Author: Daniel I. Greenstein
Publisher: Oxford University Press, USA
ISBN:
Category : Computers
Languages : en
Pages : 298
Book Description
This comprehensive guide is written for historians and other scholars with no prior expertise in the use of computers who need to know what kind of problems computers can solve. Dr Greenstein offers advice on how to exploit the computer and avoid potential pitfalls in day-to-day tasks, from bibliographic management to the use of electronic mail, and on-line library catalogues. The three central chapters on research methods examine databases and information management; numbers and measurement (including statistics, and graphical and tabular display); and document preparation and textual analysis. The final chapter offers an eight-point guide to project management which will help the user to harness the computer in a cost-effective, efficient, and productive manner for projects of any size and complexity. Throughout the book methodological and technical discussion is presented in straightforward and precise language, augmented by comprehensible diagrams, with reference to real historical problems and data sets. The book is not tied to specific software or solutions, but offers numerous signposts for the reader in search of more detailed or more narrowly defined information.
A Historian's Guide to Computing
Author: Daniel I. Greenstein
Publisher: Oxford University Press, USA
ISBN:
Category : Computers
Languages : en
Pages : 298
Book Description
This comprehensive guide is written for historians and other scholars with no prior expertise in the use of computers who need to know what kind of problems computers can solve. Dr Greenstein offers advice on how to exploit the computer and avoid potential pitfalls in day-to-day tasks, from bibliographic management to the use of electronic mail, and on-line library catalogues. The three central chapters on research methods examine databases and information management; numbers and measurement (including statistics, and graphical and tabular display); and document preparation and textual analysis. The final chapter offers an eight-point guide to project management which will help the user to harness the computer in a cost-effective, efficient, and productive manner for projects of any size and complexity. Throughout the book methodological and technical discussion is presented in straightforward and precise language, augmented by comprehensible diagrams, with reference to real historical problems and data sets. The book is not tied to specific software or solutions, but offers numerous signposts for the reader in search of more detailed or more narrowly defined information.
Publisher: Oxford University Press, USA
ISBN:
Category : Computers
Languages : en
Pages : 298
Book Description
This comprehensive guide is written for historians and other scholars with no prior expertise in the use of computers who need to know what kind of problems computers can solve. Dr Greenstein offers advice on how to exploit the computer and avoid potential pitfalls in day-to-day tasks, from bibliographic management to the use of electronic mail, and on-line library catalogues. The three central chapters on research methods examine databases and information management; numbers and measurement (including statistics, and graphical and tabular display); and document preparation and textual analysis. The final chapter offers an eight-point guide to project management which will help the user to harness the computer in a cost-effective, efficient, and productive manner for projects of any size and complexity. Throughout the book methodological and technical discussion is presented in straightforward and precise language, augmented by comprehensible diagrams, with reference to real historical problems and data sets. The book is not tied to specific software or solutions, but offers numerous signposts for the reader in search of more detailed or more narrowly defined information.
A Historian's Guide to Computing
Author: Daniel I. Greenstein
Publisher: Oxford University Press, USA
ISBN:
Category : Computers
Languages : en
Pages : 296
Book Description
This comprehensive guide is written for historians and other scholars with no prior expertise in the use of computers who need to know what kind of problems computers can solve. Dr Greenstein offers advice on how to exploit the computer and avoid potential pitfalls in day-to-day tasks, from bibliographic management to the use of electronic mail, and on-line library catalogues. The three central chapters on research methods examine databases and information management; numbers and measurement (including statistics, and graphical and tabular display); and document preparation and textual analysis. The final chapter offers an eight-point guide to project management which will help the user to harness the computer in a cost-effective, efficient, and productive manner for projects of any size and complexity. Throughout the book methodological and technical discussion is presented in straightforward and precise language, augmented by comprehensible diagrams, with reference to real historical problems and data sets. The book is not tied to specific software or solutions, but offers numerous signposts for the reader in search of more detailed or more narrowly defined information.
Publisher: Oxford University Press, USA
ISBN:
Category : Computers
Languages : en
Pages : 296
Book Description
This comprehensive guide is written for historians and other scholars with no prior expertise in the use of computers who need to know what kind of problems computers can solve. Dr Greenstein offers advice on how to exploit the computer and avoid potential pitfalls in day-to-day tasks, from bibliographic management to the use of electronic mail, and on-line library catalogues. The three central chapters on research methods examine databases and information management; numbers and measurement (including statistics, and graphical and tabular display); and document preparation and textual analysis. The final chapter offers an eight-point guide to project management which will help the user to harness the computer in a cost-effective, efficient, and productive manner for projects of any size and complexity. Throughout the book methodological and technical discussion is presented in straightforward and precise language, augmented by comprehensible diagrams, with reference to real historical problems and data sets. The book is not tied to specific software or solutions, but offers numerous signposts for the reader in search of more detailed or more narrowly defined information.
