But It's Just a Game

But It's Just a Game PDF Author: Julia Cook
Publisher: National Center for Youth Issues
ISBN: 1937870936
Category : Juvenile Fiction
Languages : en
Pages : 33

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Book Description
"But Mom, it's just a game." Meet Jasper! A young boy who is totally absorbed with playing video games... "With my game controller in my hands, I'm the boss of my whole world! I can be who I want and do as I please. I can get the highest score. I get all the chances that I need. If I make a mistake it's ok. Everyone thinks I'm 'it on a stick!' And the bad stuff all goes away." Video game addiction is on the rise, but it can be prevented. This creative story book teaches both kids and adults how to switch out their game controller for a "life controller." Video gaming is becoming a part of our culture, and we must be strategic in creating a healthy gaming balance.

But It's Just a Game

But It's Just a Game PDF Author: Julia Cook
Publisher: National Center for Youth Issues
ISBN: 1937870936
Category : Juvenile Fiction
Languages : en
Pages : 33

Get Book Here

Book Description
"But Mom, it's just a game." Meet Jasper! A young boy who is totally absorbed with playing video games... "With my game controller in my hands, I'm the boss of my whole world! I can be who I want and do as I please. I can get the highest score. I get all the chances that I need. If I make a mistake it's ok. Everyone thinks I'm 'it on a stick!' And the bad stuff all goes away." Video game addiction is on the rise, but it can be prevented. This creative story book teaches both kids and adults how to switch out their game controller for a "life controller." Video gaming is becoming a part of our culture, and we must be strategic in creating a healthy gaming balance.

It's All a Game

It's All a Game PDF Author: Tristan Donovan
Publisher: Macmillan
ISBN: 1250082730
Category : Games & Activities
Languages : en
Pages : 296

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Book Description
“[A] timely book . . . a wonderfully entertaining trip around the board, through 4,000 years of game history.” —The Wall Street Journal Board games have been with us even longer than the written word. But what is it about this pastime that continues to captivate us well into the age of smartphones and instant gratification? In It’s All a Game, Tristan Donovan, British journalist and author of Replay: The History of Video Games, opens the box on the incredible and often surprising history and psychology of board games. He traces the evolution of the game across cultures, time periods, and continents, from the paranoid Chicago toy genius behind classics like Operation and Mouse Trap, to the role of Monopoly in helping prisoners of war escape the Nazis, and even the scientific use of board games today to teach artificial intelligence how to reason and how to win. With these compelling stories and characters, Donovan ultimately reveals why board games—from chess to Monopoly to Risk and more—have captured hearts and minds all over the world for generations. “Splendid . . . A quick and breezy read, it doesn’t just tell the fascinating stories of the (often struggling) individuals who created our favorite games. It also manages to convey the entire sweep of board game history, from the earliest forms of checkers to modern-day surprise hits like Settlers of Catan.” —Mashable “Artfully weaves together culture, business, and ways games impact society.” —Booklist “A fascinating and insightful discussion not only of games past, but the socioeconomic and historical factors that contributed to their popularity.” —Chicago Review of Books

Bring Your "A" Game

Bring Your Author: Jennifer L. Etnier
Publisher: Univ of North Carolina Press
ISBN: 0807898511
Category : Sports & Recreation
Languages : en
Pages : 213

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Book Description
Mental training is just as important as physical training when it comes to success in sport. And like physical fitness, mental toughness is something that can be taught and learned. Yet many young athletes have not learned the psychological skills needed to develop their best game. This book was written specifically for young athletes interested in improving their performance and reaching their potential in sport. Bring Your "A" Game introduces key strategies for mental training, such as goal setting, pre-performance routines, confidence building, and imagery. Each of the seventeen chapters focuses on a single mental skill and offers key points and exercises designed to reinforce the concepts. The book encourages athletes to incorporate these mental skills into their daily lives and practice sessions so that they become second nature during competition. Whether used at home by student athletes or assigned by coaches as part of team development, Bring Your "A" Game will help young performers develop a plan for success and learn to deal with the challenges of pursuing excellence in sport.

More Than Just a Game

More Than Just a Game PDF Author: Chuck Korr
Publisher: Macmillan
ISBN: 1429922761
Category : Sports & Recreation
Languages : en
Pages : 357

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Book Description
Timed perfectly for the 2010 World Cup in South Africa, Chuck Korr and Marvin Close's More Than Just a Game tells the timeless true story of how political prisoners under apartheid found hope and dignity through soccer. In the hell that was Robben Island, inmates united courageously in an act of protest. Beginning in 1964, they requested the right to play soccer during their exercise periods. Denied repeatedly, they risked beatings and food deprivation by repeating their request for three years. Finally granted this right, the prisoners banded together to form a multi-tiered, pro-level league that ran for more than two decades and served as an impassioned symbol of resistance against apartheid. Former Robben Island inmate Nelson Mandela noted in the documentary FIFA: 90 Minutes for Mandela, "Soccer is more than just a game.... The energy, passion, and dedication this game created made us feel alive and triumphant despite the situation we found ourselves in."

Trapped in a Video Game

Trapped in a Video Game PDF Author: Dustin Brady
Publisher: Andrews McMeel Publishing
ISBN: 1449496261
Category : Juvenile Fiction
Languages : en
Pages : 132

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Book Description
Jesse Rigsby hates video games—and for good reason. You see, a video game character is trying to kill him. After getting sucked in the new game Full Blast with his friend Eric, Jesse starts to see the appeal of vaporizing man-size praying mantis while cruising around by jet pack. But pretty soon, a mysterious figure begins following Eric and Jesse, and they discover they can't leave the game. If they don't figure out what's going on fast, they'll be trapped for good! With black-and-white illustrations throughout and a cliff hanger at the end of every chapter, this is a great series for kids who think they don’t like to read!

Seven Games: A Human History

Seven Games: A Human History PDF Author: Oliver Roeder
Publisher: W. W. Norton & Company
ISBN: 1324003782
Category : History
Languages : en
Pages : 326

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Book Description
A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.

Game Feel

Game Feel PDF Author: Steve Swink
Publisher: CRC Press
ISBN: 1482267330
Category : Art
Languages : en
Pages : 377

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Book Description
"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe

The Board Game Book

The Board Game Book PDF Author:
Publisher:
ISBN: 9781916456228
Category :
Languages : en
Pages : 256

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Book Description


A Game of Universe

A Game of Universe PDF Author: Eric S. Nylund
Publisher:
ISBN: 9780340649497
Category : Grail
Languages : en
Pages : 378

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Book Description


A Game of Desire

A Game of Desire PDF Author: Sharon Ibbotson
Publisher: Choc Lit
ISBN: 1781893667
Category : Fiction
Languages : en
Pages : 267

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Book Description
This Regency is a sure bet. “A splendid historical romance . . . the story has depth and emotion, on top of being a fun and entertaining read.” —The Book Review The Queen of Diamonds never loses . . . Felicity Fox is a rarity for a woman living in the early 1800s. Not only does she frequent the “gambling hells” where most ladies would not dare to tread, she can also beat any man at his own game. It’s no wonder she’s gained notoriety as the “Queen of Diamonds.” Edward, Earl of Addington, despises gambling and is not exactly enamored of Felicity Fox either, especially since she one tried to swindle his family. Except now the Earl requires assistance from the Queen of Diamonds—and he has everything to lose. But involving herself with Edward might be the most dangerous game that Felicity has ever played . . . “Stunning . . . a sexy, exciting and entertaining romance.” —Chicks, Rogues and Scandals