Author: François Auger
Publisher: John Wiley & Sons
ISBN: 1848214634
Category : Science
Languages : en
Pages : 84
Book Description
An ideal resource for students, industrial engineers, and researchers, Signal Processing with Free Software Practical Experiments presents practical experiments in signal processing using free software. The text introduces elementary signals through elementary waveform, signal storage files and elementary operations on signals and then presents the first tools to signal analysis such as temporal and frequency characteristics leading to Time-frequency analysis. Non-parametric spectral analysis is also discussed as well as signal processing through sampling, resampling, quantification, and analog and digital filtering. Table of Contents: 1. Generation of Elementary Signals. Generation of Elementary Waveform. – Elementary Operations on the Signals. – Format of Signal Storage Files. 2. First tools of Signal Analysis. Measurement of Temporal and Frequency Characteristics of a Signal. Time-Frequency Analysis of a Signal. 3. Non-parametric Spectral Analysis. 4. Signal Processing. Sampling. – Resampling. – Quantification. – “Analog” Filtering. Digital Filtering
Signal Processing with Free Software
Billboard
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 108
Book Description
In its 114th year, Billboard remains the world's premier weekly music publication and a diverse digital, events, brand, content and data licensing platform. Billboard publishes the most trusted charts and offers unrivaled reporting about the latest music, video, gaming, media, digital and mobile entertainment issues and trends.
Publisher:
ISBN:
Category :
Languages : en
Pages : 108
Book Description
In its 114th year, Billboard remains the world's premier weekly music publication and a diverse digital, events, brand, content and data licensing platform. Billboard publishes the most trusted charts and offers unrivaled reporting about the latest music, video, gaming, media, digital and mobile entertainment issues and trends.
Asian Sources Electronics
Author:
Publisher:
ISBN:
Category : Electric industries
Languages : en
Pages : 556
Book Description
Publisher:
ISBN:
Category : Electric industries
Languages : en
Pages : 556
Book Description
PC Mag
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 242
Book Description
PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Publisher:
ISBN:
Category :
Languages : en
Pages : 242
Book Description
PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Japanese Vocabulary for JLPT N4
Author: Clay Boutwell
Publisher: Kotoba Inc
ISBN:
Category : Foreign Language Study
Languages : en
Pages : 102
Book Description
Taking the Japanese Language Proficiency Test is a great way to not only assess your Japanese skills, but also to give yourself a concrete goal for your studies. This book covers most if not all of the vocabulary needed to pass the JLPT N4 test. The test makers no longer give exact specifications, but this collection is based on previous tests and similar level vocabulary. Every single vocabulary word found in these pages have an example sentence. Also, each word or example has a corresponding sound file. This can also be useful for shadowing to improve your pronunciation. Find a link in the back of the book to download free sound files of all vocabulary and example sentences. In addition to the over 1,200 sound files for the individual words and sentences, we also created longer "chapter" sound files with English translation after the Japanese. This is so you can listen while on the go without having to need the book.
Publisher: Kotoba Inc
ISBN:
Category : Foreign Language Study
Languages : en
Pages : 102
Book Description
Taking the Japanese Language Proficiency Test is a great way to not only assess your Japanese skills, but also to give yourself a concrete goal for your studies. This book covers most if not all of the vocabulary needed to pass the JLPT N4 test. The test makers no longer give exact specifications, but this collection is based on previous tests and similar level vocabulary. Every single vocabulary word found in these pages have an example sentence. Also, each word or example has a corresponding sound file. This can also be useful for shadowing to improve your pronunciation. Find a link in the back of the book to download free sound files of all vocabulary and example sentences. In addition to the over 1,200 sound files for the individual words and sentences, we also created longer "chapter" sound files with English translation after the Japanese. This is so you can listen while on the go without having to need the book.
Maximum PC
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 96
Book Description
Maximum PC is the magazine that every computer fanatic, PC gamer or content creator must read. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave.
Publisher:
ISBN:
Category :
Languages : en
Pages : 96
Book Description
Maximum PC is the magazine that every computer fanatic, PC gamer or content creator must read. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave.
Professional HTML5 Mobile Game Development
Author: Pascal Rettig
Publisher: John Wiley & Sons
ISBN: 1118421442
Category : Computers
Languages : en
Pages : 554
Book Description
Create mobile game apps for the lucrative gaming market If you're an experienced developer seeking to break into the sizzling mobile game market, this is the book for you. Covering all mobile and touchscreen devices, including iPhones, iPads, Android, and WP7.5, this book takes you through the steps of building both single- and multi-player mobile games. Topics include standard patterns for building games in HTML5, what methods to choose for building (CSS3, SVG, or Canvas), popular game engines and frameworks, and much more. Best of all, code for six basic games is provided, so you can modify, further develop, and make it your own. Shows intermediate developers how to develop games in HTML5 and build games for iPhone, iPad, Android, and WP7.5 mobile and touchscreen devices Explains single-player and multi-player mobile game development Provides code for six basic games in a GitHub repository, so readers can collaborate and develop the code themselves Explores specific APIs to make games even more compelling, including geolocation, audio, and device orientation Reviews three popular open-source HTML5 game engines--crafty.js, easel.js, and enchant.js Covers simple physics as well as using an existing physics library The world is going mobile, as is the game industry. Professional HTML5 Mobile Game Development helps savvy developers join in this exploding market.
