Author: Charles Gulick
Publisher: Compute! Publications
ISBN:
Category : Computers
Languages : en
Pages : 230
Book Description
In the choicest locations of the simulator world, the user will execute more than three dozen straight-in and pattern airport approaches and tackle over 30 wild-times-and-shenanigans scenarios. "Basic Flying Guide" included for beginners. Requires Flight Simulator or Flight Simulator II.
A Flight Simulator Odyssey
Author: Charles Gulick
Publisher: Compute! Publications
ISBN:
Category : Computers
Languages : en
Pages : 230
Book Description
In the choicest locations of the simulator world, the user will execute more than three dozen straight-in and pattern airport approaches and tackle over 30 wild-times-and-shenanigans scenarios. "Basic Flying Guide" included for beginners. Requires Flight Simulator or Flight Simulator II.
Publisher: Compute! Publications
ISBN:
Category : Computers
Languages : en
Pages : 230
Book Description
In the choicest locations of the simulator world, the user will execute more than three dozen straight-in and pattern airport approaches and tackle over 30 wild-times-and-shenanigans scenarios. "Basic Flying Guide" included for beginners. Requires Flight Simulator or Flight Simulator II.
Cyberspace Odyssey
Author: Jos de Mul
Publisher: Cambridge Scholars Publishing
ISBN: 1443821934
Category : Philosophy
Languages : en
Pages : 355
Book Description
The emergence of the hominids, more than five million years ago, marked the start of the human odyssey through space and time. This book deals with the last stage of this fascinating journey: the exploration of cyberspace and cybertime. Through the rapid global implementation of information and communication technologies, a new realm for human experience and imagination has been disclosed. Reversely, these postgeographical and posthistorical technologies have started to colonize our bodies and minds. Taking Homer’s Odyssey and Kubrick’s 2001: A Space Odyssey as his starting point, the author investigates the ‘informatization of the worldview’, focusing on its implications for our culture–arts, religion, and science–and, ultimately, our form of life. Moving across a wide range of disciplines, varying from philosophical anthropology and palaeontology to information theory, and from astrophysics to literary, film and new media studies, the author discusses our ‘cyberspace odyssey’ from a reflective position beyond euphoria and nostalgia. His analysis is as profound as nuanced and deals with issues that will be high on the agenda for many decades to come. In 2003 a Dutch Edition of Cyberspace Odyssey received the Socrates Prize for the best philosophy book published in Dutch.
Publisher: Cambridge Scholars Publishing
ISBN: 1443821934
Category : Philosophy
Languages : en
Pages : 355
Book Description
The emergence of the hominids, more than five million years ago, marked the start of the human odyssey through space and time. This book deals with the last stage of this fascinating journey: the exploration of cyberspace and cybertime. Through the rapid global implementation of information and communication technologies, a new realm for human experience and imagination has been disclosed. Reversely, these postgeographical and posthistorical technologies have started to colonize our bodies and minds. Taking Homer’s Odyssey and Kubrick’s 2001: A Space Odyssey as his starting point, the author investigates the ‘informatization of the worldview’, focusing on its implications for our culture–arts, religion, and science–and, ultimately, our form of life. Moving across a wide range of disciplines, varying from philosophical anthropology and palaeontology to information theory, and from astrophysics to literary, film and new media studies, the author discusses our ‘cyberspace odyssey’ from a reflective position beyond euphoria and nostalgia. His analysis is as profound as nuanced and deals with issues that will be high on the agenda for many decades to come. In 2003 a Dutch Edition of Cyberspace Odyssey received the Socrates Prize for the best philosophy book published in Dutch.
The Smell of Kerosene
Author: National Aeronautics and Space Administration
Publisher: DigiCat
ISBN:
Category : Transportation
Languages : en
Pages : 276
Book Description
This book puts the reader in the pilot's seat for a "day at the office" unlike any other. The Smell of Kerosene tells the dramatic story of a NASA research pilot who logged over 11,000 flight hours in more than 125 types of aircraft. Donald Mallick gives the reader fascinating first-hand description of his early naval flight training, carrier operations, and his research flying career with NASA. After transferring to the NASA Flight Research Center, Mallick became involved with projects that further pushed the boundaries of aerospace technology. These included the giant delta-winged XB-70 supersonic airplane, the wingless M2-F1 lifting body vehicle, and triple-sonic YF-12 Blackbird. Mallick also test flew the Lunar Landing Research Vehicle and helped develop techniques used in training astronauts to land on the Moon.