Seeing the Past with Computers
Author: Kevin Kee
Publisher: University of Michigan Press
ISBN: 0472131117
Category : Computers
Languages : en
Pages : 255
Book Description
Recent developments in computer technology are providing historians with new ways to see—and seek to hear, touch, or smell—traces of the past. Place-based augmented reality applications are an increasingly common feature at heritage sites and museums, allowing historians to create immersive, multifaceted learning experiences. Now that computer vision can be directed at the past, research involving thousands of images can recreate lost or destroyed objects or environments, and discern patterns in vast datasets that could not be perceived by the naked eye. Seeing the Past with Computers is a collection of twelve thought-pieces on the current and potential uses of augmented reality and computer vision in historical research, teaching, and presentation. The experts gathered here reflect upon their experiences working with new technologies, share their ideas for best practices, and assess the implications of—and imagine future possibilities for—new methods of historical study. Among the experimental topics they explore are the use of augmented reality that empowers students to challenge the presentation of historical material in their textbooks; the application of seeing computers to unlock unusual cultural knowledge, such as the secrets of vaudevillian stage magic; hacking facial recognition technology to reveal victims of racism in a century-old Australian archive; and rebuilding the soundscape of an Iron Age village with aural augmented reality. This volume is a valuable resource for scholars and students of history and the digital humanities more broadly. It will inspire them to apply innovative methods to open new paths for conducting and sharing their own research.
Publisher: University of Michigan Press
ISBN: 0472131117
Category : Computers
Languages : en
Pages : 255
Book Description
Recent developments in computer technology are providing historians with new ways to see—and seek to hear, touch, or smell—traces of the past. Place-based augmented reality applications are an increasingly common feature at heritage sites and museums, allowing historians to create immersive, multifaceted learning experiences. Now that computer vision can be directed at the past, research involving thousands of images can recreate lost or destroyed objects or environments, and discern patterns in vast datasets that could not be perceived by the naked eye. Seeing the Past with Computers is a collection of twelve thought-pieces on the current and potential uses of augmented reality and computer vision in historical research, teaching, and presentation. The experts gathered here reflect upon their experiences working with new technologies, share their ideas for best practices, and assess the implications of—and imagine future possibilities for—new methods of historical study. Among the experimental topics they explore are the use of augmented reality that empowers students to challenge the presentation of historical material in their textbooks; the application of seeing computers to unlock unusual cultural knowledge, such as the secrets of vaudevillian stage magic; hacking facial recognition technology to reveal victims of racism in a century-old Australian archive; and rebuilding the soundscape of an Iron Age village with aural augmented reality. This volume is a valuable resource for scholars and students of history and the digital humanities more broadly. It will inspire them to apply innovative methods to open new paths for conducting and sharing their own research.
Using Computers in History
Author: Sonja Cameron
Publisher: Bloomsbury Publishing
ISBN: 0230204481
Category : History
Languages : en
Pages : 192
Book Description
Information and communications technology is now an essential tool for the historian and for anyone engaging in historical study. Today's 'history workstation' includes computers, modems, scanners, printers, digital cameras and a wide range of software applications to access the World Wide Web and to analyse historical sources. Sonja Cameron and Sarah Richardson provide a clear, jargon-free introduction which demystifies the computing skills needed for historical research. This step-by-step guide covers all aspects of history and computing including: - Presentation: from word-processing an article which conforms to scholarly protocols to presenting a slide show. - History and the World Wide Web: hints and tips on accessing and evaluating the wide range of historical material available on the internet. - Databases: a clear introduction which guides you through the process of creating your own database of historical sources. - Spreadsheets: a lucid explanation of basic quantitative methods, data analysis, graphing and charting. - Digitised text and images: help on analysing digitised text, creating images and web pages. The text is supported throughout by worked examples using historical sources, comprehensive illustrations, a detailed glossary and signposts to further study where appropriate. Using Computers in History is an indispensable aid to all those studying and researching history. Students, family and local historians, and history enthusiasts will all find this book informative and easy-to-use.
