Author: Kieren Hawken
Publisher: Andrews UK Limited
ISBN: 9781789828863
Category : Biography & Autobiography
Languages : en
Pages : 0
Book Description
Over the years there have been very few British entrepreneurs who have made such an impact as Sir Alan Sugar, who managed to take on the Japanese electronics giants and win - no mean feat! The Amstrad CPC was undoubtedly one of his finest achievements. Released in 1984 to an already crowded market, the CPC range managed to stand out from the competition by offering an all-in-one computer package complete with a built in tape deck or disk drive, joystick, full-size keyboard and either a green-screen or colour monitor - no more fighting over the family TV! It went on to sell over 4 million units across Western Europe and appeared in a wide variety of different guises from the original tape based CPC464 to the ill-fated GX4000 games console. In this book we take you through the long life of the Amstrad CPC computer range looking at a varied cross section of the 6000+ games available with a review and screenshot of each one. This is not a list of the best games, a list of the worst games or indeed a complete guide to what's available. It's simply a meandering journey through the system's vast catalogue to give a perfect cross-section of what the Amstrad CPC has to offer. There are ten games featured for each letter of the alphabet and these range from the earliest titles released in the mid-eighties to public domain games, type-in listings and even modern homebrews. A Compendium of Amstrad CPC Games is a celebration of the ever-popular home computer packed with nostalgic memories, expert opinions, interesting stories, trivia, developer interviews and so much more besides.
A Compendium of Amstrad CPC Games - Volume One
Author: Kieren Hawken
Publisher: Andrews UK Limited
ISBN: 9781789828863
Category : Biography & Autobiography
Languages : en
Pages : 0
Book Description
Over the years there have been very few British entrepreneurs who have made such an impact as Sir Alan Sugar, who managed to take on the Japanese electronics giants and win - no mean feat! The Amstrad CPC was undoubtedly one of his finest achievements. Released in 1984 to an already crowded market, the CPC range managed to stand out from the competition by offering an all-in-one computer package complete with a built in tape deck or disk drive, joystick, full-size keyboard and either a green-screen or colour monitor - no more fighting over the family TV! It went on to sell over 4 million units across Western Europe and appeared in a wide variety of different guises from the original tape based CPC464 to the ill-fated GX4000 games console. In this book we take you through the long life of the Amstrad CPC computer range looking at a varied cross section of the 6000+ games available with a review and screenshot of each one. This is not a list of the best games, a list of the worst games or indeed a complete guide to what's available. It's simply a meandering journey through the system's vast catalogue to give a perfect cross-section of what the Amstrad CPC has to offer. There are ten games featured for each letter of the alphabet and these range from the earliest titles released in the mid-eighties to public domain games, type-in listings and even modern homebrews. A Compendium of Amstrad CPC Games is a celebration of the ever-popular home computer packed with nostalgic memories, expert opinions, interesting stories, trivia, developer interviews and so much more besides.
Publisher: Andrews UK Limited
ISBN: 9781789828863
Category : Biography & Autobiography
Languages : en
Pages : 0
Book Description
Over the years there have been very few British entrepreneurs who have made such an impact as Sir Alan Sugar, who managed to take on the Japanese electronics giants and win - no mean feat! The Amstrad CPC was undoubtedly one of his finest achievements. Released in 1984 to an already crowded market, the CPC range managed to stand out from the competition by offering an all-in-one computer package complete with a built in tape deck or disk drive, joystick, full-size keyboard and either a green-screen or colour monitor - no more fighting over the family TV! It went on to sell over 4 million units across Western Europe and appeared in a wide variety of different guises from the original tape based CPC464 to the ill-fated GX4000 games console. In this book we take you through the long life of the Amstrad CPC computer range looking at a varied cross section of the 6000+ games available with a review and screenshot of each one. This is not a list of the best games, a list of the worst games or indeed a complete guide to what's available. It's simply a meandering journey through the system's vast catalogue to give a perfect cross-section of what the Amstrad CPC has to offer. There are ten games featured for each letter of the alphabet and these range from the earliest titles released in the mid-eighties to public domain games, type-in listings and even modern homebrews. A Compendium of Amstrad CPC Games is a celebration of the ever-popular home computer packed with nostalgic memories, expert opinions, interesting stories, trivia, developer interviews and so much more besides.
Terrible Old Games You've Probably Never Heard Of
Author: Stuart Ashen
Publisher: Unbound Publishing
ISBN: 1783522577
Category : Games & Activities
Languages : en
Pages : 514
Book Description
In Terrible Old Games You've Probably Never Heard Of, Stuart Ashen has created a collection of hilarious and damning reviews of some of the most bizarre, frustrating, pointless and downright terrible video games ever made. And he would know. . . he's played them all. Dripping with wry humour and featuring the best, worst graphics from the games themselves, this book encapsulates the atrocities produced in the days of tight budgets and low quality controls. These are the most appalling games that ever leaked from the industry's tear ducts and have long since been (rightly) relegated to the dusty shelves of history. Welcome to a world of games you never knew existed. You will probably wish you still didn't.
