What Is Your Quest?

What Is Your Quest? PDF Author: Anastasia Salter
Publisher: University of Iowa Press
ISBN: 1609382757
Category : Games & Activities
Languages : en
Pages : 217

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Book Description
What Is Your Quest? examines the future of electronic literature in a world where tablets and e-readers are becoming as common as printed books and where fans are blurring the distinction between reader and author. The construction of new ways of storytelling is already underway: it is happening on the edges of the mainstream gaming industry and in the spaces between media, on the foundations set by classic games. Along these margins, convergent storytelling allows for playful reading and reading becomes a strategy of play. One of the earliest models for this new way of telling stories was the adventure game, the kind of game centered on quests in which the characters must overcome obstacles and puzzles. After they fell out of fashion in the 1990s, fans made strenuous efforts to keep them alive and to create new games in the genre. Such activities highlight both the convergence of game and story and the collapsing distinction between reader and author. Continually defying the forces of obsolescence, fans return abandoned games to a playable state and treat stories as ever-evolving narratives. Similarly, players of massive multiplayer games become co-creators of the game experience, building characters and creating social networks that recombine a reading and gaming community. The interactions between storytellers and readers, between programmers and creators, and among fans turned world-builders are essential to the development of innovative ways of telling stories. And at the same time that fan activities foster the convergence of digital gaming and storytelling, new and increasingly accessible tools and models for interactive narrative empower a broadening range of storytellers. It is precisely this interactivity among a range of users surrounding these new platforms that is radically reshaping both e-books and games and those who read and play with them.

The Official Book of King's Quest

The Official Book of King's Quest PDF Author: Donald B. Trivette
Publisher: Compute! Publications
ISBN: 9780874551556
Category : Games & Activities
Languages : en
Pages : 156

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Book Description
This is the official guide to America's most popular series of 3-D animated adventure games--King's Quest from Sierra On-Line. Provides clues to solving the four King's Quest games, maps to help navigate the world of Daventry and beyond, descriptions of the game's elaborate programming, and much more.

El tesoro del rey

El tesoro del rey PDF Author: Tom McGowen
Publisher: T S R
ISBN: 9780880380799
Category : Fiction
Languages : en
Pages : 157

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Book Description
A dying prince gives Sparrow and his friend a special treasure map which leads them to the king's treasure.

What Is Your Quest?

What Is Your Quest? PDF Author: Anastasia Salter
Publisher: University of Iowa Press
ISBN: 1609382757
Category : Games & Activities
Languages : en
Pages : 217

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Book Description
What Is Your Quest? examines the future of electronic literature in a world where tablets and e-readers are becoming as common as printed books and where fans are blurring the distinction between reader and author. The construction of new ways of storytelling is already underway: it is happening on the edges of the mainstream gaming industry and in the spaces between media, on the foundations set by classic games. Along these margins, convergent storytelling allows for playful reading and reading becomes a strategy of play. One of the earliest models for this new way of telling stories was the adventure game, the kind of game centered on quests in which the characters must overcome obstacles and puzzles. After they fell out of fashion in the 1990s, fans made strenuous efforts to keep them alive and to create new games in the genre. Such activities highlight both the convergence of game and story and the collapsing distinction between reader and author. Continually defying the forces of obsolescence, fans return abandoned games to a playable state and treat stories as ever-evolving narratives. Similarly, players of massive multiplayer games become co-creators of the game experience, building characters and creating social networks that recombine a reading and gaming community. The interactions between storytellers and readers, between programmers and creators, and among fans turned world-builders are essential to the development of innovative ways of telling stories. And at the same time that fan activities foster the convergence of digital gaming and storytelling, new and increasingly accessible tools and models for interactive narrative empower a broadening range of storytellers. It is precisely this interactivity among a range of users surrounding these new platforms that is radically reshaping both e-books and games and those who read and play with them.

Lords of the Jungle #1

Lords of the Jungle #1 PDF Author: Corinna Bechko
Publisher: Dynamite Entertainment
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 26

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Book Description
Tarzan has long been the protector of his jungle stronghold, but this time the fight has to be taken to his enemy's territory, deep in the heart of London. Half a world away and nearly a century later, Sheena is battling foes of her own when she is mysteriously swept through time and space to 1930's Africa, leaving her own land unprotected. Will these two Lords of the Jungle find enough common ground to join forces? Or will the resulting culture clash lead to mutual destruction?

Game Sound

Game Sound PDF Author: Karen Collins
Publisher: MIT Press
ISBN: 026203378X
Category : Computers
Languages : en
Pages : 213

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Book Description
A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effects, ambient sound, and music. This book introduces readers to the various aspects of game audio, from its development in early games to theoretical discussions of immersion and realism.

The Works in Verse and Prose (including Hitherto Unpublished MSS) of Sir John Davies

The Works in Verse and Prose (including Hitherto Unpublished MSS) of Sir John Davies PDF Author: Sir John Davies
Publisher:
ISBN:
Category : Electronic books
Languages : en
Pages : 602

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Book Description


The Works in Verse and Prose (including Hitherto Unpublished Mss.) of Sir John Davies; For the First Time Collected and Edited with Memorial-Introductions and Notes

The Works in Verse and Prose (including Hitherto Unpublished Mss.) of Sir John Davies; For the First Time Collected and Edited with Memorial-Introductions and Notes PDF Author: John Davies
Publisher:
ISBN:
Category :
Languages : en
Pages : 602

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Book Description


The Complete Prose Works of Sir John Davies

The Complete Prose Works of Sir John Davies PDF Author: Alexander B. Grosart
Publisher: BoD – Books on Demand
ISBN: 3846055166
Category : Fiction
Languages : en
Pages : 589

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Book Description
Reprint of the original, first published in 1876.

Young Rilke and His Time

Young Rilke and His Time PDF Author: George C. Schoolfield
Publisher: Camden House
ISBN: 1571131884
Category : Biography & Autobiography
Languages : en
Pages : 465

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Book Description
A look at neglected aspects of the early career of one of the premier poets of the German language.

Computer Software Rental Amendments Act

Computer Software Rental Amendments Act PDF Author: United States. Congress. House. Committee on the Judiciary. Subcommittee on Courts, Intellectual Property, and the Administration of Justice
Publisher:
ISBN:
Category : Computer industry
Languages : en
Pages : 240

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Book Description