Publisher: Bloomsbury Publishing
ISBN: 0230204481
Category : History
Languages : en
Pages : 192
Book Description
Information and communications technology is now an essential tool for the historian and for anyone engaging in historical study. Today's 'history workstation' includes computers, modems, scanners, printers, digital cameras and a wide range of software applications to access the World Wide Web and to analyse historical sources. Sonja Cameron and Sarah Richardson provide a clear, jargon-free introduction which demystifies the computing skills needed for historical research. This step-by-step guide covers all aspects of history and computing including: - Presentation: from word-processing an article which conforms to scholarly protocols to presenting a slide show. - History and the World Wide Web: hints and tips on accessing and evaluating the wide range of historical material available on the internet. - Databases: a clear introduction which guides you through the process of creating your own database of historical sources. - Spreadsheets: a lucid explanation of basic quantitative methods, data analysis, graphing and charting. - Digitised text and images: help on analysing digitised text, creating images and web pages. The text is supported throughout by worked examples using historical sources, comprehensive illustrations, a detailed glossary and signposts to further study where appropriate. Using Computers in History is an indispensable aid to all those studying and researching history. Students, family and local historians, and history enthusiasts will all find this book informative and easy-to-use.
A Companion to Digital Humanities
Author: Susan Schreibman
Publisher: John Wiley & Sons
ISBN: 1405168064
Category : Literary Criticism
Languages : en
Pages : 642
Book Description
This Companion offers a thorough, concise overview of the emerging field of humanities computing. Contains 37 original articles written by leaders in the field. Addresses the central concerns shared by those interested in the subject. Major sections focus on the experience of particular disciplines in applying computational methods to research problems; the basic principles of humanities computing; specific applications and methods; and production, dissemination and archiving. Accompanied by a website featuring supplementary materials, standard readings in the field and essays to be included in future editions of the Companion.
Publisher: John Wiley & Sons
ISBN: 1405168064
Category : Literary Criticism
Languages : en
Pages : 642
Book Description
This Companion offers a thorough, concise overview of the emerging field of humanities computing. Contains 37 original articles written by leaders in the field. Addresses the central concerns shared by those interested in the subject. Major sections focus on the experience of particular disciplines in applying computational methods to research problems; the basic principles of humanities computing; specific applications and methods; and production, dissemination and archiving. Accompanied by a website featuring supplementary materials, standard readings in the field and essays to be included in future editions of the Companion.
Using Computers in History
Author: M.J. Lewis
Publisher: Routledge
ISBN: 1134850530
Category : History
Languages : en
Pages : 272
Book Description
Using Computers in History is designed to introduce students to historical computing through practical workshop exercises. With topics such as the pattern of nineteenth century emigration from the UK, the performance of the American and German economies in the 1930s and the Lancashire cotton industry, Lloyd-Jones and Lewis explain and illustrate the possible uses of the computer for the historian. Using Computers in History: * raises awareness of the use of computers as an important tool for the historian * provides a practical introduction to basic computer terminology * includes high quality diagrams of the screen displays which should appear at each stage * examines the use of spreadsheets and how to design and work with them * discusses the different software packages available, concentrating on Microsoft Excel 4 * includes spreadsheet exercises based around a range of historical data sets * explores the use of databases * shows how to construct them * gives guidelines for further study * prompts students to apply the skills they have learnt to a number of examples
Publisher: Routledge
ISBN: 1134850530
Category : History
Languages : en
Pages : 272
Book Description
Using Computers in History is designed to introduce students to historical computing through practical workshop exercises. With topics such as the pattern of nineteenth century emigration from the UK, the performance of the American and German economies in the 1930s and the Lancashire cotton industry, Lloyd-Jones and Lewis explain and illustrate the possible uses of the computer for the historian. Using Computers in History: * raises awareness of the use of computers as an important tool for the historian * provides a practical introduction to basic computer terminology * includes high quality diagrams of the screen displays which should appear at each stage * examines the use of spreadsheets and how to design and work with them * discusses the different software packages available, concentrating on Microsoft Excel 4 * includes spreadsheet exercises based around a range of historical data sets * explores the use of databases * shows how to construct them * gives guidelines for further study * prompts students to apply the skills they have learnt to a number of examples
A Brief History of Computing
Author: Gerard O'Regan
Publisher: Springer Science & Business Media
ISBN: 144712359X
Category : Computers
Languages : en
Pages : 284
Book Description
This lively and fascinating text traces the key developments in computation – from 3000 B.C. to the present day – in an easy-to-follow and concise manner. Topics and features: ideal for self-study, offering many pedagogical features such as chapter-opening key topics, chapter introductions and summaries, exercises, and a glossary; presents detailed information on major figures in computing, such as Boole, Babbage, Shannon, Turing, Zuse and Von Neumann; reviews the history of software engineering and of programming languages, including syntax and semantics; discusses the progress of artificial intelligence, with extension to such key disciplines as philosophy, psychology, linguistics, neural networks and cybernetics; examines the impact on society of the introduction of the personal computer, the World Wide Web, and the development of mobile phone technology; follows the evolution of a number of major technology companies, including IBM, Microsoft and Apple.
