A Concise Introduction to Multiagent Systems and Distributed Artificial Intelligence

A Concise Introduction to Multiagent Systems and Distributed Artificial Intelligence PDF Author: Nikos Kolobov
Publisher: Springer Nature
ISBN: 3031015436
Category : Computers
Languages : en
Pages : 71

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Book Description
Multiagent systems is an expanding field that blends classical fields like game theory and decentralized control with modern fields like computer science and machine learning. This monograph provides a concise introduction to the subject, covering the theoretical foundations as well as more recent developments in a coherent and readable manner. The text is centered on the concept of an agent as decision maker. Chapter 1 is a short introduction to the field of multiagent systems. Chapter 2 covers the basic theory of singleagent decision making under uncertainty. Chapter 3 is a brief introduction to game theory, explaining classical concepts like Nash equilibrium. Chapter 4 deals with the fundamental problem of coordinating a team of collaborative agents. Chapter 5 studies the problem of multiagent reasoning and decision making under partial observability. Chapter 6 focuses on the design of protocols that are stable against manipulations by self-interested agents. Chapter 7 provides a short introduction to the rapidly expanding field of multiagent reinforcement learning. The material can be used for teaching a half-semester course on multiagent systems covering, roughly, one chapter per lecture.

A Concise Introduction to Multiagent Systems and Distributed Artificial Intelligence

A Concise Introduction to Multiagent Systems and Distributed Artificial Intelligence PDF Author: Nikos Kolobov
Publisher: Springer Nature
ISBN: 3031015436
Category : Computers
Languages : en
Pages : 71

Get Book Here

Book Description
Multiagent systems is an expanding field that blends classical fields like game theory and decentralized control with modern fields like computer science and machine learning. This monograph provides a concise introduction to the subject, covering the theoretical foundations as well as more recent developments in a coherent and readable manner. The text is centered on the concept of an agent as decision maker. Chapter 1 is a short introduction to the field of multiagent systems. Chapter 2 covers the basic theory of singleagent decision making under uncertainty. Chapter 3 is a brief introduction to game theory, explaining classical concepts like Nash equilibrium. Chapter 4 deals with the fundamental problem of coordinating a team of collaborative agents. Chapter 5 studies the problem of multiagent reasoning and decision making under partial observability. Chapter 6 focuses on the design of protocols that are stable against manipulations by self-interested agents. Chapter 7 provides a short introduction to the rapidly expanding field of multiagent reinforcement learning. The material can be used for teaching a half-semester course on multiagent systems covering, roughly, one chapter per lecture.

A Concise Introduction to Multiagent Systems and Distributed Artificial Intelligence

A Concise Introduction to Multiagent Systems and Distributed Artificial Intelligence PDF Author: Nikos Vlassis
Publisher: Morgan & Claypool Publishers
ISBN: 1598295276
Category : Technology & Engineering
Languages : en
Pages : 84

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Book Description
Multiagent systems is an expanding field that blends classical fields like game theory and decentralized control with modern fields like computer science and machine learning. This monograph provides a concise introduction to the subject, covering the theoretical foundations as well as more recent developments in a coherent and readable manner. The text is centered on the concept of an agent as decision maker. Chapter 1 is a short introduction to the field of multiagent systems. Chapter 2 covers the basic theory of singleagent decision making under uncertainty. Chapter 3 is a brief introduction to game theory, explaining classical concepts like Nash equilibrium. Chapter 4 deals with the fundamental problem of coordinating a team of collaborative agents. Chapter 5 studies the problem of multiagent reasoning and decision making under partial observability. Chapter 6 focuses on the design of protocols that are stable against manipulations by self-interested agents. Chapter 7 provides a short introduction to the rapidly expanding field of multiagent reinforcement learning. The material can be used for teaching a half-semester course on multiagent systems covering, roughly, one chapter per lecture.

A Concise Introduction to Decentralized POMDPs

A Concise Introduction to Decentralized POMDPs PDF Author: Frans A. Oliehoek
Publisher: Springer
ISBN: 3319289292
Category : Computers
Languages : en
Pages : 146

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Book Description
This book introduces multiagent planning under uncertainty as formalized by decentralized partially observable Markov decision processes (Dec-POMDPs). The intended audience is researchers and graduate students working in the fields of artificial intelligence related to sequential decision making: reinforcement learning, decision-theoretic planning for single agents, classical multiagent planning, decentralized control, and operations research.

