A Guide to Puzzles and Games in Second Language Pedagogy

A Guide to Puzzles and Games in Second Language Pedagogy PDF Author: Marcel Danesi
Publisher: Toronto, Ont. : OISE Press
ISBN:
Category : Language Arts & Disciplines
Languages : en
Pages : 72

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Book Description
This guide presents, discusses and describes a selection of games and puzzles for school second language instruction. The first chapter discusses the value of these activities in language teaching, including the psychology of problem-solving, the process of motivating and involving students, three key questions to ask about games in the classroom (What constitutes their enjoyment? What role does the teacher play? What evidence exists to show they are effective?), and literature on using them. Subsequent chapters outline the characteristics of puzzles and games in terms of three general language instruction objectives: knowledge of specifics, knowledge of entire messages, and development of communication skills. The activities listed include discrete-point puzzles (scrambled letters and words, crosswords, word searches, word tic-tac-toe, word mazes, match-ups, cryptograms, associations, word-wheels, and visual puzzles), global puzzles (riddles, word tricks, logic problems, and mathematical puzzles), and interactional games (games and classroom communication, games based on discrete-point/global puzzles, well-known games, and teacher-made games of any type). A list of references is also included. (MSE)

A Guide to Puzzles and Games in Second Language Pedagogy

A Guide to Puzzles and Games in Second Language Pedagogy PDF Author: Marcel Danesi
Publisher: Toronto, Ont. : OISE Press
ISBN:
Category : Language Arts & Disciplines
Languages : en
Pages : 72

Get Book Here

Book Description
This guide presents, discusses and describes a selection of games and puzzles for school second language instruction. The first chapter discusses the value of these activities in language teaching, including the psychology of problem-solving, the process of motivating and involving students, three key questions to ask about games in the classroom (What constitutes their enjoyment? What role does the teacher play? What evidence exists to show they are effective?), and literature on using them. Subsequent chapters outline the characteristics of puzzles and games in terms of three general language instruction objectives: knowledge of specifics, knowledge of entire messages, and development of communication skills. The activities listed include discrete-point puzzles (scrambled letters and words, crosswords, word searches, word tic-tac-toe, word mazes, match-ups, cryptograms, associations, word-wheels, and visual puzzles), global puzzles (riddles, word tricks, logic problems, and mathematical puzzles), and interactional games (games and classroom communication, games based on discrete-point/global puzzles, well-known games, and teacher-made games of any type). A list of references is also included. (MSE)

Puzzles and Games in Language Teaching

Puzzles and Games in Language Teaching PDF Author: Marcel Danesi
Publisher:
ISBN: 9780844293318
Category : Educational games
Languages : en
Pages : 70

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Book Description
Provides practical information about how to use puzzles and games in the language classroom. Instructions on how to construct puzzles and games are included. For all ages.

Second Language Teaching

Second Language Teaching PDF Author: Marcel Danesi
Publisher: Springer Science & Business Media
ISBN: 9401001871
Category : Education
Languages : en
Pages : 183

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Book Description
This volume offers a practical introduction to the use of neuroscience to teach second languages. It provides information on the relation between how the brain learns and how this can be used to construct classroom activities, evaluates methods, syllabi, approaches, etc. from the perspective of brain functioning. It illustrates how teaching can unfold with actual examples in several languages.

Resources in Education

Resources in Education PDF Author:
Publisher:
ISBN:
Category : Education
Languages : en
Pages : 312

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Book Description


Games and Puzzles for English as a Second Language

Games and Puzzles for English as a Second Language PDF Author: Victoria Fremont
Publisher: Courier Corporation
ISBN: 0486144704
Category : Foreign Language Study
Languages : en
Pages : 66

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Book Description
Students can hone their verbal and grammatical skills with this entertaining workbook. Search-a-words, crossword puzzles, anagrams, and other challenges build vocabulary and spelling skills. They also help students understand and identify idioms, irregular past tenses and participles, and other linguistic stumbling blocks. Perfect for individual study or as a course supplement.

Current Issues in Second Language Research and Methodology

Current Issues in Second Language Research and Methodology PDF Author: Canadian Society for Italian Studies
Publisher: Biblioteca di Quaderni d’italianistica
ISBN: 9780969197973
Category : Foreign Language Study
Languages : en
Pages : 240

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Book Description


Games for Language Learning

Games for Language Learning PDF Author: Andrew Wright
Publisher: Cambridge University Press
ISBN: 0521618223
Category : Education
Languages : en
Pages : 195

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Book Description
A fully updated and revised edition of this classic book which contains enjoyable games to practise language at any stage of the learning process.

Puzzles and Games in Second Language Teaching. A Bimodal Perspective

Puzzles and Games in Second Language Teaching. A Bimodal Perspective PDF Author: Marcel Danesi
Publisher:
ISBN: 9788833593739
Category : Language Arts & Disciplines
Languages : en
Pages : 196

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Book Description


Games Language People Play

Games Language People Play PDF Author: Jerry Steinberg
Publisher: Agincourt, Ont. : Dominie Press
ISBN: 9780887510175
Category : Education
Languages : en
Pages : 136

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Book Description
Learning a new language can be very demanding, but it can also be good fun, and in between the hard work of language acquisition there are opportunities for breaks from the regular classroom routine where what has been learned is put to rewarding and practical use. Games Language People Play provides teachers with a variety of language games to make the teaching and learning of a new language an occasion for enjoyable competitiveness. There are 110 games in all, ranging in level from Beginners to Advanced. Each game carries an indication of the language skill or combination of skills being employed -- reading, writing, listening, speaking -- and the optimal group size, from as few as 10 students to games suitable for classes of unlimited size. The game's instructional objective -- for example, vocabulary expansion -- the materials needed, a full description and additional suggestions are all provided, with all that remains being for you and your class to enjoy the wonderfully creative ideas that Jerry Steinberg has put into book form for you. Originally published more than 20 years ago, Games Language People Play has continued to delight teachers and students of English every year since then.

A Case for Psycholinguistic Cases

A Case for Psycholinguistic Cases PDF Author: Gabriela Appel
Publisher: John Benjamins Publishing
ISBN: 9027220840
Category : Language Arts & Disciplines
Languages : en
Pages : 206

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Book Description
This volume comprises ten papers presented as plenary lectures on the occasion of the Second World Congress of the International Society of Applied Psycholinguistics (ISAPL) at the University of Kassel, Germany, from July 27 — 31, 1987. The articles collected in this volume focus on the production, comprehension, and acquisition of languages from various empirical and theoretical points of view. This volume is case-based in that it does not claim to cover the full range of present-day psycholinguistic enquiry. It attempts, though, to make a case out of a representational variety of psycholinguistic phenomena, which might provide a window on a unified theory of language production, comprehension, and acquisition. From this perspective this volume aims at the presentation and discussion of various cases which, through analogical reasoning, may serve to shed light on and to solve new cases.