Publisher: Springer Science & Business Media
ISBN: 144712359X
Category : Computers
Languages : en
Pages : 284
Book Description
This lively and fascinating text traces the key developments in computation – from 3000 B.C. to the present day – in an easy-to-follow and concise manner. Topics and features: ideal for self-study, offering many pedagogical features such as chapter-opening key topics, chapter introductions and summaries, exercises, and a glossary; presents detailed information on major figures in computing, such as Boole, Babbage, Shannon, Turing, Zuse and Von Neumann; reviews the history of software engineering and of programming languages, including syntax and semantics; discusses the progress of artificial intelligence, with extension to such key disciplines as philosophy, psychology, linguistics, neural networks and cybernetics; examines the impact on society of the introduction of the personal computer, the World Wide Web, and the development of mobile phone technology; follows the evolution of a number of major technology companies, including IBM, Microsoft and Apple.
Computing for Historians
Author: Evan Mawdsley
Publisher: Manchester University Press
ISBN: 9780719035487
Category : Computers
Languages : en
Pages : 264
Book Description
This guide is intended to introduce historians to some of the ways in which the computer revolution can be of benefit in dealing with their sources and presenting their findings.
Publisher: Manchester University Press
ISBN: 9780719035487
Category : Computers
Languages : en
Pages : 264
Book Description
This guide is intended to introduce historians to some of the ways in which the computer revolution can be of benefit in dealing with their sources and presenting their findings.
The History of the Computer
Author: Rachel Ignotofsky
Publisher: Ten Speed Press
ISBN: 1984857436
Category : Young Adult Nonfiction
Languages : en
Pages : 129
Book Description
A strikingly illustrated overview of the computing machines that have changed our world—from the abacus to the smartphone—and the people who made them, by the New York Times bestselling author and illustrator of Women in Science. “A beautifully illustrated journey through the history of computing, from the Antikythera mechanism to the iPhone and beyond—I loved it.”—Eben Upton, Founder and CEO of Raspberry Pi ONE OF THE BEST BOOKS OF THE YEAR: The New York Public Library Computers are everywhere and have impacted our lives in so many ways. But who created them, and why? How have they transformed the way that we interact with our surroundings and each other? Packed with accessible information, fun facts, and discussion starters, this charming and art-filled book takes you from the ancient world to the modern day, focusing on important inventions, from the earliest known counting systems to the sophisticated algorithms behind AI. The History of the Computer also profiles a diverse range of key players and creators—from An Wang and Margaret Hamilton to Steve Jobs and Sir Tim Berners-Lee—and illuminates their goals, their intentions, and the impact of their inventions on our everyday lives. This entertaining and educational journey will help you understand our most important machines and how we can use them to enhance the way we live. You’ll never look at your phone the same way again!
Publisher: Ten Speed Press
ISBN: 1984857436
Category : Young Adult Nonfiction
Languages : en
Pages : 129
Book Description
A strikingly illustrated overview of the computing machines that have changed our world—from the abacus to the smartphone—and the people who made them, by the New York Times bestselling author and illustrator of Women in Science. “A beautifully illustrated journey through the history of computing, from the Antikythera mechanism to the iPhone and beyond—I loved it.”—Eben Upton, Founder and CEO of Raspberry Pi ONE OF THE BEST BOOKS OF THE YEAR: The New York Public Library Computers are everywhere and have impacted our lives in so many ways. But who created them, and why? How have they transformed the way that we interact with our surroundings and each other? Packed with accessible information, fun facts, and discussion starters, this charming and art-filled book takes you from the ancient world to the modern day, focusing on important inventions, from the earliest known counting systems to the sophisticated algorithms behind AI. The History of the Computer also profiles a diverse range of key players and creators—from An Wang and Margaret Hamilton to Steve Jobs and Sir Tim Berners-Lee—and illuminates their goals, their intentions, and the impact of their inventions on our everyday lives. This entertaining and educational journey will help you understand our most important machines and how we can use them to enhance the way we live. You’ll never look at your phone the same way again!