Publisher: Unbound Publishing
ISBN: 1783522577
Category : Games & Activities
Languages : en
Pages : 514
Book Description
In Terrible Old Games You've Probably Never Heard Of, Stuart Ashen has created a collection of hilarious and damning reviews of some of the most bizarre, frustrating, pointless and downright terrible video games ever made. And he would know. . . he's played them all. Dripping with wry humour and featuring the best, worst graphics from the games themselves, this book encapsulates the atrocities produced in the days of tight budgets and low quality controls. These are the most appalling games that ever leaked from the industry's tear ducts and have long since been (rightly) relegated to the dusty shelves of history. Welcome to a world of games you never knew existed. You will probably wish you still didn't.
Commodore Amiga
Author: Andy Roberts
Publisher:
ISBN: 9780993012914
Category :
Languages : en
Pages : 424
Book Description
Publisher:
ISBN: 9780993012914
Category :
Languages : en
Pages : 424
Book Description
The Story of the Sinclair ZX Spectrum in Pixels
Author: Chris Wilkins
Publisher:
ISBN: 9780993131509
Category :
Languages : en
Pages : 232
Book Description
Publisher:
ISBN: 9780993131509
Category :
Languages : en
Pages : 232
Book Description
Sinclair ZX Spectrum: A Visual Compendium
Author: Clive Sinclair
Publisher:
ISBN: 9780993012938
Category :
Languages : en
Pages : 304
Book Description
Publisher:
ISBN: 9780993012938
Category :
Languages : en
Pages : 304
Book Description
Whiskypedia
Author: Charles MacLean
Publisher: Simon and Schuster
ISBN: 1510702482
Category : Cooking
Languages : en
Pages : 518
Book Description
An authority on Scotch whisky An ideal addition to a collection of whisky books for beginners or whisky distilling books Fantastic gift for any whisky lovers Have you ever wondered why Scotch whisky tastes the way it does? Have you ever questioned the history of whisky and how its flavor notes have changed over the years? If so, then this book is for you! The flavor of Scotch whisky is influenced by a combination of history, craft, science, and tradition. Whether it is single malt Scotch whisky, dalmore whisky, or peat whisky, you will learn something about it in this book. This book on scotch is also a compendium of curiosities! Learn about bottles of scotch, including orbit bottle labels, whiskey green labels, and more. Whiskypedia also outlines information about individual distilleries. Each one provides their whiskies with unique characteristics. They are grounded in the craft and custom of the distillery and its district, but the real key influences on the flavor are how the spirit is matured, the distilling equipment itself, and how the distilling equipment is operated. This guide explores all of those influences and more. Whiskypedia is the first comprehensive source of the flavor and character of every malt whisky in Scotland. Written by Charles MacLean, “a world authority on malt whisky” (Daily Telegraph), shares his wisdom throughout this book. The history of Scotch whisky and information on Scotch distilling are also included. John MacPherson’s stunning photos compliment the text well. This is an ideal book about Scotch for any whisky fan. Skyhorse Publishing, along with our Good Books and Arcade imprints, is proud to publish a broad range of cookbooks, including books on juicing, grilling, baking, frying, home brewing and winemaking, slow cookers, and cast iron cooking. We’ve been successful with books on gluten-free cooking, vegetarian and vegan cooking, paleo, raw foods, and more. Our list includes French cooking, Swedish cooking, Austrian and German cooking, Cajun cooking, as well as books on jerky, canning and preserving, peanut butter, meatballs, oil and vinegar, bone broth, and more. While not every title we publish becomes a New York Times bestseller or a national bestseller, we are committed to books on subjects that are sometimes overlooked and to authors whose work might not otherwise find a home.