Multiagent Systems, second edition

Multiagent Systems, second edition PDF Author: Gerhard Weiss
Publisher: MIT Press
ISBN: 0262533871
Category : Computers
Languages : en
Pages : 917

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Book Description
The new edition of an introduction to multiagent systems that captures the state of the art in both theory and practice, suitable as textbook or reference. Multiagent systems are made up of multiple interacting intelligent agents—computational entities to some degree autonomous and able to cooperate, compete, communicate, act flexibly, and exercise control over their behavior within the frame of their objectives. They are the enabling technology for a wide range of advanced applications relying on distributed and parallel processing of data, information, and knowledge relevant in domains ranging from industrial manufacturing to e-commerce to health care. This book offers a state-of-the-art introduction to multiagent systems, covering the field in both breadth and depth, and treating both theory and practice. It is suitable for classroom use or independent study. This second edition has been completely revised, capturing the tremendous developments in multiagent systems since the first edition appeared in 1999. Sixteen of the book's seventeen chapters were written for this edition; all chapters are by leaders in the field, with each author contributing to the broad base of knowledge and experience on which the book rests. The book covers basic concepts of computational agency from the perspective of both individual agents and agent organizations; communication among agents; coordination among agents; distributed cognition; development and engineering of multiagent systems; and background knowledge in logics and game theory. Each chapter includes references, many illustrations and examples, and exercises of varying degrees of difficulty. The chapters and the overall book are designed to be self-contained and understandable without additional material. Supplemental resources are available on the book's Web site. Contributors Rafael Bordini, Felix Brandt, Amit Chopra, Vincent Conitzer, Virginia Dignum, Jürgen Dix, Ed Durfee, Edith Elkind, Ulle Endriss, Alessandro Farinelli, Shaheen Fatima, Michael Fisher, Nicholas R. Jennings, Kevin Leyton-Brown, Evangelos Markakis, Lin Padgham, Julian Padget, Iyad Rahwan, Talal Rahwan, Alex Rogers, Jordi Sabater-Mir, Yoav Shoham, Munindar P. Singh, Kagan Tumer, Karl Tuyls, Wiebe van der Hoek, Laurent Vercouter, Meritxell Vinyals, Michael Winikoff, Michael Wooldridge, Shlomo Zilberstein

Multi-agent Systems

Multi-agent Systems PDF Author: Jacques Ferber
Publisher: Addison-Wesley Professional
ISBN:
Category : Computers
Languages : en
Pages : 536

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Book Description
In this book, Jacques Ferber has brought together all the recent developments in the field of multi-agent systems - an area that has seen increasing interest and major developments over the last few years. The author draws on work carried out in various disciplines, including information technology, sociology and cognitive psychology to provide a coherent and instructive picture of the current state-of-the-art. The book introduces and defines the fundamental concepts that need to be understood, clearly describes the work that has been done, and invites readers to reflect upon the possibilities of the future.

Machine Learning and Knowledge Discovery in Databases

Machine Learning and Knowledge Discovery in Databases PDF Author: Walter Daelemans
Publisher: Springer Science & Business Media
ISBN: 354087478X
Category : Computers
Languages : en
Pages : 714

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Book Description
This book constitutes the refereed proceedings of the joint conference on Machine Learning and Knowledge Discovery in Databases: ECML PKDD 2008, held in Antwerp, Belgium, in September 2008. The 100 papers presented in two volumes, together with 5 invited talks, were carefully reviewed and selected from 521 submissions. In addition to the regular papers the volume contains 14 abstracts of papers appearing in full version in the Machine Learning Journal and the Knowledge Discovery and Databases Journal of Springer. The conference intends to provide an international forum for the discussion of the latest high quality research results in all areas related to machine learning and knowledge discovery in databases. The topics addressed are application of machine learning and data mining methods to real-world problems, particularly exploratory research that describes novel learning and mining tasks and applications requiring non-standard techniques.

Essentials of Game Theory

Essentials of Game Theory PDF Author: Kevin Gebser
Publisher: Springer Nature
ISBN: 3031015452
Category : Computers
Languages : en
Pages : 88

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Book Description
Game theory is the mathematical study of interaction among independent, self-interested agents. The audience for game theory has grown dramatically in recent years, and now spans disciplines as diverse as political science, biology, psychology, economics, linguistics, sociology, and computer science, among others. What has been missing is a relatively short introduction to the field covering the common basis that anyone with a professional interest in game theory is likely to require. Such a text would minimize notation, ruthlessly focus on essentials, and yet not sacrifice rigor. This Synthesis Lecture aims to fill this gap by providing a concise and accessible introduction to the field. It covers the main classes of games, their representations, and the main concepts used to analyze them.

