52 Great Backgammon Tips PDF Download
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Author: Kit Woolsey
Publisher: Anova Books
ISBN: 9780713490640
Category : Games & Activities
Languages : en
Pages : 148
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Book Description
Another in the bestselling '52 Great...Tips' series, this time on the perennially popular backgammon, which is having a resurgence with players online, in clubs up and down the country and at home. Two of the world's leading backgammon players provide not only the basic rules of the game but their tips on how to play to win. From various set positions on the board, the authors give their insight into what to do next. These accessible tips will sharpen up your play in no time.
Author: Kit Woolsey
Publisher: Anova Books
ISBN: 9780713490640
Category : Games & Activities
Languages : en
Pages : 148
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Book Description
Another in the bestselling '52 Great...Tips' series, this time on the perennially popular backgammon, which is having a resurgence with players online, in clubs up and down the country and at home. Two of the world's leading backgammon players provide not only the basic rules of the game but their tips on how to play to win. From various set positions on the board, the authors give their insight into what to do next. These accessible tips will sharpen up your play in no time.
Author: Chris Bray
Publisher: John Wiley & Sons
ISBN: 1119996740
Category : Games & Activities
Languages : en
Pages : 295
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Book Description
A comprehensive and fun guide to Backgammon! Backgammon is one of the oldest games in the world, the origins of which date back some 5000 years – and it's still going strong. It enjoyed a huge resurgence in the 1970s, and then again in the 1990s with the popularity of the Internet, where millions of people play tournaments online every day. Today, backgammon's following in the UK is huge, with a dedicated British Isles Backgammon Association, and hundreds of face-to-face tournaments taking place across the UK every year. In this book, backgammon expert Chris Bray walks you through the basics of setting up a board, opening strategies, middle and end-game tactics, and tips on when to make key moves. You'll also get to grips with basic probabilities, the doubling cube and the 25% rule. And if you want to take your gaming further, there's plenty of advice to get you started in tournament backgammon, as well as playing online. Suitable for both beginners and experienced player looking for more tips and techniques, Backgammon For Dummies includes coverage on: Starting and Playing the Game Handling the Middle Game Bearing Off (The Last Lap) Varying the Play About the author
Author: Chad Bomberger
Publisher: CRB Publishing
ISBN: 1641869143
Category : Games & Activities
Languages : en
Pages : 33
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Book Description
Learn How to Play Backgammon! Did you know backgammon is one of the oldest games ever invented – and it’s even older than chess? In this fascinating guide, you’ll discover the 5,000-year history of backgammon – and how you can enjoy this popular and compelling game. You’ll discover the uniquely geometric backgammon board, how to set up the pieces, and how to make your first moves. As you increase your mastery of this ancient game, you’ll learn a vast array of game concepts and winning tactics. You’ll discover how to “hit” your opponents’ pieces and remove them from the board – forcing your opponent to start these pieces over from the beginning. You’ll learn how to “bear-off” your own pieces from the board and prepare for a victory. This book even explains how gamblers use a doubling cube (a new twist U.S. players added to the game in the 1920s) to raise the stakes! Learn the 5 Basic Backgammon Strategies Every Player Should Know: The Running Game The Holding Game The Priming Game The Backgammon Blitz The Back Game You’ll even learn additional rules for backgammon variants – and the pro tips you need to take your game to the next level!
Author: Paul Lamford
Publisher: Everyman Chess
ISBN: 9781857443158
Category : Games
Languages : en
Pages : 128
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Book Description
The ideal book for those looking to advance from the basics and build a better understanding of the intricacies of backgammon.
Author: Jonah Lehrer
Publisher: Houghton Mifflin Harcourt
ISBN: 0547347480
Category : Business & Economics
Languages : en
Pages : 357
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Book Description
The first book to use the unexpected discoveries of neuroscience to help us make the best decisions Since Plato, philosophers have described the decision-making process as either rational or emotional: we carefully deliberate, or we “blink” and go with our gut. But as scientists break open the mind’s black box with the latest tools of neuroscience, they’re discovering that this is not how the mind works. Our best decisions are a finely tuned blend of both feeling and reason—and the precise mix depends on the situation. When buying a house, for example, it’s best to let our unconscious mull over the many variables. But when we’re picking a stock, intuition often leads us astray. The trick is to determine when to use the different parts of the brain, and to do this, we need to think harder (and smarter) about how we think. Jonah Lehrer arms us with the tools we need, drawing on cutting-edge research as well as the real-world experiences of a wide range of “deciders”—from airplane pilots and hedge fund investors to serial killers and poker players. Lehrer shows how people are taking advantage of the new science to make better television shows, win more football games, and improve military intelligence. His goal is to answer two questions that are of interest to just about anyone, from CEOs to firefighters: How does the human mind make decisions? And how can we make those decisions better?