Publisher: DigiCat
ISBN:
Category : Transportation
Languages : en
Pages : 276
Book Description
This book puts the reader in the pilot's seat for a "day at the office" unlike any other. The Smell of Kerosene tells the dramatic story of a NASA research pilot who logged over 11,000 flight hours in more than 125 types of aircraft. Donald Mallick gives the reader fascinating first-hand description of his early naval flight training, carrier operations, and his research flying career with NASA. After transferring to the NASA Flight Research Center, Mallick became involved with projects that further pushed the boundaries of aerospace technology. These included the giant delta-winged XB-70 supersonic airplane, the wingless M2-F1 lifting body vehicle, and triple-sonic YF-12 Blackbird. Mallick also test flew the Lunar Landing Research Vehicle and helped develop techniques used in training astronauts to land on the Moon.
Compute
Author:
Publisher:
ISBN:
Category : Electronic data processing
Languages : en
Pages : 404
Book Description
Publisher:
ISBN:
Category : Electronic data processing
Languages : en
Pages : 404
Book Description
Flight Risk
Author: Jennifer Fenn
Publisher: Roaring Brook Press
ISBN: 1626727597
Category : Young Adult Fiction
Languages : en
Pages : 383
Book Description
Jennifer Fenn's debut novel inspired by true events, about a teenage boy who has stolen—and crashed—not one, but three airplanes. And each time he’s walked away unscathed. Who is Robert Jackson Kelly? Is he a juvenile delinquent? A criminal mastermind? A folk hero? One thing is clear: Robert always defies what people think of him. And now, the kid who failed at school, relationships, and almost everything in life, is determined to successfully steal and land a plane. Told as an investigation into Robert’s psyche, the narrative includes multiple points of view as well as documentary elements like emails, official records, and interviews with people who knew Robert. Ultimately, Flight Risk is a thrilling story about one teenager who is determined to find a moment of transcendence after everyone else has written him off as lost.
Publisher: Roaring Brook Press
ISBN: 1626727597
Category : Young Adult Fiction
Languages : en
Pages : 383
Book Description
Jennifer Fenn's debut novel inspired by true events, about a teenage boy who has stolen—and crashed—not one, but three airplanes. And each time he’s walked away unscathed. Who is Robert Jackson Kelly? Is he a juvenile delinquent? A criminal mastermind? A folk hero? One thing is clear: Robert always defies what people think of him. And now, the kid who failed at school, relationships, and almost everything in life, is determined to successfully steal and land a plane. Told as an investigation into Robert’s psyche, the narrative includes multiple points of view as well as documentary elements like emails, official records, and interviews with people who knew Robert. Ultimately, Flight Risk is a thrilling story about one teenager who is determined to find a moment of transcendence after everyone else has written him off as lost.
A+.
Author:
Publisher:
ISBN:
Category : Apple II (Computer)
Languages : en
Pages : 604
Book Description
Publisher:
ISBN:
Category : Apple II (Computer)
Languages : en
Pages : 604
Book Description
The Works of Fumito Ueda
Author: Damien Mecheri
Publisher: Third Editions
ISBN: 2377842321
Category : Games & Activities
Languages : en
Pages : 206
Book Description
Go behind the scenes of the creation of the Fumito Ueda trilogy ! Fumito Ueda has worked on 3 games: ICO, Shadow of the Colossus and The Last Guardian. Each of them was able to express the depth of their author's reflection, his love of purity and showed a real poetry. Are video games art ? This study of the Futimo Ueda's work focuses on the question of the artistic essence of video games. EXTRACT When the game ICO was released in 2001, it had several decades’ worth of video games behind it. The game itself was significantly influenced by video games that had touched its creator, Fumito Ueda: Another World by Éric Chahi and Prince of Persia by Jordan Mechner. Yet, when a player takes the ethereal Yorda’s hand, when they feel this physical contact through the vibrations in the controller, something happens. Something new and profound. Something that can only exist through a video game. A simple idea, attached to the R1 button, and digital interaction opens a new door. Of course, this insignificant-seeming gesture is but a small representation of what can really happen. Its strength lies elsewhere; it draws from everything that makes up ICO: its art direction (everything in chiaroscuro), its vanishing lines, its simple and clear game mechanics, its lack of visual interface, its quest for physical realism, its minimalist narration, its extraordinary sensibilities. It is an opening to an evocative otherworld that lets our imagination soar. Contemplative, slow and nearly speechless, ICO offers an uncommon, poetic adventure, rejecting traditional video game standards while still drawing from them. Many remained indifferent to it. Just as many were touched as rarely before. ABOUT THE AUTHOR Passionate about films and video games, Damien Mecheri joined the writing team of Gameplay RPG magazine in 2004 and wrote several articles for the second special edition on the Final Fantasy saga. With this same team, Damien continued his work in 2006 for another publication known as Background, before continuing the adventure online in 2008, with Gameweb.fr. Since 2011, he has written and co-written numerous works for Third Éditions, including The Legend of Final Fantasy X, Dark Souls: Beyond the Grave and Welcome to Silent Hill: Journey to the Center of Hell and actively participates in the “Level Up” and “Video Game Almanac” collections from the same publisher.