Innovations in Multi-Agent Systems and Application – 1

Innovations in Multi-Agent Systems and Application – 1 PDF Author: Dipti Srinivasan
Publisher: Springer Science & Business Media
ISBN: 3642144349
Category : Computers
Languages : en
Pages : 303

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Book Description
This book provides an overview of multi-agent systems and several applications that have been developed for real-world problems. Multi-agent systems is an area of distributed artificial intelligence that emphasizes the joint behaviors of agents with some degree of autonomy and the complexities arising from their interactions. Multi-agent systems allow the subproblems of a constraint satisfaction problem to be subcontracted to different problem solving agents with their own interest and goals. This increases the speed, creates parallelism and reduces the risk of system collapse on a single point of failure. Different multi-agent architectures, that are tailor-made for a specific application are possible. They are able to synergistically combine the various computational intelligent techniques for attaining a superior performance. This gives an opportunity for bringing the advantages of various techniques into a single framework. It also provides the freedom to model the behavior of the system to be as competitive or coordinating, each having its own advantages and disadvantages.

Multiagent Systems

Multiagent Systems PDF Author: Yoav Shoham
Publisher: Cambridge University Press
ISBN: 9780521899437
Category : Computers
Languages : en
Pages : 504

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Book Description
This exciting and pioneering new overview of multiagent systems, which are online systems composed of multiple interacting intelligent agents, i.e., online trading, offers a newly seen computer science perspective on multiagent systems, while integrating ideas from operations research, game theory, economics, logic, and even philosophy and linguistics. The authors emphasize foundations to create a broad and rigorous treatment of their subject, with thorough presentations of distributed problem solving, game theory, multiagent communication and learning, social choice, mechanism design, auctions, cooperative game theory, and modal logics of knowledge and belief. For each topic, basic concepts are introduced, examples are given, proofs of key results are offered, and algorithmic considerations are examined. An appendix covers background material in probability theory, classical logic, Markov decision processes and mathematical programming. Written by two of the leading researchers of this engaging field, this book will surely serve as THE reference for researchers in the fastest-growing area of computer science, and be used as a text for advanced undergraduate or graduate courses.

Adversarial Machine Learning

Adversarial Machine Learning PDF Author: Yevgeniy Tu
Publisher: Springer Nature
ISBN: 3031015800
Category : Computers
Languages : en
Pages : 152

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Book Description
The increasing abundance of large high-quality datasets, combined with significant technical advances over the last several decades have made machine learning into a major tool employed across a broad array of tasks including vision, language, finance, and security. However, success has been accompanied with important new challenges: many applications of machine learning are adversarial in nature. Some are adversarial because they are safety critical, such as autonomous driving. An adversary in these applications can be a malicious party aimed at causing congestion or accidents, or may even model unusual situations that expose vulnerabilities in the prediction engine. Other applications are adversarial because their task and/or the data they use are. For example, an important class of problems in security involves detection, such as malware, spam, and intrusion detection. The use of machine learning for detecting malicious entities creates an incentive among adversaries to evade detection by changing their behavior or the content of malicius objects they develop. The field of adversarial machine learning has emerged to study vulnerabilities of machine learning approaches in adversarial settings and to develop techniques to make learning robust to adversarial manipulation. This book provides a technical overview of this field. After reviewing machine learning concepts and approaches, as well as common use cases of these in adversarial settings, we present a general categorization of attacks on machine learning. We then address two major categories of attacks and associated defenses: decision-time attacks, in which an adversary changes the nature of instances seen by a learned model at the time of prediction in order to cause errors, and poisoning or training time attacks, in which the actual training dataset is maliciously modified. In our final chapter devoted to technical content, we discuss recent techniques for attacks on deep learning, as well as approaches for improving robustness of deep neural networks. We conclude with a discussion of several important issues in the area of adversarial learning that in our view warrant further research. Given the increasing interest in the area of adversarial machine learning, we hope this book provides readers with the tools necessary to successfully engage in research and practice of machine learning in adversarial settings.