Publisher: Simon and Schuster
ISBN: 1510702482
Category : Cooking
Languages : en
Pages : 518
Book Description
An authority on Scotch whisky An ideal addition to a collection of whisky books for beginners or whisky distilling books Fantastic gift for any whisky lovers Have you ever wondered why Scotch whisky tastes the way it does? Have you ever questioned the history of whisky and how its flavor notes have changed over the years? If so, then this book is for you! The flavor of Scotch whisky is influenced by a combination of history, craft, science, and tradition. Whether it is single malt Scotch whisky, dalmore whisky, or peat whisky, you will learn something about it in this book. This book on scotch is also a compendium of curiosities! Learn about bottles of scotch, including orbit bottle labels, whiskey green labels, and more. Whiskypedia also outlines information about individual distilleries. Each one provides their whiskies with unique characteristics. They are grounded in the craft and custom of the distillery and its district, but the real key influences on the flavor are how the spirit is matured, the distilling equipment itself, and how the distilling equipment is operated. This guide explores all of those influences and more. Whiskypedia is the first comprehensive source of the flavor and character of every malt whisky in Scotland. Written by Charles MacLean, “a world authority on malt whisky” (Daily Telegraph), shares his wisdom throughout this book. The history of Scotch whisky and information on Scotch distilling are also included. John MacPherson’s stunning photos compliment the text well. This is an ideal book about Scotch for any whisky fan. Skyhorse Publishing, along with our Good Books and Arcade imprints, is proud to publish a broad range of cookbooks, including books on juicing, grilling, baking, frying, home brewing and winemaking, slow cookers, and cast iron cooking. We’ve been successful with books on gluten-free cooking, vegetarian and vegan cooking, paleo, raw foods, and more. Our list includes French cooking, Swedish cooking, Austrian and German cooking, Cajun cooking, as well as books on jerky, canning and preserving, peanut butter, meatballs, oil and vinegar, bone broth, and more. While not every title we publish becomes a New York Times bestseller or a national bestseller, we are committed to books on subjects that are sometimes overlooked and to authors whose work might not otherwise find a home.
The Encyclopedia of Arcade Video Games
Author: Bill Kurtz
Publisher: Schiffer Pub Limited
ISBN: 9780764319259
Category : Games
Languages : en
Pages : 238
Book Description
Arcade video games have become one of the hottest collectibles around and this book features over 600 photos of the machines that filled arcades during the 1970s and '80s. Includes information about the manufacturers who produced these classic games, a section about video game collectibles, and information on how to start your own collection. Beginning collectors and long-time game enthusiasts alike are sure to enjoy this nostalgic and informative look at the world of arcade video games.
Publisher: Schiffer Pub Limited
ISBN: 9780764319259
Category : Games
Languages : en
Pages : 238
Book Description
Arcade video games have become one of the hottest collectibles around and this book features over 600 photos of the machines that filled arcades during the 1970s and '80s. Includes information about the manufacturers who produced these classic games, a section about video game collectibles, and information on how to start your own collection. Beginning collectors and long-time game enthusiasts alike are sure to enjoy this nostalgic and informative look at the world of arcade video games.
The Art of Super Mario Odyssey
Author: Nintendo
Publisher: Dark Horse Comics
ISBN: 1506713815
Category : Art
Languages : en
Pages : 378
Book Description
Take a globetrotting journey all over the world--and beyond!--with this companion art book to the hit video game for the Nintendo Switch(TM) system! In October of 2017, Super Mario Odyssey(TM) took the gaming world by storm. Now, discover the art and expertise that went into creating one of Nintendo's best-loved games! This full-color volume clocks in at over 350 pages and features concept art, preliminary sketches, and notes from the development team, plus insight into some early ideas that didn't make it into the game itself! Explore the world of Super Mario Odyssey from every angle, including screen shots, marketing material, and more, to fully appreciate this captivating adventure
Publisher: Dark Horse Comics
ISBN: 1506713815
Category : Art
Languages : en
Pages : 378
Book Description
Take a globetrotting journey all over the world--and beyond!--with this companion art book to the hit video game for the Nintendo Switch(TM) system! In October of 2017, Super Mario Odyssey(TM) took the gaming world by storm. Now, discover the art and expertise that went into creating one of Nintendo's best-loved games! This full-color volume clocks in at over 350 pages and features concept art, preliminary sketches, and notes from the development team, plus insight into some early ideas that didn't make it into the game itself! Explore the world of Super Mario Odyssey from every angle, including screen shots, marketing material, and more, to fully appreciate this captivating adventure
Toward a Ludic Architecture
Author: Steffen P. Walz
Publisher: Lulu.com
ISBN: 0557285631
Category : Architecture
Languages : en
Pages : 384
Book Description
“Toward a Ludic Architecture†is a pioneering publication, architecturally framing play and games as human practices in and of space. Filling the gap in literature, Steffen P. Walz considers game design theory and practice alongside architectural theory and practice, asking: how are play and games architected? What kind of architecture do they produce and in what way does architecture program play and games? What kind of architecture could be produced by playing and gameplaying?
Publisher: Lulu.com
ISBN: 0557285631
Category : Architecture
Languages : en
Pages : 384
Book Description
“Toward a Ludic Architecture†is a pioneering publication, architecturally framing play and games as human practices in and of space. Filling the gap in literature, Steffen P. Walz considers game design theory and practice alongside architectural theory and practice, asking: how are play and games architected? What kind of architecture do they produce and in what way does architecture program play and games? What kind of architecture could be produced by playing and gameplaying?
The SNES Pixel Book
Author: Bitmap Books
Publisher:
ISBN: 9781999353346
Category :
Languages : en
Pages : 272
Book Description
Publisher:
ISBN: 9781999353346
Category :
Languages : en
Pages : 272
Book Description