Record began publication in 1873. Debates for sessions prior to 1873 are recorded in The Debates and Proceedings in the Congress of the United States (1789-1824), the Register of Debates in Congress (1824-1837), and the Congressional Globe (1833-1873)