Publisher: Third Editions
ISBN: 2377842321
Category : Games & Activities
Languages : en
Pages : 206
Book Description
Go behind the scenes of the creation of the Fumito Ueda trilogy ! Fumito Ueda has worked on 3 games: ICO, Shadow of the Colossus and The Last Guardian. Each of them was able to express the depth of their author's reflection, his love of purity and showed a real poetry. Are video games art ? This study of the Futimo Ueda's work focuses on the question of the artistic essence of video games. EXTRACT When the game ICO was released in 2001, it had several decades’ worth of video games behind it. The game itself was significantly influenced by video games that had touched its creator, Fumito Ueda: Another World by Éric Chahi and Prince of Persia by Jordan Mechner. Yet, when a player takes the ethereal Yorda’s hand, when they feel this physical contact through the vibrations in the controller, something happens. Something new and profound. Something that can only exist through a video game. A simple idea, attached to the R1 button, and digital interaction opens a new door. Of course, this insignificant-seeming gesture is but a small representation of what can really happen. Its strength lies elsewhere; it draws from everything that makes up ICO: its art direction (everything in chiaroscuro), its vanishing lines, its simple and clear game mechanics, its lack of visual interface, its quest for physical realism, its minimalist narration, its extraordinary sensibilities. It is an opening to an evocative otherworld that lets our imagination soar. Contemplative, slow and nearly speechless, ICO offers an uncommon, poetic adventure, rejecting traditional video game standards while still drawing from them. Many remained indifferent to it. Just as many were touched as rarely before. ABOUT THE AUTHOR Passionate about films and video games, Damien Mecheri joined the writing team of Gameplay RPG magazine in 2004 and wrote several articles for the second special edition on the Final Fantasy saga. With this same team, Damien continued his work in 2006 for another publication known as Background, before continuing the adventure online in 2008, with Gameweb.fr. Since 2011, he has written and co-written numerous works for Third Éditions, including The Legend of Final Fantasy X, Dark Souls: Beyond the Grave and Welcome to Silent Hill: Journey to the Center of Hell and actively participates in the “Level Up” and “Video Game Almanac” collections from the same publisher.
Flying Magazine
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 128
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 128
Book Description
AERO TRADER, OCTOBER 1999
Author: Causey Enterprises, LLC
Publisher: Causey Enterprises, LLC
ISBN:
Category :
Languages : en
Pages : 146
Book Description
Publisher: Causey Enterprises, LLC
ISBN:
Category :
Languages : en
Pages : 146
Book Description
Scapegoat
Author: Emilio Corsetti III
Publisher: Odyssey Publishing, LLC
ISBN: 0997242124
Category : Transportation
Languages : en
Pages : 332
Book Description
On April 4, 1979, a Boeing 727 with 82 passengers and a crew of 7 rolled over and plummeted from an altitude of 39,000 feet to within seconds of crashing were it not for the crew’s actions to save the plane. The cause of the unexplained dive was the subject of one of the longest NTSB investigations at that time. While the crew’s efforts to save TWA 841 were initially hailed as heroic, that all changed when safety inspectors found twenty-one minutes of the thirty-minute cockpit voice recorder tape blank. The captain of the flight, Harvey “Hoot” Gibson, subsequently came under suspicion for deliberately erasing the tape in an effort to hide incriminating evidence. The voice recorder was never evaluated for any deficiencies. From that moment on, the investigation was focused on the crew to the exclusion of all other evidence. It was an investigation based on rumors, innuendos, and speculation. Eventually the NTSB, despite sworn testimony to the contrary, blamed the crew for the incident by having improperly manipulated the controls; leading to the dive. This is the story of a NTSB investigation gone awry and one pilot’s decade-long battle to clear his name.
Publisher: Odyssey Publishing, LLC
ISBN: 0997242124
Category : Transportation
Languages : en
Pages : 332
Book Description
On April 4, 1979, a Boeing 727 with 82 passengers and a crew of 7 rolled over and plummeted from an altitude of 39,000 feet to within seconds of crashing were it not for the crew’s actions to save the plane. The cause of the unexplained dive was the subject of one of the longest NTSB investigations at that time. While the crew’s efforts to save TWA 841 were initially hailed as heroic, that all changed when safety inspectors found twenty-one minutes of the thirty-minute cockpit voice recorder tape blank. The captain of the flight, Harvey “Hoot” Gibson, subsequently came under suspicion for deliberately erasing the tape in an effort to hide incriminating evidence. The voice recorder was never evaluated for any deficiencies. From that moment on, the investigation was focused on the crew to the exclusion of all other evidence. It was an investigation based on rumors, innuendos, and speculation. Eventually the NTSB, despite sworn testimony to the contrary, blamed the crew for the incident by having improperly manipulated the controls; leading to the dive. This is the story of a NTSB investigation gone awry and one pilot’s decade-long battle to clear his name.