Author: Bill Robertie
Publisher: Cardoza
ISBN: 9781580423908
Category : Games & Activities
Languages : en
Pages : 384
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Book Description
This comprehensive backgammon supercharges intermediate players with powerful concepts used by professional money players and champions! Readers learn everything from the general principles underlying expert play to advanced concepts like back play, holding games and one man back. Advanced strategic chapters cover connectivity, priming games, containment games, breaking anchor, action doubles, late game blitzes, post-blitz turnaround, ace point games, the concepts of profitable doubles and much more in the 31 hard-hitting chapters. With the help of hundreds of game-action diagrams 501 Essential Problems transform readers into thinking, aggressive pro-level players. A must-buy for every serious backgammon player!
Author: Barry Shulman
Publisher: Greenleaf Book Group
ISBN: 0975895338
Category : Games & Activities
Languages : en
Pages : 210
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Book Description
One of the fascinating aspects about Hold'em is its dual nature. The game is both incredibly simple and incredibly complex. If you've watched any World Poker Tour (WPT) broadcast, you've heard Hold'em described as a game that "takes a minute to learn and a lifetime to master." That is really true, and a large part of the appeal of the game is that you can sit down and learn how to play almost immediately. However, after playing a bit, you become aware that Hold'em has many layers, each more complex than the previous one. The deeper you develop your understanding of the game, the better your results should be. The best thing for you is this: most players never work to develop their games. What they know about the game is strictly what they draw from their personal experience at the table, much of which they don't properly interpret. In fact, they often misinterpret their experience in counterproductive ways. So there is great opportunity for those who wish to invest a bit of time and effort in improving their game. Currently, a huge number of books on limit Hold'em are available, with many more being written. However, very little exists for the brand new player, whose only exposure to Hold'em may be what he has seen on television and perhaps a few hands played at a casino or in a home game. This book provides someone who has played little or no limit Hold'em with a sound basic strategy that will add to both his enjoyment of the game and his bottom line. You must walk before you can run, and this book teaches those first steps. If you absorb and put into practice the information in this book, you should become a winning low-limit holdíem player. This will put you ahead of the 90 percent or so of public cardroom poker players who lose money at the game. Once you acquire a framework for beating the game, you can then take your game to the next level. The book is designed for simplicity. We present 52 tips, each of which provides a valuable kernel of information. We present the tips chronologically as you progress through a hand of Hold'em. Obviously, everything to know about holdíem cannot be reduced to just 52 items. However, these 52 tips deal with some of the most important and most frequently encountered decisions you will have to make. Hold'em can be both very complex and quite simple. This book keeps the game as simple as possible for you. Specifically, we do this by presenting a strategy that helps you steer clear of many of the common pitfalls in Hold'em, pitfalls that can quickly erode your stack of chips. Staying out of potentially dangerous situations is very important to a player new to the game, as many of them require a feel for the game that only experience can produce. Although this book is aimed at the newer player, the concepts are relevant to all levels of Hold'em. Thus, we think that most players will find some benefits to their game by reading this book. Even if the tips presented in the book are not new to you, you will find it beneficial to treat them as a refresher course, since a true mastery of poker involves not only learning concepts, but remembering and putting them into practice.
Author: Katie Salen Tekinbas
Publisher: MIT Press
ISBN: 9780262240451
Category : Computers
Languages : en
Pages : 680
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Book Description
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
Author: Bill Robertie
Publisher: Cardoza Publishing
ISBN: 1580425658
Category : Games & Activities
Languages : en
Pages : 157
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Book Description
table { }.font5 { color: black; font-size: 8pt; font-weight: 700; font-style: normal; text-decoration: none; font-family: Tahoma,sans-serif; }.font6 { color: black; font-size: 8pt; font-weight: 700; font-style: normal; text-decoration: none; font-family: Tahoma,sans-serif; }td { padding: 0px; color: windowtext; font-size: 10pt; font-weight: 400; font-style: normal; text-decoration: none; font-family: Arial,sans-serif; vertical-align: bottom; border: medium none; white-space: nowrap; }.xl66 { font-size: 12pt; font-family: "Times New Roman"; }.xl67 { font-size: 12pt; font-family: "Times New Roman"; vertical-align: middle; } The world's best backgammon player (and two-time champion) provides easy-to-understand advice on the basics of playing and winning at backgammon. Ten fast-reading chapters show the basics of setting up a board, how to move, the opening strategies and replies, middle and end game tactics, basic probabilities, plus back game and doubling strategy. Two sample games are included with move-by-move insights so players learn the winning concepts of play at all stages of the game. A great first book for beginning and somewhat experienced players.
Author: David Hackett Fischer
Publisher: Oxford University Press
ISBN: 019974369X
Category : History
Languages : en
Pages : 981
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Book Description
This fascinating book is the first volume in a projected cultural history of the United States, from the earliest English settlements to our own time. It is a history of American folkways as they have changed through time, and it argues a thesis about the importance for the United States of having been British in its cultural origins. While most people in the United States today have no British ancestors, they have assimilated regional cultures which were created by British colonists, even while preserving ethnic identities at the same time. In this sense, nearly all Americans are "Albion's Seed," no matter what their ethnicity may be. The concluding section of this remarkable book explores the ways that regional cultures have continued to dominate national politics from 1789 to 1988, and still help to shape attitudes toward education, government, gender, and violence, on which differences between American regions are greater than between European nations.