Abstractions and Embodiments
Author: Janet Abbate
Publisher: JHU Press
ISBN: 1421444380
Category : Technology & Engineering
Languages : en
Pages : 473
Book Description
Cutting-edge historians explore ideas, communities, and technologies around modern computing to explore how computers mediate social relations. Computers have been framed both as a mirror for the human mind and as an irreducible other that humanness is defined against, depending on different historical definitions of "humanness." They can serve both liberation and control because some people's freedom has historically been predicated on controlling others. Historians of computing return again and again to these contradictions, as they often reveal deeper structures. Using twin frameworks of abstraction and embodiment, a reformulation of the old mind-body dichotomy, this anthology examines how social relations are enacted in and through computing. The authors examining "Abstraction" revisit central concepts in computing, including "algorithm," "program," "clone," and "risk." In doing so, they demonstrate how the meanings of these terms reflect power relations and social identities. The section on "Embodiments" focuses on sensory aspects of using computers as well as the ways in which gender, race, and other identities have shaped the opportunities and embodied experiences of computer workers and users. Offering a rich and diverse set of studies in new areas, the book explores such disparate themes as disability, the influence of the punk movement, working mothers as technical innovators, and gaming behind the Iron Curtain. Abstractions and Embodiments reimagines computing history by questioning canonical interpretations, foregrounding new actors and contexts, and highlighting neglected aspects of computing as an embodied experience. It makes the profound case that both technology and the body are culturally shaped and that there can be no clear distinction between social, intellectual, and technical aspects of computing. Contributors: Janet Abbate, Marc Aidinoff, Troy Kaighin Astarte, Ekaterina Babinsteva, André Brock, Maarten Bullynck, Jiahui Chan, Gerardo Con Diaz, Liesbeth De Mol, Stephanie Dick, Kelcey Gibbons, Elyse Graham, Michael J. Halvorson, Mar Hicks, Scott Kushner, Xiaochang Li, Zachary Loeb, Lisa Nakamura, Tiffany Nichols, Laine Nooney, Elizabeth Petrick, Cierra Robson, Hallam Stevens, Jaroslav Švelch
Publisher: JHU Press
ISBN: 1421444380
Category : Technology & Engineering
Languages : en
Pages : 473
Book Description
Cutting-edge historians explore ideas, communities, and technologies around modern computing to explore how computers mediate social relations. Computers have been framed both as a mirror for the human mind and as an irreducible other that humanness is defined against, depending on different historical definitions of "humanness." They can serve both liberation and control because some people's freedom has historically been predicated on controlling others. Historians of computing return again and again to these contradictions, as they often reveal deeper structures. Using twin frameworks of abstraction and embodiment, a reformulation of the old mind-body dichotomy, this anthology examines how social relations are enacted in and through computing. The authors examining "Abstraction" revisit central concepts in computing, including "algorithm," "program," "clone," and "risk." In doing so, they demonstrate how the meanings of these terms reflect power relations and social identities. The section on "Embodiments" focuses on sensory aspects of using computers as well as the ways in which gender, race, and other identities have shaped the opportunities and embodied experiences of computer workers and users. Offering a rich and diverse set of studies in new areas, the book explores such disparate themes as disability, the influence of the punk movement, working mothers as technical innovators, and gaming behind the Iron Curtain. Abstractions and Embodiments reimagines computing history by questioning canonical interpretations, foregrounding new actors and contexts, and highlighting neglected aspects of computing as an embodied experience. It makes the profound case that both technology and the body are culturally shaped and that there can be no clear distinction between social, intellectual, and technical aspects of computing. Contributors: Janet Abbate, Marc Aidinoff, Troy Kaighin Astarte, Ekaterina Babinsteva, André Brock, Maarten Bullynck, Jiahui Chan, Gerardo Con Diaz, Liesbeth De Mol, Stephanie Dick, Kelcey Gibbons, Elyse Graham, Michael J. Halvorson, Mar Hicks, Scott Kushner, Xiaochang Li, Zachary Loeb, Lisa Nakamura, Tiffany Nichols, Laine Nooney, Elizabeth Petrick, Cierra Robson, Hallam Stevens, Jaroslav Švelch