Publisher: John Wiley & Sons
ISBN: 1118421442
Category : Computers
Languages : en
Pages : 554
Book Description
Create mobile game apps for the lucrative gaming market If you're an experienced developer seeking to break into the sizzling mobile game market, this is the book for you. Covering all mobile and touchscreen devices, including iPhones, iPads, Android, and WP7.5, this book takes you through the steps of building both single- and multi-player mobile games. Topics include standard patterns for building games in HTML5, what methods to choose for building (CSS3, SVG, or Canvas), popular game engines and frameworks, and much more. Best of all, code for six basic games is provided, so you can modify, further develop, and make it your own. Shows intermediate developers how to develop games in HTML5 and build games for iPhone, iPad, Android, and WP7.5 mobile and touchscreen devices Explains single-player and multi-player mobile game development Provides code for six basic games in a GitHub repository, so readers can collaborate and develop the code themselves Explores specific APIs to make games even more compelling, including geolocation, audio, and device orientation Reviews three popular open-source HTML5 game engines--crafty.js, easel.js, and enchant.js Covers simple physics as well as using an existing physics library The world is going mobile, as is the game industry. Professional HTML5 Mobile Game Development helps savvy developers join in this exploding market.
Porting to the Symbian Platform
Author: Mark Wilcox
Publisher: John Wiley & Sons
ISBN: 0470746173
Category : Computers
Languages : en
Pages : 442
Book Description
If you want to write mobile applications without the idioms of Symbian C++, have existing software assets that you'd like to re-use on Symbian devices, or are an open source developer still waiting for an open Linux-based device to gain significant market penetration, this is the book for you! Beginning with an introduction to the native programming environments available and descriptions of the various technologies and APIs available, you will first learn how to go about porting your code to the Symbian platform. Next, you will discover how to port to Symbian from other common platforms including Linux and Windows. Finally, you can examine sample porting projects as well as advanced information on topics such as platform security. The author team consists of no less than six Forum Nokia Champions, together with technical experts from the Symbian community, either working on Symbian platform packages or third party application development. With this book, you will benefit from their combined knowledge and experience. In this book, you will learn: How to port and make use of existing open source code to speed up your development projects How to port applications from other popular mobile platforms to the Symbian platform How to write code that is portable across multiple platforms The APIs in the Symbian platform for cross-platform development, such as support for standard C/C++ and Qt.
Publisher: John Wiley & Sons
ISBN: 0470746173
Category : Computers
Languages : en
Pages : 442
Book Description
If you want to write mobile applications without the idioms of Symbian C++, have existing software assets that you'd like to re-use on Symbian devices, or are an open source developer still waiting for an open Linux-based device to gain significant market penetration, this is the book for you! Beginning with an introduction to the native programming environments available and descriptions of the various technologies and APIs available, you will first learn how to go about porting your code to the Symbian platform. Next, you will discover how to port to Symbian from other common platforms including Linux and Windows. Finally, you can examine sample porting projects as well as advanced information on topics such as platform security. The author team consists of no less than six Forum Nokia Champions, together with technical experts from the Symbian community, either working on Symbian platform packages or third party application development. With this book, you will benefit from their combined knowledge and experience. In this book, you will learn: How to port and make use of existing open source code to speed up your development projects How to port applications from other popular mobile platforms to the Symbian platform How to write code that is portable across multiple platforms The APIs in the Symbian platform for cross-platform development, such as support for standard C/C++ and Qt.
Brain-Computer Interface and Its Applications
Author: Duo Chen
Publisher: Frontiers Media SA
ISBN: 2832516289
Category : Science
Languages : en
Pages : 209
Book Description
Publisher: Frontiers Media SA
ISBN: 2832516289
Category : Science
Languages : en
Pages : 209
Book Description
Digital Audio Essentials
Author: Bruce Fries
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596008567
Category : Computers
Languages : en
Pages : 388
Book Description
"A comprehensive guide to creating, recording, editing, and sharing music and other audio"--Cover.
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596008567
Category : Computers
Languages : en
Pages : 388
Book Description
"A comprehensive guide to creating, recording, editing, and sharing music and other audio"--Cover.